Aces High Bulletin Board
Help and Support Forums => Technical Support => Topic started by: BMathis on February 08, 2008, 02:42:32 PM
-
I cannot even get a steady shot in the film viewer! All the planes are boppin up 'n down back 'n forth!!! It's seriously irritating and needs to be looked at or addressed. I've heard others complaining about this, but I have never seen it this bad before.
What can I do to get this to stop?
Mathis
-
From the plethora of detailed technical information provided my first guess would be to call to your local tier 1 ISP and request an OC3 with latency SLAs, then point the other end to the cab next to HTCs and talk Skuz into giving you a port on their edge switch.
-
He is not talking about warping (lag) but the filmviewer
-
Yeap, the film viewer right now is porked to a certain extent. Can't get good shots without having your plane stuttering all over. Main reason I have not done a film for a while. Gets to frustrating to deal with it... :mad:
-
Mine works just fine, but I took the film from CM view. Would that have anything to do with it?
-
Originally posted by mensa180
Mine works just fine, but I took the film from CM view. Would that have anything to do with it?
Record while actually playing the game. Use the F3/F4 views and just zoom around and adjust views. If you look back your plane will start jumping... and don't give us the "mine doesn't do it". (Not saying you would say that Mensa) No offense, but there are a bunch of us having the problem. I just hope there is a way so Skuzzy and the HTC Clan can see it and get it patched up.
-
Out of curiosity, what textures are you guys using? I didnt start having these problems until I went from 512 or whatever to 1028 textures.
-
its funny because i have this problem on and off!!!
its not happened with all of the films since the last patch but it has happened alot for me.
the strange thing it isnt consistant for me.
but as i now cannot play ah i haven't got any of the latest film clips
-
4 films I recorded back in October 2007, all give stuttering issues.
I'll see if I can record something this week and if I still get the same problem.
I think Skuzzy said he was unable to reproduce it. I upgraded fraps and even purchased it back in November. Maybe fraps had an update around the same time as AHFV did. I believe the problem to be with AH and not Fraps. I'll check again this week. 24fps or 30fps for recording give same problem with AHFV.
-
i just got 2 films from two different guys and one film in the ahvf viewer is fine and the other is all stuttery when you get in close!!!!
now thats what i call strange
-
Originally posted by rogerdee
i just got 2 films from two different guys and one film in the ahvf viewer is fine and the other is all stuttery when you get in close!!!!
now thats what i call strange
send them to skuzzy, maybe he can find a reason why with a known film like that.
-
yep i now sent 3 films to skuzzy
2 are faulty for me and 1 is fine,and all come from different sources.
if it was my system at fault then they would all be the same result
-
Again, if you use FRAPS and the frame rate counter falls below 30, then you are going to have stutters in the film. It is not a bug, It simply means your computer does not have enough resources to be able to use FRAPS to make a film from that AHF.
It really is easy to see why. If the video frame rate falls below 30FPS, then FRAPS simply duplicates frame data, which causes stutters in the recorded film.
It boils down to your computer's performance and resources available.
-
While using fraps, my PC runs around 75FPS at max detail with nothing around in the video, I still get stuttering, if I pause the player, then restart it everything is OK. I thought it could be the fact that I have only been able to get fraps to record at 60FPS.
-
roy with my problems with the film viewer i am not using fraps
.
all i am doing is viewing a film i have recorded from ah or some one else has.
this is just ahviewer running not fraps or and other screen capture program running
-
I do not believe I get that film from you rogerdee. 5pointOh, we need that film as well.
I would also like to get the DXDIAG output for your respective machines. To date, no one here (to my knowledge) has been able to duplicate the complaint about stuttering, unless it was while using FRAPS and the FRAPS frame rate fell below 30.
-
Not a problem, when I got home from work I'll send it your way.
-
i sent the films in last night ill do a dx diag for my lap top and ill send it in with the films again.
-
How do you run a DX Diag?
-
hit start >run>then type dxdiag in the box then hit enter
save the txt file where you want and then send it to skuzzy
-
Skuzzy, would you like some examples from me as well as a DxDiag... ?
:huh
And if so, do you want the .ahf itself or FRAPS examples?
-
Originally posted by Sketch
Skuzzy, would you like some examples from me as well as a DxDiag... ?
:huh
And if so, do you want the .ahf itself or FRAPS examples?
Well Skuzzy said if your computer doesn't have enough ommph to run two CPU intensive programs (AHII, and Fraps) the FR will drop below 30 (Fraps minimum FRs) which WILL cause stuttering. So if your on a not so stella computer your going to have trouble. On the other hand if your having strutters with just the film running, I'd say send those films and your DXdiag
-
I am batting 0 for 3. None of rogerdee's submissions would stutter when I played them.
Sketch, as I said before, if the FRAPS frame counter falls below 30, then FRAPS is going to generate a film that stutters. Nothing we can do about it.
-
damn
thats just crazy:rolleyes: the mossie film for me stutters like crazy on both my computers!!!
