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General Forums => Aircraft and Vehicles => Topic started by: Rich46yo on January 29, 2008, 11:37:42 AM

Title: I Love the Hellcat!
Post by: Rich46yo on January 29, 2008, 11:37:42 AM
No I aint that good in one but I just love the way this airplane flys and fights. I love the ords it carries and how a flight of them can reduce a base to ashes. I love dive bombing it and how well it recovers and grabs alt again. I love taking off from CVs with it, and hunting CVs with it. I love the guns. I love the way it handles turns. I think it climbs decent for such a large aircraft.

                This is a great airplane.
Title: I Love the Hellcat!
Post by: whiteman on January 29, 2008, 12:03:23 PM
Thats my favorite AH ride and personal favorite. I was flying the F4U-1A as my main ride last few months but ran some Jabo runs Sunday morning and forgot how nice it was. It was like flying a spit compared to the F4U, it's back to my #1 flight choice.

First time i saw one in person i was amazed at how big it was.
Title: I Love the Hellcat!
Post by: BaldEagl on January 29, 2008, 01:55:13 PM
One of my three normal primary rides (F6F-5, FW190A-8 and Spit XVI).

A few notes for you:

1.  Use it's incredible zoom-climb to your advantage.
2.  Use wing-over reversals.  The F6F is very good at this.
3.  Use flaps in a turn fight but only enough to keep you inside or to get over the top.  Take care though... it has a nasty instability in very low speed high aoa turns.
4.  Don't be afraid to extend convergence.  The .50's have very good ballistics.
5.  Use 2 notches of flaps and WEP lifting with full ord/fuel from a CV.
6.  Take care pulling out of a high speed dive (especially if you have any type of ord left on-board) or you'll snap one or both wings in half (it will still be flyable though and you can get it home safely).

Other than that have fun.  It's among the best dive-bombing platforms in the game and it's a great fighter once the ord's gone.
Title: Re: I Love the Hellcat!
Post by: stroker71 on January 29, 2008, 04:53:43 PM
Quote
Originally posted by Rich46yo
No I aint that good in one but I just love the way this airplane flys and fights. I love the ords it carries and how a flight of them can reduce a base to ashes. I love dive bombing it and how well it recovers and grabs alt again. I love taking off from CVs with it, and hunting CVs with it. I love the guns. I love the way it handles turns. I think it climbs decent for such a large aircraft.

                This is a great airplane.


Get a room!:aok

For Jabo it's my #1 choice.  Very stable and easier to get off a CV than the F4u-1d loaded with ords and 100% fuel.  I still like the f4u-1a better for a pure fighter.
Title: I Love the Hellcat!
Post by: waystin2 on January 29, 2008, 05:07:15 PM
Welcome to the addiction within the addiction.  The Hellcat rocks!
Title: I Love the Hellcat!
Post by: Rich46yo on January 29, 2008, 07:31:39 PM
Eagle is always on time with good advice. Thanks my friend. And thanks to all the lovers of this excellent warplane.
Title: Re: I Love the Hellcat!
Post by: CAP1 on January 30, 2008, 12:27:03 AM
Quote
Originally posted by Rich46yo
No I aint that good in one but I just love the way this airplane flys and fights. I love the ords it carries and how a flight of them can reduce a base to ashes. I love dive bombing it and how well it recovers and grabs alt again. I love taking off from CVs with it, and hunting CVs with it. I love the guns. I love the way it handles turns. I think it climbs decent for such a large aircraft.

                This is a great airplane.



i see a new fighter pilot.........no more buffs for you for awhile, huh?:aok
Title: I Love the Hellcat!
Post by: bozon on January 30, 2008, 02:34:00 AM
My first model plane I built as a kid :) Not that I knew anything about it back then.

For some reason, most of my highest kill sorties were in the Hellkitty.
Title: I Love the Hellcat!
Post by: Gixer on January 30, 2008, 07:08:34 AM
Hellcat is very good ride, can't remember name now but years ago use to be a very good Hellcat stick and was fun watching him E fighting in the thing.

Unfortunetly after a while flying the Hellcat, start to realise that everything it does well (except jabo,CV ops and taking damage) the Dweebfire does better.

Great ride, though badly in need of an update.


...-Gixer
Title: Re: Re: I Love the Hellcat!
Post by: Rich46yo on January 30, 2008, 09:45:47 AM
Quote
Originally posted by CAP1
i see a new fighter pilot.........no more buffs for you for awhile, huh?:aok


                         I just dont know yet Cap. Thing is I have to become at least proficient in these fighter planes to better know what I'm up against in bombers. I still cant really say I like fighters better. And I normally take up bombers at least once a gameday to keep my hand in.

                      In bombers Im a force to be reckoned with and in fighters Im little more then a noob. That simply has to change. And I believe the Hellcat has many of the characteristics to be a great noob plane. Im a little surprised its not mentioned as a great plane for noobs much.

                    And its a great plane for the ubers too. I always see a lot of the experienced sticks landing kills in it. Its like its hard to put in words what it feels like when your in it. It feels like your High School muscle car felt like after getting it back from a tune up by an expert, "new wheels,shocks,...ect". It just "feels" balanced.

