Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: funked on March 31, 2000, 11:58:00 AM
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NUFF SAID! (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
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Originally posted by funked:
NUFF SAID! (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Can't belive you starting this funked (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) It was discussed for sooooooooo many times, my eyes start to hurt when I see new topic about this issue.
mx22
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I wouldn't mind seeing it dropped some. I try to fly the low side, and it is hard if I log on in different times of the day. 3-4 hours would prevent spying, but allow people to change sides to balance numbers. (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
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I have to say, that AW3 requires a 24 hour time zone to change. This includes a PNG status. (persona non grata) ie, ya shot down one of your own countrymen. You can change 1 time in 24 hours. In the case of PNG, you have to change, or fly no more.
Multiple PNGs in one day can get you into serious trouble. You can be stopped for 48 hours or more. It can lead to your account being closed, if it serious enough.
My personal opinion, is that 12 hours is OK.
Call it "time Management"
K-KEN
http://www.cutthroats.com/ (http://www.cutthroats.com/)
(http://www.cutthroats.com/art/buttons/on_patch8Xs.gif)
[This message has been edited by K-KEN (edited 03-31-2000).]
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This really is nothing more than an issue of preference, and a debatable one at that. Very debatable. I personally wouldn't be caught dead flying for other than Knights. Especially since I'm caught dead flying as a Knight on more occasions than I care to recall.
Some people like to move around, and therefore don't mind others doing the same. And some people like to stick to one side, and mind very much if others move from country to country. Like I said, a personal thing.
If not 12 hours, then at the very least 6 hours. That way a player will have little chance to switch more than once in one session, yet could still switch sometime that day.
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leonid, Komandir
5 GIAP VVS RKKA (http://www.adamfive.com/guerrero)
"Our cause is just. The enemy will be crushed. Victory will be ours."
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Why is it 12 hours? Were people cheating? The limit is 15 minutes in Warbirds and we have no problems.
I don't believe in virtual racism. If I see a friend on Knights or Bishops I'd like to be able to go over and do a few sorties with them. Then if I am going to fly with my squad later that day, I'd like to be able to switch back.
[This message has been edited by funked (edited 04-01-2000).]
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one evening MarkVZ and NUTTZ (I'm pretty sure it was those 2 (my apologies if I'm remembering the who part wrong)) changed countries to push a reset after a good number of us had been busting our arses working on the strat side of things.
Then they taunted us on the country channel about not being able to stop them because of killshooter. Needless to say it got pretty heated.
HT came in, and I and a few others brought it up on channel 1. After a few minutes of listening to the gripes HT lets everyone vote on how long it should be (it was 1 hour at that time). There were votes for for all kinds of time limits, 6 hours to 24 hours. I think there was even a vote for 1 week. I guess HT decided the average of all the votes was 12 hours.
And here we are
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That Sux. (http://bbs.hitechcreations.com/smf/Smileys/default/frown.gif)
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Now Cave,
Please tell them the whole story, including the gang banging and the fact that we only had two fields, both of which were being vulched hardcore while you guys had no intent on taking them. Then they taunted us on the country channel about not being able to stop them because of killshooter. Needless to say it got pretty heated.
What a joke! Cave, you've gone too far on this one. You royally flipped out that nite and you know it. I think you threw every nasty word in your small vocabulary at me and my squadmate, along with telling nobody to help us as if they all obeyed you (yeah, right), and the hilarious "nobody call thier sixes!!" Also, neither me or my squadmate flew the goon that captured the field, so I politely suggest that you shut it. The newbie who flew that goon took a beating from you too, which wasn't all that nice of you. Anyways, how would raising the switch time to 12 hours prevent this? I had not switched sides for days let alone hours, and I had no problem getting over there. When you isolated our team to two countries and continually hit our dar and resources, alot of people logged, but me and a squadmate took the situation into our own hands and turned your agression against you, and I'll tell you it was alot of fun after going the whole nite without dar and two fields.
