Aces High Bulletin Board
General Forums => Wishlist => Topic started by: whels on August 17, 2008, 01:05:40 PM
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Since fuel can bombed and reduced to 75% available. why not make it a simular way for ammo/bombs.
100% up all ammo/bombs available
75% up Bombs 500kg/1000bls or less available, 75% cannon ammo load
50% up " " 250kg/500lbs or less available, 50% cannon ammo load
25% up " " 100kg/250lbs or less available, 25% cannon ammo load
as it is now ammo had ZERO effect on fighters which it could in RL
have a affect on ammo quality and quantity, especially the high end
cannons.
This would also leave field defenders with atleast 250 lb bombs to defend with.
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Please do not give any more incentive to the pork & auger faction. They are annoying enough as it is.
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Never mind
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Please do not give any more incentive to the pork & auger faction. They are annoying enough as it is.
lol this would negate their current bomb auger. now its all up or all down for bombs. atleast we would
have small bombs available.
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No. Some noob comes in with 1 bomb, see's the nice white building and drops the bomb, sprays into it and augers, kills the bunker. Now we have no 1000lb bombs, just because some idiot didn't know what he was doing. If this happened I'd say we need plenty more ammo bunkers on the base.
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No. Some noob comes in with 1 bomb, see's the nice white building and drops the bomb, sprays into it and augers, kills the bunker. Now we have no 1000lb bombs, just because some idiot didn't know what he was doing. If this happened I'd say we need plenty more ammo bunkers on the base.
lol noob comes in now, kills all 4 bunkers in 2 or 3 passes, and you got ZERO bombs now.
and yes id say add more bunkers to the field like they did Troops.
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lol noob comes in now, kills all 4 bunkers in 2 or 3 passes, and you got ZERO bombs now.
and yes id say add more bunkers to the field like they did Troops.
Agree with this.
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I like the idea. The "all or none" isnt accurate in the least bit. If there are 4 ammo bunkers providing ammo and ords to the entire wing of aircraft available and a few of them are destroyed, that should change everything. If a player can only take up a plane with %50 ammo or only 250lb bombs or less (or other such variable).... just think how that changes the dynamics of the game.
However.... I think it means we should toss around the idea of having more ammo bunkers AND making them tougher. Without looking at my sheets w/ the maps on them... each airfield has only 4 ammo bunkers, yes? Why not add 2 more to the medium fields and 4 more to the large airfields? While were at it, make it so they need 500lbs worth of ord to be destroyed instead of 250lbs. That doubles the amount of cannon fire needed to take them out.
Also... what about making re-supplying the base more beneficial to the ammo bunkers? Is there a way to code in a 30min boost instead of 15 min just for ammo bunkers? It would make re-supplying a base that much more important.
I've only been playing this AH2 for 8 months. But in this short time span I'm seeing many things that could add to the strategic element and bust out of the same-same routine of the game and the O/P's suggestion is a very good place to start.
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on resupply, in another old sim, we could select which type of cargo to supply a field with,
ammo fuel or troops. how about making it ammo fuel troops or field. field resupps everything
like now. bu if u bring in specific cargo like ammo, it only resupps ammo on the field and regens it
2 or 3 x normal?
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which the more I think of it... only reducing FUEL down to %75 is a joke. It should go down to %25 if all of the fuel bunkers are destroyed. Just how many planes go up with %100 and DT? Very few, I'd bet. NONE of the bombers do.
The O/P helped get the ball rolling on this issue. I think there are tons more ideas out there just waiting to help this element take shape. ;)
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lol this would negate their current bomb auger. now its all up or all down for bombs. atleast we would
have small bombs available.
Yes, and almost no cannon ammo. That right there is enough reason for the porkers to take out the ammo bunkers across an entire front. If you thought ENY sucks, wait until you're backed into a corner with no cannon planes to defend against the horde.
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Yes, and almost no cannon ammo. That right there is enough reason for the porkers to take out the ammo bunkers across an entire front. If you thought ENY sucks, wait until you're backed into a corner with no cannon planes to defend against the horde.
ah... but you're assuming that the other team will have full ord and that your base wont be re-supplied. ;) See where the stategic element comes into play??? It s the same for all three teams. Ords down? Get a re-supply mission going. Tired of being raped by hordes? Get a mission going and go take out the ords at their nearby fields ASAP.
What comes around can be sent back around in this game. ;)
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Since fuel can bombed and reduced to 75% available. why not make it a simular way for ammo/bombs.
100% up all ammo/bombs available
75% up Bombs 500kg/1000bls or less available, 75% cannon ammo load
50% up " " 250kg/500lbs or less available, 50% cannon ammo load
25% up " " 100kg/250lbs or less available, 25% cannon ammo load
as it is now ammo had ZERO effect on fighters which it could in RL
have a affect on ammo quality and quantity, especially the high end
cannons.
This would also leave field defenders with atleast 250 lb bombs to defend with.
Tired of seeing anything other than US aircraft?
That is the effect this would have. While you might see that as a good thing, very few other players would agree.
In short, this is one of the worst ideas and least thought out ideas I have ever seen posted here.
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Tired of seeing anything other than US aircraft?
That is the effect this would have. While you might see that as a good thing, very few other players would agree.
In short, this is one of the worst ideas and least thought out ideas I have ever seen posted here.
Oh come now. I'd be willing to bet if this idea was implemented it was effect ALL calibers and not just 20mm cannons and up. The .30 cal and .50 cal would be included, no doubt. You've been around long enough to know better that to read word for word an idea or request. ;)
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Oh come now. I'd be willing to bet if this idea was implemented it was effect ALL calibers and not just 20mm cannons and up. The .30 cal and .50 cal would be included, no doubt. You've been around long enough to know better that to read word for word an idea or request. ;)
And that would be an even worse idea than the OP's.
