Aces High Bulletin Board

General Forums => Terrain Editor => Topic started by: soda72 on January 30, 2008, 06:28:45 PM

Title: CTD when selecting manned Gun emplacement in hanger
Post by: soda72 on January 30, 2008, 06:28:45 PM
I have custom airfield that will cause a CTD if the 'gun emplacment' is selected in the hanger.  I've tried setting up the bas0 using the object editor and I've also tried setting it up using the TE.  But I'm still getting the same results.  I've been setting its type to 'Gun Bat Soft'.  After looking at some other threads this seem to be the one to use.  What else am i missing?
Title: CTD when selecting manned Gun emplacement in hanger
Post by: Denholm on January 30, 2008, 07:57:51 PM
It won't work when setting it up in the TE. The "Bas0" is the correct shape to use when setting up the Soft Gun Bat. You want to make sure you have it placed on the same tile with your airfield and that your airfield's .til file has these "Tile Properties" selected:

Is Terrain Cell
Is Square Tile Object
Display Terrain Under Tile

Surface type shouldn't matter, however I don't know since I haven't messed with it.

Now for the TE, after placing your airfield into the TE make sure the shape's "Object Type" is set to "Group Master". Then ensure you select: Field Owned, Can Collide, and Set to Terrain Alt.

All you should have to do to finalize it is make sure that you give it the proper airfield number and zone.

Sorry for explaining it in "simple terms". Didn't want to make it seem as if I thought you were new. Just wanted to make sure you were using the method that worked for me in the past.