Aces High Bulletin Board

General Forums => Aircraft and Vehicles => Topic started by: AKDogg on March 02, 2008, 02:32:25 PM

Title: Tanks
Post by: AKDogg on March 02, 2008, 02:32:25 PM
http://www.alanhamby.com/transmission.shtml


http://www.fprado.com/armorsite/tiger1.htm


I just found this info on the Tiger I.  It had a 8 speed transmission.  Our current tiger I in the game is only a 6 speed.  Is it a limitation of the game of only being able to have 6 or was it a mistake?  2nd, the tiger I is only capable of doing 23.6 mph (38 km/h).  The panzer IV was capable of doing 24.9 mph (40 km/h).  In the game these tanks are equal in speed.
Title: Re: Tanks
Post by: Iron_Cross on March 03, 2008, 11:06:32 AM
See Rules #4, #5
Title: Tanks
Post by: AKDogg on March 03, 2008, 11:16:44 AM
See Rule #5
Title: Tanks
Post by: wooly15 on March 03, 2008, 11:39:01 AM
See Rule #2
Title: Tanks
Post by: Iron_Cross on March 03, 2008, 11:44:51 AM
See Rules #4, #5
Title: Re: Re: Tanks
Post by: waystin2 on March 03, 2008, 11:56:38 AM
Quote
Originally posted by Iron_Cross
See Rules #4, #5


Hello Iron,

As you can tell by the upcoming update (Wirbelwind, SdKfz 251, Ostwind re-skin, adjusting the gamey aspects of detail sliders while GV'ing)  the ground warfare game in AH is very important.  I do not think that HTC would go to the trouble of adding new vehicles and making corrections and upgrades to vehicles if there was not a perceived interest by their client base.  So why not try to up the realism of the Tiger's performance and capabilities if there is a defeciency to be corrected?
Title: Tanks
Post by: Krusty on March 03, 2008, 12:15:47 PM
When you say there are only 6 speeds now, are you counting reverse and neutral?

Was the original description counting these?
Title: Tanks
Post by: BaldEagl on March 03, 2008, 12:49:43 PM
Personally, I'd like to see the speed differentials and correct gearboxes implemented as long as they are accurate.
Title: Tanks
Post by: Sketch on March 03, 2008, 01:26:26 PM
:rofl  He called Dogg "boy" :rofl

He is not quibbling over anything from what I see there Iron.  All he did was post up some good solid information this and you go all crazy on him.  He was only asking a question and your upset because someone pp'd in your cereal this morning. (Don't worry Wooly I won't tell him it was you!):D
As far as measuring your... uh hum, yeah... just keep your little cross put away...  

Over all I think DOgg has a good question on this and I agree with BaldEagl on this and would like to see if what the difference would be.  Besides we do have some nice hills to climb on a few of the maps!
Title: Tanks
Post by: Iron_Cross on March 03, 2008, 01:35:40 PM
I for one will welcome the new vehicles.  I will not welcome anybody who forces Hitech to write more lines of code simply because his sources on the interbuts says that vehicle X had a WUNDERKIN, 10 speed transmission and was 2 Km/h slower than the way he coded it, and with an attitude of"by Cod fix it now or I will pout some more" BS.   I simply stated that it was a game play simplification.  And if he wanted a higher fidelity simulation he should find one outside of Aces High.  

If HT made a mistake and enough people complain about how the tiger is 2 Km/h faster than it should be then he will fix the speed issue.  If  however you want him to recode the tiger to add an 8 speed transmission, that also means redoing the whole thing including the mesh and skins to put the little 7-8 indicator for those gears that hardly anyone cares about, or will use anyway, then yes, I take umbrage at that.

