Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: AAolds on March 14, 2008, 03:48:12 AM
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Around 3:15 a.m. today I saw the lamest thing yet. The knights, upped a 7 formation bomber +escorts raid at A100 on the ozkanasa map, then after they dropped, they bailed from the bombers and upped from a CV to capture the base after they flattend it.
:furious I would like to skin and dip in salt these players, some of us actually bothered to up planes to engage them only to be meet with this new low.
Shame on the knights who took part in that crap mission.
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Hmm...
To each their own I guess, but I cant dig a buff run from which I do not return. :huh
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May I suggest... (http://www.freesmileys.org/smileys/signs089.gif) (http://www.freesmileys.org)
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I was in one of the P-51's that escorted the bombers. I didn't realize that some of the B-17 pilots did that. Others actually got on the deck and started strafing the town.
Sorry for your frustration.
My $.02: bomber pilots who bail with no damage so they can re-up more quickly hurt the game.
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Perk all heavy bombers! not stupidly high like 70 perks, just 10-20 so they'll think twice about bailing out.
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Olds....they know if they stand up a smack on the nose will soon follow. :t
I actually laughed....they would bomb the gvs and leave the vh up. This is base take 101....vh then gvs.
If they have to stoop this low it just means we are doing soemthing right. :aok
Strip(er)
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Maybe not ban...How about execution instead! (http://emoticons4u.com/evil/210.gif)
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One of those exploits, and yea it is an exploit imo, that has been around forever. I couldn't think of a good way to fix it other than the game not allowing buffs to bail if an enemy was in icon range or further, at least with the magic three taps. Really, I think it'd be nice to apply that to all aircraft, not just buffs. That way people who don't want an hour flight or more back to base can still get out of their buffs but can't if they are engaged.
Then again, people have been doing it forever, so I highly doubt any official change is going to happen. Just another frustration that you need to deal with in the MA, though it really is a shoddy tactic considering the lasers on buffs. In the end it's their $15 a month and HTC allowing it to continue I guess. I can think of worse things someone could do, but it is not :rock at all.
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Perk all heavy bombers! not stupidly high like 70 perks, just 10-20 so they'll think twice about bailing out.
Perk everything made after 1941... or what ever year the early war arena is limited to :p
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very good solutions from Tilt in the suicide bomber thread to hopefully cure this dweebery.
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yes i spent over an hour escorting a long buff mission i would have been very pissed if those buffs that i escorted had bailed after droping, whats the point in flying escort and only getting one or two kills if the buffs are gonna bail anyway.....
was a squad thing though and i had a blast doing it.
i always land my buffs unless there is a mission upping that i want to join and dont have time to land em. havent flown buffs in quite a while though.
i dont think anything else needs to be perked really but i thought at one point that the tal-152 was perked.
if they ever add some of the more elite bombers, they should be perked at least then bomber jocks would have something to do with those easy to get perk points.
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Beginning to think I'm the only one that laughed when I read this thread. :D
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easy make it so you cant bail from a non damage plain. only when it on a runway you can bail a good plane
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No worse than a Bomber Mission that dropped bombs on cities to pad stats. Especially when dropping 2 fields (hell, there were AT LEAST 10 Forms.) would have made a large impact.
IMO, that was worse than what started this thread.
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Beginning to think I'm the only one that laughed when I read this thread. :D
no, I'm still chuckling :lol
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Try some PeptoBismal, Storch :D
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I've always do this when people are warned about a base and still do nothing to help :furious
Sometimes people are in for the simplicity of killing things rather than aiming to reach the objective of keeping a base capped. :devil <--the Bishops and tere dweebery need to come to an end!
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I'm seeing bombers being miss used in ever higher frequencies. I believe it's impacting game play ....especially at the weekends. Bombers are just being used as quake style tools. It's not skillful and it's certainly not clever...it's just a means to an end for the lazy or skilless.
I'll paste some of my comments from the other thread which this one may get amalgamated to.
HTC had more than a hand in a different game I played Fighter Ops / Warbirds. In these games were certain aspect of "game play" that are not included here in Aces High..... Whys that ? Because it degraded the game play. The fun.
1)All the things from HTC's other games that didn't work for good old honest fun are not included here except the ability to dive bomb heavies.
Insert the bomb and bail as well.
