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General Forums => Aces High General Discussion => Topic started by: Anaxogoras on April 19, 2008, 05:10:01 AM

Title: Ingredients for a successful mission
Post by: Anaxogoras on April 19, 2008, 05:10:01 AM
Posting a mission that's open to the public and having it be successful is undoubtedly not easy.  For my own part, I do not post missions but I will fly them occasionally if the time is right.  Maybe once I gain more experience as to what is and is not a good idea I will post some missions of my own.

On the other hand, one thing that is clear is that selecting the right aircraft combinations and ordinance is paramount.  Even if other pilots know better than you, they have to take what you give them.  Here are a couple of choices that often turn into mistakes:

1: Having every aircraft take ordinance.  Bombs and rockets slow down fighters and leave them vulnerable to interceptors.  Some mission participants should fly light fighters to provide efficient cover.  The worst example of this was a mission I flew where P-51s were supposed to escort B-17s, but the 51s were assigned a full load of ordinance. :rolleyes:

2: Assigning 190s or 110s to carry air-air rockets for ground attack.  The tubes are not jettisonable and the rockets auto-detonate at a certain distance.  Instead, the 110G can carry extra small bombs, and the 190F8 carries true air to ground rockets (12 of them).

3: Over-reliance on aircraft like the Niki.  Yes, it has cannons and can carry some bombs, but in a multi-vs-multi fight where speed is important, it leaves a lot to be desired.

Looking forward to other comments and suggestions...
Title: Re: Ingredients for a successful mission
Post by: EskimoJoe on April 19, 2008, 05:42:46 AM
TEAMWORK! Teamwork is the most essential thing required in a mission, other than aircraft and ammunition!
Title: Re: Ingredients for a successful mission
Post by: falcon23 on April 19, 2008, 08:17:59 AM
Having aircraft take ord can be detrimental,but if they dont need it,(depends on mission objectives),Can always have them dump it OTW..

 I used to put rockets on the 110's,but not much anymore..the samll bombs under the wings do just fine..

  The niki is not a bad plane to use in my opinion for escort.But being bish we dont usually have the chance to use them due to ENY,and so rely on something like the 190's..

 As far as people HAVING to take the mission planes,You as a mission planner,must be able to adjust plane-sets sometimes.
  especially if you put a new plane in,just for a change,and someone says add this to it,or take away that from it..I will use the p-38J for high eny missions,but someone will ask for the L,and I will put it in if I can..I dont make a habit of changing planes in missions,but it has happened..

  And the threat"I would join if you put in THIS plane,gets really old"..Let em sit it out.. :lol

 But there are exceptions,and those are usually the noobs.


    And I agree with eskimojoe..TEAMWORK...

 JUst throw em up,and listen to the response of others on country as to what will work and not work..After awhile,you will get a feel for what ou need to accomplish your objective,wether it be a bombing raid or a base capture..

  Like 110's dont need 100% fuel to go one sector,Typhoons Also dont need 100% to go one sector..minor adjustements such as these,will help your missions to be more efficient,and efficency is what you want,I know I try to keep it as tight as possible,and while to some it may not be fun to operate at that level,to most I believe it is..

                                                     Kevin :salute
Title: Re: Ingredients for a successful mission
Post by: Hap on April 19, 2008, 10:25:01 AM
A couple very fun missions come to mind.  Here's one.

Gosh, 4 years ago or more.  On one, I had the usual suspects of hot rods with ord.  Did a fine job dive bombing VH and strafing ack, and setting up a cap.  I also staged some Hurri 2C's, maybe 6.  They were several minutes behind though taking off at the same time.

Just as the cap grew wobbly, the Hurri's arrived.  Was just too cool.  Perfect timing.  You could almost feel the dispiritedness of the defenders.

FM2's, Hurri's, Zeke's, and what not's make great 2nd "wave'ers".  Too much fun too.
Title: Re: Ingredients for a successful mission
Post by: ROX on April 19, 2008, 10:48:45 AM
There is a very scientific formula to a successful mission...but if I told you, I'd have to kill you.


