Aces High Bulletin Board

General Forums => Axis vs Allies => Topic started by: Oldman731 on July 28, 2008, 07:39:09 AM

Title: This Week - FinRus
Post by: Oldman731 on July 28, 2008, 07:39:09 AM
Welcome to the land of dark forests and
  deep lakes.

Remember to take advantage of the nice
  FinRus aircraft skins available for
  most of these planes.

AXIS:  (KNIGHTS)
FIGHTERS:
ME-109F-4
ME-109G-2
ME-109G-6
FW-190A-5
FW-190F-8
ME-110G-2
Hurricane MK.I

BOMBERS:
Ju-88A-4
JU-87D-3 Stuka

TRANSPORT:
C-47 (Pretend it's a Ju-52)

GROUND VEHICLES:
Jeep
Panzer IV
Ostwind
SdKfz 251 Half Track
Wirbelwind

-------------------------------------------------------------------------
ALLIES: (BISHOPS)
FIGHTERS:
La-5FN
YAK-9T
P-39Q Airacobra
P-40E Warhawk

BOMBERS:
BOSTON III
IL-2 Sturmovic

TRANSPORT:
C-47 DAKOTA

GROUND VEHICLES:
Jeep
M-8 Greyhound A/C
M-3 Half Track
M-16 Flak Track
T-34

Fog is set at 12.5 miles.
Radar settings as follows:
   Tower 132,000 (feet)
   Sector 316,800
Fuel is 1.0 burn rate.
Ack is .25 for low-level ack, .1 for puffy ack
  (that is, considerably less effective than MA).
Friendly mid-airs are off.
Killshooter is on.
Strat is disabled.
Troops required to take a base:  50 (maproom hardness
  setting is .0075).  Base capture is not the goal
  of this setup.
Side-switching restriction:  None.  Switch at will.
Rooks are disabled.  Pick Bishops or Knights.
Carriers have no planes and cannot be controlled by
  players.

AND PLEASE REMEMBER:  Civil behavior is valued,
and required, in this arena.
Title: Re: This Week - FinRus
Post by: OldBull on July 28, 2008, 01:51:58 PM
strats are off and base capture is not the goal here. what exactly is the goal?
Maj OldBull
XO Avengers
Title: Re: This Week - FinRus
Post by: VonMessa on July 28, 2008, 01:53:42 PM
strats are off and base capture is not the goal here. what exactly is the goal?
Maj OldBull
XO Avengers





Shoot down OldMan every opportunity that you get!!    :aok



Title: Re: This Week - FinRus
Post by: Slash27 on July 28, 2008, 04:09:20 PM
strats are off and base capture is not the goal here. what exactly is the goal?
Maj OldBull
XO Avengers


To shoot down airplanes?
Title: Re: This Week - FinRus
Post by: Dichotomy on July 28, 2008, 04:20:40 PM
I thought it was to enjoy the witty cross country chat while occasionally getting shot down
Title: Re: This Week - FinRus
Post by: Slash27 on July 28, 2008, 04:23:49 PM
I thought it was to enjoy the witty cross country chat while occasionally getting shot down

What did I tell you about thinking?






 :D
Title: Re: This Week - FinRus
Post by: Dichotomy on July 28, 2008, 04:27:27 PM
ooops.... sorry...