                 The Hellcat just feels "right".
Title: I Love the Hellcat!
Post by: Redd on January 30, 2008, 03:32:01 PM
Quote
Originally posted by Gixer
Hellcat is very good ride, can't remember name now but years ago use to be a very good Hellcat stick and was fun watching him E fighting in the thing.

Unfortunetly after a while flying the Hellcat, start to realise that everything it does well (except jabo,CV ops and taking damage) the Dweebfire does better.

Great ride, though badly in need of an update.


...-Gixer



You're probably right Gixer , the 3 Spits (8,9,16) are probably better overall planes to do the job as a fighter , but it's always fun trying to take them out 1-1 in a Hellcat , it surprises many Spit Drivers.

One of the guys above made a key point in flying it  - Use the Zoom !

The Hellcat is just such great allrounder, fun to fly , and of course it's big and blue which is a must  - All the blue planes are better ;)

Greebo, Mathman , Drex  and Wadke have been some of the great full-time Hellcat guys around AH over the years
Title: I Love the Hellcat!
Post by: CAP1 on January 30, 2008, 04:38:21 PM
Quote
Originally posted by Redd
You're probably right Gixer , the 3 Spits (8,9,16) are probably better overall planes to do the job as a fighter



ya know.......i'd like to get outta the spit/hurri/zeke mode....and i'm almost ready....but u mentioned the spit16....i absolutley love this airplane.....but i find it a bad choice to fly in furballs.......it seems to me that if i enter a furball with..uumm...say.........15 bogies...........14 of em wil drop in on my six.....the other one is in front or evading another friendly....if i fly any other spit, they don't give me any more attention than any other plane in the fight......and for the most part, i am an easy target regardles of what i fly.......feels like my crew chief discovered a way to magneticaly attract lead:rofl

<>

:rofl
Title: I Love the Hellcat!
Post by: Wadke on January 31, 2008, 08:03:49 AM
I love Hellcats too! :D
Title: I Love the Hellcat!
Post by: Rich46yo on January 31, 2008, 09:38:03 AM
Im starting to extend the airplane more after I drop ords. Because theres no sense in engaging with ords still on right? Anyway when you dive bomb from 12,000' you end up with tons of "E" and it makes no sense slowing down to get into a turn fight with ords on, when you dont have a clear advantage in the first place.

                        Enter the conga line from the CV. A great place to extend thru. Get clear, get altitude, apply again.
Title: I Love the Hellcat!
Post by: Brownshirt on January 31, 2008, 09:55:13 AM
Quote
Originally posted by Gixer
Hellcat is very good ride, can't remember name now but years ago use to be a very good Hellcat stick and was fun watching him E fighting in the thing.


Probably Mathman
Title: I Love the Hellcat!
Post by: quintisv on January 31, 2008, 10:07:30 AM
I love F6Fs in front of me too - like hapless whales waiting to get harpooned
Title: I Love the Hellcat!
Post by: BaldEagl on January 31, 2008, 10:13:49 AM
Quote
Originally posted by Rich46yo
Im starting to extend the airplane more after I drop ords. Because theres no sense in engaging with ords still on right? Anyway when you dive bomb from 12,000' you end up with tons of "E" and it makes no sense slowing down to get into a turn fight with ords on, when you dont have a clear advantage in the first place.

                        Enter the conga line from the CV. A great place to extend thru. Get clear, get altitude, apply again.


I've found the ideal drop alt is 10K over your target.  Once you let ord go and have the nose pointed up again, put it on full auto climb with WEP on to zoom back to near initial alt.  Before you lose too much speed, loop it over the top and take another run, or, level and drop a wing to line up your next target.

Never engage w/ord.  If you have to engage a con before you've had a chance to reach target, drop it the ord.
Title: I Love the Hellcat!
Post by: Rich46yo on January 31, 2008, 01:21:05 PM
Quote
Originally posted by BaldEagl
I've found the ideal drop alt is 10K over your target.  Once you let ord go and have the nose pointed up again, put it on full auto climb with WEP on to zoom back to near initial alt.  Before you lose too much speed, loop it over the top and take another run, or, level and drop a wing to line up your next target.

Never engage w/ord.  If you have to engage a con before you've had a chance to reach target, drop it the ord.


                       Yeah the Hellcat seems to be just a natural when flown exactly as you say. Drop some ord, climb and loop, and repeat. For some reason Ive never flown a Jabo that does that as good as the Hellcat.
Title: I Love the Hellcat!
Post by: Redd on January 31, 2008, 03:19:25 PM
Quote
Originally posted by CAP1
ya know.......i'd like to get outta the spit/hurri/zeke mode....and i'm almost ready....but u mentioned the spit16....i absolutley love this airplane.....but i find it a bad choice to fly in furballs.......it seems to me that if i enter a furball with..uumm...say.........15 bogies...........14 of em wil drop in on my six.....the other one is in front or evading another friendly....if i fly any other spit, they don't give me any more attention than any other plane in the fight......and for the most part, i am an easy target regardles of what i fly.......feels like my crew chief discovered a way to magneticaly attract lead:rofl

<>

:rofl



The 16 and the 9 are at their best E-Fighting, if I was taking a Spit to a furball , I'd probably fly the V or the seafire or the 8.