Another computer mystery:furious :huh
-
Tha Mossie film was pretty neat. Maybe something will show up in the DXDIAG you sent.
-
Ok I sent you my AR234 racing footage, I apologize for the length, but it stutters all the way through the video, and there are various places where my frame rate was at max.
-
I get studders even if fraps is not running...
I can see if the fraps frame rate falls below 30, it'll studder, but some films are fine, some are crap.
Here's a link to a finished film. You can see the studders throughout the film (though I tried to get most of that cut out - it wasn't fun).
http://www.youtube.com/watch?v=E4VyglZq1b8 - Youtube version
http://www.stage6.com/user/bmathis/video/2212456/Aces-High-eXtreme-Air-Racing-League - stage6 High quality version
NOTE: I realized the studdering Mainly occurs when viewing my plane. When I switch to another person, the studders subside (except my plane continues to studder).
What do you think about that?
-
I've noticed that sometimes while it studdering if you hit the "Append Films" button and basically stop the film and restart the film it will smooth out for a little bit.
-
Ok, 0 for 4 now. 5pointOh's film played really smooth with or without FRAPS running.
One thing I will note is his system, like mine, is running Vista. I just wonder how much background stuff is running on yours 5pointOh? Everything about your system's hardware exceeds my test system and yet my test system is performing significantly better that what you reported for yours.
-
Right now, I am moving this out of the bug report forum as no one has been able to send a film that shows any type of bug.
So far as I can tell, all the issues are system related. I will continue to review any films which anyone would like to submit, along with the DXDIAG output.
I have changed the title of the thread to be more reflective of what this is about.
-
Thanks for your interest Skuzzy. We all appreciate the work you do.
I'm gonna send you a DX diag, if that's cool... I have no clue how powerful this laptop is, but perhaps you can enlighten me with a resposne after you get it.
Thanks again for the help!
B
-
The funny thing is, I have done countless films and this didn't start happening until the last patch. Nothing has changed on my computer itself. It will drop below 30fps but it has done that many times before while making older films. Could it be something with the textures and such?
-
i never had this problem till the film viewer changed with the last patch!!
but now i am told it is proberly my system when it worked perfectly before!!!!
-
The patch which changed the sample rate of the films would have brought marginal systems down farther. The sample rates needed to be changed though. It was not an arbitrary decision.
bnasty, please send me a film you are having problems with along with your DXDIAG.
I am going to take these films to a 1.8Ghz Pentium 4 system I have around here and see how they play.
Just for evreyone's edification. Here is my DXDIAG for the computer I am using.
------------------
System Information
------------------
Time of this report: 2/12/2008, 17:26:02
Machine name: SKUZZYV
Operating System: Windows Vista™ Ultimate (6.0, Build 6000) (6000.vista_gdr.070627-1500)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 06/07/07 14:47:42 Ver: 08.00.12
Processor: Intel(R) Core(TM)2 CPU 6300 @ 1.86GHz (2 CPUs)
Memory: 1022MB RAM
Page File: 326MB used, 1972MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 10
DX Setup Parameters: Not found
DxDiag Version: 6.00.6000.16386 32bit Unicode
---------------
Display Devices
---------------
Card name: Radeon X1600 Series (Microsoft Corporation - WDDM)
Manufacturer: ATI Technologies Inc.
Chip type:
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_71C0&SUBSYS_00010001&REV_00
Display Memory: 510 MB
Dedicated Memory: 254 MB
Shared Memory: 255 MB
Current Mode: 1024 x 768 (32 bit) (75Hz)
Monitor: NEC AccuSync 90
Driver Name: atiumdag.dll,atiumdva.dll,atitmmxx.dll
Driver Version: 7.14.0010.0464 (English)
DDI Version: 9Ex
Driver Attributes: Final Retail
Driver Date/Size: 1/18/2007 23:52:00, 2671104 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71EE2-3280-11CF-6162-0B20A1C2CA35}
Vendor ID: 0x1002
Device ID: 0x71C0
SubSys ID: 0x00010001
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_A ModeMPEG2_C
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
-------------
Sound Devices
-------------
Description: Speakers (SoundMAX Integrated Digital HD Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_1988&SUBSYS_104381E1&REV_1004
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ADIHdAud.sys
Driver Version: 6.10.0001.5110 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 10/24/2006 14:26:22, 305152 bytes
Other Files:
Driver Provider: AnalogDevices
HW Accel Level: Basic
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: SPDIF Interface (SoundMAX Integrated Digital HD Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_1988&SUBSYS_104381E1&REV_1004
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ADIHdAud.sys
Driver Version: 6.10.0001.5110 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 10/24/2006 14:26:22, 305152 bytes
Other Files:
Driver Provider: AnalogDevices
HW Accel Level: Basic
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
-
I see it clearly if I start a film in filmviewer and then:
1) press the zoom toggle key
2) press the "zoom in" key until it stops zooming in on gunsight
3) press F4 for chase view (plane should now be very close to viewer)
It shows as small stutters about 1 pr. sec. - like the plane makes small jumps - some films looks worse than others.
