Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Tilt on April 12, 2008, 06:22:47 AM
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You know some times you put a few rounds into an opponent and he just explodes???
Well what part of the damage model did you (or may you have) actually hit to do this?
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The pilot.
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Or a fuel tank, which hits the pilot when it explodes.
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Give the pilot a fatal wound,the plane explodes.one round in the head is enough.A good angle on the upper cockpit would have this result,or armour piercing through the rear armour- on Aircraft that have it.
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I know they do that so they don't have to deal with rendering a hulk after the player has left, but that has always been a pet peeve of mine. The pilot is killed (or bails and exits flight) and *poof* his aircraft disappears.
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Yep, it's the pilot. I did it to a B-24 last night in a Tiffie. One burst... poof!
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Best way to kill bombers with .50cals is to shoot for the cockpit. fastest and most efficient way.
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You hit the beer bottle and the pilot freaked out so much his head exploded.
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You know some times you put a few rounds into an opponent and he just explodes???
Well what part of the damage model did you (or may you have) actually hit to do this?
You are here since 2001 and you didnt know it yet? :eek:
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i straffe a bomber with the 47 and get limited damage
i straffe a wirblewind and blow him up????
i just roll with whatever anymore
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50 Cal strafing an armored GV will not blow it up.
99.9% chance that this is what happened --- you took out his gun, and he ended the sortie. As I recall, when you choose to end a sortie when a kill is awarded (rather than being killed outright), those who are left behind are shown an exploding GV animation. This is much less weird than having it simply disappear, which would be the other approach.
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50 Cal strafing an armored GV will not blow it up.
99.9% chance that this is what happened --- you took out his gun, and he ended the sortie. As I recall, when you choose to end a sortie when a kill is awarded (rather than being killed outright), those who are left behind are shown an exploding GV animation. This is much less weird than having it simply disappear, which would be the other approach.
no
i blew him up, you weren't reading that wrong.
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shoot for the cockpit. fastest and most efficient way
Battle of Britain pilots adopted this tactic when engaging Heinkel 111's and Junkers 88's over London
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You are here since 2001 and you didnt know it yet? :eek:
Well I have to own up to sort of guessing it so but stuff changes over time and I wanted to be sure............ but like Trukk It seems to me that HTC could now render a black out fading to "light at end of tunnel" and an external of the ac heading earthward with pilot slumped on JS. Exploding pilots seem to be sort of anachronistic now IMO
Skuzzy perhaps this now belongs in Wishlist............
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no
i blew him up, you weren't reading that wrong.
Jagd
Love to see that film. As you'd find if you did a forum search, 50 calibers do not penetrate armored vehicles. The only reason you can get "kill" credit firing on a true armored vehicle (a tank or flakpanzer; armored cars and half tracks not included) is a quirk of the AH score system -- even though the rounds do no damage to the vehicle, the system scores their weight when deciding who did the most damage to the target.
If he looked like he blew up, then he either bailed while you fired or someone else killed him. Your 50 caliber bullets cannot kill an armored vehicle alone.
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I think HT said himself, in blue, that he didn't want anything modeling post-death perspective (to paraphrase).
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You know some times you put a few rounds into an opponent and he just explodes???
Well what part of the damage model did you (or may you have) actually hit to do this?
Grab a 110-G2 and bang em up :D
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I know they do that so they don't have to deal with rendering a hulk after the player has left, but that has always been a pet peeve of mine. The pilot is killed (or bails and exits flight) and *poof* his aircraft disappears.
I've been wishing to have debris build up on the ground as the battle rages on.
Of course it would have to dissipate after a while, but could you imagine just how much wreckage you could pile up on a field with a good cap?
Or on the other hand, Imagine sitting in a Wirby blasting away and having the wreckage pile up around you eventually forcing you to move to a new location? :lol
Not that I've been able to actually HIT anything with a Wirby yet :furious
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I've been wishing to have debris build up on the ground as the battle rages on.
Of course it would have to dissipate after a while, but could you imagine just how much wreckage you could pile up on a field with a good cap?
Or on the other hand, Imagine sitting in a Wirby blasting away and having the wreckage pile up around you eventually forcing you to move to a new location? :lol
Not that I've been able to actually HIT anything with a Wirby yet :furious
Make a fortress around you of burning wreckage lol.
donkey
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I think HT said himself, in blue, that he didn't want anything modeling post-death perspective (to paraphrase).
I think it would be better if plane will spiral down after pilot kill, like it do after bail out. Pilot can teleport to tower as he do now.
Fuel/ord explosion would be nice too.
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Jagd
Love to see that film. As you'd find if you did a forum search, 50 calibers do not penetrate armored vehicles. The only reason you can get "kill" credit firing on a true armored vehicle (a tank or flakpanzer; armored cars and half tracks not included) is a quirk of the AH score system -- even though the rounds do no damage to the vehicle, the system scores their weight when deciding who did the most damage to the target.
If he looked like he blew up, then he either bailed while you fired or someone else killed him. Your 50 caliber bullets cannot kill an armored vehicle alone.
Simaril is quite right on this. If you are in an aircraft and hit the vehicle at all and a tank pumps a round into the GV and it explodes, the aircraft gets the kill and the GV that actually killed it will get an assist. I've seen it over and over while GV'ing. It's a bug in the scoring system. Surely you don't think you can kill a tiger with .303's or .50's? I've seen it and even gotten kills on them because I was keeping him occupied while a countryman's GV got into position behind it to kill it dead.
All the Best...
Jay
awDoc1