Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: OSU on February 13, 2008, 06:05:46 PM
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I'm doing a compare and contrast essay for school and I thought that I would do Aces High I and Aces High II. Is there anyone who played AH1 and maybe has some screenshots or could tell me what it was like? Any help and any other facts would be greatly appreciated.
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Remove alot of the planes and Gv we have now, take all the new ground graphics out, remove the high poly planes we have, remove the high detail cockpits. and reduce the flight model.
.....thats about it, i think?
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add night and one MA. Plus weekly resets by one of the staff, who would have little chats with us via their god channel.
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Not that I was "there," but a much calmer and a much more respectable 200?
donkey
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Originally posted by DoNKeY
Not that I was "there," but a much calmer and a much more respectable 200?
donkey
200 did not exist channel 1 was enabled but do too peeps complaining
hitech added 200 that you pyshicaly have to tune thus u except
u might read offensive material
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Check the Ta152 thread. Someone posted a zipped AH1 (yes, the whole game).
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Where is this thread exactly?
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Here. (http://forums.hitechcreations.com/forums/showthread.php?s=&threadid=222173)
Cant find the specific download link though.
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Thanks, it's on page 4.
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The banter on channel 200 (was actually channel 1 that could not be de-tuned). Was in the early early going I think a little more civil than it is now. But I think the community was, by virtue of the fact that it was much smaller then, more close-knit than it is now. A lot of people who were playing Aces High back in the beta days were transplants from Warbirds or even AW, so a lot of people already knew each other.
I think the pricing structure contributed to, when you're charging 2/Hr or in AH1's case $30/mo your target market is going to be the enthusiasts, the guys who want to be ww2 fighter pilots so bad that they gladly pay monthly phone bills in the hundreds of dollars. At $15/mo. you attract much more casual gamers, but you also attract a lot MORE people. When the pool gets bigger, when you cast a bigger net, yes you end up with more fish but you increase the number of fish you have to throw back as well.
(for the record I was really happy when they lowered the price, as I was a poor starving college student at the time. :))
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alot more fun....
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Originally posted by evenhaim
alot more fun....
Ditto
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Choose what you like of course, but I wouldn't of thought an essay based on a hobby especially a computer game would earn many stars. Simply because it's far easier then choosing a subject that's also new to you and that you've learnt from by completing the essay.
What about...
Compare and Contrasts in weather conditions and it's impact on farmers.
Or Detroit car industry from it's 60's boom time to today.
You could compare approach to the Soviet Union of two different presidents. Or and I think a more interesting approach would be to compare the approach to the west of earlier Soviet presidents to Gorbachev.
Anyway, Just my two cents, good luck.
...-Gixer
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Originally posted by BaDkaRmA158Th
Remove alot of the planes and Gv we have now, take all the new ground graphics out, remove the high poly planes we have, remove the high detail cockpits. and reduce the flight model.
.....thats about it, i think?
Forgot one.
Add more cartoon pilots who didn't scorepotato and actually fought.
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Wow.. I just downloaded AHI and went for a quick offline spin..
AHH the memories... well not really considering I never played AHI. It's actually much, much better than I expected. The physics felt a little "goofy", but then again I'm used to AHII.
Graphics wise though... I was quite impressed.. I expected things to be a lot more.. pixelated... but they really aren't THAT bad!
This leads me to wonder.. what did you old AH fogeys think of AHII when it first came out? (Compared to AHI)
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Originally posted by Tigger29
This leads me to wonder.. what did you old AH fogeys think of AHII when it first came out?
Where's my beer?
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Originally posted by Tigger29
This leads me to wonder.. what did you old AH fogeys think of AHII when it first came out? (Compared to AHI)
Not much, thought it was a huge dissapointment hence I closed my account shortly afterwards and took a break for a few years.
...-Gixer
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Comparing video game versions? Meh...
You can come up with something FAR more interesting IMO.
A comparison between air combat fighting styles for example...turn and burn, vs. boom and zoom and how those approaches were influenced by technological and tactical factors.
A comparison of strategic bombing techniques, ie, American day bombing vs. British night bombing.
A comparison of WWII fighter aces, and what factors contributed to each nations individual standard for becoming an "ace".
Your paper dude, but if I was your instructor, I'd be like.... "video game changes...blah!"