look aerplayne... fli strate an slo  *drools in lap
Title: Re: This Week - FinRus
Post by: OldBull on July 28, 2008, 06:12:26 PM
Umm, great big map here but lets not get carried away and actually use it, lets just keep a continuous week log furball going on between the two closest bases, sorry guys, but some of us prefer a more advanced concept, say like a goal to achieve, I guess I am just the oddball but I get bored in about 15 minutes with a furball that never ends nor achieves anything, hey its just me, I'm weird that way. Since its squad night I'll just check in with the boys for a bit and then log to rearrange my stamp collection and then maybe walk down to the pond for awhile and watch the pond scum grow, the thrill is about the same as a two hour furball.
 Maj OldBull
XO Avengers
Title: Re: This Week - FinRus
Post by: Oldman731 on July 28, 2008, 06:24:12 PM
Umm, great big map here but lets not get carried away and actually use it, lets just keep a continuous week log furball going on between the two closest bases, sorry guys, but some of us prefer a more advanced concept, say like a goal to achieve, I guess I am just the oddball but I get bored in about 15 minutes with a furball that never ends nor achieves anything, hey its just me, I'm weird that way. Since its squad night I'll just check in with the boys for a bit and then log to rearrange my stamp collection and then maybe walk down to the pond for awhile and watch the pond scum grow, the thrill is about the same as a two hour furball.
 Maj OldBull
XO Avengers


OldBull, possibly you have a suggested way that we could use this map this week?  We're always happy to hear new ideas, and this has always been one of the most popular maps and plane sets.

- oldman
Title: Re: This Week - FinRus
Post by: sparow on July 28, 2008, 06:33:24 PM
Hey, Oldbull,

To save you from going nuts staring at the pond, if could login early next wednesday - say around 22:00 GMT - I would very happy to join you chaps in a all GV assault through the finn forests...

That would be something different for a change...Imagine a couple of T34's escorting 5 M3's ploughing trough the pine trees at full throttle!

Cheers
Title: Re: This Week - FinRus
Post by: OldBull on July 28, 2008, 06:42:09 PM
Sadly, I have no new or novel suggestions, but I would put forth that, why not use it for what it was designed for? With strats on and a reasonable amount of troops for base capture and if the unthinkable actually happened... well maybe someone could just reset the map and we can do it over again, hey I know its crazy, but like I said earlier, I'm just weird that way.
Maj OldBull
XO Avengers
Title: Re: This Week - FinRus
Post by: TheBug on July 28, 2008, 07:16:44 PM
OldBull, possibly you have a suggested way that we could use this map this week?  We're always happy to hear new ideas, and this has always been one of the most popular maps and plane sets.

- oldman
[/quote

Any chance some form of my ideas might get tried??  Would work on this map too. Just curious <S>
Title: Re: This Week - FinRus
Post by: Mister Fork on July 28, 2008, 11:50:46 PM
We've hardened all towns and made it possible only to capture VH's or any airfield without a town. Base capture is now just 35 troops.
Title: Re: This Week - FinRus
Post by: Gixer on July 29, 2008, 07:16:15 AM

ALLIES: (BISHOPS)
FIGHTERS:

YAK-9T

 :devil


<S>...-Gixer
Title: Re: This Week - FinRus
Post by: Oldman731 on July 29, 2008, 07:32:11 AM
Sadly, I have no new or novel suggestions, but I would put forth that, why not use it for what it was designed for? With strats on and a reasonable amount of troops for base capture and if the unthinkable actually happened... well maybe someone could just reset the map and we can do it over again, hey I know its crazy, but like I said earlier, I'm just weird that way.
Maj OldBull
XO Avengers


Sorry, OldBull, but you can't reset the maps in AvA.  Any of them.  Doing so just porks the arena until a staff member is able to come in and reload the tables.

Bases are capturable, as Fork points out above.  There are plenty of them.  Just remember to PLEASE NOT take all of the other side's bases.

- oldman
Title: Re: This Week - FinRus
Post by: xtyger on July 29, 2008, 09:23:53 AM
Am I the only one who can't get the cross- country vox channel ("All") to work?
Title: Re: This Week - FinRus
Post by: Virage on July 29, 2008, 09:51:05 AM
I'd like to see 2 simple objectives set .  1 for each side.  Capture x base and you win.  The map wouldn't be reset once one side one.. just reset the bases and do it again with new objectives.
Title: Re: This Week - FinRus
Post by: Chilli on July 29, 2008, 10:13:20 AM
Xtyger,  the All channel was dumped by HTC a while ago bud.  You need to tune to channel 200 to talk across all countries.  Even then some folks are not tuned into 200 chat.  There is a way that you can talk to individuals on their private vox also.  I believe this is a fairly new option.