I've always felt that Hellcats get targetted quickly in furballs too - seen as being fat, slow and an easy kill.
Title: I Love the Hellcat!
Post by: Redd on January 31, 2008, 03:21:47 PM
Quote
Originally posted by Wadke
I love Hellcats too! :D


Gonna come back flying with me Wadke ?   we need to do 50 hours in the DA to shake off the cobwebs
Title: I Love the Hellcat!
Post by: Redd on January 31, 2008, 03:27:02 PM
Quote
Originally posted by BaldEagl
One of my three normal primary rides (F6F-5, FW190A-8 and Spit XVI).

A few notes for you:

1.  Use it's incredible zoom-climb to your advantage.
2.  Use wing-over reversals.  The F6F is very good at this.
3.  Use flaps in a turn fight but only enough to keep you inside or to get over the top.  Take care though... it has a nasty instability in very low speed high aoa turns.
4.  Don't be afraid to extend convergence.  The .50's have very good ballistics.
5.  Use 2 notches of flaps and WEP lifting with full ord/fuel from a CV.
6.  Take care pulling out of a high speed dive (especially if you have any type of ord left on-board) or you'll snap one or both wings in half (it will still be flyable though and you can get it home safely).

Other than that have fun.  It's among the best dive-bombing platforms in the game and it's a great fighter once the ord's gone.


One other thing to add , the Hellcat is very responsive to rudder, flying it to the limit will see you using rudders to perform all sorts of tricks. Get a good set of pedals.
Title: I Love the Hellcat!
Post by: CAP1 on January 31, 2008, 03:30:43 PM
Quote
Originally posted by Redd
The 16 and the 9 are at their best E-Fighting, if I was taking a Spit to a furball , I'd probably fly the V or the seafire or the 8.

I've always felt that Hellcats get targetted quickly in furballs too - seen as being fat, slow and an easy kill.


hhmm....that'd explain why i have a bit of trouble in furballs with the 9.......that's the one i normally take rather than the 16......i seem to get out turned by the 8's and sometimes the 5's..and almost always by the hurri's if there's any.

funny hting you say about the hellcats in furballs......i've never viewed them as easy kills(i'm not good enough for ANYTHING to be easy kill....yet)...but i was flying an A6M5B last week, about 8 or 10k alt....came across one of the SK guys in a hellcat(i didn't know it was one of them till i got the kill).......in this instance, my thoughts were...if he doesn't run, i should be inside him in 1 or 2 turns.......well....we turned for 2 or 3 minutes, neither one of us gaining or losing anything......i did notice he was keeping slightly nose down....but i was still very surprised to see the cat  turning THAT well....in the end, i think the only reason i got the kill was due to a countryman flying through our fight....this distracted him just for a second....and that was enough to let me get his 6........but it was fun either way.......
Title: I Love the Hellcat!
Post by: BaldEagl on January 31, 2008, 03:46:56 PM
Quote
Originally posted by CAP1
....but i was still very surprised to see the cat  turning THAT well....


I got into a great fight one night in MW with SlapShot.  I was in a Spit V (flaps up) and he was in a F6F (flaps down).  We duked it out for a very long time.  He had to extend twice to re-set.  In the end I augered and lost.

I also had a great fight in MW once against Bearkats.  He was in a Spit (IX I think) and I was in an F6F.  Again we went at it for several minutes until I finally got inside him and got the kill.

In the right hands the Hellcat will turn with the best of them.
Title: I Love the Hellcat!
Post by: Gixer on January 31, 2008, 04:27:21 PM
Quote
Originally posted by BaldEagl
In the right hands the Hellcat will turn with the best of them.


Not sustained it won't, start knocking out flaps and you've already lost. Hence earlier comment regarding the dweebfires.


...-Gixer
Title: I Love the Hellcat!
Post by: Bubbajj on February 01, 2008, 12:32:37 AM
If you have alt to work with an F6 is wicked. Keep up speed and work the vert. Don't get to slow. I've had some success in the F6, very able bird if you keep in mind it's weaknesses. As mentioned earlier, they have a mean wingover. You don't want to be under one cause they can drop a wing and swing the tail around on a dime. Don't get sucked into a tight turn fight. You can outrun zekes and hurcs and BnZ them to death.
Title: I Love the Hellcat!
Post by: Wadke on February 03, 2008, 03:51:37 AM
If it can't outrun it...it can out turn it. If it can't out turn it it can out run it...
 I've surprised way too many guys flying a hellcat. I hardly ever fly any other plane. It's truly an angles plane. I will furball with anything in a F6F whether i die or not. It straight PWNS!.