The only problems I heard of before were that when there was no minimum time, people would switch sides for a few minutes when radar was down in order to see where everyone was, and switch back with their newly acquired knowledge. Sure there was probably some spying going on, but there is no way to isolate it if you think about it. If someone wanted to, they could set up a RW channel between two people on different countries and have one person inform the other on the team's plans. You could do it through ICQ, email, or heck you could even call the person on the phone. To me, the fact is that spying will happen no matter how long it takes to switch sides if someone really wants to do it. When I flew goon missions, I would RARELY broadcast my intentions unless the field had a highly active fighter cap. I think keeping things on a need-to-know basis and answering people in private greatly cuts off somneone's chances of spying.
Cave, if you still have any issues with me, email me.
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Mark VanZwoll
33rd Strike Group
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The incident that Cave and Mark are talking about is just the one that everyone was currently arguing over, the evening that HT changed it.
It was just the last of many.
Basically people were abusing the system, and gaming the game.
I don't necessarily like the 12 hour limit, but if that is what it takes to keep the abuse down, I can live with it.
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Vermillion
**MOL**, Men of Leisure
Carpe Jugulum
"Real Men fly Radials, Nancy Boys fly Spitfires"
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Originally posted by MarkVZ:
Now Cave,
Please tell them the whole story, including the gang banging and the fact that we only had two fields, both of which were being vulched hardcore while you guys had no intent on taking them.
MarkVZ, I was there when you switched teams to force the reset. I was with Cave and many others attempting to take the field, in fact I believe I was in a C47 when you pulled that move of switching teams and talking some total newbie into forcing the reset with your help.
It may have been all fun a games to you and Nuttz but for me it sucked, I had tried the C47 at least three times that remember and everytime I was shot down. We worked for many hours to get to where we were and you used a "exploit" in the game to your amusment.
Funked, you can thank MarkVZ and Nuttz for the 12hr delay.
While I feel for the players that play in other time zones I believe the 12hr time period has worked well to stop this type of play during primetime.
MarkVZ, Remember that gangbanging happens to all sides. I agree it sucks, but it seems HiTech is set on a 3 country war.
Mox
The Wrecking Crew
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There was alot worse than what MarkVZ did happening. Joemud used to love joining your side to guide people to your goons. I personaly have trouble throwing too big a stone at MarkVz. It is too bad that a newbie got involved, i hope he is still here enjoying the game. But I would do the same or worse to get out of a caged 2 field gang bang. If that is what he felt was happening(I wasnt there) I cant blame him. I am glad that he and I arnt tempted anymore to do it, or if we are it will be a long wait to return to friendly territory. I hope the new version helps with the real problem, the get someone down and hold off the reset tactic.
As I said, for more important reasons then the one that triggered it, the 12 hour limit is good.
IMHO
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Pongo
The Wrecking Crew
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Mox, I didn't talk the newbie into anything. He came on, asked where a goon was needed, and I told him. No more conversation between us, just 10 minutes later the field was taken. Then you rooks start beating on this newbie for doing what goons are supposed to do...capture fields. This showed that you had no intent of causing a reset, but only leaving us with two vulched fields. Please don't tell me that we just didn't have the initiative to take back our fields. I tried for hours to get a bomber out to one of our former fields but met huge opposition every time, and never made it. Mox I'll say it again, how would making the time to switch teams longer prevent this from happening again? This was my first team switch in days, and there was no problem getting over there, just as there wouldn't be now. I wouldn't be so bold to place the blame on me and my squadmate. It was VOTED on by users like yourself, so don't blame me, blame those who voted for the 12 hour switch, but remember that it's their opinion and you can't badger them for it.
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Mark VanZwoll
33rd Strike Group
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I would like to see this re-visited. Somehow I wound up as a biscuit on Saturday morning (may have had something to do with early trout fishing - should have gone to bed) and I could not change back until 9:12 that evening. I believe I screwed this up in the map room without leaving. Perhaps a prompt should be presented to ask if "you really want to be a turncoat" before the change is implemented (saves bonehead moves like mine). In any case, it is hard to believe that more than four hours time between switching could have any strategic impact on the game.
Sour
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Sourkraut
JG-2 Richthofen (http://www.busprod.com/weazel2)
"Hey - someone has to be the target...."
(http://saintaw.tripod.com/saurkraut.gif)
[This message has been edited by sourkraut (edited 04-04-2000).]
