Aces High Bulletin Board

General Forums => Aircraft and Vehicles => Topic started by: Tilt on February 15, 2008, 04:26:56 AM

Title: GV variants
Post by: Tilt on February 15, 2008, 04:26:56 AM
With the wirbelwind due as an Ostwind variant which itsself is avariant of a Panzer tractor unit I was wondering what future variants may be on the cards as loadout options.................

T34-85 (from our existing T34)
Stug-iii (from our existing Panzer)
M3 T48 -57mm (from the M-3...Russians refered to it as an SU-57)
M3 T19 -105mm (howitzer.... may need an ammo trailer or M3 supplies support)
M3 T19/M21 -81mm (mortar)
M4-A2 ("the" M4 .....Russians called it the Emcha {76 or 75mm guns})
M4 - Priest



any others?
Title: GV variants
Post by: Castedo on February 15, 2008, 04:46:11 AM
Polish Cavalry (Polish: kawaleria)
Title: GV variants
Post by: rogerdee on February 15, 2008, 12:05:08 PM
how about a jeep with a anti tank weapon towed or mounted
Title: GV variants
Post by: Sommers on February 15, 2008, 12:27:29 PM
Quote
Originally posted by rogerdee
how about a jeep with a anti tank weapon towed or mounted


How about not?

Whats the point of a tank then?  If 1 in 100 jeeps were equiped with an anti-tank weapon I would be suprised.  Optimizing every unit in the game for its absolute maximum firepower would quickly turn the game into another Quake II shoot-em up phantasy game and thats not why were here is it?
Title: GV variants
Post by: Airscrew on February 15, 2008, 01:06:31 PM
Quote
Originally posted by Sommers
How about not?

Whats the point of a tank then?  If 1 in 100 jeeps were equiped with an anti-tank weapon I would be suprised.  Optimizing every unit in the game for its absolute maximum firepower would quickly turn the game into another Quake II shoot-em up phantasy game and thats not why were here is it?

Whats wrong with an anti-tank weapon, especially towed?  They are soft targets.  Make it an option for the jeep and perk it so it doesnt get over used.  Much more realistic defense against an armor assault verses Lancstukas every where.

My prefrence would be for the British SAS jeep from North Africa..
Title: GV variants
Post by: moot on February 15, 2008, 01:25:45 PM
Towable artillery, by either Jeep or M3.  Then we can have remote artillery against ground targets (which the Jeep or something else can spot for) as well as improvised AAA, and some of those anti-tank guns like 3" M5s etc.

Like Airscrew said, all of these die with a bit of strafing, probably even 7.62mm.
Title: GV variants
Post by: BaldEagl on February 15, 2008, 02:03:47 PM
M10 Wolverine Tank destroyer or any number of variants built on the Sherman Chassis; 75mm, 76mm, 105mm Howitzer, M10 and M36 Tank Detroyers most prominent among them.
Title: GV variants
Post by: dkff49 on February 15, 2008, 03:02:33 PM
I don't use GV's often but even I would like to see some of these mentioned here even if they are perked. I tend to use my perks almost as fast as I get them since I don't build them very fast (getting better though). It would be nice though to have a few more perked rides in both the GV's area of game and also maybe some in them bomber area (I know this is a little off track though). There just are not very many ways to use up those perkies.

Title: GV variants
Post by: Wolfala on February 15, 2008, 10:25:42 PM
Quote
Originally posted by rogerdee
how about a jeep with a anti tank weapon towed or mounted




I dunno what it is. But that question and your avatar got me cracking up.

(http://forums.hitechcreations.com/forums/avatar.php?userid=7251&dateline=1202922096)
Title: GV variants
Post by: KgB on February 16, 2008, 12:47:34 AM
May be troops being able to plant anti tank mines?
Title: Re: GV variants
Post by: JagdTankker on February 16, 2008, 11:16:20 AM
Quote
Originally posted by Tilt
With the wirbelwind due as an Ostwind variant which itsself is avariant of a Panzer tractor unit I was wondering what future variants may be on the cards as loadout options.................