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I say just increase the ammo bunkers hardness to 3000lbs like hangars. After all it is "bunker"; its supposed to be tougher than a tent or a fuel tank no?
Now with that change implemented I wouldn't mind seeing whels idea of reducing available bomb size. Destroying half a base's ordinance supply should have some effect, and since the game cant randomly decide who to allot bombs and who not to, giving smaller ords to everyone might just be the best equivalent.
Tired of seeing anything other than US aircraft?
Actually Karnak, I dont think it would lead to that. If anything non-US aircraft are normally not used cause they cant carry the larger bombs. If even the US rides are limited to 250lbs why shouldn't someone up a 190 or NIK or KI in its place?
Oh and whilst we at it, destroying fuel bunkers at a base should bring fuel down to 25% again. 75% is what most people use when all fuel bunkers are up. As it is now we might as well make fuel bunkers indestructible. At least would spare some of us the frame killing smoke.
My $0.02 :salute
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Actually Karnak, I dont think it would lead to that. If anything non-US aircraft are normally not used cause they cant carry the larger bombs. If even the US rides are limited to 250lbs why shouldn't someone up a 190 or NIK or KI in its place?
In the OP's proposal all aircraft cannons would only have 25% of their ammo. That is 37 or 38 rounds of ammo for the Ki-84, La-7 or 20mm armed Bf109s, 62 or 63 for the Fw190 and a whopping 30 for the Spitfire 8, 9, 14 and 16, Yak 9U or Ki-61. Why take that when you can take a .50 cal armed aircraft will full ammo?
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Shoot, go the distance: unlimited fuel, ammo, barracks.
Scratch the Strat System entirely.
Arcadeville Rules
<sigh>
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In the OP's proposal all aircraft cannons would only have 25% of their ammo. That is 37 or 38 rounds of ammo for the Ki-84, La-7 or 20mm armed Bf109s, 62 or 63 for the Fw190 and a whopping 30 for the Spitfire 8, 9, 14 and 16, Yak 9U or Ki-61. Why take that when you can take a .50 cal armed aircraft will full ammo?
MG ammo was common anywhere, Cannon for the most part was specialized ammo. But to balance it out, if ammo
all ammo bunkers are down reduce MG ammo to 50% normal load.
reducing ammo/bombs based on Ammo bunkers down is a way to simulate the ammo/bomb shortage
induced by bunker damage.
i liked the other sims way of doing it to. if fuel was damage planes had reduced engine preformance, if ammo was down bullets had reduced leath. and if hangers down the plane had a chance of having leaks on popup.
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Put this into a different arena, it's NOT a good idea for the LW arenas.
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MG ammo was common anywhere, Cannon for the most part was specialized ammo.
I hardly think you can claim that cannon ammo was specialized when most nations standard armament was cannons. Maybe for the United States, but certainly not for Germany, Britain, Russia or Japan.
Besides, this is a fundamentally bad idea regardless of which ammo it does or does not affect.
Anybody else remember when fuel could be porked to 25%? Whole fronts were shut down by toolshedders. Worse, these sorts of things disproportionally affect the side that is lower on numbers/being ganged, making it even harder for them to fight back.
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I hardly think you can claim that cannon ammo was specialized when most nations standard armament was cannons. Maybe for the United States, but certainly not for Germany, Britain, Russia or Japan.
Besides, this is a fundamentally bad idea regardless of which ammo it does or does not affect.
Anybody else remember when fuel could be porked to 25%? Whole fronts were shut down by toolshedders. Worse, these sorts of things disproportionally affect the side that is lower on numbers/being ganged, making it even harder for them to fight back.
most ammo made was for MGs for ground troops which as a side product could be used for plane MGs.
is why the US stayed with 30 n 50cal so long, as we had a abundant supply already, and to make 20mm for planes would have been specialized.
as far as fuel, it was great when it was 25% porkable, it helped a ton the ganged side to slow down
the hordes roll, now with 75% only, its a joke to even hit it.
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most ammo made was for MGs for ground troops which as a side product could be used for plane MGs.
is why the US stayed with 30 n 50cal so long, as we had a abundant supply already, and to make 20mm for planes would have been specialized.
:huh
I think you have no idea what you are talking about.
The United States made almost one million rounds of ammo for the German MG151/20 when we were thinking of copying it.
Do you really think that the British and Japanese, who spent a hugely disproportionate percentage of their budgets on airforces just produced ammo for their aircraft as an after thought? Really?
Have you ever heard of a German or Japanese fighter, late in the war when they had been decimated and pulverized, not being able to take off with loaded cannons? Crap fuel, yes, but not once have I heard of less than full loads of ammo.
I think you overestimate how hard it is to produce basic 20mm rounds like the Hispano used. German MINE shells, sure, but their basic HE, no.
Well, ok. On place only have I heard of ammo being an issue for cannons, and there is no indication it wouldn't have been an issue for .50 cals had any of the aircraft there used them. One of the reasons given for taking two of the four 20mm cannons off of the Spitfires sent to Malta was to save ammo. But that is about as extreme a case as you can get. It was, at the time, very difficult to supply to the point that these Spitfires were being launched off of carriers hundreds of miles from Malta. The extra pair of cannons were seen as spares.
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Geez guys, no more elaborate solution is required than hardening the bunkers. It's just a few mouse clicks in the arena set-up....
My regards,
Widewing