Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Larry on March 19, 2008, 01:05:33 PM
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skuzzy just said it!!!
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waiting for the boot! :D
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:lol
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Hope it's the "update" and not a server update or something. It is weds though, and if tradition holds......
Waiting for the boot too.
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still waiting for the boot. I'm excited :rock :rock
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man your battle stations this is not a drill.... repeat this is not a drill... :O
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Here.
(http://www.steeltoedclownboot.com/blog/uploaded_images/boot-735943.gif)
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Updated download! Check the homepage!
Figures, I said it would be the week after I cancelled my account, and sure enough... :furious
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All arena closed!!!
WOOT!!
Strip
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so will the server break when 200 p39's all take off at the same time.. :rofl
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:aok
Cant wait to get home from work.
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so will the server break when 200 p39's all take off at the same time.. :rofl
I will when they all get blasted by the Ltars wirbelwinds.
Um anyone else having trouble downloading it? Nevermind 166:39 minutes to go woowooo :uhoh
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Update isnt working. Guess they have probs.
:(
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im downloading it now..
IT IS NOT SMALL :O
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I'll be damned, he was actually serious this time.
http://downloads1.hitechcreations.com/AH2113T212.EXE
Woo.
<edit> Yep, link borked.
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README is up on the homepage...
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Downloading in-game now!
Hi-res pack link doesn't work though....
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Pretty good list !!!
# Added new vehicles- Flakpanzer Wirbelwind and SdKfz 251.
# Added new planes - P-39D and P-39Q.
# Updated Ostwind shape.
# Updated La-7 and La-5FN shapes.
# Made some minor handling changes to the La-5 and La-7 flight modeling, performance was not changed.
# Added offline training and practice A.I. mission capability. This will allow you to download training and practice missions for offline use as they become available.
# Updated aircraft carrier, cruiser, and destroyer models including updated and increased gun positions.
Changed maximum airspeed limitation for Tempest flaps and gear.
# Added an additional ammo loadout to the late model Bf 109s armed with 20mm.
# Changed the amount of ammo loaded on Bf 109 gondolas.
# Auto flak blast radius increased while damage was reduced.
# Increased WGR21 blast radius.
# Fixed a bug in the F4U-1 and 1A that would continue to show a fuel leak after the wing was gone.
# Spit 8 and 9 machine gun damage is now listed correctly in the damage display.
# Changed the weight of 190 and 109 bomb racks.
# Tank guns can no longer fire through objects through which they are protruding.
# Fixed a bug in the M8 and Panzer IV that caused an "Invalid Component" errors from certain hits.
# Fixed a bug with some trees that made them uncollidable.
# Fixed some shading/material issues on the road system.
# Fixed some z fighting issues in the hangars.
# Adjusted material of muzzle flashes.
# Removed chain link fence from vehicle bases.
# Fixed a bug on the Me 262 that caused the the wrong engine to stop spinning when damaged.
# Fixed a bug on manned gun positions that sometimes caused icons to disappear.
# Fixed a level of detail bug that caused certain ground objects to disappear when they shouldn't.
# Changed the artwork of bullet holes.
# Fixed some sync issues between treads and wheels on vehicles.
# Fixed a bug in the Lancaster that would leave the vertical stab intact when the horizontal stab was destroyed.
# Fixed a bug in the .r command (replies to the last person who sent you a private message without tuning) that would cause it to lose track of the last person to privately message you.
# Fixed a gunner in planes with single gunners that would result in an erroneous viewpoint after you ran out of ammo and hit the backspace key.
# Dive brakes now show up on other player's planes when deployed.
# Flashing base under attack icons update more accurately.
# Tank drones no longer appear on the runway or at the CV groups in offline mode.
# Fixed a bug with external engine sounds on multiengine planes so that shutting off one engine doesn't silence all engines.
