Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: crabofix on March 14, 2000, 01:22:00 AM
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I have thought about what is missing in Aces High and yesterday I got what it was. Its naturlich, Rails.
We need railroad, trains with supply to the fields from HQ, (with new planes, spares for certain planes, ammo, fuel.)
Crabofix Svenska Kungliga Flygvapnet
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Cool then i could HO a train in my Panzer (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
Or just camp behind a hill in site of the track, when train rolls by let em have it with the main gun (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
I like (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
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Supreme Mega-Overlord Spatula
"...perfect for serving"
(http://www.spatula.co.nz/aceshigh/spatula_card.jpg)
=1st Airborne Kitchen Utensil Assualt Group=
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Yep, railroads and ROADS. Tanks should be much faster using roads. Even towns near the roads to hide armoured batallions.
Anyway, railroads imply a serious problem. You can attack any part of the railroad and the train will be unable to reach destination. So, it should be really really easy to negate enemy transports.
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As far as camp and kill goes...
Weren't trains equipped with Anti-Aircraft guns? (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
"wait for it... wait for it..." Boom! Splat!
"Uh, what happened?"
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heee he he. I can see the posts now about how locomotives are over modelled and kill too easy (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
-Westy
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Originally posted by Westy:
heee he he. I can see the posts now about how locomotives are over modelled and kill too easy (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
-Westy
LOLLLL!L!L!L! The next question is:
Will locomotives be human-driven? If so, how many models.... ....and then another ethernal discussion about under and overmodeled engines. Mu locomotive is faster than yours and so ...
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Originally posted by MANDOBLE:
.
Anyway, railroads imply a serious problem. You can attack any part of the railroad and the train will be unable to reach destination. So, it should be really really easy to negate enemy transports.
Well, the track should be easy to repair, only slowing down the train a bit, what matters is the locomotive and the wagons.
The train should be "ottomatic" controlled.
Maybe the AA on train manned by players.
Crabofix, Svenska Kungliga Flygvapnet
[This message has been edited by crabofix (edited 03-15-2000).]
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Word has it that roads and railways are a difficult thing to program. HTC will have to jump in and give the proper reasons here, but we can forget about seeing them in the near future from what I understood.
Ping *who has a terrible memory*
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Geezus Falcon on my Amiga in 1989 had trains and roads...
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Now we can HO an H&O!! (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
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Crabofix:
The train should be "ottomatic" controlled.
Maybe the AA on train manned by players.
Just put a few acks on the train. And because the train moves, the ack shouldnt be as accurate as an airfield ack, making train busting not as suicidal (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Camo