Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: loser on May 23, 2001, 02:20:00 AM
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"In the main arena, vehicles and boats will no longer have external view mode. Bombers and field gunners will have external view mode."
sorry, but i see a big problem with this.
vehicles: as long as the gunner on both the osti, mg panzer gunner, m3 gunner, and landing craft gunner was alive, he would have a 360 d. view all around him up and down. im sorry but a gunner would turn his body and rubber neck before he would haul the gun around. therefore he or she would have a good view of the entire terrain. to take this ability away not only kills realism, it kills gameplay
boats:same as above..unless a pt gunner was hiding in that weak arsed metal campbells soup can of a gunner post he/she would have a view of the entire area.
please htc dont do this...the boat and vehicle aspect of the game is already retarded enough ( in the true sense of the word) dont make it worse.
if a field gunner can see the entire area. why cant the rest of these positions
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I think it was for the external POINT of view F3 and F5 (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif) not that you cannot see outside of your pzr from the commander position.
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I must admit, I'll be sorry to see the external view go for vehicles. I like to cruise around with the external view, zoomed all the way out, and at the 3/4 down position. It helps me judge the slope of hills, and spot pesky enemy GVs, also helps give a better feel for the ranges when I can see it from a 3rd person view.
But I don't fight from that view, I don't think I could, how can you aim?
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Muttz,
Waiting for something to spend his Vehicle Perks on, cause that's all he can get (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
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I wish HTC would keep atleast the F3 view for vehicles. F5 was a bit extreem but without the F3 view I suspect there will be fewer ground battles...a step in the wrong direction IMO.
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Lars
***MOL***
Men Of Leisure
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I'll miss the external view on the ground vehicles too, but it's ability to let you see around a hill was too much, IMO.
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I think its a good idea to get rid of the external views. It allows you to look around corners, something that vehicle crews should be able to do. Even F3 is too much.
Hans.
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Externals helped to judge the distances at ridges... there will be more driving accidents now.
It was difficult enough already to drive the GVs around. I would have rather kept the externals for them. I also suspect that we will see less GVs from now on (http://bbs.hitechcreations.com/smf/Smileys/default/frown.gif)
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BlauKreuz
Lentolaivue 34 (http://www.muodos.fi/LLv34/)
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I'm glad it is gone - it was too easy for osties etc to see you on the attack.
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Weren't most of WW2 AA guns manned by a 3 to 4 man crew?
1 or 2 spotters
1 gunner
(maybe even one guy to reload ammo)
The spotters would have a 360 view!!
The only reason why I could imagine they would NOT see an air plane attack is if the airplane flew 20 feet off the ground and popped up from behind a hanger.
Airfields were usually built on wide flat areas - with good visibility.
Nexus
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Let me clarify my comments:
Tanks - I can understand the restriction for the driver and gun positions - but shouldn't the commanders positions be allowed to go to F3.
The other GVs like Osties with an open turret - where there could be spotters - the restriction is limiting.
Nexus
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It seems a good comprimise would be to allow F3 view only in while driving... not from the gunner position(s).
AKDejaVu
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hello!!!!!!!
u want a 360 view, use the dang view keys like u do in a fighter shees. only thing u wont be doing is seeing it form 3k above
ur GV
whels
Originally posted by Nexus:
Weren't most of WW2 AA guns manned by a 3 to 4 man crew?
1 or 2 spotters
1 gunner
(maybe even one guy to reload ammo)
The spotters would have a 360 view!!
The only reason why I could imagine they would NOT see an air plane attack is if the airplane flew 20 feet off the ground and popped up from behind a hanger.
Airfields were usually built on wide flat areas - with good visibility.
Nexus
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How about a commander buttoned up kind of option?
You toggle when you want your commander to be in the tank or sitting on top. When in buttoned mode you cannot access F3 - but when the commander is unbuttoned, you get F3 view like AKDejaVu says.
In this system you would never get an external view from the turret.
As for Osties - no F3 view. But a new viewpoint representing a spotter with a view unobstructed by the gun-sight. A similar idea could be used for the M3 and M16.
F3 gives far too much advantage to the gvs otherwise.
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I don't drive GVs - so I don't care one way other the other.
I was pointing out the limitations of the way the open turret GVs views were artificially obstructed.
If there's another way to remove this limitation besides the F3 view - all the better.
Nexus
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If you enable so called "commander-view" your "commander" would be outside the hull. A single .303mm impact would kill him.
That's the only way I would say external views would be fair to keep.
External MG would have to have this implemented, as well. Not killing the tank, but disabling the MG.
Cheers,
Pepe
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Just a question here. What possible justification is there for 360 degree views from a buff?
Fighters don't have it.
GV's now it seems won't have it.
Why aren't the "realism" guys demanding it be removed from the game. I can't think of a single RL buff that allowed an outside of the plane view with a global field of view.
Mav
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Originally posted by Maverick:
Just a question here. What possible justification is there for 360 degree views from a buff?
Because buffs are usually flown by 1 man, and in a bomber you can't really check your 6 like you do in a fighter. It's a fair compromise I think.
mx22
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I hadnt read any calls for the veiws to be removed but my guess would be its an attempt to tone down the ostwinds ability.
the problems of seeing all around you will be the same for everyone remember! Maybe now it will be easier for us to out flank those expert long range shooters?
now when we go in with many vehicles i think it might improve on the experience if you have the same problems the tank crews have.
There will be more to do and so gives more chance for mistakes etc
Hopefully it will add tention but i think this may frustrate too when getting attacked by more than one enemy.
We'll see oncewe get a chance to try it but im hoping it will work out ok.
Maverick: I think its aimed at gameplay tweaking rather than to add to realism though, but if, like you said its been called for in the threads on BB i may be wrong.To be honest i always wondered why the panzer had full external but as for m3,m16 which are so easily killed i thought they really needed it just for extra hope of living.I didnt realise it was an 'issue' though.
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Hazed
9./JG54
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I'm glad they're gone. I have a feeling this is for the new landing craft. Should have more interesting ground warfare. Planes did the scouting in reality, now they'll have to do it in the sim. (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
HTC should raise the "height limit" when in commander mode to simulate standing on the turret for better view, though.
To get that 360 view, hit F8 and use your view keys. You can turn your head pretty quick, and you don't have to turn the turret. (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
<S>IC
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Good decision removing them. You guys are just used to the E-Z way of doing everything. Don't be too scared to give something else a try. Looking down from your vehicle from a couple hundred feet is a little much.
Think of it, you'll turn that corner not knowing there is an enemy GV there or not, the way it oughta be.