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Sour, For myself I would be willing to consider a special rule for your situation.
I think there should be a special rule if you are stuck in biscuit land. Stuck as a Nit is one thing, but 1/731 of a year as a biscuit? cruel and unusual punishment.
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Pongo
The Wrecking Crew
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Pongo Too Funny!! (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Poor Sour was beside himself that night.
I'll never forget his, "Still got 10 more minutes in bishland" Sounded like someone was tourturing him! Then he said, "Might as well go beat up on the Rooks for awhile" (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
12 Hours is toooooooooooooooooo long! A 4-6 hour limits is good enough!
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Swager
-XO- II/JG2~Richthofen~
"Damn.....I can't believe I missed that shot!!!"
(http://saintaw.tripod.com/swager.gif)
JG2 "Richthofen" (http://www.busprod.com/weazel2/)
[This message has been edited by Swager (edited 04-04-2000).]
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Originally posted by MarkVZ:
Mox, I didn't talk the newbie into anything. He came on, asked where a goon was needed, and I told him. No more conversation between us, just 10 minutes later the field was taken. Then you rooks start beating on this newbie for doing what goons are supposed to do...capture fields. This showed that you had no intent of causing a reset, but only leaving us with two vulched fields. Please don't tell me that we just didn't have the initiative to take back our fields. I tried for hours to get a bomber out to one of our former fields but met huge opposition every time, and never made it. Mox I'll say it again, how would making the time to switch teams longer prevent this from happening again? This was my first team switch in days, and there was no problem getting over there, just as there wouldn't be now. I wouldn't be so bold to place the blame on me and my squadmate. It was VOTED on by users like yourself, so don't blame me, blame those who voted for the 12 hour switch, but remember that it's their opinion and you can't badger them for it.
I really cannot confirm what you said to the newbie, but lets face it a newbie would have no idea "how" to even drop the drunks let alone know where to drop them.
It was a long time ago, but I still remember the way I felt when I saw this kind of exploiting. I thought to my self (I was very new AH then) "God, not another online game full of exploiting". I was very impressed with the swift changes that HiTech put in place.
You are correct the 12hour limit does not stop this type of play but it does "hinder" it by not letting you switch back and fly with your friends.
I would still vote the same way today.
Had I not saw what you did and heard what you said when you switched teams, I'd likely have a different view on it. There is no doubt in my mind that you purposely exploiting the game to better "your" gaming experience, without regard to the other players.
You were the first exploiter I saw when I started AH and I guess your name along with the things you said left a lasting memory.
I'm sure if you hadn't caused these problems someone else would have, it was just a matter of time.
When players complain about limit I tell them to talk to you if they want to know why it’s there! (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
No hard feelings, but when I do get ya in my gun site I’m thinking “get that bastard exploiter!” still to this day. (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Mox
The Wrecking Crew
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During the wee hours just fiinding someone to fight can be a problem. 12 hours would be fine after we get the kind of numbers that brand -- gets. For now however, it needs to be shortened alot.
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Originally posted by easymo:
During the wee hours just fiinding someone to fight can be a problem. 12 hours would be fine after we get the kind of numbers that brand -- gets. For now however, it needs to be shortened alot.
I believe that is MY cue to jump into a buff, blow up a close field, then goon it...time permitting! Sheesh....to be alone, at times might be a blessing! (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
K-KEN
http://www.cutthroats.com/ (http://www.cutthroats.com/)
(http://www.cutthroats.com/art/buttons/on_patch8Xs.gif)
[This message has been edited by K-KEN (edited 04-05-2000).]
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You old vets seem to argue this over and over. Let me give you the impression of somebody relatively new to AH. Twelve hours is fine but so would six or even 3 What I don't think should be done is to switch back and forth like a ping pong ball. Somehow, I get the impression that HT wants to make this game as real as possible. In real war people don't switch sides helter-skelter with some exceptions. The strategy of this game demands that we stick to one side or other for a period sufficient to complete a campaign. Also, as mentioned elsewhere the possibility of spying does exist. Anyone with 2 computers and conns can log on with an assumed name and play Mata Hari. I think that it would be cool to know when and where a raid is coming and be waiting for the evil Nits or ConeHeads. However, we must all remember that even under the Geneva Convention spies are not considered POWs and can be summarily shot. Maybe HT could sim a spy shooting by banning them for a week.
