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General Forums => Wishlist => Topic started by: ROX on March 24, 2008, 05:24:37 PM

Title: Side Switching Time Increased Please
Post by: ROX on March 24, 2008, 05:24:37 PM
Spying used to be "bad"...now, it's just plain rampant.

(Just look at the roster...10 guys in the same squad are on one country--one guy is in another....(hello....McFly).

Having the side switching time be as short as it it (what, and hour--maybe?) seems to highly encourage spying. 

If it is the official policy of the host to encourage spying, please leave it how it is.

My wish?  Have the side-switch time go from one hour to one week.  This would be the perfect deterrent.

Most of these slimeballs would be far less apt to switch & spy if they knew they'd be stuck on that side for a week. 

Most organized squads that rotate do so on a pre-planned schedule anyway...wouldn't adversly effect them.

Sure, there will be the "I always switch to the side with the lowest numbers" crowd.  (Biggest lie in the game...write down their ID's and whatch the roster and see what I mean.) 

BTW:  I'll bet you $100 bucks in advance that the only ones who will disagree with this wish are (guess what?) chronic spies.



ROX

Title: Re: Side Switching Time Increased Please
Post by: Lusche on March 24, 2008, 05:33:43 PM

BTW:  I'll bet you $100 bucks in advance that the only ones who will disagree with this wish are (guess what?) chronic spies.

Typical witchhunter logic :rofl


The only thing rampant is paranoia.

Last week, when an "alliance mission" was giving it's location away by popping darbar during it's 3rd run, I was promptly under suspect of having spied when I showed up for goon hunting in my 262.

Please send me that 100$.

Thank you.
Title: Re: Side Switching Time Increased Please
Post by: TalonX on March 24, 2008, 05:34:40 PM
24 hours works.   The only risk here is the guy that is logging off anyway, deciding to spy.

In my squad, the Nasty Dead Men, we are absolutely prohibited from switching sides.  Instant ejection.    We don't even like the APPEARANCE of spying.

<S>

Title: Re: Side Switching Time Increased Please
Post by: ROX on March 24, 2008, 05:42:18 PM
Typical witchhunter logic :rofl


The only thing rampant is paranoia.

Last week, when an "alliance mission" was giving it's location away by popping darbar during it's 3rd run, I was promptly under suspect of having spied when I showed up for goon hunting in my 262.

Please send me that 100$.

Thank you.


Paranoia?  Are you even remotely serious?  Paranoia?  What you are implying is that no one EVER spies.  Gimme a break.

Lusche....do you constantly side-hop and spy?   I dont think so...I have never seen you do it.

So why would you have any objections?

All I am asking is that those who DO...be marooned there for a week.

Honest players should have absolutely no gripe with this request....

Slimey players, however, will bellyache and moan 'til the cows come home.

Title: Re: Side Switching Time Increased Please
Post by: Lusche on March 24, 2008, 05:50:23 PM

Lusche....do you constantly side-hop and spy?   I dont think so...

So why would you have any objections?

All I am asking is that those who DO...be marooned there for a week.

Honest players should have absolutely no gripe with this request.

Because I know many honest good guys that switch sides several times a night even. Some trying to balance, some just trying to stay in their fav ride despite ENY, some just looking for the best fight possible, and some, because they do have friends on every side they like to wing with.
I remember one night when CorkyJr (I think it was him) first shot me down as a knight, then as a bish, then he finally was flying besides me in green on the rook side. All good fun.

And I don't like the implied connection between side switching and honesty.

Paranoia?  Are you even remotely serious?  Paranoia?  What you are implying is that no one EVER spies. 

No I'm not. Don't read anything into my words I didn't write.

But fact is that some players do get so obsessed by this addiction if ours, that when something doesn't work it's always "them". Spies gave away our mission, ENY always discriminates Knights (Rooks/Bishops), HTC is biased and hates Knights (Bish/Rooks), (Bish/Rooks/Nits) have a hack that prevents bases from flashing when under attack...

Penalizing 100 honest players for one actual dolt doesn't sound fun, fair or even efficient.
Title: Re: Side Switching Time Increased Please
Post by: Guppy35 on March 24, 2008, 05:53:49 PM
My guys, the 80th Headhunters, switch sides to even the fight.  We could care less if you take every base in the arena.  But to limit us from doing what we enjoy, which is flying against the horde, seems somewhat silly.

I'd think you'd want folks to oppose you so you'd have a challenge.  I hate being part of a mob.  I don't mind dying, and I'll more then happily up into the crowd.

As for spying.  Ya gotta lighten up.  This just isn't that serious.

As for honesty, I'm telling you as straight as I can.  I could care less about what you do.  If you want to fly the mob, enjoy.  By your logic, you'd have everyone fly on your side so you could fight unopposed.

My loyalty is to my friends in the game from all sides and to the fight, not to some silly chess piece symbol or to the joy of the do-over steamrolling of the maps.  One base looks the same as the next.  The challenge is the fight.

Oh, as one who is objecting, I've never spied, have not intention of spying, and as mentioned could care less about your approach to the game. To me, anyone who is concerned with the notion of spying in a game, takes it way too seriously.

As it is just a game where I get to pretend to be a WW2 fighter pilot flying a cartoon airplane against cartoon bad guy planes, flown by often time people I respect and enjoy.  Since I have yet to actually die in Aces High, I'll continue to have fun thanks :)

BTW my attitude about switching sides and evening the fights goes back over 11 years to my Nomad days in Airwarrior.  The name said it all.  We went where the fight was.  That approach isn't going to change either.
Title: Re: Side Switching Time Increased Please
Post by: ROX on March 24, 2008, 05:56:37 PM
Good point...because we all know in real life...in WWII...any pilot could defect from Germany---to Russia---then to USA all in under three hours just to fly their favorite planes.

