Aces High Bulletin Board
General Forums => Staged Mission Editor => Topic started by: Baumer on April 23, 2008, 09:23:35 AM
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I think it might be time to start a thread with all the good HT&T we've found so far.
- Add time to the briefing window
- Add a Flight to the route before adding segments to the waypoints
- Add a Flight to the route before moving any waypoints
If you have something that you've found to work better or solve a problem feel free to post it here to share with everybody.
<S> Baumer
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This might be a duh moment, but don't test your mission until you create a flight.
I did this then smack on forehead and "DUH"
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There was some wierdness with offline before that didn't relate to the missions. Could someone check the Briefing Time (now Briefing Duration) tip again. There should not be any problems when this is set to 0. If there is, it's a bug. No work-around should be necessary.
Thanks,
- Sudz
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sorry Sudz still happening
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OK - got it fixed for next release.
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Dkff it did not happen for me. Did you have segments assigned to the waypoints when you moved them?
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yes I did have segments created for waypoints.
thnx Sudz
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OK, I'll test that way dkff.
Also Sudz, The missions still require time in the Briefing room to work correctly.
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OK, I'll test that way dkff.
Also Sudz, The missions still require time in the Briefing room to work correctly.
This is a bug then, Baumer. Could you tell me what happens to the missions when briefing is 0? In the meantime I'll be trying it out in the office.
Thanks in advance,
- Sudz
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With the Briefing time set to zero when you spawn onto the spawn point the other aircraft begin moving in a circle immediately. At all kinds of odd angles (even upside down)and will then eventually explode.
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Most of the time they manage to get off ground for me but only after turning to run through the grass or take off the wrong runway. Even then they run through the ground first then lift off in wrong direction.
Also Sudz the biggest thing that leads helps me diagnose that the briefing time is 0 is that there is no message from "LEAD" telling the player that they are clear for takeoff.
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I'm really confuesed :o
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I'm really confuesed :o
what's the confusing part bnasty.
i'll try to clear it up for you