T34-85 (from our existing T34)
Stug-iii (from our existing Panzer)
M3 T48 -57mm (from the M-3...Russians refered to it as an SU-57)
M3 T19 -105mm (howitzer.... may need an ammo trailer or M3 supplies support)
M3 T19/M21 -81mm (mortar)
M4-A2 ("the" M4 .....Russians called it the Emcha {76 or 75mm guns})
M4 - Priest



any others?


Dont you mean the M7 priest?

this game isnt big enough to support towed artillery, it just doesnt have the graphix needed to support all these vehicle ideas.

there is a game however that already has all those tanks and more.......:aok
Title: Re: Re: GV variants
Post by: Meatwad on February 16, 2008, 11:33:29 AM
Quote
Originally posted by JagdTankker
Dont you mean the M7 priest?

this game isnt big enough to support towed artillery, it just doesnt have the graphix needed to support all these vehicle ideas.

there is a game however that already has all those tanks and more.......:aok


and that game is a total load of BS

(if your referring to ww2ol)
Title: Re: Re: Re: GV variants
Post by: JagdTankker on February 16, 2008, 11:47:53 AM
Quote
Originally posted by Meatwad
and that game is a total load of BS

(if your referring to ww2ol)


oh no way, WW2OL is close but no cigar.this game has a 1 time twenty $$$ price tag with free access to the servers.the game itself is 3 Gig. and is the most realistic multiplayer tank battling game i have evr played.
Title: GV variants
Post by: Tilt on February 16, 2008, 04:59:58 PM
M7B1 Priest used an M4 chassis. (105mm howitzer)

Indeed the Canadian Sexton II (British 25 pounder) used a Grizzly chassis which was also derived from the M4.
Title: Re: Re: Re: Re: GV variants
Post by: Coshy on February 16, 2008, 05:34:45 PM
Quote
Originally posted by JagdTankker
oh no way, WW2OL is close but no cigar.this game has a 1 time twenty $$$ price tag with free access to the servers.the game itself is 3 Gig. and is the most realistic multiplayer tank battling game i have evr played.


Care to be a little less cryptic about the name of the game? So far it sounds interesting.
Title: GV variants
Post by: moot on February 16, 2008, 06:49:17 PM
Would those tanks bring any novelty to GV combat?  Towed and mobile artillery would be more fun than more of the same turreted tanks.
Title: Re: GV variants
Post by: angelsandair on February 16, 2008, 10:16:43 PM
Quote
Originally posted by Tilt
With the wirbelwind due as an Ostwind variant which itsself is avariant of a Panzer tractor unit I was wondering what future variants may be on the cards as loadout options.................

T34-85 (from our existing T34)
Stug-iii (from our existing Panzer)
M3 T48 -57mm (from the M-3...Russians refered to it as an SU-57)
M3 T19 -105mm (howitzer.... may need an ammo trailer or M3 supplies support)
M3 T19/M21 -81mm (mortar)
M4-A2 ("the" M4 .....Russians called it the Emcha {76 or 75mm guns})
M4 - Priest



any others?



PANTHER TANK!!!!! but put those on the wishlist thread that says M-26 Pershing.
Title: Re: GV variants
Post by: Guppy35 on February 16, 2008, 10:18:06 PM
Quote
Originally posted by Tilt
With the wirbelwind due as an Ostwind variant which itsself is avariant of a Panzer tractor unit I was wondering what future variants may be on the cards as loadout options.................

T34-85 (from our existing T34)
Stug-iii (from our existing Panzer)
M3 T48 -57mm (from the M-3...Russians refered to it as an SU-57)
M3 T19 -105mm (howitzer.... may need an ammo trailer or M3 supplies support)
M3 T19/M21 -81mm (mortar)
M4-A2 ("the" M4 .....Russians called it the Emcha {76 or 75mm guns})
M4 - Priest



any others?


I must be an early war guy.  I'd want a Panzer Mk III with the short barrel 50mm, the Stug III possibly with the short 75.  Maybe the short barrel Mk IV.  How bout a Matilda or a Char B.

