Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Barnes828 on March 23, 2008, 06:37:12 PM

Title: perk the La7
Post by: Barnes828 on March 23, 2008, 06:37:12 PM
Anyone else agree that this plane should be perked, even if it is only 3 or 4 points?

there are a ton of good planes that hardly ever get used, because why learn to fly a plane when you can up an LA7 and shoot down 20 planes...

they can catch tempests, f4u-4s in a dive and out turn almost anything.

thank you for recording my whine
Title: Re: perk the La7
Post by: EskimoJoe on March 23, 2008, 06:38:29 PM
I agree, I'm surprised it's not perked already.
Title: Re: perk the La7
Post by: Pannono on March 23, 2008, 06:44:41 PM
hell yes
can outrun most everything in game
great acceleration, can turn well, 3x 20mms,
but they got crap armor
Title: Re: perk the La7
Post by: BnZ on March 23, 2008, 06:51:04 PM
Anyone else agree that this plane should be perked, even if it is only 3 or 4 points?

they can catch tempests, f4u-4s in a dive and out turn almost anything.

thank you for recording my whine

I agree it needs a little perk, but fallacies and hyperbole in ones argument makes us look bad...

Title: Re: perk the La7
Post by: SgtPappy on March 23, 2008, 06:55:58 PM
I don't think I've had many Lala's catch my Spitfire in a dive.... let alone a Tempest or a Corsair unless I've just bled out all my speed. It seems that from the same speed, the light La-7 can't catch those planes in a dive. If given some time to accelerate and THEN dive, perhaps.

Also I'm pretty sure this has been discussed before. There's no need for a perk because the plane doesn't unbalance gameplay.
Title: Re: perk the La7
Post by: Barnes828 on March 23, 2008, 07:03:12 PM
it will catch a tempest in a flat race. and will catch a 4 hog in a dive
Title: Re: perk the La7
Post by: beau32 on March 23, 2008, 07:26:32 PM
I outran one in a tempest, turned around and put him into the ground.  :rock
Title: Re: perk the La7
Post by: GlacierGirl on March 23, 2008, 09:21:37 PM
Yea i think a perk of 5-10 would be acceptable. Those things are hard to hit too, they are small.
Title: Re: perk the La7
Post by: ShrkBite on March 23, 2008, 09:23:00 PM
Yea, They Should be Perked. Not to high though 10-15.
Title: Re: perk the La7
Post by: stodd on March 23, 2008, 09:31:26 PM
it will catch a tempest in a flat race.
Really? Ive flown temp hundreds of times and ive never had an LA7 catch me in a "flat race". Mabey if he had just come out of a dive or I was really slow but co e, co alt never.

I do agree with giving the LA7 a perk cost though. That way whenever I shoot 1 down I can say to myself HA there goes ur perkies n00b. :D
Title: Re: perk the La7
Post by: Xasthur on March 23, 2008, 10:24:15 PM
This has been discussed a million times. It won't happen.

If you perk the La7, the 'n00bs' will just migrate onto the next 'uberest' dweeb plane. That will mean more Spit 16s and more N1ks.

Perking La7s will achieve nothing. If people want to run from fights... they will, they'll just do it in different planes.

La7s have such a huge weakness... Get above 10 -12k and they can't touch you.
Title: Re: perk the La7
Post by: Anaxogoras on March 23, 2008, 10:54:16 PM
I would give the Spixteen a small perk before I considered that for the La-7.  All of you who complain about La-7s must fly below 5k ft most of the time.

Quote
If you perk the La7, the 'n00bs' will just migrate onto the next 'uberest' dweeb plane. That will mean more Spit 16s and more N1ks.

This is either a slippery-slope or perfectionist fallacy, I can't decide which one exactly.

For my part, I see so many more Spixteens than anything else it makes me want to vomit. :uhoh
Title: Re: perk the La7
Post by: BnZ on March 24, 2008, 12:27:05 AM
LA7 is a bad plane for noobs...for the intermediate to advanced player however, it offers a plane slightly slower than a Tempest and more maneuverable.

The Spixteen is one of the best fighters in the game, however, its weakness is mediocre top speed. Unlike the LA7, it does not out run every plane at typical MA alts, AND (pay attention, this is the important part) easily out-dogfight the other non-perked LW speed demons who are closest to it in performance. Unless you are flying something obselete for late war, you should be able to dogfight with the Spit16 on roughly equal terms, OR, engage and disengage as you choose. That is why it does not deserve to be perked...unless you also want to be perking the Spit8, and the KI-84, etc, I don't think the broad middle ground between the Hurri and the Dora needs perking.  :D
Title: Re: perk the La7
Post by: Saxman on March 24, 2008, 12:45:19 AM
Only argument I'd make for perking is the 3-cannon option, which was used in all of 300 or fewer La-7s.