People it is 2 Km/h, in 15 min that is an extra 520 meters.  Whoopde frikken doo!
Title: Tanks
Post by: hubsonfire on March 03, 2008, 01:53:04 PM
See Rule #5
Title: Tanks
Post by: Elfie on March 03, 2008, 02:07:43 PM
Quote
I will not welcome anybody who forces Hitech to write more lines of code simply because his sources on the interbuts says that vehicle X had a WUNDERKIN, 10 speed transmission and was 2 Km/h slower than the way he coded it, and with an attitude of"by Cod fix it now or I will pout some more" BS.


I doubt anyone other than HiTech forces HiTech to write more coad. :)

Quote
I simply stated that it was a game play simplification.



Almost, but not quite, you attacked him for making his post. You were rude and offensive. :rolleyes:
Title: Tanks
Post by: Iron_Cross on March 03, 2008, 02:10:08 PM
See Rules #4, #5
Title: Tanks
Post by: AKDogg on March 03, 2008, 02:44:30 PM
Quote
Originally posted by Iron_Cross
See Rules #4, #5


First off I not a boy.  Second I also was part of open beta.  Third, go troll somewhere else.
Title: Tanks
Post by: AKDogg on March 03, 2008, 02:45:49 PM
Quote
Originally posted by Krusty
When you say there are only 6 speeds now, are you counting reverse and neutral?

Was the original description counting these?


According to the sources I have found which are at least 7 different places, the Tiger I had 8 forward and 4 reverse.
Title: Tanks
Post by: Bodhi on March 03, 2008, 03:17:25 PM
Iron Cross,  

You are really out of line man....
Title: Tanks
Post by: humble on March 03, 2008, 03:34:33 PM
See Rules #4, #5
Title: Tanks
Post by: Iron_Cross on March 03, 2008, 08:56:53 PM
See Rules #4, #5
Title: Tanks
Post by: MjTalon on March 03, 2008, 09:08:42 PM
See Rule #2
Title: Tanks
Post by: Lusche on March 03, 2008, 09:34:46 PM
See Rule #2
Title: Tanks
Post by: hubsonfire on March 03, 2008, 09:56:28 PM
See Rules #4, #5
Title: Tanks
Post by: Sketch on March 03, 2008, 10:16:14 PM
See Rule #2
Title: Tanks
Post by: moot on March 03, 2008, 10:21:50 PM
Dogg you need to find the gear ratios before getting HTC's attention.. The historical 8 forward gear ratios may turn out to be effectively the same as the 6 ones we've got.
And my gut feeling is that with the ground vehicle physics model and interface/controls we've got, 4 gears wouldn't make much difference.
Title: Tanks
Post by: Elfie on March 03, 2008, 10:52:58 PM
See Rule #2
Title: Tanks
Post by: AKDogg on March 03, 2008, 10:58:47 PM
See Rule #2
Title: Tanks
Post by: AKDogg on March 03, 2008, 11:14:32 PM
The overall ratios from gearbox input flange to steering unit output flanges, including therefore spiral bevel reduction on the gearbox output shaft, are:


8th .98-1
7th 1.61-1
6th 2.11-1
5th 3.16-1
4th 4.86-1
3rd 7.15-1
2nd 10.2-1
1st 15.4-1

The four ratios of reverse correspond to, but are lower than, the four lowest forward gears.

FINAL DRIVE
The final drive assemblies are bolted directly to the hull from the outside and contain two stages of reduction.
(a) A straight spur reduction, and
(b) An epicyclic
The steering unit output shafts drive the small pinion of the spur reduction which meshes with the large pinion. The large pinion is mounted on the same shaft as a smaller pinion, which is the sun wheel of the epicyclic reduction on which the planet carrier mounts the driving sprocket, and the annulus is rigidly secured to the final drive casing. The overall ration is 10.55 to 1. Each final drive casing, which is a steel casting, has its own drain plug and filler plug, and a third plug which gives the correct oil level. Oil capacity 8 litres (14 pints).”
 

