Aces High Bulletin Board
Special Events Forums => Friday Squad Operations => Topic started by: Sled on February 02, 2008, 02:34:48 AM
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I know a there are some who may have been less than happy with this event. That is to be expected. Honestly, could any event that charged into unaccomplished territory like this one did, go without a group that thinks it is FUBAR?
Those of us that have participated in FSO for some time, all know that GV's have NEVER been used with ANY real success in FSO before. AAMOF, in previous tries GV's have been ditched after just a one frame attempt.
That was not the case this time. For the first time we have been able to incorporate the use of GV's in an FSO event, for the entire event. And there are a great many in FSO that had a good time with them, and probably look forward to them being used again.
That is not to say there were not problems. Adjustments were need, and made. More adjustments may need to be made the next time this event is run. But to say this event was a "failure" or "waste of time" is completely unfair, and the facts don't support it.
The fact is that GV's were used with much success in this FSO, and that is a first. This event has paved the way for GV use in the future.
I think even though it was not perfect (what event is?). Stoney and Gaiden deserve a BIG Thank you, and congratulations!
WTG :aok
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Thank you and Congrats, Stoney and Gaiden.
.
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Excellent work gents!
Time for a vacation!
(http://www.coconut-court.com/images/BeachJ450GREEN.jpg)
:aok
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God, how nice it would be to sit in that chair !:aok
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well done and thank you
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Well done guys
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They did an excellent job.
to Stoney and Gaiden.
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I'd agree completely
CM's for a job well done indeed!
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Gaidin & Stoney, had a blast in the gv's.
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Outstanding work :aok
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Thanks for adding it in. The last one was the best for me.
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I'd have to class it a failure....
.cos I wasn't there.
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My biggest gripe is that it felt more like flying over Tank Town on the Mains than anything else. Although I suppose it will take some experimenting to figure out how to GVs to meet objectives.
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I kind of agree with Sax..
I liked that this was tried, and after some growing pains it got very good.
But since the objective was 'kill stuff' the event was a little thin on drama.
I'd like to see GV's used in a stratigic role, perhaps some manner of capture points. I don't know how much AHII would allow for this, but maybe a scenario where x number of a side's tanks need to remain in the area of a capture point for x minutes to capture a base?
Aircraft in a supporting role.
It becomes something of a 'capture the flag' game where each team is trying to old an objective for a specified period.
I don't know if the existing engine can do that or score that, but it sure would be fun.
My only problem with GV's in this FSO was that there was no greater objective.... Well, that and the roles seemed a little confused. For instance in frame 2 the Russians were entrenched in the forest and the Germans were on the move... unless I have my history wrong the Germans were entrenched and the russians should have been trying to break the line... Meaning that the Germans should have spawned to the 'Engagement Area' and the Russians should have been the ones driving to that location at risk.
Anyhow, a great event all up, and with work, bound to improve.
Stoney, your last two events have been landmark in my opinion - First you gave us back weather, and then you gave us GV's!
All Hail Stoney!
Keep up the good work.
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I agree with Kurt. While I was not present in this last event, I do have the FSO forum and the CM forums to discuss and be a part of the brainstorming and critique. Stoney has, and continues to be an excellent addition to the FSO Admin staff. He has a terrific grasp of the history and the nostalgia of WWII. I am happy to be a part of this FSO team. Gaiden continues to shine in the setup role as well. This was a tricky setup and I can only imagine what his level of concentration is on game day. Well done, both of you!
:aok
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Kudos to the FSO staff for trying something new!
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Thank you very much to everyone who attended this FSO. It was my pleasure to be the setup for this.
Stoney on a great event.
One thing though, Please Please
ITS GAIDIN, NOT GAIDEN!!!!:aok :rolleyes:
People confuse it in all the forums :aok
Looking forward to the next one.
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ITS GAIDIN, NOT GAIDEN!!!!
People confuse it in all the forums
Nope, we do that on purpose. :aok
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Originally posted by Kurt
My only problem with GV's in this FSO was that there was no greater objective.... Well, that and the roles seemed a little confused. For instance in frame 2 the Russians were entrenched in the forest and the Germans were on the move... unless I have my history wrong the Germans were entrenched and the russians should have been trying to break the line... Meaning that the Germans should have spawned to the 'Engagement Area' and the Russians should have been the ones driving to that location at risk.
1) Base captures were considered, and discarded, as both the mechanics of the map (i.e. vehicle spawns, base types, etc.) and our desire to avoid the MA land-grab mindset encouraged us to not go that route. Not to say that it won't be done in the future, but after I do some thinking on how to better structure the GV component, I'll have a better read on how to capitalize on an objective based GV portion.
2) The mechanics of the vehicle spawns versus their historical role was a compromise used to create some tempo after realizing the frame 1 spawn mechanics weren't going to work. Instead of redoing all the EA's (which would impact the proximity of airfields and potentially make me recreate the entire field and spawn list), I opted for this as a quick fix that would allow me to get the Frame 2 objectives published and disseminated as quickly as possible. I agree that the roles seemed to be reversed, but since we were already using Finnish battlespace to have enough room for everything, I decided this was an acceptable technique to create the battles I intended. Again, after some reflection, I'll be able to better anticipate some of these mechanical issues to better represent my interest in preserving a credible portion of the historical aspects of the setup.
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ITS GAIDIN, NOT GAIDEN!!!!
how bout we call you Captain Clown??????????
:rofl :rofl
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Originally posted by Gaidin
ITS GAIDIN, NOT GAIDEN!!!!:aok :rolleyes:
Well now, that is a little embarrassing. sorry Gaidin.
:o
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Hats off to stoney and the rest of the staff. This use of armor was a real milestone in the FSO series. Perhaps this could be used again in a North African scenario. Objectives could taken and if held carried over into the next frame creating a fluid front. At any rate, this effort has definitely put the FSO ahead of the curve.
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It was my first FSO, I enjoyed it, even though I didn't last very long.
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North Africa would be cool. Then I could play the part of the Desert Fox.
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North Africa would definitely be another suitable theater for GV's in FSO, but I think we're going to need to get some more vehicles in the set before we could do anything there that resembled a historical setup. Panzer III's, Grants, some of the British tanks, etc.
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I agree. So are there any plans for British armor in the near future?
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North Africa would definitely be another suitable theater for GV's in FSO, but I think we're going to need to get some more vehicles in the set before we could do anything there that resembled a historical setup. Panzer III's, Grants, some of the British tanks, etc.
Agreed…….50mm Pak anti tank guns, 88mm flaks and the halftracks to tow both of them. Matilda tanks, P-40F’s with Merlin engines, C-200’s……how cool that would be :aok
Oh yeah, I almost forgot....Ju-52's, gotta have those.
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Challenger Tank and its infantry support roll.
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Originally posted by Stoney74
North Africa would definitely be another suitable theater for GV's in FSO, but I think we're going to need to get some more vehicles in the set before we could do anything there that resembled a historical setup. Panzer III's, Grants, some of the British tanks, etc.
And lets not forget the Italian tanks with the three reverse gears and the one forward gear (in case of attack from the rear).:D
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I thought those were French?
;)
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Outstanding effort guy's!!!
GV's have been worked into FSO's with great result's before but not to the level of the last FSO.
MGD
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Well done gents <
>
My squad had a blast in the GV's in frame II & III.
I look forward to more GV's being used in FSO.
:aok :aok