Aces High Bulletin Board

General Forums => Wishlist => Topic started by: 33Vortex on May 24, 2008, 12:37:49 AM

Title: Formations
Post by: 33Vortex on May 24, 2008, 12:37:49 AM
Ok so there is a padlock function in the game after all. What if you could lock on to a friendly a/c and hit a 'formation toggle' key, which would essentially make your a/c a drone to the friendly a/c you locked on to. Basic formation would be a 'finger four' or the classic LW schwarm.

Ok, two ideas on how to form up:
1) When you hit the toggle formation key the AI would calculate which slot is closest to your current position and get you into that slot.
2) The first friendly to form up goes into #2 slot, 2nd to #3 and 3rd to #4.

Prerequisites for the formation lock to activate:
You need to fly the same type of a/c as the one you're forming up on. You'd need to be within distance, say 200 or so.

When formed up on the leading a/c, lead control the whole 4-ship formation much similar to a bomber formation. If he maneuver +30 degrees nose up/down or bank +30 degrees, the formation lock would disengage automatically. Or let's say for simplicity enable the same algorithms used in bomber formations, just that it'd be calculated on the end of the a/c forming up and not lead. Maneuvering by the pilot would also break formation lock, the same way autopilot is disengaged.

Advanced options:
If you'd want to expand on the feature, additional formations to be set by ".formation schwarm" command. So that US bombers can fly in the historical staggered V-shaped formation, and fighters have different tactical formations for use in different situations.

Besides looking plain awesome, I think this feature would be of immeasurable help in FSOs. Perhaps it would stimulate teamwork in the MA too?

Opinions?  :)
Title: Re: Formations
Post by: Ghastly on May 24, 2008, 08:46:54 AM
I'm scratching my head over why I would ever want to sign into any sim just to let software fly my plane for me...

Flying it is my job, right?

<S>



Title: Re: Formations
Post by: 33Vortex on May 24, 2008, 09:22:35 AM
Are you saying you wouldn't want a feature that makes the game more realistic? Obviously, we as virtual pilots can not perform on the same level as real WW2 pilots in formation flight. Why? We lack the perspective, resolution and peripheral vision needed when viewing the world through our small (no matter how big) computer screens.

The feature requested would provide the game with a tool for players to make the game more historically accurate, as a/c in WW2 would typically operate in tight formations before and after combat. It would make it a helluva lot easier for COs during FSO to keep track of their unit. Instead of having a blob spread out over 4-5k there would be a tight (relatively speaking) formation and the CO would know exactly where each 4-ship formation was.

This is just a suggestion to elevate the realism and immersion level of the game. Your statement is moot as you do not actually fly the airplane anyway. You lack some vital engine controls, there is no radio communication with a ground controller, you get a "cheat" tool with the kneepad map which is always up-to-date. So your perception of flying the a/c is limited to the stick and throttle.

This is a game, please realize that. This would be a tool to provide the community with a way to correctly simulate formation and tactically correct unit flights primarily during FSOs.

Is there something about this that you do not understand?  :huh
Title: Re: Formations
Post by: Jiblowey on May 24, 2008, 09:48:25 AM
I like the idea, for fsos and such. It could be set that fighters could form up, that way one guy knows where to go and can keep every one on target. Then you just brake formation once you see enemy planes.
Title: Re: Formations
Post by: colmbo on May 24, 2008, 11:45:16 AM
Are you saying you wouldn't want a feature that makes the game more realistic? Obviously, we as virtual pilots can not perform on the same level as real WW2 pilots in formation flight. Why? We lack the perspective, resolution and peripheral vision needed when viewing the world through our small (no matter how big) computer screens.



All your lacking is practice.  I fly formation all the time online -- while somewhat harder in some ways than r/l formation flight, which I've also done quite a bit of, it ain't all that hard to do.

If we're going to have the computer fly the formation for us it will be about as immersive as watching something on TV.  Immersion is being in there working the stick and throttle to hold position -- not sitting back eating milk and cookies while the box flies your slot.  If you want to make things more historically accurate learn to fly formation, practice to get good at it, teach others to fly realistically.  THAT is immersive and realistic.

The sims do a pretty good job of giving the impression of r/l flying.  Some of those things you mention that we're missing are tiny little parts of r/l flying and add nothing to the simulation.

You use auto-takeoff don't you. <G>
Title: Re: Formations
Post by: 33Vortex on May 24, 2008, 01:23:19 PM
colmbo

Obviously you have no idea who you're talking to do you? Can't say I know you either, but please refrain from stupid comments alright? It would serve you better not to make an *** of yourself.
Title: Re: Formations
Post by: HighTone on May 24, 2008, 03:53:30 PM
I like the idea for bombers only. Lets say three pilots took off in bombers, then let them form up the formations on the lead plane/group. Keeping three pilots flying formation with fully loaded bombers is not easy. But for fighter groups....????


 I agree with colmbo on the fighter aspect.

33vortex not the worst idea i've hear though :rock
Title: Re: Formations
Post by: 33Vortex on May 24, 2008, 04:28:50 PM
Well...

I just want to see historically accurate flyin during FSOs. Since most AHers are tools and busy being too cool to care they aren't capable of it. Not that anyone playing AH would want to spend the hours required just practicing formation flying to be able to do it. Yeah, did you fly the last FSO? Call that a formation??? Please... (http://hem.bredband.net/turnik/icons/icon_doubt.gif)
Title: Re: Formations
Post by: colmbo on May 24, 2008, 05:13:48 PM
It would serve you better not to make an *** of yourself.

