Aces High Bulletin Board
General Forums => Axis vs Allies => Topic started by: OldBull on April 11, 2008, 11:50:56 AM
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I have seen very little mentioned about this in the forums, but something is missing here and has been from the outset. Why do you think it is that we never see any formation bombing? When was the last time anyone flying the AvA has seen or been part of an organized high altitude bomber formation? Could it be that the calibration procedure is so complex that it just isn't worth the time to try it to do it? I believe I fly bombers about as much as anyone currently flying in the AvA and from my prospective the return in terms of targets destroyed for the time spent flying the mission is just not worth the time it takes to go thru the porcess. It takes me nearly thirty minutes to set up a line on a fighter hanger that is only down for fifteen minutes, by the time I can flip and get the last one the first one has popped. We can jabo the target down faster. Even with a carefully aligned bomb run the results are hit or miss at best, add in a couple of fighters making runs on you while you are trying to line, the fact that you must be pilot, gunner and bombardier and it is next to impossible to get a descent alignment. The bomber's mission in the AvA has been perverted into a low altitude jabo type of assignment that was clearly not its intended role. Last night I saw a flight of six Lancaster's, ( thats a total of eighteen aircraft) trying to jabo an airfield, this is ridiculous. This war has dragged into a stalemate because no one is willing to put in the time to set up the high altitude missions because the return is just not worth it. If it weren't for the day milkers no real estate would change hands at all.
Isn't it time to at least look at a more simplified bomb site calibration?
Maj OldBull
XO Avengers
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Can't answer for everyone else, but our sqaud and the ones we fly with prefer the 17 and 24 over the Lanc.
There has been ALOT of chatter bewtween us about the new strat war and we are anxious for it since strat runs is what we like to do.
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you are correct. if you look back at my posts almost to the beginning I have advocated a scorched earth policy for the AvA.
if the hangers are down the base should be down. I believe it should be down for the day but would accept down for a period of no less than four hours. the defending team should be allowed to resupply to reduce the time but it needs to be work. I have also long advocated a minium of fifty troops for a capture but believe one hundred would be better. applying these changes would make the war more warlike and would (in my opinion) foster more fighting. I have yet to ever receive even a hint of acknowledgement from the staff regarding this idea.
this idea is probably not workable unless there is a staff member who will periodically (like every hour) check the arena and that is probably the reason why the staff doesn't respond. the current staff is probably incapable of performing this service so there you have it.
until the current staff is replaced at least partially the AvA will remain the same.
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"First - the $1.2 million represents the total purchase of aircraft squadron per field. We may up that number depending on how the first BoA works out. You could pick 6 B-24's and put them right at the front of the battleline on the map. Of course, your opponent could just hit your bomber hangers at 6 of those fields. Since we're looking at extending the downtimes of hangars to 1 day, and strategic objects 3 days, you may have no abilty to a) resupply your fields and b) defend your fields. Not a good strategy. We'll figure out a downtime number that balances the arena strategy to a reasonable time - that's a promise." - Mister Fork (AvA staffer since forever)
Welp, you're out of the loop, Storch. You're certainly out of the arena. But posting from the MA bunker may stir things up just the way you wanted. Or, if your predictions are off, you can always stage a return based on your supposed suggestions having been implemented and claim otherwise. Your continued support of the arena (having stayed true to form) has always been appreciated by everyone, I assure you. :D
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until the current staff is replaced at least partially the AvA will remain the same.
Well, I've enjoyed the AvA since they started these wars and it sounds like the next one is going to be even better.
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I'll tell you one reason there's not a lot of buff drivers in the AvA. Too often there's no buffs in the AvA.
It's a truism that it's harder to get a customer than it is to keep a customer. If you think of buff drivers as a consumer of a service (ie. a place where they can fly bombers) too often the AvA is not selling that, so they move one. The trouble is they don't readily come back when the AvA does have bombers.
The "hard" bombsite, if anything, was an attraction because it was more realistic. Something more challenging and rewarding when you do have good drop.
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I don't think you understand where I'm at regarding the AvA. I like the AvA I don't like having to chased these unskilled allied players into the ack repeatedly night after night week after week ad infinitum ad nauseum.
if the members on the staff have started to apply my ideas I say welcome to 2003. I don't even care if they never acknowledge them and claim these ideas as their own.
I am staying away this month and maybe another month or six there is simply no challenge in there for me so I become bored. none of the allied players are any good except at killing sheds and even then sometimes the sheds win.
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I like the AvA I don't like having to chased these unskilled allied players into the ack repeatedly night after night week after week
why are you chasing them?
you say they are weak for running into the ack
that makes you a dummy for chasin them
little hint: just turn around, they will turn around behind you.And besides with your so-called level of skill there should be no problem in defeating them once they are on your six.or is that a problem as well??
Dee Da Dee
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Storch, you'll find the Few flying in the AvA now - whilst it will take you all of a 5th of a millisecond to kill me personally - the rest of my squaddies may well give you the fight you are looking for. We dont hide in Ack and will always fight fair (well, cept me, I'll take any shot on you I can..lol......j/king).
You never know mate, you might enjoy it!!
Wurzel
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Storch, you'll find the Few flying in the AvA now - whilst it will take you all of a 5th of a millisecond to kill me personally - the rest of my squaddies may well give you the fight you are looking for. We dont hide in Ack and will always fight fair (well, cept me, I'll take any shot on you I can..lol......j/king).