I'm sure it happened all the time.

Back then...spies were SHOT.  I wish we had that option now.


ROX
Title: Re: Side Switching Time Increased Please
Post by: Guppy35 on March 24, 2008, 06:02:57 PM
Good point...because we all know in real life...in WWII...any pilot could defect from Germany---to Russia---then to USA all in under three hours just to fly their favorite planes.

I'm sure it happened all the time.

Back then...spies were SHOT.  I wish we had that option now.


ROX

I rest my case.  This isn't real life.  This is a game.  There is nothing at stake.  My family is safe, and I'm enjoying myself.

If you want to play it that way, then lets make this one life and you never play again.  How long you gonna last at that?

You gonna keep flying the way you do if you know that despite the horde, you might get shot and thats it?

LOL this isn't WW2.  Until we start really dying and there is real risk, that's a baseless argument.

This isn't about favorite planes btw.  This is about having fun and finding a fight.

But I'll tell ya what. 

You be Germany, I'll be the Allies.  It's 1945 and since most of the guys in the horde fly like they've only been up for a few hours, this is the most reasonable way to divide it.   I get my 10,000 sorties a day, to your 5-600 if you are lucky.  My better trained and equipped guys will probably slaughter your guys but we'll be loyal to our sides.  Sounds fair don't ya think? "_

I promise to stay Allies and never switch.  You stay Germany and we'll see how it goes. :)
Title: Re: Side Switching Time Increased Please
Post by: Larry on March 24, 2008, 06:10:04 PM
Good point...because we all know in real life...in WWII...any pilot could defect from Germany---to Russia---then to USA all in under three hours just to fly their favorite planes.

I'm sure it happened all the time.

Back then...spies were SHOT.  I wish we had that option now.

ROX

Get over it! Not all people that switch are spys. Sure there will always be one idiot thinking that spying is cool, but you cont stop them with this. They will just make another account to spy with. I switch sides almost every day, sometimes two or three times a day so I can fly any plane I want. This is a GAME not a real war. I could care less about winning the war I dont need the 25 perks hardly ever help with base captures. Stop shining about the people that even the numbers so you can fly your Lgay7 and SPixqueen and play the game.
Title: Re: Side Switching Time Increased Please
Post by: Masherbrum on March 24, 2008, 06:13:05 PM
Spying used to be "bad"...now, it's just plain rampant.

(Just look at the roster...10 guys in the same squad are on one country--one guy is in another....(hello....McFly).

Having the side switching time be as short as it it (what, and hour--maybe?) seems to highly encourage spying. 

If it is the official policy of the host to encourage spying, please leave it how it is.

My wish?  Have the side-switch time go from one hour to one week.  This would be the perfect deterrent.

Most of these slimeballs would be far less apt to switch & spy if they knew they'd be stuck on that side for a week. 

Most organized squads that rotate do so on a pre-planned schedule anyway...wouldn't adversly effect them.

Sure, there will be the "I always switch to the side with the lowest numbers" crowd.  (Biggest lie in the game...write down their ID's and whatch the roster and see what I mean.) 

BTW:  I'll bet you $100 bucks in advance that the only ones who will disagree with this wish are (guess what?) chronic spies.



ROX


I'll bet you $5,000 ROX.   I am in Nazgul and will OFTEN switch to Bish or Knight if Rooks have the "large stack" in the Arenas.   I don't spy, only time I would, is if TT or FT bases were involved to keep them from being captured.    I'd stay Rook for that anyways.   

Care to take me up on the bet?   
Title: Re: Side Switching Time Increased Please
Post by: ROX on March 24, 2008, 06:14:31 PM
My guys, the 80th Headhunters, switch sides to even the fight.  We could care less if you take every base in the arena.  But to limit us from doing what we enjoy, which is flying against the horde, seems somewhat silly.


As a matter of record: twice yesterday our missions were spied on by a bishop who defected, sat on our mission channel, and PM'ed all mission detail back to the bishops.

The first mission we had barely taken off before three 262's (all flown by members of the 80th Headhunters) jumped us.  (No other cons in the grid, all mission was NOE, nobody popped).  

Are we to assume that three bishops, in the host highly perked plane in the game, came over to an empty base where nothing was on dar based on what?  ESP?  Give me a break! 

The second mission, we get to the intended base NOE to find scads of gv's on the field tipped off in advance (guess what, many were 80th Headhunters).

Please don't assume that peaple are as stupid as you want us to be.

I can only reinterate that the only folks opposed to the request are just that...either chronic spies or are making use of spies.  PERIOD.


ROX

Title: Re: Side Switching Time Increased Please
Post by: Guppy35 on March 24, 2008, 06:18:34 PM
LOL.  You've got to be trolling now.  You can't be that silly.

And I do note you avoided responding to anything I said in my reply to you.

Title: Re: Side Switching Time Increased Please
Post by: Masherbrum on March 24, 2008, 06:20:47 PM
LOL.  You've got to be trolling now.  You can't be that silly.

And I do note you avoided responding to anything I said in my reply to you.


<whispers to Dan>"Wait, ack-ack DID bring the Enigma encrypter this time right?   Don't tell me a spi got a hold of it."
Title: Re: Side Switching Time Increased Please
Post by: Motherland on March 24, 2008, 06:25:50 PM

As a matter of record: twice yesterday our missions were spied on by a bishop who defected, sat on our mission channel, and PM'ed all mission detail back to the bishops.

