Aces High Bulletin Board
Help and Support Forums => Technical Support => Topic started by: Excaliber on June 07, 2008, 10:28:39 AM
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I'm on cable at what I think is about 15 mps. The cable company is offering a faster connection speed of 20-30 mps. Would this improve my gameplay or is there a point at which AH will only handle so much servier speed?
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Speed, pure bandwidth, is not as important as a stable connection.
This just a guess but I'd assume if your connection is stable now, a little more bandwidth wouldnt make it more stable or less even.
I have no idea if VOIP, or anything else using the same connection at the same time would effect things.
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That is what I suspected since some are actually playing the game on dial up and I don't hear much about warps or lock ups.
I have a fairlystable environment but i do notice at times "stutters" or split second freeze frames. I think these are server traffic related however.
Thanks,
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That is what I suspected since some are actually playing the game on dial up and I don't hear much about warps or lock ups.
I have a fairlystable environment but i do notice at times "stutters" or split second freeze frames. I think these are server traffic related however.
Thanks,
A way to check is to temporarily reduce your texture size to lower the load on your computer's resources. If this elimineates the stutters, its most likely resource related. Could also temporarily turn off other plane skins.
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This game has a connection smoothing code, as it's called. When a network lag occurs, the game won't stop but rather everyone keeps flying how they were at the moment you lost stability. The game on your front end is constantly trying to predict where planes are going at their present state (which is why a sharp maneuver will cause a plane to make an instant 90 degree turn on another computer sometimes).
So generally, if planes are flying one direction and suddenly begin to exist somewhere else, make random but consistent physically impossible maneuvers (as in it doesn't always happen when you're about to shoot them or something, but rather in level flight too), then it's probably a network problem.
If the game literally stops, it's trying to load something. This is usually trying to load a texture (usually a skin) from the hard drive, which is a slow process. These don't have to do with your network, but rather a local bottleneck or resource issue.
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Now that the kids are off to school and use their band width for DLing their music and such. I've had the cable turned DOWN on mine. I don't need all that bandwidth, so why pay for it. My connection is still nice and stable, but I get a couple extra beers a month now :devil