Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: whels1 on January 19, 2001, 09:15:00 PM
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HT,
any way of putting up Port facilities(hard to kill)? so that u can close down a port like u do a base, so if u kill a TG it wont spawn right back at port. kinda hard to take a port with cv parked offshore and no way to get rid of it for short time
when it spawns back right there.
Whels
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It would be nice if the TG would stay sunk for a few minutes. Maybe 5 minutes. It is really irritating when a Naval battle is close to the port.
Your Cruiser finally scores that last hit to sink the enemy CV. "
Whew! That was close.. one more hit and we would have been goners. WHAT!!!! There is a whole new TG in 10 seconds!!!!! BANG!!!! BOOOM!!!!"
Well.. now we have to sail another hour to get back there and fight again....
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"Wing up, Get kills, Be happy"
Midnight
13th TAS
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I like the idea. The insta spawn is a bit frustrating.
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I vote for a delay in re-spawning the fleet.
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Patch 6 adds a 10 minute delay for the fleet to respawn.
Thanks HTC!