The first mission we had barely taken off before three 262's (all flown by members of the 80th Headhunters) jumped us.  (No other cons in the grid, all mission was NOE, nobody popped).  

Are we to assume that three bishops, in the host highly perked plane in the game, came over to an empty base where nothing was on dar based on what?  ESP?  Give me a break! 

The second mission, we get to the intended base NOE to find scads of gv's on the field tipped off in advance (guess what, many were 80th Headhunters).

Please don't assume that peaple are as stupid as you want us to be.

I can only reinterate that the only folks opposed to the request are just that...either chronic spies or are making use of spies.  PERIOD.


ROX



And I imagine you had a much better time fighting people instead of buildings? I never understood the appeal of capturing an undefended base in the MAs.


Btw, Ive never been anything but knight for the past 3-4 months, nor has anyone from my squad. I'll be expecting $100 in my PayPal account by Friday.
Title: Re: Side Switching Time Increased Please
Post by: Guppy35 on March 24, 2008, 06:26:25 PM
<whispers to Dan>"Wait, ack-ack DID bring the Enigma encrypter this time right?   Don't tell me a spi got a hold of it."

It's all part of the SAPP plot to control Aces High.  Get enough Craggenmore to HTC and you can have anything you want, including advance notice on any raids.  That 12 year old scotch works wonders.  No need to switch sides.  SAPP now has access to the text and vox from all three countries.  And we are able to tune into VOX without being seen.

Muhaha! :devil
Title: Re: Side Switching Time Increased Please
Post by: Masherbrum on March 24, 2008, 06:29:13 PM
And I imagine you had a much better time fighting people instead of buildings? I never understood the appeal of capturing an undefended base in the MAs.
Score is the only reason.   There's "no skill", "no fight" in capturing undefended bases.    Rats will always seek high ground when the water rises.   
Title: Re: Side Switching Time Increased Please
Post by: Elfie on March 24, 2008, 06:35:57 PM
Quote
Sure, there will be the "I always switch to the side with the lowest numbers" crowd.  (Biggest lie in the game...write down their ID's and whatch the roster and see what I mean.)

BTW:  I'll bet you $100 bucks in advance that the only ones who will disagree with this wish are (guess what?) chronic spies.

I switch sides all the time to play for the team with the lowest numbers. Go ahead, write down my ID. The only time you will see me not on the team with lowest numbers is when my 1 hour timer isn't up yet. I happen to enjoy flying for the out numbered team, so I disagree with your wish for a 1 week timer.

I've never *spied* out of respect for the team I just left. I'll take that $100 via paypall, Cyberpilot39@yahoo.com
Title: Re: Side Switching Time Increased Please
Post by: Lusche on March 24, 2008, 06:42:14 PM
Score is the only reason.   

Doubt it. The overwhelming number of lil Bonapartes, "Cheat" criers and "wasted resource" worriers do have a pretty lousy score.

Title: Re: Side Switching Time Increased Please
Post by: Elfie on March 24, 2008, 06:42:29 PM
Quote
As a matter of record: twice yesterday our missions were spied on by a bishop who defected, sat on our mission channel, and PM'ed all mission detail back to the bishops.

If you really believe that, then PM everyone who isn't a spy the new mission channel. Leave the spy on the previous mission channel all by himself. Pretty simple solution.
Title: Re: Side Switching Time Increased Please
Post by: DoNKeY on March 24, 2008, 06:44:46 PM
Rox, I've tried really, really hard to stay out of this whole "mess" since my first post, but you've pushed it far enough. 

First off, nobody, and I mean no body in the 80th spies.  Ask anyone who has been in this game for more then a month.  All respectable "vets" will tell you that that isn't what the 80th does.  We're a wacky, go have fun and do crazy stuff kind of squad, who happen to be very interested in the history around the P-38 and the "HeadHunters."  We don't care one bit about "winning the war," or taking bases, or anything like that.  We're into flying around in 38's, laughing, and getting shot down.

Second, this whole push the switching time up to a week is absolutely outrageous.  This game is lucky to have people like the 80th, and a lot of other kind folks, who are willing to switch sides to even it up, so that (I might add) you and A LOT of other players can fly their 5 ENY plane in the hoard without ENY getting to high.  There are multiple reasons why people switch sides, which include switching to fly with friends, ENY, low numbers, to find a fight, etc.  I know that when I'm in mid war all by myself, I scan the map looking for the biggest dar bar swarming a base, and then switch to that side that is getting pounded and go to that base to find a fight.  No I don't spy, but apparently by your logic I am one...

I can only speculate as to how the 262's showed up when you guys were absolutely NOE as you about put it, as I wasn't on, but I proudly stand by my squad knowing that they didn't spy, and offer to pay for your account if they did.  But you have to realize, and this isn't a dog on you (well, not exactly) but you happen to organize big raids, 40/50 plus and push for a base that is isolated and all by itself where it will have little opposition.  Combine that with the fact that you have a lot of new players who don't know what they are doing with you on your raids (I was pm'ing someone who was running these missions with you who stated exactly that), and I'm sure it's not at all hard to find where you guys are upping at.  Either you guys broke dar (which would be very easy), or a friendly gv/bomber spotted you, or whatever.  And knowing that you guys go after the isolated, undefended bases also gives clues as to where you are going.

Thing about it Rox, if they we're "spying," how would they find out where the mission is upping from you, then switch sides, then up 262's, THEN climb out, THEN reach your base just as you guys were getting going?  It doesn't make sense, and yet you continue to accuse them of spying on you.