(I dunno Redd. It's very tempting to come play again. Just been really busy with RL.)
Title: Re: I Love the Hellcat!
Post by: SlapShot on February 03, 2008, 08:26:34 AM
Quote
Originally posted by Rich46yo
No I aint that good in one but I just love the way this airplane flys and fights. I love the ords it carries and how a flight of them can reduce a base to ashes. I love dive bombing it and how well it recovers and grabs alt again. I love taking off from CVs with it, and hunting CVs with it. I love the guns. I love the way it handles turns. I think it climbs decent for such a large aircraft.

                This is a great airplane.



Shhhhhh ... keep it down will ya ... we're trying to keep this a secret ...  :D

Quote
Originally posted by Gixer
Hellcat is very good ride, can't remember name now but years ago use to be a very good Hellcat stick and was fun watching him E fighting in the thing.


You maybe thinking about ... "MathMan" ... but the ulitmate in the F6F was ... "Drex"

Quote
Originally posted by Wadke
I love Hellcats too!


Too bad u suk in them tho.
Title: I Love the Hellcat!
Post by: SlapShot on February 03, 2008, 08:39:08 AM
Quote
Originally posted by CAP1
hhmm....that'd explain why i have a bit of trouble in furballs with the 9.......that's the one i normally take rather than the 16......i seem to get out turned by the 8's and sometimes the 5's..and almost always by the hurri's if there's any.

funny hting you say about the hellcats in furballs......i've never viewed them as easy kills(i'm not good enough for ANYTHING to be easy kill....yet)...but i was flying an A6M5B last week, about 8 or 10k alt....came across one of the SK guys in a hellcat(i didn't know it was one of them till i got the kill).......in this instance, my thoughts were...if he doesn't run, i should be inside him in 1 or 2 turns.......well....we turned for 2 or 3 minutes, neither one of us gaining or losing anything......i did notice he was keeping slightly nose down....but i was still very surprised to see the cat  turning THAT well....in the end, i think the only reason i got the kill was due to a countryman flying through our fight....this distracted him just for a second....and that was enough to let me get his 6........but it was fun either way.......


Not trying to poke you in the eye or nothing, but a Zeke vs F6F in a sustained turn fight ... well ... it shouldn't be sustained. The Zeke should clean it's clock if the HellCat decides to actually turn fight the Zeke.

Do you fly with "stall limiter" on ? ... I only ask, cause the Zeke should dispatch the F6F very quickly in a true turn fight.

As BaldEagl said, he and I mixed it up in a Spit V vs F6F. After short knife fights, I did have to extend ... 1-1.5K to reset ... because if I stuck around and continued the knife fight, the Spit V would have dominated ... same as with a Zeke.
Title: I Love the Hellcat!
Post by: SlapShot on February 03, 2008, 08:43:31 AM
Quote
Originally posted by Gixer
Not sustained it won't, start knocking out flaps and you've already lost. Hence earlier comment regarding the dweebfires.


...-Gixer


It all depends on what you are fighting that will determine if you can survive in the "sustained" mode.

The usage of flaps ... both dropping and pulling them back in, and when to do that ... is the key to sustained turn fighting in the HellCat.
Title: I Love the Hellcat!
Post by: BaldEagl on February 03, 2008, 11:54:40 AM
OK.  Stop this thread now!  All I've seen in the arenas the past few days are Hellcats.
Title: I Love the Hellcat!
Post by: Rich46yo on February 03, 2008, 12:56:30 PM
Ive been experimenting with the flaps in the TA, and trying to time their use. I haven't had opportunity to use them in MA combat yet as Ive mostly been B&Z'ing in my Hellcats, "which I almost always bomb with first". As a bomb and rocket platform I love it even more then I do a Jug.

                      And it doesnt feel as heavy as a Jug. The Hellcat is just a sweetheart to fly. No doubt about it.
Title: I Love the Hellcat!
Post by: Gixer on February 03, 2008, 04:40:22 PM
Quote
Originally posted by Wadke
If it can't outrun it...it can out turn it.


I've never seen the advantage of this statement. If the other pilot is dumb enough to try turn with it then fair enough easy kill. But if I can outrun it, I'm going to try maintain an E advantage and switch the fight to verticle.

Quote
Originally posted by SlapShot
The usage of flaps ... both dropping and pulling them back in, and when to do that ... is the key to sustained turn fighting in the HellCat.


I agree, but problem with using flaps is that it sucks E and with flaps out for sustained turn fighting is never going to be as sustained or effective as aircraft that doesn't have to use flaps.


The Hellcat is a excellent plane in may respects (jack of all trades) and a favourite along with the FM2. But being a jack of all trades means that it doesn't excel in any one area in a Co E Co Alt engagement to gain the advantage in any particular type of fight.


...-Gixer
Title: I Love the Hellcat!
Post by: BaldEagl on February 04, 2008, 02:02:58 AM
Quote
Originally posted by Gixer
The Hellcat is a excellent plane in may respects (jack of all trades) and a favourite along with the FM2. But being a jack of all trades means that it doesn't excel in any one area in a Co E Co Alt engagement to gain the advantage in any particular type of fight.


In AH terms, being a jack of all trades usually means that the plane has at least one exploitable advantage against any foe.  The F6F typically has more than one.

