Aces High Bulletin Board
General Forums => Aircraft and Vehicles => Topic started by: Pannono on March 13, 2008, 09:41:30 PM
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i propose that the SBD gets an armor piercing bomb to put it to more use against ships like in real life
the usual "F6F bombing the CV and killing everything on it" is gettin old. isnt it a bomber's job to sink the CV?
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i propose that the SBD gets an armor piercing bomb to put it to more use against ships like in real life
the usual "F6F bombing the CV and killing everything on it" is gettin old. isnt it a bomber's job to sink the CV?
that would be cool :aok ....and bombers do drop on cvs more than fiters just look at all those dive bombin noobs in b17s
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Not really....jabos were mostly used in the PT to hit ships. Perfect example is Pearl dont think there were very many level bombers there. Of course they used Divine Wind in the later stages. Problem with buffs in RL is exactly what we have here. Take the cv for a few loops and it makes it real tough to bomb effectively. See the realistic ordnance post.....asking for similar stuff there.
There were exceptions to the rule tho. Turpitz...
Strip(er)
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Not really....jabos were mostly used in the PT to hit ships. Perfect example is Pearl dont think there were very many level bombers there. Of course they used Divine Wind in the later stages. Problem with buffs in RL is exactly what we have here. Take the cv for a few loops and it makes it real tough to bomb effectively. See the realistic ordnance post.....asking for similar stuff there.
There were exceptions to the rule tho. Turpitz...
Strip(er)
He wasnt asking for AP on level bombers, but rather SBDs and other dive bombers. Which I TOTALLY agree with.
Also, on Pearl Harbor, there were: A6M Zero fighters, D3A Val Dive Bombers, and B5N Kate Level bombers, as well as several other types. So yes, there WERE level bombers.
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Well Serenity I think You'll find most of the Kates (B5n's) were loaded with torpedo's.
However he is right in that they were there. And that they did have Armor piercing bombs.
Like the one that got the Arizona.
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I'd like to see AP bombs as a perked ord option. Be good for the hilltop pill boxes too.
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I'd like to see AP bombs as a perked ord option. Be good for the hilltop pill boxes too.
How would an AP bomb be more effective in-game? Would it have to be given a 1.5X damage mod or something? So, in effect, a 1,000 lb bomb that hits like a 1500 lb bomb? Anyone know how much explosive was in the AP bomb compared to a 1,000 lb GP bomb? I know it was smaller dimensionally than the GP.
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How would an AP bomb be more effective in-game? Would it have to be given a 1.5X damage mod or something? So, in effect, a 1,000 lb bomb that hits like a 1500 lb bomb? Anyone know how much explosive was in the AP bomb compared to a 1,000 lb GP bomb? I know it was smaller dimensionally than the GP.
Can it not be modeled just like our HE and AP tank rounds to some effect?
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How would an AP bomb be more effective in-game? Would it have to be given a 1.5X damage mod or something?
it could punch thru the deck and blow the object up from the inside out
maybe model it as 2x damage? the SBDs bomb could then kill the cruiser in 1 hit like in real life if right place is hit
HTC would have to model where the ammo storage is and what you have to hit to punch in there
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I think an interesting trade-off for using AP to hit a cruiser should be that if you don't sink the ship, you don't clear it of guns either.
Drop HE on it now, and you clear the deck of guns, even if you don't sink it.
Exploding below deck would take out hardly any guns, unless of course it landed right on top of 'em to hit the ship.
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I think an interesting trade-off for using AP to hit a cruiser should be that if you don't sink the ship, you don't clear it of guns either.
Drop HE on it now, and you clear the deck of guns, even if you don't sink it.
Exploding below deck would take out hardly any guns, unless of course it landed right on top of 'em to hit the ship.
Brilliant! Sounds like an excellent trade to me.
