Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Baitman on July 23, 2008, 03:25:08 PM
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I seached this on the BBS and found a link http://bbs.hitechcreations.com/smf/index.php/topic,122255.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,122255.0.html) just though I would renew it and see what the general thoughs are though.
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I give this a thumbs up.
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Sounds good :aok
<S>
Yossarian
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:How to tell your carrier is turning, or dead.:
If horizon is passing by, the ship is turning.
If you look BEHIND YOU, you can see the ships tail wagging, look up for bombs.
If planes taking off ahead of you, hit the tower, or fall off, it is turning.
If you're feet become instantly wet, the cv just blew up under you, enjoy your swim.
All of the above can be used to aid your situation.
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Any Pre-warning before the CV starts a turn would be impossible unless there was a delay before the CV started turning after the command was given. The game doesn't know if I'm about to turn the CV until i turn it, how can it warn before hand? If the CV is turning before you hit the deck and you don't know, your blind. And if a delay was added the CVs would be even easier to kill than now. Level bombers are already too accurate, why make it easier for them?
Just learn to take off without it on auto takeoff.
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The simplest solution is to hit f5 and look BEFORE taking off.
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do you look before crossing the road?
simple tap of the back hat switch or pan around.
if it starts kicking when your rolling down the deck a little rudder to compensate and get airborne asap. Only other solution I can see is to clock up 100 hours of Carrier operations in the TA before your allowed to roll from one.
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Get foot pedals it is a lot easier to adjust on take off with a turning CV.
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Make the ship tilt to the side..
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Make the ship tilt to the side..
Would be more realistic.... How ever could you imagine the moaning as the planes slide off the deck.
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it'll work!
*thinking of the added entertainment from the tower.
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it'll work!
*thinking of the added entertainment from the tower.
The English are amused so easily. You know the more I think about it. :rock
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good idea :aok
and for the "just use the rudder duh!" guys, yeah thats fine if you're upping a seafire with 50% fuel to furball with, doesn't help if you're upping a fully armed and fuelled JABO which can barely make it off the deck with just a little rudder trim. could be why you usually get 15 uppers with no ords when theres 2 SBs, a VH and loads of GVs still up...
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good idea :aok
and for the "just use the rudder duh!" guys, yeah thats fine if you're upping a seafire with 50% fuel to furball with, doesn't help if you're upping a fully armed and fuelled JABO which can barely make it off the deck with just a little rudder trim. could be why you usually get 15 uppers with no ords when theres 2 SBs, a VH and loads of GVs still up...
Since having rudder pedals I seem to be able to get off deck from a turning CV with a Dhog fully loaded with little trouble. Full WEP & flaps of course.
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you use full flaps in the hog? most I've used is 3 notches maybe. was watching a program about FAA Harriers on Illustrious and noticed that they use no flaps until they are almost off the end of the deck, then wind em on really quick. makes sense, less drag until you need the lift, and works too - its worth an extra 10-15kts :aok im guessing this is SOP for non-catapult takeoffs?
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That is about what I do just as I reach the end of the deck. I have found with full flaps it works best for me on a hard turning CV.
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I've not had a hard time taking off or landing on a turning CV. Landing is sort of fun -- a challenge. Like Lyric said, full flaps. Back up too. Knock loose auto take off. Move the nose of the plane to get your best view ahead. Keep it in the middle.
Now, when 20 guys are crashing next to you it gets noisy. Mute all sound.
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(With Rudder Pedals) I can almost always launch a -1D fully loaded successfully from a turning CV - if I realize that it's turning in time. But there are a couple of very critical seconds during the runout where if it starts turning and I don't catch on in time, I end up clipping something on one side or the other. More importantly though it would be REALLY nice to have some sort of an indicator when you're dead sticking it in with a busted up plane, with no option of a go around - those few seconds of trying to sort it out all while dealing with everything else going on are absolutely critical.
It would be a nice feature, but it's certainly not essential to give us this nonrealistic tool to allow us to better perform our very nonrealistic CV ops in our very nonrealistic CV environment.
<S>
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Would be more realistic.... How ever could you imagine the moaning as the planes slide off the deck.
hehe
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Make the ship tilt to the side..
So you want the ship to list as well during the turn? These guys are upset enough as it is by the yawing ship. You also want them to take off cock-eyed facing slightly up-hill? :rofl
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But they'd be warned, see :D
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hello your cv has started turning, please enjoy your fall into the ocean.
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wouldn't need much...two lights visible from take off point....red light, cv turning port....green light, cv turning starboard
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wouldn't need much...two lights visible from take off point....red light, cv turning port....green light, cv turning starboard
Guys, just look for motion relative to the clouds or a nearby land mass.:rolleyes: It's not that hard. And the decent pilots don't really care one way or the other. They just take off.