Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: smokey23 on August 19, 2008, 12:58:50 PM

Title: Ramming
Post by: smokey23 on August 19, 2008, 12:58:50 PM
Why cant it be that the rammer go down and the rammey still be allowed to fly instead of the opposite, ive been rammed more in the last week than in the 3+ years of playin this game. If it shows "You collided with" on youre screen you go down every time instead of "so n so has collided with you" and you go down. doesnt seem like to big a fix. Teach the ones that enjoy ramming and find it good fun to know that ramming is not a good idea.
Title: Re: Ramming
Post by: Lusche on August 19, 2008, 01:00:43 PM
No, not me this time. Someone else please... 
Title: Re: Ramming
Post by: ImADot on August 19, 2008, 01:01:01 PM
It happens, deal with it (and read the million other "I got rammed but the other guy flew away unharmed" threads).


(You're welcome Lusche.) :D
Title: Re: Ramming
Post by: LCCajun on August 19, 2008, 01:01:58 PM
Why can't both planes go down. Teach the one who did it and the other for not avoiding it.
Title: Re: Ramming
Post by: Motherland on August 19, 2008, 01:02:28 PM
Is there a page about this in the wiki, by any chance?
Would be easier to link to that every time one of these threads come up than typing up another response.
Why can't both planes go down. Teach the one who did it and the other for not avoiding it.

Because then you would go down even if you did avoid it. And that would suck. Hard.
Title: Re: Ramming
Post by: Lusche on August 19, 2008, 01:03:36 PM
Why can't both planes go down. Teach the one who did it and the other for not avoiding it.


Im biting my tongue and asking my wife to chain my hands to the chair so I cant type anym
Title: Re: Ramming
Post by: LCCajun on August 19, 2008, 01:06:06 PM
[quote Because then you would go down even if you did avoid it. And that would suck. Hard.
[/quote]

How is that?
Title: Re: Ramming
Post by: ImADot on August 19, 2008, 01:06:15 PM
Is there a page about this in the wiki, by any chance?
Would be easier to link to that every time one of these threads come up than typing up another response.

Easier, yes.  But if they're upset and can't search for similar threads, you think they'll click on a link and read something else? I say just ignore them altogether.
Title: Re: Ramming
Post by: SlapShot on August 19, 2008, 01:08:26 PM
Why cant it be that the rammer go down and the rammey still be allowed to fly instead of the opposite, ive been rammed more in the last week than in the 3+ years of playin this game. If it shows "You collided with" on youre screen you go down every time instead of "so n so has collided with you" and you go down. doesnt seem like to big a fix. Teach the ones that enjoy ramming and find it good fun to know that ramming is not a good idea.

Ugh ...

If you get the ... "You collided with" on your screen ... then that is exactly what happened ... YOU COLLIDED ... YOUR THE RAMMER ... YOUR FAULT ... GOOD LUCK NEXT TIME.

Title: Re: Ramming
Post by: titanic3 on August 19, 2008, 01:08:57 PM
 I'll deal with your pain Lusche...

Anyways.. here how's it works..

Step 1. Your plane touch the other guy's plane.
Step 2. On your computer, it shows that you touched his aircraft.
Step 3. On his computer, it shows that you didn't.
Step 4. The system determines that you touched the other guy's plane, and give you the damage.
Step 5. You go down, all he gets is a message saying you rammed him.

This is caused by lag/latency/bandwidth/connections problems.

EDIT: I couldn't find the picture that showed this happening.. if anyone else finds it, great.
Title: Re: Ramming
Post by: ImADot on August 19, 2008, 01:09:30 PM
[quote Because then you would go down even if you did avoid it. And that would suck. Hard.


How is that?

Search posts like "how could he have shot me?", or "how could he collide with me when I was 500 yards away?", amongst other lag-related topics.
Title: Re: Ramming
Post by: Motherland on August 19, 2008, 01:10:30 PM
[quote Because then you would go down even if you did avoid it. And that would suck. Hard.