And Ghosth, I know they carried torps, but the B5N1 was billed as a level bomber, with the B5N2 being the first SPECIFICALLY torpedo bomber. Semantics entirely, but then again semantics ARE my favorite game ;)
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i propose that the SBD gets an armor piercing bomb to put it to more use against ships like in real life
the usual "F6F bombing the CV and killing everything on it" is gettin old. isnt it a bomber's job to sink the CV?
Well...
If you wanna get 'technical'
Then we need the SB2C helldiver for CV's hehe :]
Great plane...
(http://i101.photobucket.com/albums/m56/alecksismeboo/helldiver-02.jpg)
(http://i101.photobucket.com/albums/m56/alecksismeboo/SB2C_Helldiver.jpg)
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Well...
If you wanna get 'technical'
Then we need the SB2C helldiver for CV's hehe :]
Great plane...
What role does this fulfill regarding AP bombs that the SBD didnt? Granted, this just did the job better, but it was still the same job.
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Exploding below deck would take out hardly any guns, unless of course it landed right on top of 'em to hit the ship.
From a technical standpoint, the turret systems exist below decks: powder magazines, projo storage, hoists, hydraulics, etc. A bomb not penetrating the turret specifically can still have an effect on it.
I know what you mean--just making the point that AP wouldn't necessarily need to "sweep the decks" to be effective against the surface features of the ship.
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you dont need to destroy the guns if you sink the ship in one hit
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the AP bomb would punch thru the deck, possibly detonating the powder mags if right place is hit
the D3A would get one also
on Battle 360 last night a val bomb punched thru 5 of the lucky e's decks.
and yes the SB2C would be great addition
if we get it, i want D4Y and B6N lol jap plane set is small
D4Y2:
Maximum speed: 342 mph (550 km/h)
2x forward-firing 7.7 mm machine guns
1x rearward-firing 7.92 mm machine gun
up to 800 kg (1,765 lb) of bombs
B6N2:
Maximum speed: 468 km/h (291 mph) [compared to B5Ns 229 mph]
Guns: 1 x 7.7mm Type 92 machine gun and 1 x 7.7mm Type 92 firing through ventral tunnel
Bombs: 1 x 800 kg (1,760 lb) torpedo or 3 x 250 kg (550 lb) bombs
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Well...
If you wanna get 'technical'
Then we need the SB2C helldiver for CV's hehe :]
Great plane...
<Quoted Images Removed>
Specifications (SB2C)
Crew: Two, pilot and radio operator/gunner Length: 36 ft 9 in (11.2 m) Wingspan: 49 ft 9 in (15.2 m)
Height: 14 ft 9 in (4.5 m) Wing area: 422 ft² (39.2 m²) Empty weight: 10,114 lb (4,588 kg)
Loaded weight: 13,674 lb (6,202 kg) Max takeoff weight: 16,800 lb (7,600 kg)
Powerplant: 1× Wright R-2600 Cyclone radial engine, 1,900 hp (1,400 kW)
Performance
Maximum speed: 294 mph (473 km/h) Range: 1,200 miles (1,900 km) Service ceiling 25,000 ft (7,600 m) Rate of climb: 1,750 ft/min (8.9 m/s)
Armament
Guns 2 x 20 mm cannon in the wings 2 x 0.30 in (7.62 mm) machine guns in the rear cockpit
Internal bay: 2,000 lb (900 kg) of bombs or 1x Mark 13-2 torpedo
Underwing hardpoints: 500 lb (225 kg) of bombs each
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Historically the dive bombers faded out towards the end of the war due largely to
the fact that fighters could accomplish much the same mission while having obvious
advantages after the bombing was done.
This is why you see SBDs and SB2Cs leaving the flight decks to the F6Fs, F4Us and
TBF/Ms in late 44/45
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This is why you see SBDs and SB2Cs leaving the flight decks to the F6Fs, F4Us and
TBF/Ms in late 44/45
I wouldnt consider the TBM much better than a dauntless in a fight...