Beeger
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So, what is the problem? avoiding side changes? make it 6 hours. That is enough, but not too much IMHO.
About Cave and Mark...I am on mark's side. I know that when we knits are stuck on a 2 field cage,surrounded by Bishops, we can try to push out...If we do it and capture a field ,great...if not, I know the bishcuits will try to capture one of ours and cause a reset.
We,Knights, do the same.
Cave, you, the rooks, only care for VULCHING. Yeah is true. Dont tell me about the heavy work on strat and so...Strat is done to WIN the war. the war is WON WHEN YOU MAKE A ENEMY COUNTRY LOSE ALL BUT ONE fields! PERIOD!
SO:you did a nice job on strat, you did a nice work on conquering fields...but you,rooks, you try to paly a loop on the game to win a LOT of kills by vulching undefended fiends. THat is Shameful, if fact when i was newbie I changed sides from rookland because I saw no interests on winning wars (plus very weak 6 calls).
You are a nice bunch of pilots...but you PLAY THE GAME,and TAKE advantage from a look on the game...so please be fair and allow the rest of the people to PLAY THE GAME TOO...and force a reset if the situation is so extreme.
And, CavemanJ, this is no personal attack. I admire you as a buff driver and gunner, and as fiter pilot also...but facts are facts, and rooks play that way.
<S> MarkVZ...I'd had done exactly the same if I were on your skin.
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Ram, out
JG2 "Richthofen" (http://www.busprod.com/weazel2/)
(http://www.busprod.com/weazel2/images/Ram.gif)
[This message has been edited by RAM (edited 04-05-2000).]
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Mox,
I too found it surprising how this person captured the field. I use the term "newbie" because I had never seen this guy before, and I had played alot at the time. Apparently he had some knowledge of the game and what to do, but I swear I didn't tell him anything more then what field I was trying to take, and it was done. While it might have been one of your first evenings there, it was my breaking point. I had switched teams maybe 4 times in the months that I played, sticking with the bishops through thick and thin, but I had taken enough of the 2 field vulching, and it was time to end it. Leaving us hanging with no resources, no radar, and two fields under a vulchfest is worse, in my opinion, than forcing a reset. We still had bishop resistance in fufilling our goal, but you didn't see me and my squadmate racking up cheap kills on the people trying to take off. I only shot at those who engaged my B-26. I bombed the ack on field 2, and in the goons came, but only the "newbie" made it. I think what surprised me the most was the very, VERY poor language and the general attitude of the rooks at me and my squadmate, and the "newbie." My squadmate got personal threats from one of the rooks, on top of the immense foul language and insults slung in our direction. Some of the language and and slurs which some have experienced that were brought up on this board are VERY TAME compared to what me and my squadmate took that night, and if I had a screenshot, it would have been to HiTech long ago.
Anyways, can we let this discussion finally rest? We will never see eye to eye on the ethics of the situation in which I tried to force a reset, and probably never will.
I would, however, like to see a revision in the time it takes to change teams, and maybe some reward for a team that gets a reset, to prevent the strangle-hold a country can put on another without the intent of "winning."
If anyone still wants to discuss the event that lit this thread on fire, email me and I'll talk to you, but please let it die here, we have so many more constructive things to be whining about (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
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Mark VanZwoll
33rd Strike Group
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RAM;
Take a pill or two...
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Mino
The Wrecking Crew
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only giving my opinion,Mino...
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RAM, I like you, but on this particular subject you are completely and utterly full of sh_t!
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Originally posted by MarkVZ:
Mox,
Leaving us hanging with no resources, no radar, and two fields under a vulchfest is worse, in my opinion, than forcing a reset.
I agree with your above statment, in fact it happened to us Rooks earlier this week.
If you could only hear our RW conversations, we (meaning most of the wrecking crew) usually fight the other country with the most numbers. In fact we switch back and forth a lot based on the roster numbers. I cannot speak for all the Rooks because I know there are other Rooks that tend to continue doing the gangbanging (just like some Knights and Bish's).