# Fixed a CTD bug in the destroy objects CM menu.
# Help tips now display long enough to read when you aren't preloading textures.
# Once bomber drones land, they will destruct if you take back off and fly more than 3 miles away.
# Arena names now update correctly from the lobby when using the .sr and .f commands.
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I cant download as well..... :cry
Strip
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yup I cant download :(
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OMG offline AI!!!!
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I think overall this will be the best fix of them all..
# Fixed a level of detail bug that caused certain ground objects to disappear when they shouldn't.
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Sweet! :O
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Offline practice when they become available"
So any of you guys who aren't at work...are there practice modes installed with the update, or is that for later use?
Interesting to note that the bomber drone changes prevent rearming the entire box. Never knew anyone actually did this (I mostly see bomb-n-bail :t)..wonder why it was put in?
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Reading this at the office........ :t starting to feel ill............checking forehead......... :devil feels hot.......cough cough.......
:O :furious Crap I have an appointment comming in. :cry
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56 second download :D
I'm at the shop so I downloaded it to my pocket drive and will put it on my home system tonight.
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Nearly there!
I picked a good night to stay up too late :rock
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humm I keep getting discoed.. and the p39 has an invisable skin, even though I d/led the hi res pack.
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Offline practice when they become available"
So any of you guys who aren't at work...are there practice modes installed with the update, or is that for later use?
Interesting to note that the bomber drone changes prevent rearming the entire box. Never knew anyone actually did this (I mostly see bomb-n-bail :t)..wonder why it was put in?
The drones would stay where they were if you landed them. You could taxi to a field, land the drones, take off, circle, and your gunner could vulch, or, you could rearm and your drones would just hang out at your field, inviting KS by friendlies, or easy kills to anyone who wandered by.
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I can see through the 39s left wing near the lettering..
the Lalas look amazing
39 high 6 visibility screams "bounce me", cant see much, dead 6 isn't too bad.
CVs look amazing, LOTS more mannable guns..
ive been discoed like 6 times now though, so will wait till later LOL.
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hehehe Hi-res is much larger than game download :D
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w00t!
days like today that I hate work :mad: :mad: :mad:
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ugh..........im on vacation till friday......grrrrr.....
Im on my phone if your wondering how i posted this...
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I can see through the 39s left wing near the lettering..
the Lalas look amazing
39 high 6 visibility screams "bounce me", cant see much, dead 6 isn't too bad.
CVs look amazing, LOTS more mannable guns..
ive been discoed like 6 times now though, so will wait till later LOL.
Yea I thought it was the hi res texture pack at first, but the P39 is missing lots of textures.. I don't think it actually has a skin because the colors arent' right.
If you look at it on the runway in 3rd person there is no texture.. it's just a 3d model
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All I can say is wow, BEAUTIFUL Looking CV groups, I ahte to bomb them now. :aok :aok
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Screensots and info for us with dialup!!!
Whats the range of the WWs guns?
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YAHOO!!!!
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:furious Why on the one day I decide to put a full day in at my printshop does this have to happen! Also happens to be the day that I promised a break for my wife ack! WHY WHY WHY? Oh hell yeah I'm whining! I want to play with the new toys!!! Damn, gotta go another customer just walked in! UGH! Hope to see you all tonight! :aok
PS-<Salute> HTC
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2 hours 48 minutes and 5 seconds til time to leave work
can't wait
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The damn AI pilot first HO'ed me, then collided with me. It's cheating!! :furious
;)
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The updates not working for me. I need to wait 20min for the game to reinstall. :mad: :cry :(
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Can't wait to get home... TIME TILL WORK ENDS: 3h 12 m and counting
Thanks HiTech and all on the staff at HTC who have worked tirelessly on the new version...
BTW a new version is alot better than a patch!!! TY again
:D :D :D :D :D :aok :aok :aok :D :D :D :D :D
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ohhh you'll be seeing a patch soon.........
Even with all that hard work there are always little issues. Little issues means a successful deployment.
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Building a new computer Friday. I'll get to have new toys for my new toy :aok
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Yea Ill have to wait another hour for that. How big is the new high res pack?