At least I can fly formation without the computer doing it for me. <G>
Title: Re: Formations
Post by: 33Vortex on May 24, 2008, 05:18:37 PM
Good for you! :aok

 :rofl



Would you mind revealing your ingame name?  :)
Title: Re: Formations
Post by: Rogue9Volt on May 25, 2008, 12:31:59 PM
I like the idea, I think it would be a huge help to those of us that haven't quite mastered formations just yet... :aok
Title: Re: Formations
Post by: Swatch on May 26, 2008, 02:49:17 AM
Think of the screenshots man!!! :rock

Part of me wants to agree with 33Vortex, the other wants to agree with colmbo.

To 33Vortex side:  I agree this would be nice for realism, but I feel this is an option that would be especailly useful if collisions (friendly) are enabled.....make it REALLY fun and more realistic.  Also, I am the first to jump at any thought of large well formed buffs.  I also agree that the limitations of view afforded by a 2D screen encourages such a tool.  My final thumbs up for this idea comes from the bomber side.  I think if you could have one bomber in the lead of your group and everyone formed on him, then while he flies toward the target, you can release everyone else to gun, providing a much more engaging experience for all.  In the least I would like more control over my own personal formation of bombers....

To colmbo side:  I also have to agree, this can be done with a bit of practice and at least awareness of other planes around you.   I am a 364th CHawk, and many an FSO, I've been proud of the formations our group has put together, but they wouldn't pass in real life as anything other than a mid-air collision waiting to happen.   Then again, few of us really care about this sort of thing and fewer of us practice it outside of FSO, so they can be done with a small investment of attention.

So I'm torn, but I'm going to give the benefit of the doubt to 33Vortex because if its in the game, it becomes your choice whether to use it or not.  And it doesn't afford a huge tactical advantage, especially when sketched out in the way 33Vortex describes.
Title: Re: Formations
Post by: EskimoJoe on May 26, 2008, 06:27:20 AM
Think of the screenshots man!!! :rock
Me escorting a squaddie with a fuel tank hit
(http://img530.imageshack.us/img530/9725/eskimoescortsspeakcb6.jpg)

"Morning Run" by USRanger
(http://img228.imageshack.us/img228/2029/uuzg8.jpg) (http://imageshack.us)


Just learn to fly formation, it's not to hard. You don't need the game to do it for you.
Title: Re: Formations
Post by: EskimoJoe on May 26, 2008, 06:30:59 AM
would be especailly useful if collisions (friendly) are enabled.....
Think of those missions with 40+ people in them, all taking off at the same time in the same exact place on the runway...
Title: Re: Formations
Post by: SD67 on May 26, 2008, 06:38:41 AM
Just learn to fly formation, it's not to hard. You don't need the game to do it for you.
That's about what I was thinking...  :huh
Title: Re: Formations
Post by: Ghastly on May 26, 2008, 07:35:37 AM
About the only thing that I can think of as being a valid objection to it would be the argument that with software flying your aircraft for you, the pilot has little to no "load" and can spend all of his time on SA, which would mean that surprise would be much less of a factor.

While I don't think I'd be likely to use such a feature, I wouldn't care if it were implemented.

<S>


Title: Re: Formations
Post by: Swatch on May 26, 2008, 11:49:41 AM
Think of those missions with 40+ people in them, all taking off at the same time in the same exact place on the runway...

Oh I know, I did think of those and I know it would be an issue with collision on.  FSO is less of an issue, since there's some control already in there and one would just have to launch in intervals and rendezvous (much like R/L ;))  And keep in mind, I'm not really advocating turning on collisions... I was just saying that if collisions WERE on, this would be a handy feature.

And finally I think the biggest advantage to such a feature is for large bomber flights where it will allow the pilots of other planes to turn into nearly full time gunners in the box while a single bomber attempts to lead the group to target.


PS... Nice screenshots....I wonder if I have any of us C-Hawks in Formation..... *goes to look*
Title: Re: Formations
Post by: splitatom on May 26, 2008, 08:00:15 PM
we can still get off and most of my squadmates dont do formations becauase they cant do it me homer and turbo10  once did a good formation in an fso most of ours are random blobs within 1k of each other it would be nice
Title: Re: Formations
Post by: Swatch on May 26, 2008, 09:17:13 PM
we can still get off and most of my squadmates dont do formations becauase they cant do it me homer and turbo10  once did a good formation in an fso most of ours are random blobs within 1k of each other it would be nice


that is perhaps the most run on sentence i have ever seen i mean who needs periods when you can continue talking and never breath in fact i dare you to try and say that in real life if your english is bad don't take this a bad way i am just poking a little fun no worries mate  .................

/.add periods
Title: Re: Formations
Post by: 33Vortex on May 27, 2008, 09:26:13 AM
 :lol

Thanks for supporting the idea. I think it would add a lot to realism in FSOs, visually and tactically. It would mean a world of difference for COs and High Command, to know exactly where their guys are. Perhaps the accuracy of defensive fire from bombers would have to be tuned down a little bit to compensate for the huge concentration of fire in a defensive formation. Other than that, I see no real issues with it.
Title: Re: Formations
Post by: angelsandair on May 27, 2008, 01:15:48 PM
Well...

I just want to see historically accurate flyin during FSOs. Since most AHers are tools and busy being too cool to care they aren't capable of it. Not that anyone playing AH would want to spend the hours required just practicing formation flying to be able to do it. Yeah, did you fly the last FSO? Call that a formation??? Please... (http://hem.bredband.net/turnik/icons/icon_doubt.gif)

it would be nice, but the way you are replying to it, nobody is going to think that you're opinion matters when you are being immature towards immature comments. Either dont reply to them, make it more clear, or just tell them to shut it. I'm all for the idea personally,  I hate having to mess with these sort of things
Title: Re: Formations
Post by: 33Vortex on May 27, 2008, 01:25:24 PM
Stupid questions give you stupid answers, stupid comments give you stupid replies.  ;)