As with any plane, success lies in utilizing its strengths against your opponents weaknesses.  The F6F, as a jack of all trades, simply gives you more options than a lot of other planes and therefore, can gain the advantage in many different types of fights.
Title: Re: Re: I Love the Hellcat!
Post by: Wadke on February 05, 2008, 09:39:13 PM
Quote
Originally posted by SlapShot

Too bad u suk in them tho. [/B]



DA now!!! :furious :furious :furious :furious :furious
Title: I Love the Hellcat!
Post by: Gixer on February 05, 2008, 10:21:11 PM
Quote
Originally posted by BaldEagl
In AH terms, being a jack of all trades usually means that the plane has at least one exploitable advantage against any foe.  The F6F typically has more than one.

As with any plane, success lies in utilizing its strengths against your opponents weaknesses.  The F6F, as a jack of all trades, simply gives you more options than a lot of other planes and therefore, can gain the advantage in many different types of fights.


Well your explination of "Jack of all trades" is different to mine. I've always thought it meant it was good in many different rolls but not excellent in any. Which therefore means it isn't going to gain an advantage over a dedicated BnZ'r in a Zoom fight or a dedicated turner in a TnB fight.

One thing it holds it ability to take damage and is a very nice steady gun platform.


...-Gixer
Title: I Love the Hellcat!
Post by: BaldEagl on February 06, 2008, 11:41:25 AM
Quote
Originally posted by Gixer
Well your explination of "Jack of all trades" is different to mine. I've always thought it meant it was good in many different rolls but not excellent in any. Which therefore means it isn't going to gain an advantage over a dedicated BnZ'r in a Zoom fight or a dedicated turner in a TnB fight.


No, our definitions are the same but you wouldn't try to zoom with a dedicated b'n'zer in a dedicated t'n'ber either (or vice versa).  You'd try to get the b'n'zer turning, just as you would in an F6F.  If you did, you'd win as handily as a t'n'ber would.  Likewise, you have the ability to play b'n'z with a t'n'ber rather than play his game and e-fight with any of the e-figters.

The F6F though, with a head of steam, might just be able to beat a b'n'zer at his own game, and, in the right hands, might be able to beat a t'n'ber at his.  If things go bad trying this, you still have the flexibility to take the fight to the other end of the spectrum, taking the dedicated fighter out of his element.
Title: I Love the Hellcat!
Post by: waystin2 on February 06, 2008, 12:34:29 PM
Quote
Originally posted by BaldEagl
OK.  Stop this thread now!  All I've seen in the arenas the past few days are Hellcats.


LOL Bald.  You and another pilot's positive comments reinforced my choice of the F6F5 as my Jabo plane.  Don't you own some of the blame for encouraging relatively new pilot(s) in their endeavours?:lol
Title: I Love the Hellcat!
Post by: Gixer on February 06, 2008, 03:21:21 PM
Quote
Originally posted by BaldEagl
The F6F though, with a head of steam, might just be able to beat a b'n'zer at his own game, and, in the right hands, might be able to beat a t'n'ber at his.  If things go bad trying this, you still have the flexibility to take the fight to the other end of the spectrum, taking the dedicated fighter out of his element.



Yes I agree with all that type of fight, common sense. I was referring to the actual specific performance of the aircraft itself in the comparison to other more dedicated aircraft.

Anyway if you fly your aircraft to your opponents advantage instead of yours you deserve a quick trip to the tower, no matter what your opponent is flying.


...-Gixer
Title: I Love the Hellcat!
Post by: Caz1 on February 06, 2008, 03:38:45 PM
I think one of the primary assumptions many people on this thread (not all) are making in an F6F vs. Spit/Zero contest is that the Spit or Zeke driver will be passably competent.

I also think there's a tendency to jump in a Spit, Zero, or LA7 when you see a hellcat porking your town, because those are perceived as being the plane that will give you the greatest advantage with repelling the attack - and that's probably true.  However, I think a lot of pilots who normally favor other rides don't give enough consideration to how much of a factor their lack of experience with these specific planes is when they up them.

The reason I say this, is that I can recollect dozens of times over the past year where I've dumped ords on an airfield's town, and then entered a turning fight with a capping spit, zero, or la7, and handily beat them.  In most cases they entered the fight with a respectable energy state.  That's also considering that I'm probably an intermediate pilot at best, skillwise.  After the affair I'll sometimes check a score or two at the boards and discover that the pilot I just shot down is a much better flier than I am, but that they typically fly other, 'non-dweeb' rides (to use the vernacular that has been tossed around on this thread already).

To the guy who was talking about getting his flap-control down in the TA:  This probably goes without saying, but if you don't have a set of rudder pedals (like my broke butt), try mapping them to a logical mapping on a cheap-o stick that has lots of buttons.  In my case, I use my $29 FoxPro2 stick's lower button for "flaps down" and upper button for "flaps up".  This way I never have to remember which button does what when I'm in the heat of battle - down means down & up means up (hope that makes sense).  I took to this layout straight away and it's really helped me get my flap-usage to improve.