I disagree that the Spixteen is one of the best fighters in the game. The top speed as you pointed out is generally is mediocre, and while rate of roll is spectacular the Spit IX and V are superior low-speed turners (some argue the VIII is as well, but I find the VIII one of the easier Spits to deal with, fourth after the Mk.I, Seafire, and XIV in that order). Her main advantage, like most of the Spits, is that she's easy to jump into. But there's enough aircraft that take more work to learn that are much superior once you learn them (Ki-84 comes to mind. I hate running across a VERY well-flown Frank more than almost any other aircraft).
Title: Re: perk the La7
Post by: Oleg on March 24, 2008, 01:44:21 AM
it will catch a tempest in a flat race. and will catch a 4 hog in a dive

Lie.

I dont care if la7 will perked, but leave spitty alone, it good plane for noobs to learn something better than HO & run.
Title: Re: perk the La7
Post by: Latrobe on March 24, 2008, 08:17:23 AM
I highly agree that it should be perked. It can out run nearly all other planes in the game, and can out turn most planes too!
Title: Re: perk the La7
Post by: EvlPrsn on March 24, 2008, 08:26:35 AM
if the LA should be perked for out running a tempy, so should the yak9u, as i've run down a tempy and killed it in that too  =P

/sarcasm off

the lala doesnt need perked, just the 3 cannon loadout.  the plane is fine, that loadout makes it just a little too powerful.
Title: Re: perk the La7
Post by: Rich46yo on March 24, 2008, 10:35:23 AM

                                        Perk the LA-7 and you might as well delete it from the game. The only real place it shines is in base defense and nobody is going to risk perk points upping an LA when a bunch of scoe h'oe heros are vulching a base for 30 mins. :lol

                                        It has short legs which means you cant fly it as far or as long. There are a fair number of other un-perked planes that can out-turn it. A fair number as fast, actually faster in higher Alts. The gun package is maybe "as good" as the 6 0.50 or 8 0.50 option, and far less effective as the Hispano cannon. There are un-perked airplanes that can either/or outclimb it, that can out-turn it, that can out-dive it, that can run with it, that can outshoot it, that can outrange it and out-ord it,and that can take more hits then it.

                                     So exactly why do you want to perk it?
Title: Re: perk the La7
Post by: Anaxogoras on March 24, 2008, 12:27:02 PM
Only argument I'd make for perking is the 3-cannon option, which was used in all of 300 or fewer La-7s.

I disagree that the Spixteen is one of the best fighters in the game. The top speed as you pointed out is generally is mediocre, and while rate of roll is spectacular the Spit IX and V are superior low-speed turners (some argue the VIII is as well, but I find the VIII one of the easier Spits to deal with, fourth after the Mk.I, Seafire, and XIV in that order). Her main advantage, like most of the Spits, is that she's easy to jump into. But there's enough aircraft that take more work to learn that are much superior once you learn them (Ki-84 comes to mind. I hate running across a VERY well-flown Frank more than almost any other aircraft).

Ahem...<clears throat>.  I did not argue that the Spixteen is one the best fighters in the game.  What I said implies that is by far the most numerous aircraft that I see, and I'm hardly a furballer.  For the simple % of aircraft is the reason for why I'd give the Spixteen a small perk.  That's my opinion.  Many of you may not like the idea of perking an aircraft just because it is wildly popular, but I get tired of seeing the same thing time and time again.
Title: Re: perk the La7
Post by: Saxman on March 24, 2008, 12:30:43 PM
You didn't say it. BnZ DID.  :P
Title: Re: perk the La7
Post by: Anaxogoras on March 24, 2008, 12:34:23 PM
You didn't say it. BnZ DID.  :P

Doh! :o
Title: Re: perk the La7
Post by: SlapShot on March 24, 2008, 01:28:15 PM
Anyone else agree that this plane should be perked, even if it is only 3 or 4 points?

there are a ton of good planes that hardly ever get used, because why learn to fly a plane when you can up an LA7 and shoot down 20 planes...

they can catch tempests, f4u-4s in a dive and out turn almost anything.

thank you for recording my whine

So what you are really saying is that the La-7 hands you your lunch all the time.

Title: Re: perk the La7
Post by: Lusche on March 24, 2008, 02:06:14 PM
Ahem...<clears throat>.  I did not argue that the Spixteen is one the best fighters in the game.  What I said implies that is by far the most numerous aircraft that I see, and I'm hardly a furballer.  For the simple % of aircraft is the reason for why I'd give the Spixteen a small perk.  That's my opinion.  Many of you may not like the idea of perking an aircraft just because it is wildly popular, but I get tired of seeing the same thing time and time again.

If you would perk the spitfire based on popularity alone, you will have to perk a few planes more, for the Spit XVI is not as numerous as we sometimes are inclined to believe:

(http://img297.imageshack.us/img297/203/usageuu1.jpg)

And you have to consider that there will always a a few most popular planes. Perk Spit XVI and you will see the same % of people in Spit VIII, which basically the same performance. Nothing gained that way.
Title: Re: perk the La7
Post by: Barnes828 on March 24, 2008, 04:02:39 PM
err nvm
Title: Re: perk the La7
Post by: TalonX on March 24, 2008, 05:37:18 PM
Unless it's changed, the Tempest is the fastest in level flight among the prop planes.    Of course, this is only true at certain altitudes.  Again, if it hasn't changed, 6500 feet was max speed in a Tempy, and nothing will catch it.  Know your plane.