Virage,  The way things have been going, base capture and win criteria are still somewhat debatable in added benefit to the Axis versus Allies arena.  Even with base capture and perk points virtually unimportant objectives of the arena, folks still resort to griefing behavior such as vulching airfields for the sole purpose of, I don't know, entertaining themselves at others' expense,  or landing "kills".

The most important aspect of this arena has been the "air combat" featuring side specific rides
(you don't have pony pilots on the same side with LW pilots).  Not everyone that visits the arena understands this.  To complicate things, whenever field capture is an objective, vulching is an "acceptable" practice to allow troops to enter the maproom and suppress defenders of a town.  This pretty much forces two things that don't promote air combat.  1.  Large suppressing forces outnumbering defending pilots.  2.  Sneak attacks avoiding radar contact in force to surprise unaware defenders.
Title: Re: This Week - FinRus
Post by: Chilli on July 29, 2008, 10:23:52 AM
We've hardened all towns and made it possible only to capture VH's or any airfield without a town. Base capture is now just 35 troops.

Now, that is the way to go I believe.  Sorry, I didn't know that you could only capture Vehicle Bases.  So, what is the point of vulching airfields?  (rhetorical question for the dweebs that continue to do it)

I like this  :aok :aok  Fork, maybe you should update the MOTD and highlight this information BASE CAPTURE ENABLED AT VEHICLE BASES ONLY 

I don't know about the airfields with no towns :confused:  Seems that brings the vulch into play considering only one vehicle hangar to kill and then only defense would be manned ack or aircraft. :mad:
Title: Re: This Week - FinRus
Post by: Virage on July 29, 2008, 12:59:39 PM
Chili, your definition of what you think the AVA 'should' be is very limited.

If you want a vibrant arena you have to cater to all types of players not just I segment of the population.

I think the bias against base capture is wrong.  It doesn't preclude any other type of gameplay.

Vultching has nothing to do with it, there is plenty of that going on right now in the AVA.
Title: Re: This Week - FinRus
Post by: humble on July 29, 2008, 01:05:18 PM
I'm a bit curious that the P-39D isnt available?
Title: Re: This Week - FinRus
Post by: Oldman731 on July 29, 2008, 01:41:44 PM
I'm a bit curious that the P-39D isnt available?

Do we have an East Front skin for the D?

For that matter....did the Bolsheviks get many Ds?

- oldman (easy enuf to put in if it's correct to put it in)
Title: Re: This Week - FinRus
Post by: 2bighorn on July 29, 2008, 01:47:35 PM
For that matter....did the Bolsheviks get many Ds?

Yes, Brits sent them P-39D-1. P-39D-2 was also land lease version...
Title: Re: This Week - FinRus
Post by: evenhaim on July 29, 2008, 01:49:27 PM
Does mean the war is over and I can return to the old ava?
Title: Re: This Week - FinRus
Post by: a4944 on July 29, 2008, 02:05:06 PM
Chili, your definition of what you think the AVA 'should' be is very limited.

If you want a vibrant arena you have to cater to all types of players not just I segment of the population.

I think the bias against base capture is wrong.  It doesn't preclude any other type of gameplay.

Vultching has nothing to do with it, there is plenty of that going on right now in the AVA.

I like some form of base capture with an overall objective.  It adds variety as there is a purpose to ground attack planes, bombers, C47s, GVs, and the like.  

Perhaps something like a side capturing X number of enemy bases while holding all of their own.  The map is manually reset once the objectives are reached.  The staff checks the map once a morning (enough staff to split the work), does the count of bases, updates MOTD with the count of wins for the week and resets the map back to the starting point that morning if there is a winner.  This can continue for a week resetting everytime the objective is reached for a side.  