One last thing - I don't see how anyone could rate the F6 better than a Jug as a Jabo.  I think people are hard on the Jug because they tend to pack it to the gills with ords, ammo and fuel, and then complain when a Niki or Spit comes along and hands them their oscar.  This problem gets compounded by the fact that, because folks are using their Jugs as mini-B17s, they tend to try to hold onto their ords far longer than they would in other rides in the same situation.

If you think the Jug feels a bit heavy, try taking less internal fuel (especially in the N model), the lighter 8X50cal ammo load, and the same amount of ords as the Hellcat (don't add the extra 500 lb bomb).  Once you've done this, try a zero G or negative G full power dive on a town to drop your ords and then WEP climb away - at very high speed the Jug trades its E for alt better than any other plane I've ever flown, and as much as I like the F6F, I think the Jug easily excells over the Hellcat in Jabo'ing - if you give it the aforementioned similar ords load-out, and use WEP to compensate for the plane's heavier weight in dive/climb situations.  Add in the two extra 50 cals and four extra rockets you get in the deal and you have a great recipe for airfield suppression & de-acking.  Really, the only thing you have to do for that trade is start your run 1 or 2 k higher.  In a Jug with that loadout, the extra alt amounts to 1-2 more minutes on autoclimb before you begin your run.  

In summary, as much as I love the F6F, I still think the Jug (when properly loaded out) is a better ride when it comes to Jabo missions - unless your intent is to drop ords and turn with an enemy like a dog chasing its tail. ;)

Just my 0.02 cents.
Title: I Love the Hellcat!
Post by: CAP1 on February 06, 2008, 04:16:37 PM
Quote
Originally posted by SlapShot
Not trying to poke you in the eye or nothing, but a Zeke vs F6F in a sustained turn fight ... well ... it shouldn't be sustained. The Zeke should clean it's clock if the HellCat decides to actually turn fight the Zeke.

Do you fly with "stall limiter" on ? ... I only ask, cause the Zeke should dispatch the F6F very quickly in a true turn fight.

As BaldEagl said, he and I mixed it up in a Spit V vs F6F. After short knife fights, I did have to extend ... 1-1.5K to reset ... because if I stuck around and continued the knife fight, the Spit V would have dominated ... same as with a Zeke.


:huh <<<<<<<<<< now look at whatcha did!!!! me eyes are different sizes!!!! :rofl

no, i keep the stall limiter off......i think it was ren, or murdr explained that to me in TA when i was first in there.......so i turned it off, and haven't turned it back on since.....i also don't fly with auto combat trim on...it always feels to me as if it fight against me when i get into a slower turnfight.

ok...i thought that too.....nd like i said, he was keeping slightly nose down..and it was more of he was flying s descending spiral than an actual turnfight......i didn't know what to do except to stay in it, as i felt if i exited it in any way, i'd find him in back of me......
 in the circle though......i had tried a few times to pull inside him,.,,,,with reduced throttle, but i was too fast for flaps....and every time i started to come inside him, i was going into blackout...i tried to ride through the tunnel, but as i held it the tunnel was closing up too much.....i kinda figured that's why he kept his nose down..and wonder if maybe i shouldn't have followed him down through it......i also thought i filmed it, but i was just looking through my films and can't find it. i do remember i didn't have a drop tank onboard..but then again, i've very easily outturned almost anything with one hanging....except another zeke.........
Title: I Love the Hellcat!
Post by: bsdaddict on February 06, 2008, 07:00:06 PM
Quote
Originally posted by SlapShot
Not trying to poke you in the eye or nothing, but a Zeke vs F6F in a sustained turn fight ... well ... it shouldn't be sustained. The Zeke should clean it's clock if the HellCat decides to actually turn fight the Zeke.
Does the zero still outturn the hellcat at 300+?  Cap mentioned seeing the the kitty was keeping his nose down, hence keeping his speed up...  I'm no expert but wouldn't 300+mph equalize things a bit in that situation?
Title: Re: I Love the Hellcat!
Post by: RATTFINK on February 06, 2008, 11:32:38 PM
Quote
Originally posted by Rich46yo
No I aint that good in one but I just love the way this airplane flys and fights. I love the ords it carries and how a flight of them can reduce a base to ashes. I love dive bombing it and how well it recovers and grabs alt again. I love taking off from CVs with it, and hunting CVs with it. I love the guns. I love the way it handles turns. I think it climbs decent for such a large aircraft.

                This is a great airplane.




YOU ROCK!!!


The F6F is the shyte <>

Put H.A.C.K. in your signature sir.

Hellcat Alliance of Cartoon Killers
Title: I Love the Hellcat!
Post by: CAP1 on February 06, 2008, 11:37:37 PM
Quote
Originally posted by bsdaddict
Does the zero still outturn the hellcat at 300+?  Cap mentioned seeing the the kitty was keeping his nose down, hence keeping his speed up...  I'm no expert but wouldn't 300+mph equalize things a bit in that situation?


he was keeping nose down...but i don't know how fast we were going, as i cuoldn't realy "come back inside the cockpit" to see....i had to keep my eyes on him....but like i said..if i got near to being inside his turn, i was going into full blackout, even with seriously reduced throttle......


on a different note.........your avatar is i think one of my new favorites....i had to sit here and wathc it a few times as i almost spit soda on my monitor!:aok :rofl
Title: I Love the Hellcat!
Post by: bozon on February 07, 2008, 02:15:02 AM
Quote
Originally posted by Caz1
In summary, as much as I love the F6F, I still think the Jug (when properly loaded out) is a better ride when it comes to Jabo missions

Unless you are in the middle of the ocean and need to take of a carrier, that is.