Less ye be writing for a computer class, or a business class.
Luck to ya either way.
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Originally posted by OSU
I'm doing a compare and contrast essay for school and I thought that I would do Aces High I and Aces High II. Is there anyone who played AH1 and maybe has some screenshots or could tell me what it was like? Any help and any other facts would be greatly appreciated.
Son, please, listen to the people here who are asking why you are comparing/contrasting changes' on an online video game. The only plausible way you could do this, without being totally ridiculed by your teacher, and your classmates, would be to show how a hobby/culture can develope in the modern age, And how a community can form. That is a long shot at best. You would need screenies' showing the talk on 'All' channel, then leading to the '200' we have today. At the most, concentrate on that, Your teacher might give you some kind of grade on comparing/ contrasting human behaviour over a decade's time, because you have plenty of adults' here playing, alongside younger kids. Expose the generation gap, that's your best shot, if you choose to go this route. My only other advice would be to get the **** away from the computer, go down to the library, and do something like Domestic manufacturing from 1970 to today.
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Originally posted by Gixer
Not much, thought it was a huge dissapointment hence I closed my account shortly afterwards and took a break for a few years.
...-Gixer
now he just vulches. :D
there are no more classic fights out there. AHI is where it was all at. you didnt have the 20-30k cherry pickers you didnt have the overly sized vulchers that we do now.
People offered to help other people unlike now a days. some folks are to good for that. some folks need to take a trip down memory lane to remind them how things use to be. this game is still fun for me but alot of its class has left .
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-You could play 2 week trials over and over again....you just needed a new mail-adress every time :D
-Mountains lookes like pyramids, sometimes with a airfield on top
-You could de-ack airfields with a bomber in a single path.
-When smoke to destroyed hangars was added the first time, framerates would drop to single digits when a burning hangar came into view
Just a few memories...stopped playing it in ´99 and came back in 2007 after ww2online gameplay went down the drain
:confused:
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....but it was great fun none the less :D
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Originally posted by kilz
now he just vulches. :D
If vulching was main part of my game my K/H would be higher and I wouldn't fly a yak as a sole ride every tour.
there are no more classic fights out there. AHI is where it was all at. you didnt have the 20-30k cherry pickers you didnt have the overly sized vulchers that we do now.
They are still out there, just harder to find with more people on and bigger maps. Off peek it's much easier as you have a regular bunch of above average players online flying between a few bases.
People offered to help other people unlike now a days. some folks are to good for that. some folks need to take a trip down memory lane to remind them how things use to be. this game is still fun for me but alot of its class has left .
Just how far back down memory lane do you want to go? Yes prior to AW break up when there was only about 200 regular players at peek time everyone pretty much knew everyone else and the squads so it was a little more civil. As the numbers grew it's expected that your going to lose that aspect of the game a little but I wouldn't say all the class has left. Still plenty out there, but again just harder to find amongst the increase in numbers.
There is still plenty of fun to be had on the edges, just as it was during the old days.
...-Gixer
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Originally posted by Tigger29
This leads me to wonder.. what did you old AH fogeys think of AHII when it first came out? (Compared to AHI)
I didn't like it one damned bit, quite honestly. The .50 cal ballistics on my beloved FM2 were dumbed down, night went by the wayside, the new graphics engine forced a new computer purchase to keep up with the frame rate. Then HTC went and ENY'd the Thyphoon from 20 to 10 :t
It's still the best WW2 air combat sim (sri LTARS) out there but if AH1 & AH2 were available as simaltaneous options; I'd fly AH1
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Originally posted by DoNKeY
Not that I was "there," but a much calmer and a much more respectable 200?
donkey
I was there and it was no more respectable or any more disrespecful!:aok Smack talk will always be a part of the game just as it should!
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Aces High v1.04
http://wh.mydown.com/soft/199901/acehitec.exe
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Originally posted by kilz
now he just vulches. :D
there are no more classic fights out there. AHI is where it was all at. you didnt have the 20-30k cherry pickers you didnt have the overly sized vulchers that we do now.
People offered to help other people unlike now a days. some folks are to good for that. some folks need to take a trip down memory lane to remind them how things use to be. this game is still fun for me but alot of its class has left .
Kilz that is just NOT correct...