2)At the weekends especially I'm getting to see this as the "norm" rather than the exception.
3)Some guys score sheet, as I posted previous, underline this as their main style of play. They use a tool to do a job without any punitive consequences.
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Bomb and bail, suiciding and dive bombing heavies have been around since the get go. I can't deny that BUT it's getting to be the normal practise and all sides do it. It used to be the exception rather than the rule. Why does it happen in ever increasing frequencies?... because there are "no
punitive consequences".
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Believe it or not, thats a smart thing to do but...it kinda sucks also (thats the point!)
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once you get entire missions of them, I feel it wont be long until something will be done about it. does it affect gameplay? Not that much yet, but it will if more morons start doing it. What do I think about it? I think its completely childishly cowardish in a very nintendo gamey kind of way not top much unlike finding the cheat codes to your favortie vid game! :rolleyes:
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The answer is simple... some folks just want to drop a quarter in and play. They are not any good at it... but it's their quarter.
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The answer is simple... some folks just want to drop a quarter in and play. They are not any good at it... but it's their quarter.
With respect that's the reason not the answer.
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Last night I saw a nit in a typhie from the windows of a tower. So I up LA-7 to chase him down. He takes out both ords at the base and then runs about 20' off the water. While Im still 2.5 from him I see his little pilot jumping out in his parachute. His airplane had no damage, I was barely gaining on him. I have no idea who it was. It happened real,real quick. Like he had his mouse ready before the short fall could kill him. Oh, and he raised to about 300' first.
Lame.
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Ultimately, bailing buff pilots falls into the same category as intentional head-on shots....however cheesy it may seem, if the game allows for it, it will happen. Short of Hitech writing some code that inflicts some punitive measure for buff pilots who bail within x seconds/minutes after dropping eggs, there's no way such dweebery can be eliminated. Frankly I'm surprised the game isn't already infested with dedicated bomb n'bail skwads.
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perk everything but the early stuff. Not by a lot. 1 to 3 perks or what ever a good number would be that would force you to kill at list one guy if in a fighter or hit your target/kill a fighter if in a buff, before you could gain back the perks. Meaning, if you did the above and died, you did not lose anything. You gained enough perks to try again.
Oh yeah, and at the beginning of the system, clear everyones perk points
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I had the idea that making it to were you could not bail from an undamaged plane while in enemy territory would be a good solution, then i figured out how to get around that restriction also. Useing the rule i just stated, pod of bombers and p51, bomber kill shoots himself on P51 thus taking damage, P51 killshoots himself on bombers also taking damage. Now they are both damaged and free to bail?! :( Darn it seemed like such a good idea when i first thought of it. :cry The only way to put that rule in would be to turn off killshooter and i like the killshooter deal as it is now. I don't think there is a good solution to this problem short of putting a perk value on the ord for bombers. Maybe if they have to pay for that ord they are dropping they may think twice about bomb/bail flights.
AKsleepy
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Ultimately, bailing buff pilots falls into the same category as intentional head-on shots....however cheesy it may seem, if the game allows for it, it will happen. Short of Hitech writing some code that inflicts some punitive measure for buff pilots who bail within x seconds/minutes after dropping eggs, there's no way such dweebery can be eliminated. Frankly I'm surprised the game isn't already infested with dedicated bomb n'bail skwads.
There's a few differences. First off everyone HOs. Or, I dont believe anyone that says they dont. And there is only one kind of HO, and thats intentional. Unless that is you have cerebral palsy. Also HO'ing was commonly used in the actual air war that the game is based on whereas nobody in their right mind, in WW-ll, would jump out of a perfectly good airplane. One that has plenty of fuel to get home.
There have been a few times I bailed when real life intervened, or when I had to take a dump, but when at all possible I would do so before I bombed out of sheer personal pride. And I never,ever bailed when an enemy contact was in sight. I'd crap my pants before I did that.
They bomb and bail for two reasons. They either dont want to get shot down or they dont want to take the time to land the bombers. You know it, I know it, we all know it.
And I dont even think there is all that many who do it. But there should be some penalty written into the game for it.
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Your posts are annoying. You're either laying on the space bar like a crack addict looking for a lighter. Or, you are hitting return/tab.
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oh wait, I think the proper reply is, don't like your field to be taken, then defend it. I know, I just though I'd add that canned response as it seems so popular.