Trust me, I used to me like you somewhat (I havn't been in this game that long) where I was strictly loyal to a chess piece (the Knights infact) and cared a lot about missions and base taking.  I even had fun doing missions, as I like team unity, cohesion, and team work.  But after a while, you begin to realize that running down bases mission after mission leaves a little be be desired.  You start to want to actually be an "ace," someone who can roam the sky by yourself and defeat anyone who comes your way in a twisting and turning 1v1.  That's what pulled me away from missions, and along the way I meat the greatest bunch of guys on the face of the planet.  I'm glad I've been accepted by the 80th, because it's a whole new ball game.  It's strictly crazy fun.  They/we don't care about winning the war, taking bases, coming back alive, or score in any way.  It's just about flying around with each other in 38's and seeing how long we can survive before we  auger in.  I'm sure you'll get there eventually also. :aok

donkey
Title: Re: Side Switching Time Increased Please
Post by: Lusche on March 24, 2008, 06:45:02 PM

As a matter of record: twice yesterday our missions were spied on by a bishop who defected, sat on our mission channel, and PM'ed all mission detail back to the bishops.

How do you know they PM'ed all details? You can't see other players PM's.. unless, of course, you are making use of spies yourself...  :noid
Title: Re: Side Switching Time Increased Please
Post by: Masherbrum on March 24, 2008, 06:48:33 PM
How do you know they PM'ed all details? You can't see other players PM's.. unless, of course, you are making use of spies yourself...  :noid
He's grabbing straws which are doused in gasoline and using "conjecture".   
Title: Re: Side Switching Time Increased Please
Post by: Elfie on March 24, 2008, 06:49:22 PM
How do you know they PM'ed all details? You can't see other players PM's.. unless, of course, you are making use of spies yourself...  :noid

 :lol Good one Lusche!
Title: Re: Side Switching Time Increased Please
Post by: Delirium on March 24, 2008, 06:54:09 PM
Flame me all you want, but flaming Guppy is a lesson in futility. Not only is he a very constructive member of the AH community, he is generally liked and respected by all.

I think some people need to go out and get some fresh air.
Title: Re: Side Switching Time Increased Please
Post by: Murdr on March 24, 2008, 07:09:09 PM
After going to all the trouble of forcing players to try to even up the sides, I'm sure HiTech will get right on increasing country change times to make it impossible to get near even numbers.  :huh
Title: Re: Side Switching Time Increased Please
Post by: Ack-Ack on March 24, 2008, 07:16:58 PM


BTW:  I'll bet you $100 bucks in advance that the only ones who will disagree with this wish are (guess what?) chronic spies.



ROX




Can I have my $100 please?  You can make the check out to "Rox sticks his foot in his mouth yet again".


Some of us, as mentioned by the members of the 80th FG, switch sides to even out the numbers because players like you fail to do so in your quest to milk run the lowest populated side. 


ack-ack
Title: Re: Side Switching Time Increased Please
Post by: Soulyss on March 24, 2008, 07:41:41 PM
I'm thinking that if any of these spies were really out to get you, "we'd" all organize a mass jump to the most populated country thus sending ENY soaring through the roof.  Virtually guaranteeing the horde would limited to planes so slow that by the time they got the  objective all the strat objects would have respawned already.   


*edit*
whoops forgot my smiley.  :)
*/edit*
Title: Re: Side Switching Time Increased Please
Post by: Ack-Ack on March 24, 2008, 07:43:18 PM
I'm thinking that if any of these spies were really out to get you, "we'd" all organize a mass jump to the most populated country thus sending ENY soaring through the roof.  Virtually guaranteeing the horde would limited to planes so slow that by the time they got the  objective all the strat objects would have respawned already.   


*edit*
whoops forgot my smiley.  :)
*/edit*


Hmmm...sounds like an idea for the next SAPP Night  :devil



ack-ack
Title: Re: Side Switching Time Increased Please
Post by: Elfie on March 24, 2008, 08:11:49 PM
I just checked my Paypal account and I don't have my $100 yet, are you welching on your bet?  :uhoh
Title: Re: Side Switching Time Increased Please
Post by: hubsonfire on March 24, 2008, 08:22:12 PM
I'd like to see some proof of the 80th Shedhunters flying all these jets around, PMing spies in the mission, and knowing where to look for missions that hadn't yet been planned.

I'd also like to know how preventing people from switching countries will stop spying, while there are telephones, cell phones, chat programs, email, ventrilo, teamspeak, and AH text and vox comms.
Title: Re: Side Switching Time Increased Please
Post by: Hoarach on March 24, 2008, 08:52:35 PM
Wow all this workup by ROX just because their 50+ man hoard couldnt steamroll an undefended base.

But hey, I guess 3 planes can stop 50+. :t

So we give opposition.....its a game, not likes its the end of the world.

Up again and again, you can do it without restriction.
Title: Re: Side Switching Time Increased Please
Post by: pluck on March 24, 2008, 08:57:18 PM
Good point...because we all know in real life...in WWII...any pilot could defect from Germany---to Russia---then to USA all in under three hours just to fly their favorite planes.

I'm sure it happened all the time.

Back then...spies were SHOT.  I wish we had that option now.


ROX

lets see.
1. not real life.
2. what are you suggesting with your last line in that sentence? are you wishing you could do that to players?
3. what happened in real life when you got shot down?
4. you are wrong about everything, so very wrong it is laughable.

I'm very sorry that your missions are so easily disrupted.  Honestly, you are way out of bounds.  your whole view on the game is warped and so is your perception of the people who play it.  Maybe you should take a couple weeks off, get out, get some fresh air.  Spring is coming.  Maybe take a vacation.
Title: Re: Side Switching Time Increased Please
Post by: Lukanian-7 on March 24, 2008, 09:00:34 PM
Spring is coming.  Maybe take a vacation.