ROX
Title: Re: Ingredients for a successful mission
Post by: Spikes on April 19, 2008, 12:30:39 PM
I've seen missions run with 110s, TYPHs, 109g6's, and 6 IL2s! There happened to be a LOT of teamwork that night...and there ended up being 8 110's, 6 TYPH's, 7 109G6's and all 6 IL2's...110s knocked down town, with the TYPH's help after deack and VH. G6's have the turn to get a good vulch on and they did it well. Once the 109's and TYPH's started to run out of ammo the Bish upped in masses. 6 guys upped at the same time, but low and behold, the IL2's showed up and knocked them down with ease. Ended up getting the base soon thereafter.
Title: Re: Ingredients for a successful mission
Post by: Sketch on April 19, 2008, 12:44:05 PM
A "Mission" as it relates to the game itself is used different to a certain extent.  If you post up on public that there is a mission, you get 40 or 50 guys in to get together, roll 10 set's of buffs, 20-30 or so attack/fighters and 10 or so fighter's for escort.  Grab a goon or two and roll.  Bombers hit hangers, attack hits town and fighters clean up anything coming in and protect the goon(s).  There, that's a mission...
BUT!, here is where it can be seen different.  A squad of 10 or so guys can take a base as well, it just takes some teamwork and timing to hit each target the first time (or within the time allowed).
Missions are fun, but to a certain extent.  A lot of times it becomes a horde, but that is what it was when you attacked someplace in the past in war.  You brought more ordnance, more men, more planes than the other guy and hit them hard to the point of them giving up.  But when they don't give up and fight for hours... now that is a fun night! :rock
Fun missions a when you hit 4 or 5 bases with 100+ people like the old RJO's of the past. :devil
Title: Re: Ingredients for a successful mission
Post by: Dace on April 19, 2008, 01:23:28 PM
There is a very scientific formula to a successful mission...but if I told you, I'd have to kill you.


ROX

Wouldn't want any spies to see, right? :rolleyes: :P

EDIT:BTW, the biggest problem with mission posters nowadays is way to many aircraft choices. Any time I post a mission (which is very rarely) it has one aircraft type. And those missions are usually pretty successful.
Title: Re: Ingredients for a successful mission
Post by: VansCrew1 on April 19, 2008, 01:28:40 PM
I use an assortment of fighters.

110's with 500kg bombs
mossies 4 500lbs bombs(extra canon)
P38L's 2 100lbs and rockets
N1k's with the bombs and big canon package
Tiff's with 1000lbs bombs
Goon

 :aok

Title: Re: Ingredients for a successful mission
Post by: BaldEagl on April 19, 2008, 01:34:13 PM
All you need for a successful mission is a hoard.  Nothing else matters.
Title: Re: Ingredients for a successful mission
Post by: Sketch on April 19, 2008, 05:13:03 PM
I use an assortment of fighters.

110's with 500kg bombs
mossies 4 500lbs bombs(extra canon)
P38L's 2 100lbs and rockets
N1k's with the bombs and big canon package
Tiff's with 1000lbs bombs
Goon
 :aok

Those have camera's on them! COOL!! :rock  What's the BIG camera on the Niki look like...  :D
Title: Re: Ingredients for a successful mission
Post by: spit16nooby on April 19, 2008, 05:23:51 PM
To take a base you need organization more than numbers.  It is really fun when my squadies who are quite experienced perfectly time when planes come in and it takes the town down and vh and vulch is set up.  Its great to see something like that work.
Title: Re: Ingredients for a successful mission
Post by: Spikes on April 19, 2008, 05:25:34 PM
Those have camera's on them! COOL!! :rock  What's the BIG camera on the Niki look like...  :D
:rofl
LOL
Title: Re: Ingredients for a successful mission
Post by: CAP1 on April 19, 2008, 05:28:14 PM
TEAMWORK! Teamwork is the most essential thing required in a mission, other than aircraft and ammunition!


what's that?
Title: Re: Ingredients for a successful mission
Post by: bongaroo on April 19, 2008, 10:08:02 PM
don't forget gv supplies for the flaks and torpedoes for the town!
Title: Re: Ingredients for a successful mission
Post by: ROX on April 20, 2008, 03:36:34 PM
All you need for a successful mission is a hoard.  Nothing else matters.