It's a very "light" war concept as a backdrop to the AvA fight.  No commanders would be needed.  There is no overwhelming pressure to win.  It would use existing game features.  Downtimes should be low so bases pop back up fast and the fights can continue, just over new terrain.  People can game it and play overnight to pork, but who cares.  It just resets and we go again.  The porkers own side would probably get upset for not having the opportunity to close on the map themselves.

Venom
Title: Re: This Week - FinRus
Post by: Stampf on July 29, 2008, 02:07:57 PM
I like some form of base capture with an overall objective.  It adds variety as there is a purpose to ground attack planes, bombers, C47s, GVs, and the like.  

Perhaps something like a side capturing X number of enemy bases while holding all of their own.  The map is manually reset once the objectives are reached.  The staff checks the map once a morning (enough staff to split the work), does the count of bases, updates MOTD with the count of wins for the week and resets the map back to the starting point that morning if there is a winner.  This can continue for a week resetting everytime the objective is reached for a side.  

It's a very "light" war concept as a backdrop to the AvA fight.  No commanders would be needed.  There is no overwhelming pressure to win.  It would use existing game features.  Downtimes should be low so bases pop back up fast and the fights can continue, just over new terrain.  People can game it and play overnight to pork, but who cares.  It just resets and we go again.  The porkers own side would probably get upset for not having the opportunity to close on the map themselves.

Venom

Yes.  We need to allow all types a chance to engage in their activity of choice.  Great post Venom!
Title: Re: This Week - FinRus
Post by: humble on July 29, 2008, 02:30:28 PM
Do we have an East Front skin for the D?

For that matter....did the Bolsheviks get many Ds?

- oldman (easy enuf to put in if it's correct to put it in)

Actually the D was the backbone of the early VVS guards units flying lendlease planes. (late42-thru mid43) even when the Q's began arriving the D's were still in service. I'd bet alot of D's ended up on the Finnish front...
Title: Re: This Week - FinRus
Post by: Chilli on July 29, 2008, 03:23:05 PM
Chili, your definition of what you think the AVA 'should' be is very limited.

If you want a vibrant arena you have to cater to all types of players not just I segment of the population.

I think the bias against base capture is wrong.  It doesn't preclude any other type of gameplay.

Vultching has nothing to do with it, there is plenty of that going on right now in the AVA.

Thank you for your opinion Virage.  I am only expressing mine.  I don't agree that my definition of what AvA shoud be is very limited at all, just what it should not be.  In my second post I totally agree with the base capture idea for Vehicle bases.  It is a little bit more difficult to vulch ground vehicles shooting back at you.

Quote
The most important aspect of this arena has been the "air combat" featuring side specific rides (you don't have pony pilots on the same side with LW pilots).

Is that what you are calling limited?  Or do you mean to tell me and every other pilot who has defended against a NOE raid, (Nap Of Earth) flown to avoid detection by defending fighters vulching, HOing, Ganging, or Ramming does not occur, just to insure the desired result = one base captured?  :o
Title: Re: This Week - FinRus
Post by: Oldman731 on July 29, 2008, 06:17:04 PM
Actually the D was the backbone of the early VVS guards units flying lendlease planes. (late42-thru mid43) even when the Q's began arriving the D's were still in service. I'd bet alot of D's ended up on the Finnish front...

Added the D.  Don't know if we have a Bolshevik skin for it.  If not, spread the word to our skilled skinners please.

- oldman
Title: Re: This Week - FinRus
Post by: Damionte on July 29, 2008, 06:34:09 PM
Umm, great big map here but lets not get carried away and actually use it, lets just keep a continuous week log furball going on between the two closest bases, sorry guys, but some of us prefer a more advanced concept, say like a goal to achieve, I guess I am just the oddball but I get bored in about 15 minutes with a furball that never ends nor achieves anything, hey its just me, I'm weird that way. Since its squad night I'll just check in with the boys for a bit and then log to rearrange my stamp collection and then maybe walk down to the pond for awhile and watch the pond scum grow, the thrill is about the same as a two hour furball.
 Maj OldBull
XO Avengers


You're not alone. I feel the same way. Winning or losing a constant dogfight for no other reason than the planes are in the air after about maybe an hour gets boring for me as well. Then I'll disappear for days at a time. Come back to see if anything has changed. Play half an hour this time and disappear. Eventually I just quit the game for a few weeks and come back again in a month or so. Pointless furballing isn't all that for for everyone.
Title: Re: This Week - FinRus
Post by: Virage on July 29, 2008, 06:59:55 PM
Great post Venom!  My point exactly.