I'm sure if you looked back to the films (if you have them) you wouldn't have seen any harsh words from me. I'm not saying I didn't blurt out a few choice words (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif) but I didn't type them in the game, it was kept to myself only or maybe RW. I agree with you that poor language should not be tolerated in the open channel.
We need some reason to actually force a reset.
I would still vote for the waiting period of switching teams but I'd be open to discuss decreasing the waiting time. I'm sure the switching teams problem is a real hassle during "off peak" hours.
Salute MarkVZ! see ya up there
Mox
The Wrecking Crew
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Originally posted by funked:
RAM, I like you, but on this particular subject you are completely and utterly full of sh_t!
I couldn't have said it better myself!
RAM, place the pipe on the table and slowly walk away.. (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif) j/k
Mox
The Wrecking Crew
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Originally posted by funked:
RAM, I like you, but on this particular subject you are completely and utterly full of sh_t!
What I see is what I say. Excuse me for giving my opinion. If it hurts, I am sorry.
Anyway I tried gave my opinion without being rude,without using some very offending terms, nor personal attacks.
I dont mess with the way the people play the game I only say that if some people can play some basical faults on the gameplay, then ALL people can do it,too.
That day,Rooks were vulching at desire, with no intention of winning the war. There was 5 hours of continuos vulching on a caged country. Thats a fact,and you cant deny it. The only objective of your country was to vulch vulch and vulch still more. I think this isnt fair...and that hasnt been the only time i saw that thing happening from Rookland, It has been repeated more times since then.
So, I think MarkVZ did the right thing, as you rooks were doing the right thing,too. He played the game as you were doing it, too. So, IMHO, he deserves a <S>.
Again, I give my opinion with respect.I hope to be respected, too.
[This message has been edited by RAM (edited 04-07-2000).]
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Ram. You may be right that Rooks have behaved that way. But you are a blind bellybutton if you think that the Knights and Bish are any different.
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Pongo
The Wrecking Crew
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I wont put my word on the bishops, but for sure we knights dont make a country be caged for 5 hours to vulch it, and then send someone to hell because he did a reset.
I know it because ALWAYS that we have a country down on 2 fields, there is someone that takes a C47 and tries to get one field and make a reset. Sometimes it takes a bit longer cuz some people doesnt want a reset...but in less than 30 minutes a goon is out. At least that is what I have seen EVERY time there was a country down to 2 fields...
Not all knights are like me...but for sure we try to win wars, caring less fer the vulching.
[edit] and, BTW, if someday we are acting as vulchers and some enemy joins us to cause a reset, I'll salute him as I did with MarkVZ.
[This message has been edited by RAM (edited 04-07-2000).]
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...you are completely and utterly full of sh_t!...
...you are a blind ass...
My English language is quite limited and I'm very happy to learn some new phrases (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
Keep up good work !
(ps:Is this how civilized people act in there ? (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif) )
-Staga-
-VLeLv FennoManiacs- (http://www.kolumbus.fi/timo.sundvik/fennot/)
-1.PsvK- (http://koti.mbnet.fi/~leppala/1PsvK/main.htm)
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My opinion (unsolicited of course) is that the team with advantage should go for reset, every time.
Rooks are not the only country to have done this.
It's a 24/7 game folks. (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif) What happens in your time slot can be very different in another.
I was in on this discussion the first time it went around; the sides are as entrenched now as before.
If I was in the situation of being on the small side, having been vultched for several hours with no obvious attempt by the big side to effect a reset, I would quite likely jump to the high side and do it myself. I personally feel this is the counter-tactic to an enemy that plays with its food too long. (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
If I was on the low side and saw even one C47 trying to get in, I would stay on low side and fight until the end.
Of course this whole aspect of the argument is soon to be moot; it will be very difficult for any large team to explain why they didn't send bombers to a field to kill hangars, ammo, fuel, etc. to make defense impossible unless they are just looking for easy kills. Holding a vastly numerically inferior team to two fields will be inexcusable.
