Aces High Bulletin Board
General Forums => Wishlist => Topic started by: LLv34_Dictonius on February 27, 2008, 03:14:57 AM
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I'm not an expert what comes in to the aviation mechanics, operations of certain components or physics. In fact as an student of arts education, I'm pretty lost most of the time in these kinds of issues.
But watching lots of aviation guncam footages, the one thing I have always notified is the frequent hydraulic damages that the planes have sustained. Most visibly this occurs by the abrupt lowering of gears. When the hydraulic lines are damaged or entirely broken, this opens the pressure locks and the gears go down. Also in a planes like p38-L this would affect the aeleron controls, because the loss of pressure that boosts em.
This would be a great addition to the damage model as a new category. Not only would Aces High II be the first flight simulator modeling this damage, but it would most likely affect the actual game play in a pretty cool way: we all know that once you have damaged the enemy aircraft the most reasonable thing for the one would be to bail or to try and make it home. Most of us dont, we just stay and fight until the juices run out. Now if hydraulic damage would occur, staying in a combat would become very very hard. Not to mention that gliding the ridiculous distances in a plane with a broken engine (just by decreasing the prop pitch) would become more demanding.
Would be a day to see such a thing! :)
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I definitely support this.:aok
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i believe the bf109s landing gear worked on hydraulics but sure i like it
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Highly supported idea! :aok
Suddenly lowering gears as a result of a hydraulic leak certainly would affect manouverability more than the airshow smoke -like effect we now have.
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:aok I agree
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If the gear was the only affected by a hydraulic hit, the gear would just snap off immediately at high speeds thus negating any impact.
If anything, this should make you go faster and turn better due to the decreased weight in the wings due to the lack of landing gear.
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Originally posted by Xasthur
If the gear was the only affected by a hydraulic hit, the gear would just snap off immediately at high speeds thus negating any impact.
If anything, this should make you go faster and turn better due to the decreased weight in the wings due to the lack of landing gear.
Oh yeah, gear just snaps off like candy from a childs hand making the plane lighter and more manouverable..
Or in real life the plane would get critical damage and go down. Which one sounds more likely?
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Actually CFS 3 does model the hydrolic line damage. Get hit a few times and the controls to either your elevator or alerons gets real sluggish. I do support this as well because it would give me something to do with those 13mm rounds in my 109. Wound them first with the mg then throw a potato at them.
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"Oh yeah, gear just snaps off like candy from a childs hand making the plane lighter and more manouverable.."
In fact, I once read that before the P51 got undercarriage locks the wheel might pop out due to G forces in a pull out and tear the wing off. It happened a few times in bombing exercises and was traced to too low hydraulic pressure holding the wheel up.
Maybe planes wiht wheels atached to their centerlines could lose them without greater damage but the increase in drag due to open wheel-well would be quite big.
So under G-loads the popping of undercarriage would be disastrous and some planes had locks and some didn't.
-C+
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This would definately add some new fun to the game. Flying around with one gear down, trying not to spin out of control, and shoot enemy planes. Coming in to land, but one of your gears won't lower all the way and you have to crash land it.
Oh ya and LLv34_Dictonius, Nightwish Rules. :D
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I don't see how missing one gear coming in for landing will cause any "excitement". We have that now when you get it shot off and it doesn't cause any "excitement".;)
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Yeah but usually you belly land it without either gear. Try landing with one gear down......quite fun to maintain runway centerline!
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Been there, done that.
What centerline?:confused:
(Have you been playing my airport terrain offline?:t)
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Just keep in mind that there are many different configurations to deal with. P-38s have uplocks that would not be affected by the loss of hydraulic pressure. Likewise for the P-47. P-39s were electric airplanes, using electric actuators for flaps and landing gear. These are just a few of the many variations.
Virtually every aircraft has differing systems, unique to the type. Thus, the damage model must be generalized or the amount of coding required to mimic potential effects to systems would be astronomical.
My regards,
Widewing