Some folks have tapped the teamwork aspect, but there is far more than the "hoard".  Take 100 players to a base, and if there is no leadership and no willingness to achieve a goal it's just a mindless furball.  Many non-lead efforts degenerate into a mindless furball....most of the hangars are destroyed but not one building in town is touched.  Saw it multiple times yesterday.

I appreciate the original poster who called it "ingredients", because taking a base is just like following a recipe.  If you follow the recipe to the letter you will take the base.  If you think I'm going to post the recipe here to have it used against knights, your nuts.

As for the spying reference, don't worry about it.  Aces High is not a reflection of world wide society as a whole, and contains no bad people.  All people who change sides every hour or two do so in a light of purity and honor with absolutely no intent to relay information to an enemy. 



ROX
Title: Re: Ingredients for a successful mission
Post by: Sketch on April 20, 2008, 06:53:11 PM
Watched a botch base capture last night at A5... not sure what happened but vulching a field with field guns still up just doens't seem to work.  :huh
Title: Re: Ingredients for a successful mission
Post by: crockett on April 20, 2008, 07:05:27 PM
Another hint for a sucessfull mission. When planning a NOE mission to attack team 2. Make sure there is no one flying over your base from team 3 at the moment your mission launches.   


sorry bishies  :rofl
Title: Re: Ingredients for a successful mission
Post by: falcon23 on April 20, 2008, 07:18:43 PM
But Strafing,we trust our "NEIGHBORS.. :noid
                                                  Kevin
Title: Re: Ingredients for a successful mission
Post by: Rich46yo on April 21, 2008, 05:37:22 AM
Surprise is everything as is teamwork. There are a few squads I really like flying missions with, a few guys I like flying with. And I prefer historically accurate missions. Or close to. Probably my favorite is the RAF ones with Mossies ,Typhoons, Spits, and Goons in RAF drag.

The Luftwaffe ones are OK but Im getting a little burned out on 110s. However when it comes to taking a town down nothing can compare with a 110.

I like flying NOE in mountainous terrain cause it takes skill to barrel along at 300+ mph while staying under 200'. Sometimes I challenge myself and fly under 100' in mountains.

I'd love to see Russian TUs or PEs to fill out Russian missions better. The IL-ll is a very effective aircraft but its so darn slow. Thats what I love about the RAF missions. Once the base starts flashing your barreling in at 330 mph+ with wep and just not giving defenders much time to react.

Another mission I love is the Hellkitty ones where about 30 guys up Hellkittys and blow a base to heck, smoke the town, and get a goon in. 38Ls and Jugs work pretty good to.
Title: Re: Ingredients for a successful mission
Post by: bongaroo on April 21, 2008, 09:29:48 AM
My favorite part of the game is watching an NOE misshun of 30 some people grab an undefended base and than start patting themselves on the back and all the wtg's.  LOOK AT US!  WE TOOK A BASE THAT NO ONE WAS DEFENDING!!  WE'RE SUCH BAD#*&%'S!!!!

:lol

actually, even better than that is when a bunch of tards in a misshun run into a few defenders, don't capture the base; and than blame SPIES!  :noid :noid

They can't get over the fact that undefended base stealing isn't really an art nor a good way to develop as an air to air combat fighter.  But they still like to blame others for their big fat FAIL.

mmmm...making fun of these types is too easy.
Title: Re: Ingredients for a successful mission
Post by: mutant on April 21, 2008, 07:02:57 PM
Timing, timing, timing!

It's all about the timing.... You can roll many bases with small number of attackers if your timing is down pat!

There are, of course, many different strategies to take a base...some requiring more #'s than others...

But for me, the most fun missions are those with combined arms assaults..... bmbrs to take down hangers, ftrs to clear the air and gvs to clean up the town and take the base!

<S>
LTARcnuk
Title: Re: Ingredients for a successful mission
Post by: Rich46yo on April 21, 2008, 07:18:38 PM
My favorite part of the game is watching an NOE misshun of 30 some people grab an undefended base and than start patting themselves on the back and all the wtg's.  LOOK AT US!  WE TOOK A BASE THAT NO ONE WAS DEFENDING!!  WE'RE SUCH BAD#*&%'S!!!!