How is that?
Read this. (http://trainers.hitechcreations.com/lag/lag.htm) Now, how would you like it if you were the guy in the second picture, 10 feet off the guys tail, clearly avoiding contact, would you not be PO'd that you took damage?
Title: Re: Ramming
Post by: dkff49 on August 19, 2008, 01:12:07 PM
Check out this very small portion of the posts that are about the collision model.

http://bbs.hitechcreations.com/smf/index.php/topic,215608.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,215608.0.html)

http://bbs.hitechcreations.com/smf/index.php/topic,24244.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,24244.0.html)

and this one is Lusche's response to another collision thread that explains with pictures for those who have a hard time with comprehension.

that saved me some typing
Title: Re: Ramming
Post by: 1Boner on August 19, 2008, 01:13:52 PM
Im biting my tongue and asking my wife to chain my hands to the chair so I cant type anym



 :rofl
Title: Re: Ramming
Post by: LCCajun on August 19, 2008, 01:15:10 PM
I guess I misunderstood the post. I figured he was talking bout a direct head on collision not one that was 10 ft apart. If he was talking bout a direct head on collision then both planes should be effected.
Title: Re: Ramming
Post by: Murdr on August 19, 2008, 01:15:51 PM


Trainers Site - "How lag affects Aces High" - Collisions (http://trainers.hitechcreations.com/lag/lag.htm#collisions)






Title: Re: Ramming
Post by: dkff49 on August 19, 2008, 01:16:40 PM
I guess I misunderstood the post. I figured he was talking bout a direct head on collision not one that was 10 ft apart. If he was talking bout a direct head on collision then both planes should be effected.

that head on collision may not have happened on both ends due to same latency issues that have been discussed in previous threads including the ones that I posted above.
Title: Re: Ramming
Post by: Easyscor on August 19, 2008, 01:17:05 PM
I always laugh when I see this kind of post or text in-game.

If it was an HO, phssst. Enough has been said about that.

If it wasn't an HO, then he was lucky, or you were stupid, or he's very very good at an incredibly tough thing to do, or some combination of the three. In any case, you ran into him, not the other way around so you should end up in the tower.
Title: Re: Ramming
Post by: LCCajun on August 19, 2008, 01:19:03 PM
I understand about the lag issue guess just something that can't be fixed. Just sucks that one goes down instead of the both going down regardless of who is to blame for it.
Title: Re: Ramming
Post by: dkff49 on August 19, 2008, 01:20:54 PM
I understand about the lag issue guess just something that can't be fixed. Just sucks that one goes down instead of the both going down regardless of who is to blame for it.

Yes but imagine how mad you would be if your plane went down when the enemy was 10 yards or more away from you, only because his computer detected a collision.
Title: Re: Ramming
Post by: smokey23 on August 19, 2008, 01:22:50 PM
This was a collision from the rear a P-47 ran up my tailpipe takes my tail off takes a right wing off and i hit the deck he flies on to land kills if noone sees a problem with this then i feel for ya,

PS: feel free to criticize me again lusche you do everytime i or anyone else post's anything anyway.
Title: Re: Ramming
Post by: Easyscor on August 19, 2008, 01:24:57 PM
That's internet lag, and why it's so difficult to do it on purpose, if it's even possible.
Title: Re: Ramming
Post by: LCCajun on August 19, 2008, 01:25:55 PM
I would be ticked off which is why I wish there was something that could be done about one going down and not both. Oh well can't fix it.
Title: Re: Ramming
Post by: SlapShot on August 19, 2008, 01:26:01 PM
I understand about the lag issue guess just something that can't be fixed. Just sucks that one goes down instead of the both going down regardless of who is to blame for it.

Only one goes down (has damage) ... ONLY IF ONE COLLIDES. It couldn't be any simpler.
Title: Re: Ramming
Post by: Motherland on August 19, 2008, 01:27:33 PM
I would be ticked off which is why I wish there was something that could be done about one going down and not both. Oh well can't fix it.
If you don't touch someone on your screen, you don't take damage. Don't worry about the other guy and you'll be fine.
Title: Re: Ramming
Post by: Motherland on August 19, 2008, 01:28:41 PM
This was a collision from the rear a P-47 ran up my tailpipe takes my tail off takes a right wing off and i hit the deck he flies on to land kills if noone sees a problem with this then i feel for ya,

PS: feel free to criticize me again lusche you do everytime i or anyone else post's anything anyway.
You didn't read this, did you? (http://trainers.hitechcreations.com/lag/lag.htm)
Title: Re: Ramming
Post by: dkff49 on August 19, 2008, 01:28:54 PM
This was a collision from the rear a P-47 ran up my tailpipe takes my tail off takes a right wing off and i hit the deck he flies on to land kills if noone sees a problem with this then i feel for ya

I understand the frustration, I have had it happen to me before (most of probably have). The problem is that he may not have had a collision on his end, but he should still go down?

The thing that seems to me that causes alot of grief here is a great many people have a tendancy to look at it in terms of fault. The game is not looking for fault it is simply determining who's machine detected the collision. A simple way to see this is if both machines detected the collision then, guess what, both planes would indeed go down. The thing is with latency and/or lag this is highly unlikely and rare.

