Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Wingnutt on February 28, 2008, 05:51:54 PM
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not alot.. nothing crazy..
perhaps 5mph at sea level gradually increasing to 20mph at 10,000 and constant above that.. granted thats not realistic, but neither is 0 wind like we have now.
would add to the immersion IMO..
would take every bit of a few minutes to add considering the game already fully supports multiple wind layers.
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wholeheartily agree.
E6B will give us the wind data we need for landing/takeoff.
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Originally posted by ridley1
wholeheartily agree.
E6B will give us the wind data we need for landing/takeoff.
how would it affect landing/takeoff? i r the uber noob at physics
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Originally posted by uberslet
how would it affect landing/takeoff? i r the uber noob at physics
Theres wind blowing across your aircraft... how would it not affect takeoff?
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I agree, but only if we can get a way to see the E6B wind data before take off so we can pick the proper runway or line up a carrier against the wind.
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My aim sucks already...
:D
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Would give an advantage to one side or the other.
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Wind effects.....
When you're aloft and in a fight...nothings going to change....everything is being blown by the wind...all trajectories are affected *relative to the ground*
In flight, a tail wind will increase your ground speed, a headwind will diminish it.
Crosswinds will blow you off course.
Takeoff and landing...these are supposed to be INTO the wind. So...say that a plane needs an air speed of 100 mph to take off.
In no wind, that means a ground speed of 100.
30 mph wind, means a 70 mph ground speed to get off. Less time on runway....Up faster.
So, a better chance of bombers getting up over those damn hills at the end of the base.
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Originally posted by ridley1
So, a better chance of bombers getting up over those damn hills at the end of the base.
Now think about a flying into a 30 mph head wind to target.
While your enemy has a 30 mph tail wind.
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Originally posted by Bronk
Would give an advantage to one side or the other.
One side would be traveling faster and the other getting off the ground more easily.
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Originally posted by Motherland
One side would be traveling faster and the other getting off the ground more easily.
While the 3rd side fights a crosswind.
Big no to wind.
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AH1 usd to model wind, it really didn't change anything other than having to compensate when dropping bombs from altitude.
ack-ack
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Originally posted by Bronk
Would give an advantage to one side or the other.
Hmph, in that case remove the sun.
being a knight we fly into it almost constantly.
Maby every side gets a chance to be blinded at some time in the day, make the wind shift in a clockwise or counter clockwise rotation.
That way someone always has the wind in there face, to there back, or pushing them to the side, depending*.
Might even be fun, i miss Ah1's wind, nothing like fighting to keep your plane on course because the winds blowing you around, makes things feal much more realistic.
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Originally posted by Ack-Ack
AH1 usd to model wind, it really didn't change anything other than having to compensate when dropping bombs from altitude.
ack-ack
I see you never dropped troops, only to watch them land a ways from the town. :)
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It would add to the immersion of the game IMO..
and its a big pill to swallow that it would in any way upset the "balance"
I mean.. look at the big picture..
at virtually any given moment during the game..
all countries have different amounts of pilots, of different skill levels, different amounts of bases, with 3 countries who is fighting who is jumbled all up.. rooks and bish may be ganging knights, or vice versa or any combination of the 3.
plus a myriad of other variables..
after all that.. you think a little breeze is gonna change anything?
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With a 10 mph wind hitting hangers with a buff will be come VERY difficult above 10k. It will take a group of buffs to hit a pinpoint target instead of the gps bombs we have now. I can still take a medium field out with a set of lancs in 1 pass! Wind.....pain in the butt but realistic.
Make the wind strong enough to disrupt bombing a little and give us some cross wind landings!
Strip(er)
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Originally posted by Strip
I can still take a medium field out with a set of lancs in 1 pass!
Strip(er)
No you cant.
Wind in the MAs would only make more people use lancstuka since it would just make thier bombs miss when droped from alt.
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I beg to differ............you have to use ALL of the ord but you CAN.
Strip(er)
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Just ran it again offline(for time sake only) just to be sure it hasnt changed since HTC seperated the small pad hangars. (I havent played in a year or so ......new dad) Results are the same 4 hangars down....3k big pad 11k small pad with min delay. Ask around.....some of the good buff pilots Im sure have done it.
Strip(er)
Edit* Just move left and right before bomb drop to disperse the pattern drop the 11k right between the small pad hangers. This only works when attacking from the NNE direction. Anyway
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You said shut down a meduim field. Just killing the fighter hangers isnt shutting it down.
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Haha......yea but your talking to a fighter jock.
No fhs=Shut down
The way you took it you are correct.......you cant destroy everything and even before htc changed the hangar spacing you couldnt have. I assumed you would have taken the above logic for that reason alone.
Strip(er)
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That's right, I guess It'll make calibrating your bombsite that much more difficult.
What is is now? u then y for a minimum of 2 sec?
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when I suggested wind I never even thought about the impact on level bombing..
guess it would hinder the 30K snipers a little wouldn't it.
you would have to check the wind and adjust your aim point accordingly..
and if you wanted to pinpoint fighter hangars you may have to get out of low earth orbit to do so.
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Originally posted by Masherbrum
I see you never dropped troops, only to watch them land a ways from the town. :)
Aren't troops just little bombs with feet attached to parachutes?
ack-ack
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Originally posted by BaDkaRmA158Th
Make the wind shift in a clockwise or counter clockwise rotation.
well, in the realworld, if the US is getting wind Europe may be getting wind also, no? so in saying that if we get wind and it rotated, counter clockwise or not, it owuldnt be that realistic. If we got wind all sides would have to be affected to some degree all the time. am i right or wrong?