The spy issue? Yup, that is the real concern. Is 12 hours really necessary to prevent spying? I don't think so, but I am only one voice. I wish it was more like 3 hours, because I might log in at 3 different times in a day. My preference is always to fill out the low side. I hate logging in in the AM, going lowside, then coming back in the PM to see that 2/3 of the arena is on my team. I like flying with everyone, but I don't want to fly with everyone. (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
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Al Gore could really further campaign finance reform through a personal criminal conviction.
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Originally posted by RAM:
SO:you did a nice job on strat, you did a nice work on conquering fields...but you,rooks, you try to paly a loop on the game to win a LOT of kills by vulching undefended fiends. THat is Shameful, if fact when i was newbie I changed sides from rookland because I saw no interests on winning wars (plus very weak 6 calls).
For the record I was only involved in capturing the fields needed to launch the strat strikes. Once the strat work had been completed I turned north (if I remember correctly, we Rooks were in the west, but I dinnae remember who was in the south and north) to do it up there.
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Ram,
Generalizations tend weaken one's point, not strengthen it (as in all rooks are not interesting in forcing resets)....
As you say, only my observation......
Cobra out
[This message has been edited by Cobra (edited 04-07-2000).]
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Originally posted by CavemanJ:
For the record I was only involved in capturing the fields needed to launch the strat strikes. Once the strat work had been completed I turned north (if I remember correctly, we Rooks were in the west, but I dinnae remember who was in the south and north) to do it up there.
Funny, that is how I remembered this horsey ride.
At the time, I did not notice that the Bishop's only had two fields, but I was silly that way. Red was red and green was green back then. I seldom looked to actually see who it was I was fighting. I just figured "If they Red they Dead".
I certainly don't remember much profanity in the text buffer that particular evening. I do remember laughing about it at the time. BTW it has not happened since so I assume the fix worked.
This is one dead horsey, no? (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
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Mino
The Wrecking Crew
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Originally posted by Cobra:
Ram,
Generalizations tend weaken one's point, not strengthen it (as in all rooks are not interesting in forcing resets)....
As you say, only my observation......
Cobra out
[This message has been edited by Cobra (edited 04-07-2000).]
Well cobra...I only know that during 5 hours a country was ravaged and vulched and noone moved a finger to avoid it. Only one pilot could have done it right. There was noone who tried to do the reset...and when one forced it, the hell fell over him.
Yep, its usually bad to generalize. But as this thing happened more times (I can remember 2 weeks ago bishcuits were reduced to F1 and F4, we knits attackin f1, Rooks f4...we tried to sneak several goons...rook tried to sneak NONE!!! at least that was what some bishops reported), then i must think that this is a thing in wich all rooks agree: not to force a reset.
as I said, facts are facts, cobra. 5 hours. No goon. I think this is clear enough.
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Ram,
I'll speak in specifics and only for the Musketeers (the squad I belong too).
We do go for the capture, even if that means a reset.
We also go for the strat targets (i.e. our low-level bomb runs of late) and we try to have fun as well.
So, again broad generalizations usually tend to over-simplify or miss the mark a little.
I really don't think it is some vast Rook consipiracy (at least not that I notice while I fly which is almost every night during east coast Hours and yes, the wife is mad as hell about it...hehe).
Hell we have trouble just getting organized enough to defend bases some nights.
Usually "facts" from one perspective can be somewhat different than "facts" from another perspective.
Cobra
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Ram, your statement:
"you, the rooks, only care for VULCHING. Yeah is true. Dont tell me about the heavy work on strat and so...Strat is done to WIN the war. the war is WON WHEN YOU MAKE A ENEMY COUNTRY LOSE ALL BUT ONE fields! PERIOD!"
This statement did not refer to just one day. Written in the present tense, it is a general statement, and a false one. You slandered all Rooks with this comment, and as a Rook I am personally offended by it.
I stand by my comments.
[This message has been edited by funked (edited 04-07-2000).]
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well yes, is not on past, because I've seen it again recently, funked...2 weeks ago to be exact, and that taking in account that this week I came much less time than weeks before, so I may bave lost something...
It is clear that everybody isnt the same, but many rooks dont like winning wars, and the ones that like it doesnt do it many times.
anyway is my last post in this subject.
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OK Ram, I accept that. Just be careful in the future. A lot of us try to win the war and play nice ya know!