Even though its powertrain systems might not have been the most reliable, when they worked the Tiger was quite mobile for its size and weight. It could pivot in place, completely turning around in a distance of 3.44 meters (11.28ft). As the table below shows, the Tigers speed was comparable to other, smaller German tanks except for the Panther:


Model  On-road Speed Off-road Speed
Panzer III 40 km/h 18 km/h
Panzer IV 40 km/h 20 km/h
Tiger I 38 km/h 20 km/h
Panther 46 km/h 24 km/h
Title: Tanks
Post by: Denniss on March 04, 2008, 07:55:18 AM
With the speed figures (at least for Tiger I and Panther) you have to remember these are for the reduced/limited power setting of 600 PS (2500rpm). With full 700 PS (3000rpm) Tiger I would achieve about 45 km/h and the Panther 55 km/h.
Even the Tiger II was listed as 41.5 km/h with 700PS and 34,6 with 600 PS.
The Panzer III/IV figures may also apply to the reduced setting of 265PS instead of maximum 300 PS.
These power reductions were made to increase engine lifespan and reliability.
Title: Tanks
Post by: BigPlay on March 04, 2008, 10:59:28 AM
Quote
Originally posted by BaldEagl
Personally, I'd like to see the speed differentials and correct gearboxes implemented as long as they are accurate.


How about it's armor, stupid thing dies too easy. Who cares about 1 mile an hour off in speed. Also how about the Osti's they seem to be tuffer that the panzer yet their on the same hull as the panzer. I have hit Ostis with the Tigers main gun twice without doing a thing yet the panzer blows up like the crew helped with it's demise.
Title: Tanks
Post by: Krusty on March 04, 2008, 11:53:19 AM
Quote
Originally posted by Denniss
These power reductions were made to increase engine lifespan and reliability.


However, much like aircraft settings in the war, designed to extend engine lifetime, HTC is going to model the normal power or the representative power, not necessarily the max power. So as such we should have these reduced speeds in-game anyways.
Title: Re: Re: Tanks
Post by: Yarbles on March 04, 2008, 03:08:07 PM
Quote
Originally posted by Iron_Cross
See Rules #4, #5


See Rules #1, #2, #3, #4, #5, #6, #7, #8,

Can anyone beat that?
Title: Tanks
Post by: moot on March 04, 2008, 03:43:30 PM
Quote
Originally posted by BigPlay
How about it's armor, stupid thing dies too easy. Who cares about 1 mile an hour off in speed. Also how about the Osti's they seem to be tuffer that the panzer yet their on the same hull as the panzer. I have hit Ostis with the Tigers main gun twice without doing a thing yet the panzer blows up like the crew helped with it's demise.

Conjecture.. Gotta have film for that sort of problem Bigplay, otherwise it's just anecdote.  Pyro once showed a complaint he'd got (or that was posted on the forums), about the same sort of problem as you're describing.

He posted the film, Pyro looked at it and posted screenshots which showed exactly where the rounds went.. And in fact there was nothing wrong.
Title: Tanks
Post by: Banshee7 on March 04, 2008, 04:07:00 PM
lol Skuzzy had fun with this thread.  As for your ? Dogg...I'm not very sure...and I'm not sure what half what was said because of all the rules broken:lol .  But i dont think having 2 extra gears would make any difference
Title: Tanks
Post by: hubsonfire on March 04, 2008, 04:17:48 PM
Knowing what the gearing is for the current setup would be a good start.
Title: Tanks
Post by: Sketch on March 04, 2008, 05:18:25 PM
Moot... The sortie with the Osti, was that the one with the round flying through it and it was "not" taking damage?


Quote
Originally posted by Sketch
See Rule #2

Heck yeah!  1,241 post later I finally got one of these!!  :D  SOrry... couldn't resist Skuzzy! :noid
Title: Tanks
Post by: Larry on March 04, 2008, 05:43:47 PM
Transmission (Type)
Preselector, Maybach-Olvar 401216, 8 forward, 1 reverse
Olvar preselective, 8 forward, 1 reverse
8 forward, 4 reverse.