 :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl
Title: Re: Side Switching Time Increased Please
Post by: E25280 on March 24, 2008, 09:01:45 PM
This idea is silly.

Furthermore, it will not produce your desired effect, making it poorly thought out as well as silly.

Please provide evidence that I am a spy, or hand over the offerred $100.

Thanks.
Title: Re: Side Switching Time Increased Please
Post by: stodd on March 24, 2008, 09:06:06 PM
I disagree with your wish therefore I am a spy.
**edit** I switch countrys almost every sunday for a couple hours to fly JUGS.
that will be $100 plz.
Title: Re: Side Switching Time Increased Please
Post by: Lazerr on March 24, 2008, 09:09:53 PM
I smell something...  :aok :lol
Title: Re: Side Switching Time Increased Please
Post by: Lusche on March 24, 2008, 09:16:31 PM
I smell something...  :aok :lol

Wasn't me!  :uhoh
Title: Re: Side Switching Time Increased Please
Post by: Ack-Ack on March 24, 2008, 09:45:13 PM
I'd like to see some proof of the 80th Shedhunters flying all these jets around, PMing spies in the mission, and knowing where to look for missions that hadn't yet been planned.


I'm glad you didn't ask for any proof on the 479th, I don't think I've quite finished destroying all the evidence.


ack-ack
Title: Re: Side Switching Time Increased Please
Post by: FrodeMk3 on March 24, 2008, 09:54:56 PM
Spying used to be "bad"...now, it's just plain rampant.

(Just look at the roster...10 guys in the same squad are on one country--one guy is in another....(hello....McFly).

Having the side switching time be as short as it it (what, and hour--maybe?) seems to highly encourage spying. 

If it is the official policy of the host to encourage spying, please leave it how it is.

My wish?  Have the side-switch time go from one hour to one week.  This would be the perfect deterrent.

Most of these slimeballs would be far less apt to switch & spy if they knew they'd be stuck on that side for a week. 

Most organized squads that rotate do so on a pre-planned schedule anyway...wouldn't adversly effect them.

Sure, there will be the "I always switch to the side with the lowest numbers" crowd.  (Biggest lie in the game...write down their ID's and whatch the roster and see what I mean.) 

BTW:  I'll bet you $100 bucks in advance that the only ones who will disagree with this wish are (guess what?) chronic spies.



ROX




Quote
As a matter of record: twice yesterday our missions were spied on by a bishop who defected, sat on our mission channel, and PM'ed all mission detail back to the bishops.

The first mission we had barely taken off before three 262's (all flown by members of the 80th Headhunters) jumped us.  (No other cons in the grid, all mission was NOE, nobody popped). 

Are we to assume that three bishops, in the host highly perked plane in the game, came over to an empty base where nothing was on dar based on what?  ESP?  Give me a break! 

The second mission, we get to the intended base NOE to find scads of gv's on the field tipped off in advance (guess what, many were 80th Headhunters).

Please don't assume that peaple are as stupid as you want us to be.

I can only reinterate that the only folks opposed to the request are just that...either chronic spies or are making use of spies.  PERIOD.


ROX


You know, sometimes we all get a good laugh out of a Troll-thread, but when you start slandering and insulting members' of this community, it's gone too far. The best thing you could do, ROX, would be to immediately apologize to EVERYONE in the 80th, and retract everything you've said. Your baseless accusations' have painted you as nothing but a blathering fool.
Title: Re: Side Switching Time Increased Please
Post by: Masherbrum on March 24, 2008, 10:10:25 PM
I'm glad you didn't ask for any proof on the 479th, I don't think I've quite finished destroying all the evidence.


ack-ack
<stokes the fire with the bellows>    "You almost done Ack-Ack?"     :uhoh
Title: Re: Side Switching Time Increased Please
Post by: Banshee7 on March 24, 2008, 10:52:56 PM
The guys in the 80th FS are probably the BEST group of guys in AH.  Especially CorkyJr/Guppy35.  He is the only person on this game that I know of, that will take the time out of his day to offer some kind of advice or something.  It's like he never gets angry either.  I've seen us enter a hoarde before, all get massaraped, and never heard one complaint/cry/accusation.  We just all re-upped. 

When you accused the 80th of spying it really struck a nerve in me.  No, I'm not in that squad, but like they say...blood is thicker than water...and you, ROX, might be considered even less than water.

As for the Country switching time...i say keep it as it is.
Title: Re: Side Switching Time Increased Please
Post by: Raptor on March 24, 2008, 11:29:55 PM
Rox, the radar system in AH will show a dar bar when players are above a certain alt. Now you claim it was NOE, which maybe 20 of you were NOE. However when Shuffler, Stogey and Myself first saw the hoard, the other 20 planes were over 3k which will present itself on radar.

When there is a massive darbar in a grid with no present fight, it is a little obvious that a mission is upping.
To let you know how much I care about winning the war and my rank in AH, I ran out of ammunition in my 262 and bailed out so I could up another plane before your mission rolled the undefended base.
As per your second mission we stopped. We were still fighting stragglers at the original fight and saw that the fight died down. We could only assume you did not want a fight, just to take an undefended base. So we kept an eye out for "suspicious" darbars. We upped from the port you were about to attack literally less than a minute before you arrived. You were able to flatten the base, yet we upped from a nearby field and went goon hunting and were able to prevent you from capturing it.