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Your posts are annoying. You're either laying on the space bar like a crack addict looking for a lighter. Or, you are hitting return/tab.
You are a fool you know that boy? A silly, arrogant, babbling, little fool.
Only a pampered Mommies boy could possibly even consider spinning up a post like that, directed at a stranger, for a reason I cant even fathom. Im really surprised this Aces High company puts up with silly children like you.
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oh wait, I think the proper reply is, don't like your field to be taken, then defend it. I know, I just though I'd add that canned response as it seems so popular.
lol you forgot the "pork the ords right back to their HQ". "Fly a high fighter cap in every sector with a dar bar or flashing icon"
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No worse than a Bomber Mission that dropped bombs on cities to pad stats. Especially when dropping 2 fields (hell, there were AT LEAST 10 Forms.) would have made a large impact.
IMO, that was worse than what started this thread.
At least bombing strat targets has an effect on the game... I've gone on strat runs to slow down an opposing country... I could care less about stats. Bailing after a drop is just so wrong!!!! Some of the best fights happen AFTER a drop! In fact I met AAOlds when flying B-26s after dropping, and on the way "home"... great fight BTW olds! <S>
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Ive been a buff driver for along time and i for one have never bailed out of a set of buffs for any reason even when the only guns i have left are a nose gun with 50 rnds and 1 waist gun i stick with it till im in the tower. I also agree something needs to be done about this bomb an bail tactic it is way to gamey for AH for those that thinks its a viable option need to go back to youre PS2 and Xbox's. you should be ashamed.
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If they couldnt bail they would just auger
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If they couldnt bail they would just auger
And if there were punitive repercussions for their actions......what then would happen?
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I've {I} always do this when people are warned about a base{(under attack)} and still do nothing to help :furious
Sometimes people are in for the simplicity of killing things rather than aiming to reach the objective of keeping a base capped. :devil <--the Bishops and tere{their} dweebery need to come to an end!
It is the same in all countries Little Dragon... dweebery abounds. The bishops at least (for the most part) can communicate in the english language, unlike yourself.
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You are a fool you know that boy? A silly, arrogant, babbling, little fool.
Only a pampered Mommies boy could possibly even consider spinning up a post like that, directed at a stranger, for a reason I cant even fathom. Im really surprised this Aces High company puts up with silly children like you.
SkyRock<---owns Rich46yo in game and on the boards! :rock
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And if there were punitive repercussions for their actions......what then would happen?
What sort of punitive actions? Most people that would either bail or auger like this probably care less about most "punitive reprecussions". Besides, how you you gage a legitimate bail/auger from an illegitimate one?
Something needs to be done, but not sure what or how.
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with a small perk here and there. The big heavy bombers would cost X player to use. If they have no perks no lancstuka. If they die or bail they lose perks.
It could still happen if they can sustain the cost.
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Beginning to think I'm the only one that laughed when I read this thread. :D
You weren't... :rofl
dentin
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What sort of punitive actions? Most people that would either bail or auger like this probably care less about most "punitive reprecussions". Besides, how you you gage a legitimate bail/auger from an illegitimate one?
Something needs to be done, but not sure what or how.
OK... by that I mean if, as in the Early War Arena, heavy bombers were perked there would be far less bomb and bail, suicide dive bombing heavies or even GV bashing.
Those that use um correctly won't run outta perkies whereas those that treat them as a means to an end will.
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OK... by that I mean if, as in the Early War Arena, heavy bombers were perked there would be far less bomb and bail, suicide dive bombing heavies or even GV bashing.
Not only the Lancs are perked. Ju 88's are the standard buffs in EW and you see everything (and worse!) in EW that you see in LW.
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SkyRock<---owns Rich46yo in game and on the boards! :rock
Psssss, I got a secret. Its only a computer game so who cares? :huh
Besides we both fly Rook. Were it not you'd be just another of the thousands I regularly slay. :uhoh
But your allright SkyRock. You remind me of the abused but loveable ghetto dogs I always have to take to humane shelters.
C'mere you.......<mussing up SkyRocks hair>. Your OK in my book.
