Aces High Bulletin Board

General Forums => Wishlist => Topic started by: FiLtH on July 31, 2008, 12:36:11 AM

Title: Ships in Early War
Post by: FiLtH on July 31, 2008, 12:36:11 AM
   Would it be possible for early war to turn off the 5inch guns,or maybe the proximity fuse?  Might make torpedo planes more fun.
Title: Re: Ships in Early War
Post by: ian5440 on July 31, 2008, 12:40:38 AM
   Would it be possible for early war to turn off the 5inch guns,or maybe the proximity fuse?  Might make torpedo planes more fun.

i can see that happening in the Early war arena
Title: Re: Ships in Early War
Post by: thedudee95 on July 31, 2008, 12:44:27 AM
 :aok :aok :aok
Title: Re: Ships in Early War
Post by: Cthulhu on July 31, 2008, 09:38:33 AM
Second :aok
Title: Re: Ships in Early War
Post by: balance1 on July 31, 2008, 03:34:33 PM
+3
Title: Re: Ships in Early War
Post by: TheMan on July 31, 2008, 04:16:36 PM
   Would it be possible for early war to turn off the 5inch guns,or maybe the proximity fuse?  Might make torpedo planes more fun.
In early war I thought they had proximity fuses , but not sure. If im correct , those were started in ww1 , so should be on in ew
Title: Re: Ships in Early War
Post by: Denholm on July 31, 2008, 04:17:14 PM
Anything to promote more torpedo runs. :aok
Title: Re: Ships in Early War
Post by: Greebo on August 01, 2008, 07:35:11 AM
Proximity fuses were introduced in 1944 IIRC. Only drawback is the availability of the Lancstuka in the EW arena, but I'm all for the idea anyway.
Title: Re: Ships in Early War
Post by: Fencer51 on August 01, 2008, 08:11:14 AM
Even without proximity fuses, the gunnery crew on 5" AAA would set a delay for the burst, causing "puffy" ack.  FWIW most of the damage to civilian areas during the Dec 7 attack on Pearl Harbor was because of falling 5" shells which had not had their delay set.