Max speed
23 mph, 23.5 mph, 24 mph, 25 mph
37 kph, 38 kph, 45.4
Title: Tanks
Post by: moot on March 04, 2008, 05:58:16 PM
The sortie with the Ostie?  The anecdote with Pyro walking a player through his own film was with an M8 IIRC.  He was seeing "true" hit sprites and complaining they did no damage, or something like that.
Title: Tanks
Post by: E25280 on March 04, 2008, 07:54:30 PM
Quote
Originally posted by Sketch
Heck yeah!  1,241 post later I finally got one of these!!  :D  SOrry... couldn't resist Skuzzy! :noid
Pfft . . you only got a #2.


You have a long way to go before you gain the coveted #4, let alone the glorious #5!


To the topic at hand, for authenticity it would be nice to have the extra gears, but in game terms I don't see how they would make a difference.  At best you might find an intermediate gear that lets you climb a hill a smidge faster, but that would be about it.
Title: Tanks
Post by: Sketch on March 04, 2008, 08:56:29 PM
Quote
Originally posted by E25280
Pfft . . you only got a #2.
You have a long way to go before you gain the coveted #4, let alone the glorious #5!


Hey hey hey!  I am working up to that..... Shhhhhhh!  Don't tell Skuzzy! :noid
Title: Tanks
Post by: Rino on March 04, 2008, 11:03:05 PM
For some reason this looks like a math thread to me :D
Title: Re: Tanks
Post by: DPQ5 on March 10, 2008, 12:09:39 AM
See rules #11dybillion
Title: Re: Tanks
Post by: wrongwayric on March 12, 2008, 07:50:23 AM
Ok real world comparison. I drive semi's for a living 6 gears v.s. 8 and the little extra speed on flat ground will not make much difference in the long run. However the 8 gears will allow you to pull a hill better, not necessarily faster, and let you go down a hill better, once again not necessarily faster. I'll take a 10 speed transmission everyday for almost anywhere i drive, however i would prefer an 18 speed in the mountains just for the extra brakeing, eng/transmission, it provides going down a hill. I would say the extra gears they threw in that tiger were more for use on the roadways and probably saw little to no use in normal combat conditions thus if it came right down to it i'd suspect that that version may actually have been slower than the other in actual combat conditions. Not sure why you'd need that many reverse speeds? Just my 2 cents.
AKsleepy
Title: Re: Tanks
Post by: Iron_Cross on March 12, 2008, 10:26:01 AM
...(snip)...Not sure why you'd need that many reverse speeds? (snip)
AKsleepy

Silly, it is so the Germans don't loose their perk points.  Retreating to the concrete just as fast as advancing to the spawn point to camp. :D
Title: Re: Tanks
Post by: wrongwayric on March 12, 2008, 11:57:20 AM
 :rofl Oh yea perk points i forgot. :rofl
Title: Re: Tanks
Post by: LEDPIG on March 13, 2008, 12:08:32 AM
Come on,.... all those see number rules 4,5,6,7,8,9,10,11,12,13,14, etc............. and I get PNG'd.... :( :uhoh

What's this a conspiracy.

Skuzzy must not like me ...... :(
Title: Re: Tanks
Post by: panzerr on March 14, 2008, 12:25:11 PM
http://www.alanhamby.com/transmission.shtml (http://www.alanhamby.com/transmission.shtml)


http://www.fprado.com/armorsite/tiger1.htm (http://www.fprado.com/armorsite/tiger1.htm)


I just found this info on the Tiger I.  It had a 8 speed transmission.  Our current tiger I in the game is only a 6 speed.  Is it a limitation of the game of only being able to have 6 or was it a mistake?  2nd, the tiger I is only capable of doing 23.6 mph (38 km/h).  The panzer IV was capable of doing 24.9 mph (40 km/h).  In the game these tanks are equal in speed.



Thanks AK for sharing the Tiger link - pretty interesting stuff!