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I remember being there, and the fact you killed me in tiger after I risked landing on base hoping it would been captured but fair was fair :D. As for the bomb n bail buffs, I got there little late so didn't see that. If I am escorting buff, I do so until they are done bombing then I do my own thing :rock
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Around 3:15 a.m. today I saw the lamest thing yet. The knights, upped a 7 formation bomber +escorts raid at A100 on the ozkanasa map, then after they dropped, they bailed from the bombers and upped from a CV to capture the base after they flattend it.
:furious I would like to skin and dip in salt these players, some of us actually bothered to up planes to engage them only to be meet with this new low.
Shame on the knights who took part in that crap mission.
it's part of the game dude....... :aok
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What sort of punitive actions? Most people that would either bail or auger like this probably care less about most "punitive reprecussions". Besides, how you you gage a legitimate bail/auger from an illegitimate one?
Something needs to be done, but not sure what or how.
As I already said repeatedly in the suicide bombers thread:
Attach a time limit before damage caused by bombers/jabo becomes 'permanent'.
If the aircraft that dropped the ords doesn't survive for some pre-determined period of time, say 10 minutes, then the damage is removed. Call it 'successful damage control'. This wouldn't prevent the bail after 10 minutes of course, but it would eliminate the suicide pork because the damage would be removed upon suicide, rendering the whole mission pointless.
Lynx suggested a small perk for formations- I agree with that as well. Not alot, say 2-4 perks per buff. Heck even I can land 4 perks on a bomber sortie, and I barely ever fly them.
I don't know what's going on on this board lately. In the last 2 days I've found myself agreeing with both Hub and Skyrock.
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The problem I see with perking heavies is thats where many new players end up. Its alot easier to drop a bomb than it is to learn ACM's. This is where I started simply because I thought I was getting stuff done that would help my country. However when I did buff runs I' would usually drop down and hope to pick up a few cons. Lets face it.....if I wanted to just bomb I could go to IL2 or something with better eyecandy. I wanted to shoot stuff down! In the very begining this is where I thought I had the best chance.
IMHO When a new player starts playing the game he is exposed to different styles of game play. On country channel the loudest people are usually base takers. I cant even remember the last time I saw a fighter sweep mission. This teaches new people to want to just take bases......usually at any cost. My point is the weak/base take people are taking the new (usually read squeaker) players and teaching them new forms of dweebery. Perhaps in a year or so these new players will indoctrinate a newer generation of players increasing the skill gap further in the process.
I think the answer is to teach young players that this isnt the way to play. I think you need to keep it at least remotely based on real life. I myself try to enter a fight at above 10k or higher (Id go higher if needed but I dont see anyone that high usually). I think the challenge has shifted, in the eyes of most, from the ability to preform ACM's to the ability to take bases. I spent alot of last night looking for a fight. What I got was mostly runners.....til they had over welming odds. Me wanting a fight any fight would inevitably get engaged and ganged. I was mad...pissed...even livid...at myself. I know, as I did then, exactly what was gonna happen. I had F4Us and Seafires running from my Poni B.....which BTW I was more than willing to turn with them even to the death.
In general I think the new generation of players thinks its better to drop 2 bombs on a hanger than to shoot a single enemy con down. Til that changes you wont get anything different.
:salute Strip(er)
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Rich I guarantee NOBODY regularly slays Skyrock. Sure you might get lucky, perhaps even twice but the devil always gets is man. :salute
Strip(er)
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Attach a time limit before damage caused by bombers/jabo becomes 'permanent'.
If the aircraft that dropped the ords doesn't survive for some pre-determined period of time, say 10 minutes, then the damage is removed.
Cool!
So there is not even a need for trying to stop buffs before they reach their target. It's sufficient to kill them somwhere on their return trip and *poof* the magic works and all damage is undone. I can't think of many things mroe gamey than this.
It's punishing the "honest buffer" as well. You fight your way to a heavily defended target, manage to sucessfully hit your target and then you succumb to the horde trailing your six going after a RTB buff box instead of fighting all inbound enemies. *poof* again, your damage is undone.
As for perking all bomber formations, there will be another side effect: The buff formations that still up will start to fly really high on a regular base. A new chapter of whining will start about "All you now see are lame 25k buffs!"...
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Psssss, I got a secret. Its only a computer game so who cares? :huh
Then why did you reply to my factual statement?
Besides we both fly Rook.