Today I logged on and I was bish. Knights had low numbers by an insignificant margin. There were no fights on the bish side. I switched knight (no squadies were on). There were a couple fights as knights and I was able to find opposition. My squadies logged on and they were bish, by this point the bish had low numbers. I could not switch back bish because of the hour long limit. Rox and your novice pilots started calling me a spy, I got a kick out of that and in my usual fashion made a monty python "How do you know she is a witch" remark. I was continued to be called a spy so I logged, went to dinner, came back watched TV, then went to a Comedy Show with some friends. I recommend you try that sometime yourself. That is going outside into the place called reality.

Also I find it disgusting how some of your members act in aces high. Today SirVlad made some racist remarks and I took a some screen shots and e-mailed them to Skuzzy.
Title: Re: Side Switching Time Increased Please
Post by: Raptor on March 24, 2008, 11:32:44 PM
SAPP get your Spy De-Coder Rings ready!!!
Title: Re: Side Switching Time Increased Please
Post by: DoNKeY on March 24, 2008, 11:47:18 PM
SAPP get your Spy De-Coder Rings ready!!!

 :rofl :rofl :rofl  Ready to bust through the door, just give me the signal.

donkey
Title: Re: Side Switching Time Increased Please
Post by: evenhaim on March 24, 2008, 11:55:42 PM
muppets switch every day, sometimes 2x a day we must be spys eh? oh wait theres bipolar :uhoh
Title: Re: Side Switching Time Increased Please
Post by: MORAY37 on March 25, 2008, 12:26:21 AM
Good point...because we all know in real life...in WWII...any pilot could defect from Germany---to Russia---then to USA all in under three hours just to fly their favorite planes.

I'm sure it happened all the time.

Back then...spies were SHOT.  I wish we had that option now.


ROX

Watching you these past three days has been enjoyable.
Please feel free to re-enter the reality-osphere at your earliest possible convenience.
It's a game sir.  Enjoy it, don't worship it.
Title: Re: Side Switching Time Increased Please
Post by: ROX on March 25, 2008, 12:33:05 AM
 :noid

Title: Re: Side Switching Time Increased Please
Post by: MORAY37 on March 25, 2008, 12:37:16 AM
To me it's HILARIOUS that the biggest gripers & whiners are the exactly same people we busted using spys.





Let me be the first to point out.. that by your own twisted logic, you should now be shot. :aok

Title: Re: Side Switching Time Increased Please
Post by: ROX on March 25, 2008, 12:42:49 AM
 :noid
Title: Re: Side Switching Time Increased Please
Post by: Raptor on March 25, 2008, 12:45:10 AM
I stand by my original post and say you need to go outside. Buy a puppy.
Title: Re: Side Switching Time Increased Please
Post by: ROX on March 25, 2008, 01:09:48 AM
 :noid
Title: Re: Side Switching Time Increased Please
Post by: ROX on March 25, 2008, 01:16:48 AM
 :noid
Title: Re: Side Switching Time Increased Please
Post by: MORAY37 on March 25, 2008, 01:26:28 AM
Nice attempt at a lame lie.

There was NO darbar, and no planes were over 500"..shame it doesn't show up on film.  (I've provided screen shot evidence of people spying before...all that happened is the spy just continued to lie about it.)

I'm also guessing your ignoring the fact that 20 people wittnessed it.

On top of that PINNOCHIO....we had only been airborne less than two minutes when the first of the tipped off 262's showed up. THREE 262's fly to a grid square with NO darbar?  Are you assuming that everyone is as stupid as you want them to be?

Two more 262's (all 80th Headhunters) show up and start decimating the mission?

Jeesh....please get me some hip-boots...the male bovine poo ratio has exceded eye-deep.

Can you guys do anthing besides LIE?

ROX

Again with the flinging of poo.  You really should stop insulting your fellow members.
IT's A GAME.

Also, how do three of any plane break a 50 plane raid?
Title: Re: Side Switching Time Increased Please
Post by: Murdr on March 25, 2008, 01:27:06 AM
Well I know one big part of the community thinks a certian player is an absolute love muffin (that would be the part that has a clue)
Title: Re: Side Switching Time Increased Please
Post by: ROX on March 25, 2008, 01:36:24 AM
 :noid
Title: Re: Side Switching Time Increased Please
Post by: DoNKeY on March 25, 2008, 01:51:40 AM
Of COURSE he's gonna say that.....he was one of the 80th who used spy information.

So we've gone from spying personally to using spy information.  Which one is it, I can't keep all these lies (as you say) straight.

So far, it's been predictable...the folks against the long term switch are the ones most abusing it.  Thank you for proving my point.

Actually, I think you're the only one for it.  Just saying...

I was going to respond to some more of your less then intelligent posts, but you seem to have edited them before I could get it all done.  Why? 

donkey
Title: Re: Side Switching Time Increased Please
Post by: Guppy35 on March 25, 2008, 02:03:44 AM
I think that's what's known as the backpeddle Donkey.  Maybe it's a sign that he's figured out he's taking this all a bit too seriously and as Raptor says, needs to get outside and buy a puppy :)
Title: Re: Side Switching Time Increased Please
Post by: Oleg on March 25, 2008, 02:26:52 AM
Wonna put my few cents before thread got skuzzified.

If you want to stick ppl in one side, that is not gonna happens, 'cause HTC obviously want ppl to changing sides often.

Also i never realize fun of overhelming empty field with several dozens pilots and capturing it in hard battle agains few lone defenders (song "we are the champions" included) :rolleyes:

Spying is bad anyway. But accusing ppl w/o proof is twice as bad. And if you have proof try support@hitechcreations.com instead.
Title: Re: Side Switching Time Increased Please
Post by: soupcan on March 25, 2008, 02:39:07 AM
ROX
Like lusche said early on, 99% of the players who switch sides do so
purely out of the desire to increase their chance of engaging a lot more
targets than if they stayed on the current team with the huge number advantage.

