Aces High Bulletin Board
General Forums => Staged Mission Editor => Topic started by: dentin on April 01, 2008, 02:16:48 PM
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Perhaps the "G" tolerance the AI presently enjoys should be more realistic???
dentin
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The AI's G-tolerance is compensating the AI's non-exist IQ.
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The AI's G-tolerance is compensating the AI's non-exist IQ.
but it HAS to be a bit smarter than a lot in MA...it hasn't HO'd and ran....yet
:rofl
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but it HAS to be a bit smarter than a lot in MA...it hasn't HO'd and ran....yet
:rofl
It did try to HO me...
but it wasn't smart enough to keep running :D
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It did try to HO me...
but it wasn't smart enough to keep running :D
:rofl :rofl :rofl
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I don't think they are really "flying" in the sense we are. I think they're more on rails (like offline drones) and as such have no G forces, no stress limits.
I've seen some high speed instant barrel rolls/loops/reversals from the AI.
Totally impossible stuff.
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I don't think they are really "flying" in the sense we are. I think they're more on rails (like offline drones) and as such have no G forces, no stress limits.
I've seen some high speed instant barrel rolls/loops/reversals from the AI.
Totally impossible stuff.
My point, exactly..why not make it more reasonable. Oh wait, probably impossible to code??..naw, HT can do it :)
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Realy it is added code that will limit what the Ai can do* so its not so..inhuman.
AAhhh, the limitation's.
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Realy it is added code that will limit what the Ai can do* so its not so..inhuman.
AAhhh, the limitation's.
maybe they're cylons in disguise? :rofl