I switch with the numbers, so you won't be able to hide! :aok
Were it not you'd be just another of the thousands I regularly slay. :uhoh
I ackownlege the fact that you are dreaming during this statement, but it still will not make it happen. You will get slapped back into an la7 at the drop of my will! :rock
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Then why did you reply to my factual statement?
I switch with the numbers, so you won't be able to hide! :aok
I ackownlege the fact that you are dreaming during this statement, but it still will not make it happen. You will get slapped back into an la7 at the drop of my will! :rock
:rofl
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Easy way to fix this plus some of the other Dweeb Moves would be too
if you bail from a un-damaged plane of any type you must wait 15 Min to Up again....
or you must re-up from a random base as far away from the front line as possible....
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Lusche,
You've been playing a long time, and I've grown to respect your opinions on this board.
I can only speak for myself here. When I see bombers, it really doesn't matter if they're incoming or outgoing, I still try to kill them if I have the speed and alt to attack them properly.
Again, speaking for myself, I wouldn't NOT attack bombers inbound just because if I killed them outbound their damage wouldn't count. I'd try to kill them both ways. I don't think such a coad would change the tactics of fighters attacking buffs, but then again, folks have an amazing capacity for finding the gamey exploits in this game, so I suppose such an attitude change is possible.
At any rate, I can see your point that this would penalize buff pilots doing their thing 'for real' but only if they came in in a manner that allowed them to get killed within a few minutes of bombing. I've only flown a handful of buff missions, but I've found that getting over 15k thins out the opposition significantly. When I fly buffs, I figure I'm commiting at least 45 minutes or more to the mission to allow for climbout and transit to target. I assume I'm going to have to spend 20 minutes getting to alt. So, the idea of a mass of fighters attempting to kill me RTB doesn't really bother ME- I plan my route to drop on my egress heading, and a set of buffs at full speed at alt is NOT easy to catch and attack properly. So, in my opinion, all you've done by coading a time delay on permanent damage is force 'real' buff pilots to fly at least at some sort of survivable alt and use a smidge of planning in their attack.
I agree that it's trading one sort of gameyness for another so I suppose the question is which sort of gameyness you prefer? For me, the bomb and bail guys and the suicide porkers are the most distracting things in this game.
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I like the idea of if they drop and bail within so many seconds/minutes of their bombs dropping, they will be forced to up any bomber from so and so sectors away from where they upped. But then again, they would just dive bomb/auger them into the hangars or target! :rolleyes:
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Around 3:15 a.m. today I saw the lamest thing yet. The knights, upped a 7 formation bomber +escorts raid at A100 on the ozkanasa map, then after they dropped, they bailed from the bombers and upped from a CV to capture the base after they flattend it.
:furious I would like to skin and dip in salt these players, some of us actually bothered to up planes to engage them only to be meet with this new low.
Shame on the knights who took part in that crap mission.
I was asleep when this occurred, but...
Let's see...
An organized group of players used strategy and all the tools available to take a base......
I see ALL countries do this HUNDREDS of times over the years...
Two days ago, knights beat back the same strategic "take" attempt by the bish in the North American light of day by one of the bishops most respected squads....so what's the big deal?
I can only provide the cheese....(http://www.entertainmentworlds.com/crackerbarrel.gif)
For that whine.
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as qouted by Lusche
As for perking all bomber formations, there will be another side effect: The buff formations that still up will start to fly really high on a regular base. A new chapter of whining will start about "All you now see are lame 25k buffs!"...
Basically...I don't think that would happen and so what if they do. It's not happened in the past. Lusche your a clever and articulate chap. Have a think about it. This Nintendo style "what ever it takes to get the job done" bomber problem is lazy folk. Not hard core or even moderate bomber players. It's guys that use bombers solely as a means to an end. It's the easiest option to cause the most amount of damage irrespective of virtual deaths. Deaths that are meaningless to this type of player. Take the AR234 as an example. How many of these planes to you see bomb and bail or suicide a base or CV ? Could it be 1 to 3% of all prop bombers that do it? It's certainly not high %.
as quoted by Strip
IMHO When a new player starts playing the game he is exposed to different styles of game play. On country channel the loudest people are usually base takers. I cant even remember the last time I saw a fighter sweep mission. This teaches new people to want to just take bases......usually at any cost. My point is the weak/base take people are taking the new (usually read squeaker) players and teaching them new forms of dweebery. Perhaps in a year or so these new players will indoctrinate a newer generation of players increasing the skill gap further in the process.