Chili.  Don't blame base capture for hoing, ramming, vultching etc.  The AVA has pretty much taken base capture out of play.  Have all the ills you describe gone away?  Of course not, are just part of the game.

Base capture promotes teamwork, puts context to the fight, adds variety, gives ALL player types something to do.  There is a reason why Hitech has it in his game, it fuels gameplay.
Title: Re: This Week - FinRus
Post by: Chilli on July 30, 2008, 02:46:29 AM
Vater,

Either you miss my point or you are stuck on your own.  I say to each his own.  Anyhow, if I need to spell it out for you again...... :rolleyes:

Tell me and every other pilot who has defended against a NOE raid,  that vulching, HOing, Ganging, or Ramming does not increase, just to insure the desired result = one base captured  :o

Tell me that NOE (Nap Of Earth) is not flown to avoid detection by defending fighters. 

Tell me how this is essential to the main theme of this Arena. 

I believe that Fork, TheBug and a few others have come up with the answers that give us all what we have been asking for.  I will never buy in to your claim that base capture is necessary for teamwork to occur.  I should stand clear when I state that base capture of airfields is a one sided affair.

You and your buddies have loads of fun knocking out buildings, ack, vehicle hangar and then proceed to take the most vicious stand over that airfield to prevent any uppers until all of your comrade's troops have entered the maproom.  Defenders' options are 1. Up from a distant field fly the distance to get to a battle that will most likely be over before arrival, or 2.  Up from a capped field and give up multiple easy vulch kills to invading force in hopes of miraculously killing troops (how much fun is that?) 

Capturing Ports, Fleets and Vehicle Bases way more interesting  :aok  Fork is really on to something.  Vater, if you really are into base capture for all its glory then enough places to do that.  But if you are looking for team work and "meaningful" gameplay, I suggest that we be more flexible in what we are demanding.

I would like to see more of these:  http://bbs.hitechcreations.com/smf/index.php/topic,234412.0.html
Title: Re: This Week - FinRus
Post by: Virage on July 30, 2008, 09:01:35 AM
Chili, you talk yourself into circles.  Enjoy the ride.
Title: Re: This Week - FinRus
Post by: Fencer51 on July 30, 2008, 10:51:52 AM
Added the D.  Don't know if we have a Bolshevik skin for it.  If not, spread the word to our skilled skinners please.

- oldman

http://bbs.hitechcreations.com/smf/index.php/topic,239727.0.html
Title: Re: This Week - FinRus
Post by: Chilli on July 30, 2008, 03:21:05 PM
Vater   :rofl

I used to see you in around.  Is it me or the time that I fly?  Or do you even fly AvA?  Only asking, because lately a lot of changes and new experimental setups have been put in place.  The AvA is moving on, evolving and yes getting better. :salute  If someone pops in here and there and has no idea of what is going on, they resort to old habits, like hording for a base capture.

You want to say that I talk in circles, because I do not object to base capture where it doesn't resemble clubbing baby seals.  No that is not a circle you are looking at it's a globe. :D  There are other folks besides myself and you on it, too. 

