Aces High Bulletin Board
Help and Support Forums => Help and Training => Topic started by: WarTooth on June 20, 2008, 12:30:15 PM
-
Hello,
I can navigate in the air OK but trying to move my plane to a rearm pad usually ends with me wrecking my plane.
Can anyone please offer advice on how to navigate to a rearm pad and keeping your plane intact?
Thanks,
WarTooth
-
- you can use external views (F3) (F8 after that will let you adjust external view)
- use left/right brakes (keys C and V), at slow speeds rudder alone isn't very efficient
-
I've never understood the need to "rearm". It seems quicker to just re-up in a shiny new plane since they're free anyway (?) :uhoh
-
I've never understood the need to "rearm". It seems quicker to just re-up in a shiny new plane since they're free anyway (?) :uhoh
Apart from some minor score considerations (boostin K/S) it's often necessary to rearm - for example when base is under GV attack and ords are down, or simply all the hangars are down.
-
Thanks!
-
or simply all the hangars are down.
Ahh, that makes sense. Can re-arm pads be destroyed?
thnx :)
-
No they can't be destroyed.
-
No they can't be destroyed.
Kool, now I see the point of re-arming :)
It's a great day when an old phart can learn something new! :aok :salute
-
I didnt even know a re-arming pad existed? What do you have to do? Land and stop and you get re-armed? What is the in-game icon for these mysterious little :devil's?
-
I didnt even know a re-arming pad existed? What do you have to do? Land and stop and you get re-armed? What is the in-game icon for these mysterious little :devil's?
I just figured this out recently myself. At both ends of each runway is what appears to be a large fuel tank and a concrete circular pad. Taxi up to it (be sure to use an angle such that you can taxi back out lol) and you'll get a message that re-arming will be complete in 30 seconds. Don't move for 30 seconds and you'll be restored to the amount of fuel and ammo you started the sortie with... not sure if bombs/rockets/drop tanks are replaced or not. As far as I know it doesn't repair any damage you might have incurred on your plane. Afterward you'll need take off manually, no auto-takeoffs.
-
Don't move for 30 seconds and you'll be restored to the amount of fuel and ammo you started the sortie with... not sure if bombs/rockets/drop tanks are replaced or not. As far as I know it doesn't repair any damage you might have incurred on your plane.
You get back to the configuration you had on your initial takeoff, including ords/droptanks.
No damage is repaired.
-
One other small thing that might help is pulling your stick all the way back to "lock" your tailwheel (if you're flying a tail dragger, of course). This really helps with stability during high speed taxi at the cost of manuverability. I use it almost always on landing, and when you are trying to get to a rearm pad, it can help keep you from an unintended excursion through the weeds. When you get slow, and really want to turn on a dime, just release the stick.
-
I would also add to plan you egress route wisely, there is no reverse and you will damage your plane if you hit the tanks or the building. I usually cut across the grass (slowly) and then pop out at the head of the runway.