I just upgraded my Radeon X800XL to a nVidia 8800GT - it shows on both cards. Didnt notice it before patch.
-
This is typically not video card related, but CPU related. Actually, more correctly, it is resource related. I can force stutters in some films by not preloading textures into system RAM (Video Settings in the game).
My ATI 1600 video card is a pretty low end video card.
-
I just checked a film without using Fraps, no recording and without it running at all. I opened a film of the AK's rolling B-25's, get of the runway and I do a F4 with view on the keypad of 2 & 3 looking back and it gets all choppy.
Here is my DxDiag Skuzzy...
------------------
System Information
------------------
Time of this report: 2/11/2008, 01:38:00
Machine name: YAK
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
Language: English (Regional Setting: English)
System Manufacturer: Compaq Presario 061
System Model: DQ091A-ABA X09 NA380
BIOS: BIOS Date: 02/02/04 10:17:09 Ver: 08.00.09
Processor: Intel(R) Pentium(R) 4 CPU 3.20GHz (2 CPUs)
Memory: 2046MB RAM
Page File: 295MB used, 3646MB available
Windows Dir: C:\WINNT
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
---------------
Display Devices
---------------
Card name: NVIDIA GeForce 6800 GT
Manufacturer: NVIDIA
Chip type: GeForce 6800 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0045&SUBSYS_00000000&REV_A1
Display Memory: 256.0 MB
Current Mode: 1440 x 900 (32 bit) (75Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.9371 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 10/22/2006 11:22:00, 4527488 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 10/22/2006 11:22:00, 3994624 bytes
Device Identifier: {D7B71E3E-4305-11CF-2B47-0A2000C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0045
SubSys ID: 0x00000000
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
-------------
Sound Devices
-------------
Description: SB Audigy 2 Audio [DF00]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_10061102&REV_04
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.1196 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 8/11/2006 13:45:38, 499584 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
-
Send me the film please. I am pretty sure what the issue is, but I can tell for sure with the film.
As a guess, if you have a whole gaggle of B25's in view, then you are talking about processing an enormous amount of polys, which is going to cause stutters unless you have the fastest system around.
I can verify the theory. I have access to another system here which is significantly faster than my test system.
Krusty sent one in (I think it was Krusty) that had 20+ B25's in view. Yep, it stuttered and shook. Expected that to happen as well. It ran better on my ststem than it did on Krusty's, but it still stuttered and shook.
-
I might have found out a way to film with Fraps. I think your right Skuzzy with the large groups and such. I am gonna do some checking on film, but I think it might just be when you look back, and that is when it does it. If I pan around it wasn't doing it... Will let you know and will try to send the film or 2.
-
Originally posted by Skuzzy
Send me the film please. I am pretty sure what the issue is, but I can tell for sure with the film.
As a guess, if you have a whole gaggle of B25's in view, then you are talking about processing an enormous amount of polys, which is going to cause stutters unless you have the fastest system around.
I can verify the theory. I have access to another system here which is significantly faster than my test system.
Krusty sent one in (I think it was Krusty) that had 20+ B25's in view. Yep, it stuttered and shook. Expected that to happen as well. It ran better on my ststem than it did on Krusty's, but it still stuttered and shook.
That's the problem then... I've been trying to make racing films for the AHXARL, and squad films etc; a whole buch of guys in the frame... I can see why this is an issue. Guess I'll just stick to making myself or others look good. lol
Skuzzy/HiTech -
Do y'all look at the films your customers create? Would they ever be of use as a marketing tool? I know there are some kick a** film makers here, and thier films may create great PR/publicity for the company...
Mathis
-
Originally posted by bnasty
That's the problem then... I've been trying to make racing films for the AHXARL, and squad films etc; a whole buch of guys in the frame... I can see why this is an issue. Guess I'll just stick to making myself or others look good. lol
Skuzzy/HiTech -
Do y'all look at the films your customers create? Would they ever be of use as a marketing tool? I know there are some kick a** film makers here, and thier films may create great PR/publicity for the company...
Mathis
I think the last two commercials that were on TV were made by "customers", think they had a "contest" of sorts last time.
-
Thank you for the films Sketch.
The first one you sent played butter smooth on my Vista box, regardless of the views I used.
The second one of the B25 raid was stuttering pretty good. Mostly the terrain was pretty jumpy. I could get it to be pretty bad using an external view from behind with all the other bombers in view and keeping the terrain in view as well.
So I took this film over to my other box. A 3.2Ghz Core 2 Duo system with an NVidia 7600GT in it running Windows XP Pro. Played butter smooth at 1280x1024 resolution.
-
Are you guys with this problem running XP or Vista?
-
Originally posted by Pyro
Are you guys with this problem running XP or Vista?
XP Pro
Vista is dumpster juice!!:p
-
xp pro
-
XP pro
-
xp home