I agree and needs nipping in the bud before it's the norm. As it is it's getting near epidemic at the weekends. Start the clock now it's Friday.
When I started here planes were fighting higher. Bombers were flying high. Skill levels were high and the channel 1 banter was of a higher caliber although in a similar vain. Anyways, there's far more vulching now and far more cherry picking over near capped fields these days. So... as you intimate, left as it is it's only going to get worse.
If by some miracle the bomber dweebs were restricted, leaving just the guys that actually like to use bombers and do "bomber" missions then perhaps the fight could get back in the air where it belongs. Perhaps the newbies would get into the style of things that the "advert" draws them here to do....perhaps!
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You are a fool you know that boy? A silly, arrogant, babbling, little fool.
Only a pampered Mommies boy could possibly even consider spinning up a post like that, directed at a stranger, for a reason I cant even fathom. Im really surprised this Aces High company puts up with silly children like you.
He's got a point though...lay off the tab button.
ack-ack
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When someone is overstepping the bounds of decency in text or on vox, they can be reported.
Why not have a "report" funtion for suicide/bailers?
Of course there must be at least one film to confirm the report.
Then ban the offender from flying buffs for a set amount of time.
Like maybe 24 hours for 1st offence, and up to the rest of the month for repeat offenders.
Kinda like ascending punishments for DUIs.
Soberly yours,
Boner
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as qouted by Lusche
Basically...I don't think that would happen and so what if they do. (...) Have a think about it. This Nintendo style "what ever it takes to get the job done" bomber problem is lazy folk. Not hard core or even moderate bomber players. It's guys that use bombers solely as a means to an end. It's the easiest option to cause the most amount of damage irrespective of virtual deaths. Deaths that are meaningless to this type of player. Take the AR234 as an example. How many of these planes to you see bomb and bail or suicide a base or CV ? Could it be 1 to 3% of all prop bombers that do it? It's certainly not high %.
Hence my saying "the bombers that still up". I included these words intentionally ;)
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When someone is overstepping the bounds of decency in text or on vox, they can be reported.
Why not have a "report" funtion for suicide/bailers?
Of course there must be at least one film to confirm the report.
I think HTC rejoyces in the thought of having to look at all these "lame gameplay" reports - or what any individual consider as such. ;)
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I love attacking the buffs. If I saw a bunch of them bail out before I got engaged, I surely would be upset as well.
However, I understand why they did it if their goal was to capture that base. Had they flown back home and landed, the damage made would have been magically repaired by that time. It is the game mechanic that encourages such action :(
I'd love to see bombing made more meaningful, because I want to hunt them down :)
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Anyone remember Americas Army? They had a group votekick to boot people. I used to get booted for being the only one left simply because I wasnt going to suicide myself.
I think if you start getting more .report commands they are going to get misused more often. I mean right now if you piss a squad off you can get muted.....having never said a word!
Whatever you do it needs to be HTC controlled and NOT player controlled.
Strip(er)
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At least one film must be provided of the "alleged" incident.
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Was there for that one at 100 - dont much care about the bomb n bail crew - did see some b17's coming back low over the field straffing (didnt see the one that shot me down tho...lol).
Got frustrated with a wingless, burning f6f and f4u that just would not die (after a 12 hour night shift, cranky n tired is not the way to play!). Logged off, went to bed.
Wurzel
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They will grow out of it.
Wait untill they've flown for a year or two. Maybe they participated in a SnapShot, KOTH, FSO or Scenario hosted by our wonderfull Special Events CM staff (Shameless plug), "see the light" and change their ways.
The player that bombs/ bails is the same player that flys around face shooting and ramming into everything they see not even trying to actually "fight".
They are that nme con that flys over 2-3 potential fights to die in the field ack vulching.
It is a "stage" nothing more. Where they are "at" on the "learning curve". (or even "Food Chain" if ya' think about it) They will either quit or grow out of it.
Maybe they happen to go to a King of the Hill event (like the one THIS saturday night 9pm EST in the Special Events Arena) and discover how much more you can do in this game other than face shoot. Where ho/ram flying means you are in the tower most the KOTH watching those who use ACM fight. Which is a GREAT place to watch the fights from CM Eye mode and learn a few tricks. Heck, KOTH is worth it to go and JUST watch in CM Eye mode.
