Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: golfr on June 23, 2008, 01:20:08 PM

Title: # bombs needed to kill a CV??
Post by: golfr on June 23, 2008, 01:20:08 PM
CV's seem a LOT tougher these days.....
Title: Re: # bombs needed to kill a CV??
Post by: thndregg on June 23, 2008, 01:31:45 PM
-One flight of B26's, 50% fuel, 500# bomb loadout.
-Climb out and level @ 8K, build speed and open doors.
-Set salvo to 4 and calibrate.
-Lead CV one ship length, anticipating for when the CV turns (lead the turn arc.)
-Drop both salvos. Ship sunk.
Title: Re: # bombs needed to kill a CV??
Post by: CAP1 on June 23, 2008, 02:01:32 PM
CV's seem a LOT tougher these days.....

i've mainly only dropped them in JU88's. i can sink one with the 4 500kgs. if i've dropped them already, trhen i slavo all 20 of the 200kg's

<<S>>
Title: Re: # bombs needed to kill a CV??
Post by: ViperDriver on June 23, 2008, 02:13:48 PM
According to the strategy guide on the Trainer's website, it takes 8 1000 lb bombs worth of damage to kill a primary ship.
Title: Re: # bombs needed to kill a CV??
Post by: CAP1 on June 23, 2008, 02:17:32 PM
According to the strategy guide on the Trainer's website, it takes 8 1000 lb bombs worth of damage to kill a primary ship.

WELL, 500KG IS JUST AROUNd 1,000 pounds. i drop all four.....from 3 aircraft, that's 12....so it works
 :D
Title: Re: # bombs needed to kill a CV??
Post by: ViperDriver on June 23, 2008, 02:26:21 PM
WELL, 500KG IS JUST AROUNd 1,000 pounds. i drop all four.....from 3 aircraft, that's 12....so it works
 :D

Yup, no argument here.  That's why I said "...worth of damage..."   :D
Title: Re: # bombs needed to kill a CV??
Post by: avionix on June 23, 2008, 02:49:04 PM
I like to use B-24's and drop all of my eggs on target.  That really takes care of it.
Title: Re: # bombs needed to kill a CV??
Post by: Rolex on June 23, 2008, 03:52:18 PM
The answer is 12,000 lbs of ordnance.

(We need to update the trainers website...)
Title: Re: # bombs needed to kill a CV??
Post by: Lusche on June 23, 2008, 04:00:12 PM
The answer is 12,000 lbs of ordnance.

(We need to update the trainers website...)

 :huh When was that changed? HTC website also still says 8k...
Title: Re: # bombs needed to kill a CV??
Post by: ViperDriver on June 23, 2008, 04:04:36 PM
(We need to update the trainers website...)

Something else you under-appreciated volunteer-types need to do.
 :lol
Title: Re: # bombs needed to kill a CV??
Post by: VansCrew1 on June 23, 2008, 04:07:26 PM
:huh When was that changed? HTC website also still says 8k...


When the redone CV, cruiser and escort came out.
Title: Re: # bombs needed to kill a CV??
Post by: Lusche on June 23, 2008, 04:11:51 PM
A secret update then? No change of help section, no mentioning in release notes...  :noid
Title: Re: # bombs needed to kill a CV??
Post by: whels on June 23, 2008, 04:18:51 PM
sorry but ive sank CVs since update to CVs with 8k, when i dont disco instantly from 1st bomb hit.
Title: Re: # bombs needed to kill a CV??
Post by: uptown on June 23, 2008, 04:20:03 PM
Well this explains alot. I thought my bombing skills were fading. I haven't sank a CV in 2 months because I've been dropping 8000 lbs on them. :lol
Title: Re: # bombs needed to kill a CV??
Post by: ViperDriver on June 23, 2008, 04:23:16 PM
I got an idea on how to settle this...

Ask the enemy CV to stop moving, turn off all its ack and let you keep dropping 1000 pounders and count how many it takes to sink it.

 :aok
Title: Re: # bombs needed to kill a CV??
Post by: bobtom on June 23, 2008, 04:29:18 PM
I got an idea on how to settle this...

Ask the enemy CV to stop moving, turn off all its ack and let you keep dropping 1000 pounders and count how many it takes to sink it.

 :aok


Or you could just go offline.
Title: Re: # bombs needed to kill a CV??
Post by: Rolex on June 23, 2008, 04:38:30 PM
I found the change to 12,000 lbs. by testing a few months ago and posted something about it. I can't find the thread.  :frown: A separate test or tester is always welcome for confirmation.  ;)

BTW, some CMs stated that they increased the CV hardness for a scenario, but that is not possible. CV hardness is not adjustable. It is in the coad. Other ship hardness is adjustable though.