That said, the LA 7 should be perked, as any of the top speed fighters should.  I don't know why it has escaped the perks so far.

<S>
Title: Re: perk the La7
Post by: snowey on March 24, 2008, 05:42:09 PM
Anyone else agree that this plane should be perked, even if it is only 3 or 4 points?

there are a ton of good planes that hardly ever get used, because why learn to fly a plane when you can up an LA7 and shoot down 20 planes...

they can catch tempests, f4u-4s in a dive and out turn almost anything.

thank you for recording my whine
a tempest can out run a lala with wep but it has less time on wep on the temp
Title: Re: perk the La7
Post by: uberslet on March 25, 2008, 05:54:08 PM


I do agree with giving the LA7 a perk cost though. That way whenever I shoot 1 down I can say to myself HA there goes ur perkies n00b. :D
haha, i agree, but ill say JOO NOOB!
Title: Re: perk the La7
Post by: Ack-Ack on March 25, 2008, 06:30:03 PM
Many of you may not like the idea of perking an aircraft just because it is wildly popular, but I get tired of seeing the same thing time and time again.


All that will end up happening if the perk a plane based on popularity is all planes will eventually get perked.  Perk one plane because it's popular and the hord will move onto the next non-perk ride.  That one gets popular so it gets perked, then hord moves to the next plane and so on.  HiTech's system is far better.


ack-ack
Title: Re: perk the La7
Post by: Shuffler on March 26, 2008, 12:38:46 PM
I think everyone will agree that the LA-7 has nothing on Trees. There are many more trees in the game and their k/d is way higher. I say perk the Trees.
Title: Re: perk the La7
Post by: Anaxogoras on March 26, 2008, 02:12:28 PM

All that will end up happening if the perk a plane based on popularity is all planes will eventually get perked.  Perk one plane because it's popular and the hord will move onto the next non-perk ride.  That one gets popular so it gets perked, then hord moves to the next plane and so on.  HiTech's system is far better.


ack-ack

You merely assume that an aircraft could not un-perk once it was flown less.  There's no reason why ENY values cannot rise and fall just like the American dollar. :rofl
Title: Re: perk the La7
Post by: Karnak on March 26, 2008, 02:39:49 PM
You merely assume that an aircraft could not un-perk once it was flown less.  There's no reason why ENY values cannot rise and fall just like the American dollar. :rofl
Then it will simply bloom up to where it was before, plus the newly perked ride's numbers.  Why bother?

Example:

Spit XVI = 6%
Spit VIII = 3%

Perk Spit XVI:

Spit XVI = 1%
Spit VIII = 8%

Perk Spit VIII and unperk Spit XVI:

Spit XVI = 8.7%
Spit VIII = 0.3%


All you've done in yoyoed usage, and pushing one of the Spits higher than any fighter is currently.
Title: Re: perk the La7
Post by: DaftDog on March 28, 2008, 05:04:30 PM
Perk it, man. I believe it has no reason not to. :salute
Title: Re: perk the La7
Post by: Pannono on March 28, 2008, 05:52:50 PM
I think everyone will agree that the LA-7 has nothing on Trees. There are many more trees in the game and their k/d is way higher. I say perk the Trees.
lol yep
my squaddie, J312, always hits trees. Hence the nickname JTree12 lol
Title: Re: perk the La7
Post by: TOMCAT21 on March 28, 2008, 06:29:33 PM
a perk value between 5 and 15 would be reasonable for the la-7.
Title: Re: perk the La7
Post by: Ack-Ack on March 28, 2008, 06:32:44 PM
a perk value between 5 and 15 would be reasonable for the la-7.

a perk value of 0 is far more reasonable.


ack-ack
Title: Re: perk the La7
Post by: Rich46yo on March 28, 2008, 07:11:11 PM

                         I'll bet most who want it perked fly runstangs, runphoons, and FW-run90s, and just dont want nothing able to catch them after they drop on a base, HO a few times, and then............run. :rock
Title: Re: perk the La7
Post by: SD67 on March 28, 2008, 07:18:35 PM
Perk the perk the La7 threads
Title: Re: perk the La7
Post by: DaftDog on April 13, 2008, 02:09:04 PM
<Chating loudly> PERK IT! PERK IT! PERK IT! WHO'S WITH ME? PERK IT!

I say perk it or nerf it.
Title: Re: perk the La7
Post by: AAolds on April 13, 2008, 10:50:54 PM
Why not perk all the ENY 5 rides or unperk them all and at least be consistent?
Title: Re: perk the La7
Post by: moot on April 13, 2008, 10:55:08 PM
It's not consistent to equaly perk the 152 and 262.
Title: Re: perk the La7
Post by: SD67 on April 14, 2008, 02:30:31 AM
AFAIK the Ta152 is unperked?
Title: Re: perk the La7
Post by: moot on April 14, 2008, 02:51:20 AM
He was saying it'd be better to have all the ENY 5 planes equaly perked.