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Help and Support Forums => Technical Support => Topic started by: Spiritwind on April 08, 2008, 09:18:46 PM

Title: CPU Usage issue with AH2
Post by: Spiritwind on April 08, 2008, 09:18:46 PM
     I've been playing AH2 for about a month now and have recently discovered a problem.  I installed Teamspeak to use with my new squadron and having it and AH2 on dropped my frame rate to nothing.  Upon doing some checking I discovered that as soon as I start the AH2 program my CPU usage jumps from 0-2% to 100%.  I read the thread about improving your internet connection and ran a couple of different virus/spyware programs I have and still doing the same thing.  Later I tried installing AH2 on my wife's computer just to see how it ran there since her computer is much newer and faster than mine.  The same thing happened on her computer.  Her CPU usage jumped from 0-2% to 100%.  I have both computers hooked up to a Linksys router to a cable modem for internet connection.
     If anyone has any ideas or needs more information please let me know.  I have very little computer knowledge so I am lost.  Thanks!
   
Title: Re: CPU Usage issue with AH2
Post by: Wes14 on April 08, 2008, 09:43:25 PM
AH is very CPU intensive. Its normal to see 99-100% CPU usage when running AH.
Title: Re: CPU Usage issue with AH2
Post by: OOZ662 on April 08, 2008, 11:42:02 PM
10% is normal and generally a good thing when running AH. If I remember right, there's something in AH that expands the amount of calculations if the CPU becomes free...I honestly don't know if I made that up, though. :D
Title: Re: CPU Usage issue with AH2
Post by: NHawk on April 09, 2008, 06:12:45 AM
And the question that presents itself to me is, why install TS when squad channel in AH works just as well? You're just adding to the number of processes running which is counter productive when running a graphics/cpu intensive game. This is especially true for the person acting as the server (if you don't lease a TS server somewhere).
Title: Re: CPU Usage issue with AH2
Post by: Skuzzy on April 09, 2008, 06:13:35 AM
It would be considered a problem if Aces High II was not using 99 to 100 percent of the CPU, as it is shown in the Task Manager.  DirectX is designed to be able to make 100% use of the CPU and other pertinent hardware.
Title: Re: CPU Usage issue with AH2
Post by: Spiritwind on April 09, 2008, 09:12:16 PM
Thanks to Luttrel we seem to have it figured out.  I hope...
Title: Re: CPU Usage issue with AH2
Post by: araiguma on April 16, 2008, 10:48:23 PM
I get a 54% CPU usage even at maximum video settings even with TS turned on.  What sort of video card do you have?  Is it possible that your CPU is working harder to process what your video card can't?

Which brings up another question.  Does anyone else flying at altitudes above 10,000 feet see terrain tiles building out on the horizon close enough (3-4 tiles out) that it is distracting? 
Title: Re: CPU Usage issue with AH2
Post by: goober69 on April 19, 2008, 09:19:39 PM
i usualy get that at around 15k as my vid settings stop rendering tiles that far out the horizon will look jagged to your 2,11,5 and7 oclock views. just think that from 10k your horizon can be probably 15-20 miles away from you, a long way to be rendering any detail on a crappy pc like mine.

also if you lower your visual settings shift+f1 f2 f3 f4 it will pull away the rendering far away to show you stuff up close.
try using full vis mode which is f1

if u use short vis shift f3 or ground vis shift f4  you will only be able to see about 5-10 miles away depending on alt.
since my pc is kind of crappy i use medium vis mode all the time unless i gv then i use ground mode.
med view saves my frame rates in normal flight and short vis range can help when i duel.