Aces High Bulletin Board

General Forums => Wishlist => Topic started by: SKYGUNS on April 15, 2008, 11:52:08 PM

Title: ANTI-AIR FOR AIRSTRIPS
Post by: SKYGUNS on April 15, 2008, 11:52:08 PM
88mm anti air for the airfields, iv noticed that we only have a close range defence agenced fighters, but wat about the high alt bombers?
Title: Re: ANTI-AIR FOR AIRSTRIPS
Post by: angelsandair on April 15, 2008, 11:53:44 PM
Yea, thats a good idea, but they would have to shoot sorta slow. That way everyone doesnt just take them up to kill the low alt fighters.
Title: Re: ANTI-AIR FOR AIRSTRIPS
Post by: SKYGUNS on April 15, 2008, 11:56:42 PM
oh ya slow enough to be ok but fast enough to be lethal
Title: Re: ANTI-AIR FOR AIRSTRIPS
Post by: whiteman on April 16, 2008, 04:01:41 AM
how about only on the large airfields and strats??
Title: Re: ANTI-AIR FOR AIRSTRIPS
Post by: croduh on April 16, 2008, 04:18:15 AM
We already had 88s at fields.They were taken away.
Title: Re: ANTI-AIR FOR AIRSTRIPS
Post by: Arlo on April 16, 2008, 04:21:35 AM
Because ... puffy ack everywhere was a real pita for everyone. Not just the guys getting popped practically every sortie near anything red but the friendly's fps were taking hits, as well.
Title: Re: ANTI-AIR FOR AIRSTRIPS
Post by: Hazard69 on April 16, 2008, 05:48:50 AM
I think we need manned puffies! :aok One per small field, two for medium, and four for large.
                                           BUT
Do not give them the proximity fuse they have now on CV guns. Instead limit them to a time delay fuse set to travel the distance indicated on the selected con's icon when fired. Think itll make it slightly harder to aim the damn things.
Title: Re: ANTI-AIR FOR AIRSTRIPS
Post by: SectorNine50 on April 16, 2008, 07:03:51 AM
I think that would be a bit overpowering IMHO.