Possibly they got involved in one of our weekly SnapShot events (like we run every Wed. night 10pm EST and Thur. day 3pm EST) or a Scenario like Der Gross Schlagg (DGS was one of the better Scenario's ever done imho. we are STILL talking about the immersion factor it had).
I flew in the past Wed. SnapShot and it was INCREDIBLY fun. Not to mentions it was NIGHT TIME! <S> Hornet. When our Ki-61's finally ran across the 6 ish B-24 formations with F4U escorts @ 20k it was quite the white knuckle rush. With a one or multi life event like that where every plane is worth points it is important to get 'em home and land. They might finally understand that a "successful" mission means you get it back home and succesfully.
Don't EVEN get me started on how much fun high alt bomber missions with escorts are. Getting to target and blowing the heck out of it and back home again all the while battlin' bad guys and flying in formation is a BLAST! Half the fun is the chatter during the climb out.
I mentioned to a squaddie the other night how well we all were doing in a particular fight vs. overwhelming odds. "Yeah we're killing them in droves" said Proploss, "but we aren't LANDING them!".
And to be honest, I agree with that 100%. Sure we all had 4-10 k/d ratio's vs. the bad guys. We weren't LANDING them, and that matters.
I always take off with the intent of landing that sortie succesfully. If I don't make it home it wasn't, well, succesfull. I failed or lost if you will.
Even from a fully capped field I will take off with my normal "battle" loadout on that particular plane. I plan on getting out of there, getting alt, killing bad guys along the way, and eventually landing a ton of scalps and saving the field. (that's my INTENT. granted i'm just as likely to get vulched)
Anyhoo it's just a "stage" a pilot goes through. They will either grow out of it or grow bored and quit.
(it CAN'T be fun dying 10 times to get one kill. that gets old after a few weeks)
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I think HTC rejoyces in the thought of having to look at all these "lame gameplay" reports - or what any individual consider as such. ;)
As much as they do, reading all these threads' about it? With everyone screaming at HTC to fix it?
Of course, the upside to this is, once they fix it, the complaints' stop. At least, until people complain about the fix.
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I say enjoy this new low...a newer low is just around the corner.
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Sadly your not the first to say that and the first for it to come true....
Strip(er)
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He's got a point though...lay off the tab button.
ack-ack
Actually, he has selected the "Right Align" text option. If he clicks the "Left Align" text option button his text will revert to what most are using.
My regards,
Widewing
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You are a fool you know that boy? A silly, arrogant, babbling, little fool.
Only a pampered Mommies boy could possibly even consider spinning up a post like that, directed at a stranger, for a reason I cant even fathom. Im really surprised this Aces High company puts up with silly children like you.
Why? I can type a grammatically correct sentence. Babbling? I think you're looking at your own reflection. You missed commas, used improper indentions, not to mention a missing apostrophe.
I despise arrogance and hypocrisy. I may be silly, but I'm no fool.
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Why? I can type a grammatically correct sentence. Babbling? I think you're looking at your own reflection. You missed commas, used improper indentions, not to mention a missing apostrophe.
I despise arrogance and hypocrisy. I may be silly, but I'm no fool.
No not at all. Its all perfectly normal to be a self anointed grammar Queen in an internet game forum. :rofl
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It is a shame this happens, but it is not reserved for one side and is not as bad as the guy who shall remain nameless who leaves a furball to trail a damaged plane all the way back to it's base to shoot it down while it is landing, or shooting at chutes, or dive-bombing with heavies I guess.
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Around 3:15 a.m. today I saw the lamest thing yet. The knights, upped a 7 formation bomber +escorts raid at A100 on the ozkanasa map, then after they dropped, they bailed from the bombers and upped from a CV to capture the base after they flattend it.
:furious I would like to skin and dip in salt these players, some of us actually bothered to up planes to engage them only to be meet with this new low.
Shame on the knights who took part in that crap mission.
You do have to be sympathetic to the complete drudgery of flying a buff though , 20 minute boring flight there, zzzzzz , press button 3 times ,zzzzz, 20 minute boring flight home. I'd probably skip the boring flight home part as well ;)
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so what. who are we to tell everyone how to play this game. its their 14.95 let them play it the way they feel like.
i dont do it cause i like to kill all the dweebs that come close to me.
but other then that who cares. seems like to me that you should have had alt and could have stopped the LVTs long enough for hangers to pop.