You never know mate, you might enjoy it!!
Wurzel
great news!! see if batty will join you those are always good fights. what times will you guys be on?
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I don't think you understand where I'm at regarding the AvA. I like the AvA I don't like having to chased these unskilled allied players into the ack repeatedly night after night week after week ad infinitum ad nauseum.
if the members on the staff have started to apply my ideas I say welcome to 2003. I don't even care if they never acknowledge them and claim these ideas as their own.
I am staying away this month and maybe another month or six there is simply no challenge in there for me so I become bored. none of the allied players are any good except at killing sheds and even then sometimes the sheds win.
Your ideas ... heh. :aok (I'm psycho ... err .. psychic, I tell ya.)
Definition of "staying away" not being whineful commentary from time to time in the AvA forum while on hiatus to teach us a lesson, it seems. :salute
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great news!! see if batty will join you those are always good fights. what times will you guys be on?
No stamina. A month, minimum, you declared. :D
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Unfortunately (for those looking for easy kills (and me obviously)) I'm working nights until Tuesday morning - my squaddies are on right now (being mainly Euro based fella). I will be back in next week (as much as possible - Win or lose, I love flying against ya (and the better sticks in there - even tho I dont last very long).
Wurzel
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Back on topic, formation bombing. There was a time when missions were run when bombers were aplenty. I don't think the fact that bomber missions aren't flown more often has to do with the calibration mechanism in game, I think it's about the effort required to set up such a mission. Oh, and a hint for the calibration, let the fellow leading the bombers do it, all the others drop on his/her command after he/she has perfected the calibration. But if the calibration seems to be the problem (one click more on the clipboard than the MA system?), let's hear some opinions if it should indeed be made the easy mode calibration?
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Effort to set up a mission ... hmmmm ....
(http://i257.photobucket.com/albums/hh204/arlogu3/Buffsteps1and2.jpg)
(http://i257.photobucket.com/albums/hh204/arlogu3/Buffsteps3and4.jpg)
(http://i257.photobucket.com/albums/hh204/arlogu3/Buffsteps5and6.jpg)
(http://i257.photobucket.com/albums/hh204/arlogu3/Buffsteps7and8.jpg)
(http://i257.photobucket.com/albums/hh204/arlogu3/Buffsteps9and10.jpg)
(http://i257.photobucket.com/albums/hh204/arlogu3/Buffsteps11and12.jpg)
(http://i257.photobucket.com/albums/hh204/arlogu3/Buffsteps13and14.jpg)
That having been said .. it's not really making missions that's hard (I made six more on the fly flying the first). It's being taken ... erm ... seriously ... and other players willing to join that's hard .. sometimes. :D
p.s. Well ... I posted 2 loadout screens but forgot to say "don't forget to check "formations." Eh ... getting in too much of a hurry is probably the hardest part of mission making live-time. Take that as an illustration. ;)
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NO change.
Sadly, the AvA is the only arena left where some effort and skill is needed for bombing.
To argue that you can't single handedly shut down a base, and use that as the reason to revert to the MA bombsight, shouldn't cut it. Using that logic would lead to the old laser guided, can't-miss bombsight, which we still have in the arena settings.
Edit: This is in response to Panzzer.
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Interesting comments Storck & Arlo, however they have nothing to do with the subject of this thread, which is a more simplistic bomb site calibration. As to your suggestion Panzzer, that is workable and we in the Avengers have used that technique but what happens if the lead bomber is shot down before reaching the target, also the fact that even with a "good" alignment the bomb load is scattered all over the base, I want to pin point bomb and make my whole bomb load worth while.
Maj OldBull
XO Avengers
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Easyscor, we are not whining because of the bomb site being a little more difficult than in the mains; we all know how to use it. Our point is it has been made so difficult that when combined with the short rebuid times of structure in the arena, that bombers are completely uneffective. Who in their right mind would want to use bombers to take a base when the hangars will pretty much pop back up before you can get turned and recallibrated on the target again. Something has to be adjusted here for the bombers to be a viable option.
I do realize things have changed for this next round, but the bombers will need to be addressed before we go back to base taking.
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I'd join you in arguing for longer rebuild times before I would pinpoint bomb accuracy. I believe it's happening. ;)
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I say keep the sight as is and increase rebuild times MUCH more than they currently are.
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Interesting comments Storck & Arlo, however they have nothing to do with the subject of this thread, which is a more simplistic bomb site calibration. As to your suggestion Panzzer, that is workable and we in the Avengers have used that technique but what happens if the lead bomber is shot down before reaching the target, also the fact that even with a "good" alignment the bomb load is scattered all over the base, I want to pin point bomb and make my whole bomb load worth while.
Maj OldBull
XO Avengers
you see that's the problem the Norton sight was designed for saturation bombing,which is what we have and it works just fine, If you want PIn -point accuracy you should find a more modern Sim that has radar and Lazar guided ordinance
So there is nuthing wrong with the sight it is working just fine :aok
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And for saturation bombing you need formations, where are these formations? To be effective in the way you suggest Redrum, a bomber should have say 10 drones. If I can't help my squad fulfill its mission in a bomber why would I want to up the bomber in the first place?
I resumit my original suggestion, the AvA needs a more simplistic bomb site and that would encourage the flights of bombers and give the game the balance it is lacking.
Maj OldBull
XO Avengers