:lol

actually, even better than that is when a bunch of tards in a misshun run into a few defenders, don't capture the base; and than blame SPIES!  :noid :noid

They can't get over the fact that undefended base stealing isn't really an art nor a good way to develop as an air to air combat fighter.  But they still like to blame others for their big fat FAIL.

mmmm...making fun of these types is too easy.

                  Go hit your bong. Cause your people skills suck.
Title: Re: Ingredients for a successful mission
Post by: LTARGlok on April 21, 2008, 08:19:48 PM
My favorite part of the game is watching an NOE misshun of 30 some people grab an undefended base and than start patting themselves on the back and all the wtg's.  LOOK AT US!  WE TOOK A BASE THAT NO ONE WAS DEFENDING!!  WE'RE SUCH BAD#*&%'S!!!!

:lol



Except that strategy is also supposed to be part of this game.   

If one side either fails to notice that a base is under attack, or fails to respond quick enough to block the take, then who are the real bad players in that scenario???

You must not belong to any squad, if you think that it takes 30 people to quickly take down a town on a NOE mission.

.
Title: Re: Ingredients for a successful mission
Post by: uberslet on April 21, 2008, 08:21:27 PM
i use 1 or 2 different town killer planes, then 1 or 2 escort plane types, and a goon. generally i use
Town: 110
Escort: 190A8
Troops: Goon
Title: Re: Ingredients for a successful mission
Post by: bongaroo on April 21, 2008, 09:44:12 PM
Oh i now how long it takes, with a couple different types of NOE attack.  The ever popular 110s or how about the old 3 low sets of lancs to carpet bomb it, that ones a doosey.

but in the end i find the who can take a base in less time a futile game.  even when you have it down to a minimum number of people, its steal just stealing some cartoon buildings in a never ending war, the real fun of this game is the combat, not the stealth ninjas landgrab
Title: Re: Ingredients for a successful mission
Post by: A8TOOL on April 21, 2008, 10:33:03 PM
The A8's run good missions and usually take their target no matter how much time it takes. Some missions get busted and others if not taken effiently can produce a quick overwhelming response back from the enemy. Normally if we're there we want your sheep and the word goes out. I'm sure the same thing goes for the LTAR's and AK's because of the uniform.

Best missions take planning with the right planes and load out to go in first, second and third. Timing has always been one of the most important aspects to consider during a mission. Strafe the map room.
Title: Re: Ingredients for a successful mission
Post by: NoBaddy on April 21, 2008, 11:12:14 PM
Geez.....waaaaay too much talk about things like "teamwork" and "strategy" for me. Thinks like that can give real men hives!!!!


(well...virtually real anyway :D)
Title: Re: Ingredients for a successful mission
Post by: Delirium on April 22, 2008, 12:42:43 AM
Here is the key to any successful mission...

1. NOE

2. 110s and Niks

3. More than 20 people in the mission.

4. Backslapping and congratulations amidst the group like a self pleasuring circle jerk.

Any questions?
Title: Re: Ingredients for a successful mission
Post by: PFactorDave on April 22, 2008, 01:29:18 AM
I just wish that missions posted by folks would be a bit more themed....

How about some missions with Japanese Attack planes, Japanese Fighters, Japanese Troop Transports (Doh!)...  Or German Attack Planes, German Fighters, etc etc etc....

Too many of the posted missions are a combo of the best (gamiest) planes for the roles.

For me, flying a mission is a fantasy/immersion excercise.  Allowing any aircraft kind of spoils that.  Missions start to have a "canned" feel to them.
Title: Re: Ingredients for a successful mission
Post by: Delirium on April 22, 2008, 02:04:25 AM
All people who change sides every hour or two do so in a light of purity and honor with absolutely no intent to relay information to an enemy. 

I'm happy you are taking your medications again, you had me worried for some time there. Be careful for the EPS, the 'lip smacking' and strange gait can be quite disturbing.

 :devil
Title: Re: Ingredients for a successful mission
Post by: Ghastly on April 22, 2008, 07:32:42 AM
One of the best ways I know of to make sure that I at least will not even consider your mission is to spam it over and over again in all caps - and in Fonetik Inglish at that - along with the dire threats as to the evil fate that will befall all who don't partake of your "mishun".  This eliminates nearly half right there.