Hellcat's JABO capability is part of it being 'all rounder'. Like all its others capabilities, it is good, but not the best. Unlike real life, the MA conditions favor the one trick ponies (no pun intended).
Title: I Love the Hellcat!
Post by: bsdaddict on February 07, 2008, 08:50:37 AM
Quote
Originally posted by CAP1
he was keeping nose down...but i don't know how fast we were going, as i cuoldn't realy "come back inside the cockpit" to see....i had to keep my eyes on him....but like i said..if i got near to being inside his turn, i was going into full blackout, even with seriously reduced throttle......


on a different note.........your avatar is i think one of my new favorites....i had to sit here and wathc it a few times as i almost spit soda on my monitor!:aok :rofl
hehe, thanks.  I've got Soda72 to thank for making it small enough to use here.  this is what the original looked like...

(http://img522.imageshack.us/img522/4853/sip8ukbj4.gif)

there's some other good ones in this thread (http://forums.hitechcreations.com/forums/showthread.php?s=&threadid=207022&perpage=25&highlight=frames&pagenumber=1).
Title: I Love the Hellcat!
Post by: Gabriel on February 07, 2008, 08:34:47 PM
Defend from CV attacks too often perhaps - but anytime I see an F6 with equal or less energy than me I see a P 47 like "KILL ME" sign on it , probably haven't faced a good pilot in it though.
Title: I Love the Hellcat!
Post by: BaDkaRmA158Th on February 07, 2008, 09:40:32 PM
This is all one big joke right?

Any F4u with +2 +3 flaps can eat a hellcat alive. (mm tastes like chicken!)
Hellcats, are...junk.
Crap roll under 200, poor acceleration, poor top end speed on deck, CANNOT take damage (from what my guncams have always show).

The only thing it has is climb and diving, and like most if not all american navy rides, a piss poor rear view. No thanks, its one of those "anything you can do.. my hellcat can do too..but you can do it way better, rides."

I would fly a spit before the hellcat, and you would have to choke me to death before ill ever fly ANY spit.

F6f's to ME are more of a target of opertunity than a p40b (no joke) pull in under and behind them, and they have no chance of even spoting you with or without the "check six" from a team mate.


*Throws two cents*
Title: I Love the Hellcat!
Post by: RATTFINK on February 07, 2008, 10:14:44 PM
Quote
Originally posted by BaDkaRmA158Th
This is all one big joke right?

Any F4u with +2 +3 flaps can eat a hellcat alive. (mm tastes like chicken!)
Hellcats, are...junk.
Crap roll under 200, poor acceleration, poor top end speed on deck, CANNOT take damage (from what my guncams have always show).

The only thing it has is climb and diving, and like most if not all american navy rides, a piss poor rear view. No thanks, its one of those "anything you can do.. my hellcat can do too..but you can do it way better, rides."

I would fly a spit before the hellcat, and you would have to choke me to death before ill ever fly ANY spit.

F6f's to ME are more of a target of opertunity than a p40b (no joke) pull in under and behind them, and they have no chance of even spoting you with or without the "check six" from a team mate.


*Throws two cents*




You have got to be fluff'n kidding me.  Is this guy for real???
Title: I Love the Hellcat!
Post by: Widewing on February 08, 2008, 12:24:17 AM
Quote
Originally posted by BaDkaRmA158Th
This is all one big joke right?

Any F4u with +2 +3 flaps can eat a hellcat alive. (mm tastes like chicken!)
Hellcats, are...junk.
Crap roll under 200, poor acceleration, poor top end speed on deck, CANNOT take damage (from what my guncams have always show).

The only thing it has is climb and diving, and like most if not all american navy rides, a piss poor rear view. No thanks, its one of those "anything you can do.. my hellcat can do too..but you can do it way better, rides."

I would fly a spit before the hellcat, and you would have to choke me to death before ill ever fly ANY spit.

F6f's to ME are more of a target of opertunity than a p40b (no joke) pull in under and behind them, and they have no chance of even spoting you with or without the "check six" from a team mate.


*Throws two cents*


It's obvious that you haven't encountered a good Hellcat stick, or you would not be such a windbag. Most MA players use it as a bomb truck, and most are little more than helpless.

You haven't run into Wadke, Greebo, Mathman or God forbid, Drex.

So, I'll tell ya what, I'll take a Hellcat, you take your F4U and we'll test your bravado. Standard dueling rules. 5k ceiling, cold guns on initial merge. Fly out beyond 2k after the merge and you forfeit.