1. I got vulched PLENTY in AH1. The first time I heard the term Vulch was on the "all" channel in AH1.
2. There are planty of good dogfights in AH2. LW Blue A52/A53 last night was an epic furball. Sure you get Cherry pickers BnZing from 20K and you get HO'n newbs, but that is a function of having a larger community of players. There are calssic dogfights almost EVERY night!
hint: look for large equal sized DAR bars and go there!
3. I saw numerous offers to help puppet13 learn to level bomb last night on Bish country Channel... NOT an isolated instance.
4. There are MANY classy individuals in this game. For every zoozoo, skyrock or vanscrew thare are 10 AAOlds's, 68 falcon's, stodd's or dr7's (just to name a few).
:aok
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I was there and one of the people begging for the ability to squelch channel 1. I also remember the ooohs and aaahs when the first dev screen shots of AH2 came out, with the really cool runways and super-high texture detail on the P51.
I'll take AHII over AHI. I never go near 200 and would like to squelch the country channel more often than not. The dweebs and tards are just something more to shoot at and ensure the game stays in development. I don't care if nobody bombs the hangers (or if someone does, for that matter), nor do I really care if nobody but is willing to defend some base. Swams, hoards, HO tards, lGays, runstangs, cherry pickers, and squeakers are just part of the landcape and not worth getting wadded up about.
I just fly my F4U-1. AH is my decompression time after life rather than vice versa.
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Look for the thread "The Good Old Days" in this forum. 97 posts of what AHI was like.
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I think a good topic would be the contrast between peoples memory of a game and the reality of what things were really like.
HiTech
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:lol I was going to say, this doesn't sound like the AH1 I played.
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Originally posted by Gixer
If vulching was main part of my game my K/H would be higher and I wouldn't fly a yak as a sole ride every tour.
i had a smily on that part of the text meaning just kidding. dont get your panties in a pinch
They are still out there, just harder to find with more people on and bigger maps. Off peek it's much easier as you have a regular bunch of above average players online flying between a few bases.
the only ones i find are the ones of me and some other vets that goto the da and fool around.
Just how far back down memory lane do you want to go? Yes prior to AW break up when there was only about 200 regular players at peek time everyone pretty much knew everyone else and the squads so it was a little more civil. As the numbers grew it's expected that your going to lose that aspect of the game a little but I wouldn't say all the class has left. Still plenty out there, but again just harder to find amongst the increase in numbers.
partly true there is class out there, damned shamed they dont show it anymore.
There is still plenty of fun to be had on the edges, just as it was during the old days.
never said i didnt have fun with the game anymore. i still have plenty of fun. i had lots of fun killing your goup one by one when your group was vulching me. still amazes me 5-7 vs 1 and yall attempting to vulch and i still get hoed hmmmmmmmm.
...-Gixer
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Originally posted by hitech
I think a good topic would be the contrast between peoples memory of a game and the reality of what things were really like.
HiTech
It would be really interesting to get your perspective Dale, on what it was like...
For example: What was the staff's reaction when you got the first beta version up and running and the celebrations when you got your first subscriber...
Your reality was different than ours I'm sure, but I would be interested to know what went on "behind the scenes" during the development of the original Aces High. What was your motovation for creating this wonderful entity, and how did you get it done?
All this aside, Thanks for the opportunity to experience virtual WW2 Air combat. In my humble opinion that this is the most compelling flight sim game available, on or off line, and a bargain for the entertainment value! You'll have my $15.00 a month until my wife prys my credit card from my cold dead fingers!
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Kilz,
So your comparing AH1 to AH2, as you feel you were constantly vulched and picked on by a group of seven? Well that's been going on since Beta. Hence most quickly learn to take off from a safer field further out and come back into the fight with the advantage.
...-Gixer
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Originally posted by SkyRock
I was there and it was no more respectable or any more disrespecful!:aok Smack talk will always be a part of the game just as it should!
I never seen you smack talk. :D :D :p :p
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at one time it had half the idiots as it cost twice as much a month.
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"You'll have my $15.00 a month until my wife prys my credit card from my cold dead fingers!"
LOL!!!
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Originally posted by SkyRock
Smack talk will always be a part of the game just as it should!
There is smack talk or light hearted banter that's ok and to be expected to a respectful level. But then there is flat out insults and offensive behavior. Hence open ch was removed.
...-Gixer