The other half are generally eliminated when I look at the mission screen and see either:

110's
too little fuel
ordinance on escorts
and/or no escorts

<S>

Title: Re: Ingredients for a successful mission
Post by: AWRaid on April 22, 2008, 08:34:20 AM
Little bit of Salt a dash of Pepper maybe some garlic definately an onion and lots of love.
Title: Re: Ingredients for a successful mission
Post by: bongaroo on April 22, 2008, 09:29:41 AM
                  Go hit your bong. Cause your people skills suck.

I resemble that comment!

You get off your high horse and make me!

Seriously, you just not like me pointing out that something that monkeys could be trained to do isn't something to get all excited and proud of?  The landgrab is boring and leads to stale gameplay.

I calls 'em like I see's 'em.  You could make fun of our "pointless furballing" I guess, but I know its not pointless :D
Title: Re: Ingredients for a successful mission
Post by: Anaxogoras on April 22, 2008, 09:37:22 AM
Thank you for the tips!  I especially like the idea of using not only fighters and bombers, but also some gv's: a true combined assault.

Naturally, aircraft/vehicle and ordinance selection is the ingredients, teamwork is how you put them together! :cool:
Title: Re: Ingredients for a successful mission
Post by: Shuffler on April 22, 2008, 10:18:26 AM
NOTE: Not all missions are base taking missions. Some do bomber missions or fighter sweeps. Some even setup missions to get one of the other teams to react and get a good fight going. SAPP tends to post where we are so that other teams can come fight..... even when we are in c47s.
Title: Re: Ingredients for a successful mission
Post by: ROX on April 22, 2008, 04:14:17 PM
I resemble that comment!

You get off your high horse and make me!

Seriously, you just not like me pointing out that something that monkeys could be trained to do isn't something to get all excited and proud of?  The landgrab is boring and leads to stale gameplay.

I calls 'em like I see's 'em.  You could make fun of our "pointless furballing" I guess, but I know its not pointless :D


 :confused:     :confused:      :confused:

See what Hippie Lettuce will do to you

   :uhoh           :uhoh             :uhoh
Title: Re: Ingredients for a successful mission
Post by: bongaroo on April 22, 2008, 04:40:22 PM
Make you witty and opinionated?  Just go ahead and say what you really want to about me, I promise it will only hurt my intardweb e-persona feelings just a little bit.  :rofl

Title: Re: Ingredients for a successful mission
Post by: Rich46yo on April 22, 2008, 04:46:10 PM
Quote
I calls 'em like I see's 'em.  You could make fun of our "pointless furballing" I guess, but I know its not pointless


                           No. I wouldnt make fun of it. Thats my point. I could care less about how anyone else plays the game.

                           To me "stale gameplay" is seeing the same furball on Saturday that I saw on Monday. Not that I care that much cause its just a cartoon airplane game. Even if your Baron Von Richthofen in it. Or think you are.

                           But why am I even talking to this smoke hound? :huh It was a good thread until the monkey expert showed up.
Title: Re: Ingredients for a successful mission
Post by: mutant on April 22, 2008, 05:25:57 PM
I just wish that missions posted by folks would be a bit more themed....

How about some missions with Japanese Attack planes, Japanese Fighters, Japanese Troop Transports (Doh!)...  Or German Attack Planes, German Fighters, etc etc etc....


oooh, then you'ld probably like the LTAR 'pumpkin raid'...  all NIKI's with orange skins and eggs to pork up a field (ords, troops, radar and ack)   :D

<S>
LTARcnuk
Title: Re: Ingredients for a successful mission
Post by: Shuffler on April 22, 2008, 05:54:43 PM
... every successful raid needs onions and a dash of paprika.
Title: Re: Ingredients for a successful mission
Post by: Stang on April 22, 2008, 06:47:39 PM
Bong boy hit the nail on the head. 

I guess if all you're capable of in game is ferrying some eggs to the town or field on autopilot, by all means go for it, it's your fun and your dime.  The true essence of this game isn't in that though, nor the most ammount of fun.