I don't know about anyone else that plays the AvA arena, but I go there to get away from the MA baby seal bashing hordes. By the way I bash with the best of them - and will HO, vulch, and gang (suppress), but I feel much more fulfilled when I have learned a new ACM skill and applied it successfully.  In the AvA their are no ENY or perk point limits, and score means nothing.  It is about the respect you earn from skillful flight.  In this realm, Vater, as I recall you have earned my greatest respect. :salute :salute
Title: Re: This Week - FinRus
Post by: Virage on July 30, 2008, 04:18:59 PM
 :salute Chili
Title: Re: This Week - FinRus
Post by: Oldman731 on July 30, 2008, 04:46:35 PM
http://bbs.hitechcreations.com/smf/index.php/topic,239727.0.html

Most excellent diggit.  Will look to see if they're online.

- oldman
Title: Re: This Week - FinRus
Post by: Fencer51 on August 01, 2008, 02:55:00 PM
Most excellent diggit.  Will look to see if they're online.

- oldman

Just got in with this skin update.
Title: Re: This Week - FinRus
Post by: OldBull on August 03, 2008, 08:41:09 PM
Sunday night Aug 3, just dropped in to check on AVA for the first time in over a week, Zero pilots logged on, BTW the pond scum is a brillant shade of green.
 Maj OldBull
XO Avengers
Title: Re: This Week - FinRus
Post by: Shifty on August 04, 2008, 07:20:35 AM
Sunday night Aug 3, just dropped in to check on AVA for the first time in over a week, Zero pilots logged on, BTW the pond scum is a brillant shade of green.
 Maj OldBull
XO Avengers

I think it has as much to do with the setup as it does anything else.

The Finn/Russ setup isn't the crowd pleaser it once was, the German airframes are much more kick donut than they once were. Making flying the Russian side a week long marathon of frustration, unless you're one of the uber pilots, which I'm not.The Japan setup had the Allies with no radar for most of the week, killing any reason to do anything but furball near a CV.

If you'll remember correctly the Battle Of Aces was empty at the end too. The WAR ONLY isn't the answer the FURBALL ONLY isn't the answer. Enabling both to be done at the same time would probably keep the arena fresh. Hardliners insisting on their way only on both sides of the issue are what is leading to an empty arena.

The best idea I've seen yet to try and give the best of both worlds is TheBug's campaign Series, but it seems to be ignored for some reason.

Just my opinion.  :)
Title: Re: This Week - FinRus
Post by: OldBull on August 04, 2008, 11:56:39 AM
What I remember about the last week of The Battle of Aces War was that it was so often interefered with and reset and required a quorum to begin the fight that any who had intrest eventually lost it while waiting on others to log on to begin the battle.
 From what I can remember about Bugs proposal was that we felt it had good possibilities and promise, why not try it, there certainally is nothing going on in there now.
Maj OldBull
XO Avengers
Title: Re: This Week - FinRus
Post by: Shifty on August 04, 2008, 01:16:36 PM
What I remember about the last week of The Battle of Aces War was that it was so often interefered with and reset and required a quorum to begin the fight that any who had intrest eventually lost it while waiting on others to log on to begin the battle.

Exactly, that's the same problem as now, nobody in there. Besides you don't need a quorum to fight when you have an opponant to fight. Low numbers are low numbers. There are quite a few people that enjoy both the war aspect and the furballing, but lose interest after a week or so when your just stuck with one choice all the time.  I agree with you on Bugs ideas Old Bull. I'd like to try a FIGHTING WAR, the DODGING WAR was boring. Plus like Venom has mentioned I'd like to see it go without having side CO's, simplifying, and streamlining things a bit.
<S>

Title: Re: This Week - FinRus
Post by: lutrel on August 04, 2008, 01:20:02 PM
I second my older than wise XO's view on the matter; lets give the bug campain a shot, it would beat the hell out of the last week in the AvA.
Title: Re: This Week - FinRus
Post by: OldBull on August 05, 2008, 11:48:44 AM
Why thank you Lut, I am honored... uh hey wait a minute "older that wise"... I think I resent that statement or maybe it's represent that statement, I just ain't sure, one thing is for sure though... gettin old ain't for sissies.
 Maj OldBull
 XO.. uh OIC.. what the hell am I Lut, I ferget