F6Fs roll quite well if you know how to fly it. F6Fs have flaps too, and they work quite well. At low speed, the Hellcat's superior vertical performance will be obvious. On the other hand, the F4U is a bit more stable at max AoA limit than the F6F... Knowing the F6F means it never becomes an issue. Forget about acceleration, it means nothing in a knife fight. E management means much more.

You can find me in the TA on most week nights. We can go to a quiet field and I'll introduce you to what the Hellcat can do. You may think this thread a joke, but you won't be laughing after the merge.

My regards,

Widewing
Title: I Love the Hellcat!
Post by: RATTFINK on February 08, 2008, 09:26:51 AM
I could not agree w/ you more =WW= <>

I love the Hellcat & when you use its strengths to your advantage you can annihilate an F4U/Any plane for that matter.  This guy is just spouting this B/S because he doesn’t know how to fly the Hellcat.

HTC has done a great deal of making the plane simulation as accurate as they can.  The Hellcat is long overdue on re-modeling & that I can agree on.

I strive to be as good as Greebo is in his F6F.  I have fought enough battles w/ him to know that the Hellcat is capable of alot more then what people think & that my friend is a great advantage :D

To the naysayer’s, do a little research on the F6F-5 then get back w/ us :aok
Title: I Love the Hellcat!
Post by: waystin2 on February 08, 2008, 11:20:09 AM
Quote
Originally posted by BaDkaRmA158Th
This is all one big joke right?

Any F4u with +2 +3 flaps can eat a hellcat alive. (mm tastes like chicken!)
Hellcats, are...junk.
Crap roll under 200, poor acceleration, poor top end speed on deck, CANNOT take damage (from what my guncams have always show).

The only thing it has is climb and diving, and like most if not all american navy rides, a piss poor rear view. No thanks, its one of those "anything you can do.. my hellcat can do too..but you can do it way better, rides."

I would fly a spit before the hellcat, and you would have to choke me to death before ill ever fly ANY spit.

F6f's to ME are more of a target of opertunity than a p40b (no joke) pull in under and behind them, and they have no chance of even spoting you with or without the "check six" from a team mate.


*Throws two cents*


So you don't like the Hellcat?  :lol
Title: I Love the Hellcat!
Post by: bsdaddict on February 08, 2008, 11:45:54 AM
Widewing, could you comment on the viability of turning with a zero at 300+?
Title: I Love the Hellcat!
Post by: Widewing on February 08, 2008, 11:58:07 AM
Quote
Originally posted by bsdaddict
Widewing, could you comment on the viability of turning with a zero at 300+?


At 300 mph, max turn rate is governed by g-lock. That means that blackout is the limiting factor. So yes, the F6F can turn with a Zero at 300 mph. It will hang with a Zero to just above 200 mph (getting out some flaps). However, below that it quickly shifts to the Zero, until below 150 mph where the Zero is much better.

I'll repeat what every WWII vet knew or learned... Don't dogfight with Zeros at low speeds. Fight the way your aircraft fights best (determined by what your foe is flying).

Fighting Zeros means bleeding down their E state, pinning them down and working for an angle. Never try to climb up to engage a Zero. Get the Zero to come down, get him into a high speed fight where the Zero's controls stiffen up.

My regards,

Widewing
Title: I Love the Hellcat!
Post by: bsdaddict on February 08, 2008, 12:02:31 PM
tyvm, I've been told to "keep it fast", I didn't know the kitty could hang with the zero as low as 200...  Not that I'd want to get that slow ever in a hellcat, but it's good to know the limits...
Title: I Love the Hellcat!
Post by: SlapShot on February 08, 2008, 04:24:02 PM
Quote
Originally posted by BaDkaRmA158Th
This is all one big joke right?

Any F4u with +2 +3 flaps can eat a hellcat alive. (mm tastes like chicken!)
Hellcats, are...junk.
Crap roll under 200, poor acceleration, poor top end speed on deck, CANNOT take damage (from what my guncams have always show).

The only thing it has is climb and diving, and like most if not all american navy rides, a piss poor rear view. No thanks, its one of those "anything you can do.. my hellcat can do too..but you can do it way better, rides."

I would fly a spit before the hellcat, and you would have to choke me to death before ill ever fly ANY spit.

F6f's to ME are more of a target of opertunity than a p40b (no joke) pull in under and behind them, and they have no chance of even spoting you with or without the "check six" from a team mate.


*Throws two cents*


 :rofl
Title: I Love the Hellcat!
Post by: hubsonfire on February 08, 2008, 05:06:37 PM
For the uninitiated who might be wondering if WW really will take the "lesser" plane and beat the stuffing out of you with it... he will do so enthusiastically, and you'll probably learn something from it. I urge you to take him up on these offers.
Title: I Love the Hellcat!
Post by: CAP1 on February 09, 2008, 04:03:55 PM
Quote
Originally posted by hubsonfire
For the uninitiated who might be wondering if WW really will take the "lesser" plane and beat the stuffing out of you with it... he will do so enthusiastically, and you'll probably learn something from it. I urge you to take him up on these offers.


i've talked to him in the TA..and he;s taught me a few things.........hope he, and the other trainers like him never give up on us leset peeps.

<>