Understand ROX that accusing the 80th of cheating really shows how green you are.
Their squad is known to fly for the lower number country and i'm glad of it.
It makes for better gameplay for all when the sides are  balanced.

As far as spying goes...
It only took 3 squadies and 3 or 4 bish to stop one of your noe raids the other night.
I simply looked at the map, saw you pop dar and alerted squad and country.
No spying information was needed.
Personally it was a blast racking up 3 kills at a time so do please keep them coming. :aok





   
 
Title: Re: Side Switching Time Increased Please
Post by: moot on March 25, 2008, 04:22:26 AM
"slimeballs"
""I always switch to the side with the lowest numbers" = "Biggest lie in the game""  << Someone's got his head shoved where he can't see the plain truth.
" I'll bet you $100 bucks in advance that the only ones who will disagree with this wish are (guess what?) chronic spies." << aka "Anyone who disagrees with me is wrong"
"Slimey players, however, will bellyache and moan 'til the cows come home." << Like you're doing.
"spies were SHOT.  I wish we had that option now." << aka "I'm a narrow-minded, jaded and bitter little man with no sense of play nor humor; I wish anyone who challenged my perspective were punished for it"
"As a matter of record: twice yesterday our missions were spied on by a bishop who defected, sat on our mission channel, and PM'ed all mission detail back to the bishops." <<  Biased extrapolation.

etc...

BTW In the muppets we switch everytime a better fight is happening in another country.  We'll run fake capture raids to start a furball going... We don't spy cause we just don't give a rat's ass. You owe me 100$.  Send em my way so I can pay for 5min of phonecall to HTC to inquire about some trite and meaningless matter that's actualy totaly bogus in the first place...
Title: Re: Side Switching Time Increased Please
Post by: ROX on March 25, 2008, 07:58:49 AM
NVM...they will just keep lying about it anyway.
Title: Re: Side Switching Time Increased Please
Post by: Rino on March 25, 2008, 08:11:16 AM
     Like the 80th needs to spy to beat the likes of YOU...BUHAHAHAHAHAHA <oh my sides hurt>.

I'm more interested in seeing that they have finally discovered the jet bomber and are progressing
from the B-38 :D

     Lastly, if three guys can whoop your "mizzun", then I'd say your "mizzun" needs more work
anyway. :aok
Title: Re: Side Switching Time Increased Please
Post by: Oleg on March 25, 2008, 08:33:25 AM
btw, here is easy cure for spy paranoia - stop fly noe.
I cannt image how much you must fear any opposition if you need to fly under radar with 50+ horde.

I think HTC must show noe planes on radar bar.
Title: Re: Side Switching Time Increased Please
Post by: Elfie on March 25, 2008, 10:56:48 AM
Quote
Nice attempt at a lame lie.

There was NO darbar, and no planes were over 500"..shame it doesn't show up on film.  (I've provided screen shot evidence of people spying before...all that happened is the spy just continued to lie about it.)

I'm also guessing your ignoring the fact that 20 people wittnessed it.

On top of that PINNOCHIO....we had only been airborne less than two minutes when the first of the tipped off 262's showed up. THREE 262's fly to a grid square with NO darbar?  Are you assuming that everyone is as stupid as you want them to be?

Two more 262's (all 80th Headhunters) show up and start decimating the mission?

Jeesh....please get me some hip-boots...the male bovine poo ratio has exceded eye-deep.

Can you guys do anthing besides LIE?

ROX

This post of yours right here (that you edited out) explains just how others are spotting your missions.

In order to not show a dar bar you have to be under 200 feet, not 500 ft. If your missions are staying under 500 you most certainly ARE showing dar bars.
Title: Re: Side Switching Time Increased Please
Post by: Lusche on March 25, 2008, 11:05:31 AM
This post of yours right here (that you edited out) explains just how others are spotting your missions.

In order to not show a dar bar you have to be under 200 feet, not 500 ft.

Ehmmm sorry, no. radar altitude is (and always was) 500ft in AH2 , both for dot as well as bar dar. ;)
Title: Re: Side Switching Time Increased Please
Post by: Shuffler on March 25, 2008, 12:18:32 PM
SAPP get your Spy De-Coder Rings ready!!!

I have to drink one more box of Ovaltine before I can get mine.....
Title: Re: Side Switching Time Increased Please
Post by: Ack-Ack on March 25, 2008, 12:25:43 PM
NVM...they will just keep lying about it anyway.


This is the game you should be playing.

(http://www.tekchic.com/images/outside.jpg)


ack-ack
Title: Re: Side Switching Time Increased Please
Post by: DoNKeY on March 25, 2008, 12:43:09 PM

This is the game you should be playing.

(http://www.tekchic.com/images/outside.jpg)


ack-ack

 :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl :rofl
Title: Re: Side Switching Time Increased Please
Post by: mensa180 on March 25, 2008, 01:18:59 PM
I feel so loved!
Title: Re: Side Switching Time Increased Please
Post by: mtnman on March 25, 2008, 10:19:44 PM
Maybe the option that would be best would be to have the first pilot logging in be automatically made Bishop, the second made Rook, and the third be Knight, etc...

If a Bishop logged off, the next player logging in would take his spot as a Bishop.  No switching sides by personal choice, and no team allowed to have more players than another.  89 Bishops, 89 Rooks, 89 Knights, etc.  If 5 Rooks log off, 5 Bishops and Knight are stuck in the tower until the sides can equalize again.  Forget permanent squads, as squads could be formed as players logged in each day.  Or we could eliminate squads altogether, as they seem to be a common argument against making changes that keep the teams equal.