I know the late war stuff that is the bestest is what most folks want, but I kinda like to try and win the fight with less then the best.

And yeah I know.  More hanger queens.
Title: GV variants
Post by: Meatwad on February 16, 2008, 11:31:10 PM
Panzer 3F would be neat

Perhaps a german truck for supplies/troops? It would be slightly faster but no armor and unarmed.

German armored recon vehicle with a 20mm cannon. Sdkfz "something or other", cant remember the name.

Tomorrow I will get out my book of WW2 vehicles and be more specific
Title: GV variants
Post by: moot on February 17, 2008, 01:31:44 AM
It'd be more fun to have units that allowed new tactics rather than more of the same types with variety only in strength or speed, or armor, etc.
Title: GV variants
Post by: JagdTankker on February 17, 2008, 09:02:44 AM
Quote
Originally posted by moot
Would those tanks bring any novelty to GV combat?  Towed and mobile artillery would be more fun than more of the same turreted tanks.


Yes actually they would bring a lot mor to combat i think.A person could actually grasp what thier fore-fathers went through and get a sense of the size of gonadz it took to drive a M-5 against a dug in german position filled with 88's.

The other game i was referring to is called Red Orchestra.The tank listing for that game is, Stug Mkiii, Stug MkIV, Panzer-IV, Panzer-MkIII, Panther, Tiger Vs. SU-87, B-7, T-60, Ba-64, T-34/85, T-34/76 and the invincible is2.

They have mods coming out every month it seems, custom maps with objectives that a team must hold.The newest mods coming out are called Darkest Hour, which include the M-4 Firefly, Konigstiger, Jadgtiger and fixed 88, and the M-10 tank destroyer.
(http://i260.photobucket.com/albums/ii34/JadgTankker/88mmpak43.jpg)

It's a very nice change to battle tiger tanks with a T-34 and actually kill them, not maime them like in AH.

Here is a link to the Darkest hour page, see for yourselves if you like it.
http://www.darkesthourgame.com/

Dont get me wrong i like playing Aces High, but as far as GVs go in AH it has been made pretty clear that the planes is where its at, and i am OK with that cuz i found a really good tank game that will satisfy the urge ground battle.
Title: GV variants
Post by: moot on February 17, 2008, 09:26:48 AM
Quote
Originally posted by JagdTankker
Yes actually they would bring a lot mor to combat i think.A person could actually grasp what thier fore-fathers went through and get a sense of the size of gonadz it took to drive a M-5 against a dug in german position filled with 88's.

That's admirable but it doesn't do as much for the quality and variety of combat gameplay as new ground unit types would.
Title: GV variants
Post by: JagdTankker on February 17, 2008, 11:08:17 AM
Quote
Originally posted by moot
That's admirable but it doesn't do as much for the quality and variety of combat gameplay as new ground unit types would.


Ground units would never work in Aces High, for the graphix arnt up to par to support it.
Title: GV variants
Post by: BaldEagl on February 17, 2008, 12:51:03 PM
Quote
Originally posted by moot
That's admirable but it doesn't do as much for the quality and variety of combat gameplay as new ground unit types would.


Hmm... I thought the thread was about maximizing existing vehicles through variants, thus more vehicles with less development time.
Title: GV variants
Post by: moot on February 17, 2008, 06:27:05 PM
Jagd towed artillery wouldn't be too hard to add.  The same way we don't have guys jumping out of the vehicle to repair it, but rather just click on "use supplies", we'd click or push a key to "deploy" etc.

BaldEagl, that's what I'm saying.  A Stug or Priest would be more interesting than a sub-varient of the same GVs we already have.  I'm not derailing the thread, just pointing out the redundancy that there could be.
Title: Re: GV variants
Post by: LLv34_Snefens on February 18, 2008, 02:24:37 AM
Quote
Originally posted by Tilt

Stug-iii (from our existing Panzer)


Technically the StuG-III were based on the Pz III chassis and not Pz IV, but the StuG-IV wouldn't be much different (though not as common as the StuG-III). Also the JgPz-IV/70 variant was quite nice. Same gun as the Panther.