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one mans Muhjadeen is another mans Taliban
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I chose not to read each and every reply in this thread, but when I fly bombers, I follow the sortie/mission through to conclusion, whatever end it may come to. I strongly believe this is the manner in how they should be flown, as it were back then. I know that this is a game that allows for "unrealistic solutions" to accomplish certain goals, but to reach target, destroy target, bail out (whethere or not there are defenders after you), and proceed with the next phase of the mission immediately thereafter is rather cheesy to say the least.
The aspect most people choose not to observe about bombers in AH is patience. Yes, this is a very dynamic game. Things can happen quickly on either side while you are on the way to your target. The only thing you can do is roll with the situation and plan ahead. Sometimes my sorties turn out rather boring and uneventful. Other times I get caught off guard by clever fighter pilots who deserve a lot of respect for taking the time to come up and shoot me down. Even the fight itself between my buffs and enemy fighters can go either way. Overall, that's why I stay in my planes, sometimes to the bitter end. :salute
When I post bomber missions, it is with the understanding that it takes time. I admire and <S> the pilots who join in, either in bombers or escorts, because they recognize this. A lot of times it's a real attention getter for both sides, and the fights get pretty intense. I especially pay attention to the Rooks, because they have a lot of excellent pilots who get ready to pounce when we show up, and they do a damn good job.<S>
P.S. To make this clear, my opinion is just what it is. Everyone has a different idea of "fun".
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I'm with eggy on this one. When I get in buffs I fly until the end. Sometimes it means landing all 3 drones, sometimes it means landing 1 with 2 engines gone, no flaps and no gear, and other times it means getting shot down over the target area. I enjoy the long flights honestly, because when I'm in climb-out I can get homework done. :D
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I play AH as a combat simulation, so I stick with my buffs. As for suicidal tactics, I have been known to circle an airfield at 10k waiting for an LA-7 or a Spit to come after me after my eggs miss their mark, but I'm looking for a fight, not a quick death. I simply don't wish to fly all the way back to an empty airfield with my plane at 100%, and land the mission with no points earned.
I agree with the others that if you bail from a perfectly good airplane there should be some consequence. As has been stated, sometimes you just run out of time or have to sprint to the bathroom, no big deal. If you were restricted in which airfield you could up from for a few minutes I don't think it would bother honest folks. Either we've logged off or finished our bathroom break long after the restriction expires.
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I always thought flying large formations of Buffs, historically accurate with historically accurate escorts, to be probably the most teamwork intensive aspects of the game. And skilled too. All those airplanes flying in an orchestrated ballet? Its pretty cool actually, and a lot of fun. On both sides of the ball. I dont get involved in them much anymore cause Im working on other game skills but its pretty cool to see all those airplanes flying together. The other day I shadowed a large formation relaying heading/Alt info for the other Rooks. I kinda got a front row seat to the ensuing battle and it was pretty impressive. <S>
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I fly bombers quite a bit, or used to and yes i like to fly to the end of my mission most of the time but i have bailed a time or too!
the thing is i thought it would be cool if you could only die once an hour or if you bailed there was down time for how high you bailed like in the D.A.
or if you were captured you had to escape from behind enemy lines, that would be better :rofl but im not just talking about bombers, what about a fighter that gets shot up and bails to jump in a new plane to come finish off your bombers, even better two or three times if your behind enemy lines a good ways! that doesnt seem fair! so you must either deal with bailing bombers or give up the ability to up a new fighter to finish off the bombers that didnt bail, after all they were probably lancs, or some other easy kill you just got robbed of, and that could be what your mad about :huh
what i think or atleast try to think is that the game is set up so that one person can play more than one role in an attack! say your side has 5 players and the other has 25 you need to be able to drop bombs bail and get the goon while the other 4 are killing the fighters or finishing off the town and doing a little ground suppression (vulch fest)
the abillity to bail helps small numbers of people take bases without a huge horde and i dont see it changing but if it does i hope it does for fighters and gv,s as well so once your dead your done for a bit, or if your tank or fighter is damaged, you have to try to limp it home instead of just grabbing another one within a second or two or another box of supplies so you can fire back almost within seconds (although i always set out supplies so i can do so :rock)