We could eliminate ALL cross-country communications, and if you log off or are discoed you can't come back for 48 hours.  That would really be the only way to assure we have no spies, unless folks are using telephones in the background.  After 48 hours any info they had would be out-dated anyway.

Sounds like it could work, eh?  Equal numbers for equal teams, and far less spying.  This isn't a war, it's a game, and games are lame if the teams aren't equal. 

Or I suppose we could assume that spying is a facet of the game that exists, and could even be seen as something that one could become good at.  I don't see it as any more or less lame than sinking CV's or capturing undefended fields to tell the truth.  CV's and fields can be defended, and spies can be mislead or avoided.

Frankly, I'm one of those that switches sides as I see fit.  Sometimes to equal the sides, sometimes to fly with certain folks, sometimes because I just plain feel like it.  NEVER to spy, simply because I flat-out don't have any interest in the facets of the game that spying would help or hinder.  I commonly play all three sides in the same night.

I'd go so far as to say the vast majority of side-switchers are not spies.  I openly switch sides, and anyone who thinks I do it to spy is a fool, plain and simple.
Title: Re: Side Switching Time Increased Please
Post by: Shuffler on March 25, 2008, 10:49:29 PM
Maybe the option that would be best would be to have the first pilot logging in be automatically made Bishop, the second made Rook, and the third be Knight, etc...

If a Bishop logged off, the next player logging in would take his spot as a Bishop.  No switching sides by personal choice, and no team allowed to have more players than another.  89 Bishops, 89 Rooks, 89 Knights, etc.  If 5 Rooks log off, 5 Bishops and Knight are stuck in the tower until the sides can equalize again.  Forget permanent squads, as squads could be formed as players logged in each day.  Or we could eliminate squads altogether, as they seem to be a common argument against making changes that keep the teams equal.

We could eliminate ALL cross-country communications, and if you log off or are discoed you can't come back for 48 hours.  That would really be the only way to assure we have no spies, unless folks are using telephones in the background.  After 48 hours any info they had would be out-dated anyway.

Sounds like it could work, eh?  Equal numbers for equal teams, and far less spying.  This isn't a war, it's a game, and games are lame if the teams aren't equal. 

Or I suppose we could assume that spying is a facet of the game that exists, and could even be seen as something that one could become good at.  I don't see it as any more or less lame than sinking CV's or capturing undefended fields to tell the truth.  CV's and fields can be defended, and spies can be mislead or avoided.

Frankly, I'm one of those that switches sides as I see fit.  Sometimes to equal the sides, sometimes to fly with certain folks, sometimes because I just plain feel like it.  NEVER to spy, simply because I flat-out don't have any interest in the facets of the game that spying would help or hinder.  I commonly play all three sides in the same night.

I'd go so far as to say the vast majority of side-switchers are not spies.  I openly switch sides, and anyone who thinks I do it to spy is a fool, plain and simple.

Well said and you kept most of the words small so they might be able to understand too.  <S>
Title: Re: Side Switching Time Increased Please
Post by: AAolds on March 26, 2008, 03:47:28 AM
Perhaps it would be best to have side switching times decreased from 1 hour to 30 mins.  I gotta be able to use the data gathered from my  :noid satellite.
Title: Re: Side Switching Time Increased Please
Post by: MORAY37 on March 26, 2008, 09:52:22 PM
NVM...they will just keep lying about it anyway.

AGAIN...

Who cares?

It's a..here it comes...COMPUTER GAME!

I don't know what has happened to you personally in the past month... whether you have serious RL issues or are just trying to have a "good time" by getting under everyone's skin, but, if I was HTC, your account would be going bye bye.  You are openly screwing with the business that is this game, if people are unwilling to be around you.  Nobody wants to hear your crap anymore.  People are openly migrating away from you.  Soon they will migrate away from the game, because it just isn't worth your bull.

Standing up and defending yourself, fine.  Most of the community knows I will drag out a 200 conversation, probably far too long, because someone is attacking me. I deserve the right to respectfully defend myself as does anyone. I like to talk a piece of smack here and there, just like I do on the sports field...it gets me "in the game".  It's all relative and it's meaningless.   But calling people names, accusing foul play CONSTANTLY without merit or backing it up with fact,  and now talking about someone's children?  (the "brown eye" comment on Karaya)  Sir, please stop. 

Turn off your computer for a week,  get a bit of perspective and come back when you are more like you used to be.  You used to be fun to be around.  Lately, you're an A-hole.      :aok

Respectfully,
Title: Re: Side Switching Time Increased Please
Post by: SD67 on March 27, 2008, 06:26:49 AM
I had a blast today flying with the SAPP guys.
It all started with a big 20K 10 goon mission from hell (<S> guys that was a hoot! I can't believe how many ppl took it seriously!) and ended up just moving from fight to fight for a while.
Yeah it was a little strange being the only one flying LA's and Yak's amongst a mob of dead set crazy 38's but you guys are in it for the same reason I am, to see how long you can go at it before you die.
Yeah my squad is predominantly a strat squad and we don't switch sides, but we love a good scrap and we won't run from a fight if it's presented to us. :)
<S> guys you're all right in my books. Any time you want to switch and fly Bish you're welcome here!
Title: Re: Side Switching Time Increased Please
Post by: Shuffler on March 27, 2008, 12:14:29 PM
SD67 was nice flying with you..... I came in on the tail end of the goon mission but saw all the troops hangin at 15 to 20k. Always a hoot.

You should try our torpedo missions on towns.....