Title: Re: # bombs needed to kill a CV??
Post by: Lusche on June 23, 2008, 04:39:47 PM

Or you could just go offline.

Which I just did and indeed 4x 2K bombs (default settingssingle B24, perfect hit on deck from 1.5K alt) did not sink it...
Title: Re: # bombs needed to kill a CV??
Post by: crockett on June 23, 2008, 04:39:52 PM
I don't sink CV's often, but I've always used Lancaster's salvoed at 4 with the 1k bombs. I then do 3 separate drops and any one that hits usually sinks it. So that would be 12k worth of ords.
Title: Re: # bombs needed to kill a CV??
Post by: VansCrew1 on June 23, 2008, 04:44:37 PM
I use B17's with 6 1000lbs works like a charm.  :aok
Title: Re: # bombs needed to kill a CV??
Post by: Lusche on June 23, 2008, 04:51:01 PM
Ok..  Two offline tests at default settings.

Result: 8K didn't work, 12K did.

Would just have been nice if the information on website would have been updated, and maybe some info in release notes ;)
Title: Re: # bombs needed to kill a CV??
Post by: Spikes on June 23, 2008, 04:52:24 PM
When there's a CV near, depending on what I'm in the mood for, I'll either up Ju-88s and salvo 2 with the 500kg bombs...or up Ar.234s and go in at 2K on the CV.

Lusche...did you try 10K just to make sure?
Title: Re: # bombs needed to kill a CV??
Post by: Rolex on June 23, 2008, 04:56:57 PM
What? You don't trust me or believe me?  :D

I think it's a good change. One thing it did was eliminate a single player from using a second account to spot a hidden task group and sink it with a set of Ar-234s.

I sink them if they are threatening a field, but not if the town is up and a good fight is being enjoyed by all. Drop the town or launch LVTs and your CV is going to the bottom. :)

Of course everyone has their favorite plane to sink a CV. I use the B-26 since it climbs faster and gets over the target quicker.
Title: Re: # bombs needed to kill a CV??
Post by: Lusche on June 23, 2008, 05:02:06 PM
What? You don't trust me or believe me?  :D

Lets just say:
When the official info by HTC and the info given by a trainer are contradictory, I'm getting very curious :D

BTW, Another 10K test on a fresh CV at default settings - CV sunk  :noid
Title: Re: # bombs needed to kill a CV??
Post by: Rolex on June 23, 2008, 05:05:38 PM
Did you try it using 1,000 lb. bombs on Compello map?
Title: Re: # bombs needed to kill a CV??
Post by: Lusche on June 23, 2008, 05:06:23 PM
Did you try it using 1,000 lb. bombs on Compello map?


1000 lb bombs (Lancaster) on Ndisles
Title: Re: # bombs needed to kill a CV??
Post by: Spikes on June 23, 2008, 05:22:14 PM
BTW - does killing the guns from Destroy Objects affect how much ord the CV will take?
Title: Re: # bombs needed to kill a CV??
Post by: Lusche on June 23, 2008, 06:04:17 PM
I did now complete a somewhat larger test run with some interesting results.

Method:
Offline Practice, all arena settings (but protect objects) and object settings set to default.
Complete arena reset between individual runs (= restarting Aces High)
Single bomber, bomb altitudes between 850 and 1000 ft. Delay 0.05. Bomber speeds between 157-186 mph.

All attacks runs commenced from astern. Not a single bomb missed.


Results:

Lancaster, 1000 lb
Salvo 12 = sunk
Salvo 11 =  sunk
Salvo 10 = sunk
Salvo 9 = sunk
Salvo 8 = sunk
Salvo 7 = not sunk

B24, 2000 lb
Salvo 4 = not sunk

I did repeat both Lancaster as well as B24 8k drops two times, with same results every run.


This seems to indicate that it's still 8K to sink a CV, not 12.
Title: Re: # bombs needed to kill a CV??
Post by: Spikes on June 23, 2008, 06:06:21 PM
Basically, the 2,000lb bomb isn't really 2,000lbs.
Title: Re: # bombs needed to kill a CV??
Post by: Pannono on June 23, 2008, 07:30:54 PM
BTW - does killing the guns from Destroy Objects affect how much ord the CV will take?
you can bomb a friendly cv
go in the arena settings and turn protect objects OFF (make the value 0)
you now can kill friendly structures/ships/strats

Basically, the 2,000lb bomb isn't really 2,000lbs.
i remember rolex saying something about this in the bomber clinic
Title: Re: # bombs needed to kill a CV??
Post by: Spikes on June 23, 2008, 07:32:58 PM
I know you can...as I have it off already. However the way I have the game saved there is an enemy CV right off a friendly base, and I use that instead.