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Yea Ill have to wait another hour for that. How big is the new high res pack?
thik it was 47mbs
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thik it was 47mbs
screw that Ill buy the cd.
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screw that Ill buy the cd.
dude, shoot me a PM- I'll send a CD with it to ya for free today.
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47mb took me all of just over a minute and a few seconds....
Truekill I can send you a CD.. I'm just to the east of Houston. Send me a PM if you want.
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screw that Ill buy the cd.
Just set it to D/L overnight.
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Just set it to D/L overnight.
My POS computer overheats real easy.
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Haven't been able to download yet, but anyone happen to notice if they slipped in a fix to the undersized F4U gunsights without mentioning it in the Read Me...?
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47mb took me all of just over a minute and a few seconds....
My download was 26 MB ??? :huh :rolleyes:
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Well, I was able to download with no problems and the installation went quickly. The only problem now is that it will not run. It starts like always and then gets to the tower where it freezes and the exterior view is dark grey. Frame rate is "0" and it locks up the computer so I have to do a hard boot. The new features look great in print, maybe I will get to see them some time. I upgraded the video drivers and it still is not working correctly. Bummer
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My download was 26 MB ??? :huh :rolleyes:
That is game update..... hi-res pak is 47mb
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Haven't been able to download yet, but anyone happen to notice if they slipped in a fix to the undersized F4U gunsights without mentioning it in the Read Me...?
Nope, just tried the C-hog offline and the gunsights are still the same size. New c-hog interior is the same as -1A and -D models now. However, the Dark skin has some issues, right wing has engine skin. Weird.
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Dangit. What do I have to send to whom to get those gunsights enlarged? :p
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woooot 20 more minutes :O
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from the "read me"
Fixed some z fighting issues in the hangars.
whats that about then ?
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from the "read me"
whats that about then ?
Obviously brawling in the hangers. Is now prohibited.
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Lynx: On every nvidia card I've used in this game, there is "sawing" where the texture saws into the terrain behind it. I'm guessing this fixes it for hangars at least.
As far as I understand, that's related to z-buffer issues.
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Z-fighting explanation:
http://en.wikipedia.org/wiki/Z-fighting
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That does explain it. I think I know what it describes, I get it in-game.
A fix is a nice surprise :)
Does this also cause the saw-tooth textures that pop up on objects-vs-ground display?
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Z-fighting explanation:
http://en.wikipedia.org/wiki/Z-fighting
I always wondered what that was... I've seen that in a lot of games.
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Z-fighting explanation:
http://en.wikipedia.org/wiki/Z-fighting
Z-fighting model is BS.
If this were a realistic sim, when 2 Z's try to use the same 3D space, BOTH would blow up!!
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Z-fighting model is BS.
If this were a realistic sim, when 2 Z's try to use the same 3D space, BOTH would blow up!!
:rofl :rofl :rofl
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Z-fighting explanation:
http://en.wikipedia.org/wiki/Z-fighting
It's more than I needed to know :rofl :rofl
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4 x 20 mm is mean!
Turbo
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Z-fighting model is BS.
If this were a realistic sim, when 2 Z's try to use the same 3D space, BOTH would blow up!!
:lol
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That's actually an awesome fix - I've had that issue for a long, long time over the course of both an ATI Radeon 9600 and x800 vid card. Shore batteries, hangars, and other random objects would seem 'pinstriped' and wonky. Looks good now. :)
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The removal of that old "flashing bug" is highly welcome with me. Bases now do actualy flash when already under attack while you entering an arena. The secret gv base grabbers in underpopulated EW arena will hate it for sure. :aok
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Z-fighting explanation:
http://en.wikipedia.org/wiki/Z-fighting
I get on well with Raster's. Thanks Pyro
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:lol
Thought you'd like that one Pyro.... :devil
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Love the update. Just 1 question. I am running the Hi res pack and now I seem to have some graphic lag. What is the best way to fix this? Also are there plans to perk the Wirblewind? I ain't gonna run an osti anymore unless the wirbl. is perked.