This will be an ongoing debate as to what the most fair way is but I feel at this time the current method is best and most fair. At least you won't go down unless your machine detects a collision. :salute
Title: Re: Ramming
Post by: LCCajun on August 19, 2008, 01:29:54 PM
Mother you do realize I am not the one who posted this right. I was just saying that I dont' think it is right that one plane goes down instead of both. I understand about about the lag. Just stating my 2 cents on the subject.  :salut :aok
Title: Re: Ramming
Post by: SlapShot on August 19, 2008, 01:30:02 PM
This was a collision from the rear a P-47 ran up my tailpipe takes my tail off takes a right wing off and i hit the deck he flies on to land kills if noone sees a problem with this then i feel for ya,

PS: feel free to criticize me again lusche you do everytime i or anyone else post's anything anyway.

Sounds more like you got raked by 8 .50 cals that caused all that damage and not a collision ... the collision was secondary after your plane was shredded by gunfire.
Title: Re: Ramming
Post by: Cthulhu on August 19, 2008, 01:31:40 PM
Im biting my tongue and asking my wife to chain my hands to the chair so I cant type anym
Me, I'm still stunned that Lusche actually has a wife. Does she wear slinky keyboard-shaped lingerie to get your attention Lusche? ;)
Title: Re: Ramming
Post by: SlapShot on August 19, 2008, 01:33:28 PM
Mother you do realize I am not the one who posted this right. I was just saying that I dont' think it is right that one plane goes down instead of both. I understand about about the lag. Just stating my 2 cents on the subject.  :salut :aok

Any you would be the same guy that wouldn't think it was right when you cleared a collision by a good 20 yards or so, and then magically ended up missing a wing because the other guy's FE said he collided with you ... and your FE didn't detect a collision.
Title: Re: Ramming
Post by: LCCajun on August 19, 2008, 01:38:26 PM
PPL don't listen. I was saying I wish there was a way to fix the problem of one plane going down b/c their comp showed collision. If I was the one who stayed up b/c my comp didn't show a collision but the other planes did I do not think that is fair. I understand there is no way to fix that. I was stating my opinion on the matter, but the board nazi's have to criticize everyone who has an opinion.  :salute
Title: Re: Ramming
Post by: Motherland on August 19, 2008, 01:46:04 PM
PPL don't listen. I was saying I wish there was a way to fix the problem of one plane going down b/c their comp showed collision. If I was the one who stayed up b/c my comp didn't show a collision but the other planes did I do not think that is fair. I understand there is no way to fix that. I was stating my opinion on the matter, but the board nazi's have to criticize everyone who has an opinion.  :salute
Sorry, but when you post your opinion on a discussion board, expect to discuss it.
Title: Re: Ramming
Post by: LCCajun on August 19, 2008, 01:49:35 PM
I dont' mind discussing it just when ppl try to say what kind of cartoon pilot I am, I should have the right to correct them since they feel they know what they are talking about.

I am trying to not post anything on the BBS b/c of the board nazi's, but when there is a post I want to put my opinion in I will.
Title: Re: Ramming
Post by: BnZ on August 19, 2008, 01:53:46 PM
What part of this is so damn hard to understand?

If you fly yourself into an enemy airplane, you take damage, just like if you fly yourself into a tree or other object. If you miss ON YOUR SCREEN, you take no damage.

IT IS INEVITABLE, DUE TO THE NATURE OF THE INTERNET, THAT YOU AND YOUR OPPONENT WILL BE FLYING IN SLIGHTLY DIFFERENT REALITIES!!!!! What part of THAT is so hard to understand? If you get a collide and the opponent does, it is because in *your* reality you hit his airplane, while in his, he avoided hitting. Trying to set collisions up to occur any other way would be MADNESS. It would mean that people essentially couldn't trust what was on their screens to be "reality" and fly accordingly. You would be taking damage after cleanly avoiding enemy planes, or failing to get hits after (according to what you can actually SEE on your screen) aiming properly.



PPL don't listen. I was saying I wish there was a way to fix the problem of one plane going down b/c their comp showed collision. If I was the one who stayed up b/c my comp didn't show a collision but the other planes did I do not think that is fair. I understand there is no way to fix that. I was stating my opinion on the matter, but the board nazi's have to criticize everyone who has an opinion.  :salute
Title: Re: Ramming
Post by: LCCajun on August 19, 2008, 01:56:46 PM
I said I understand that. I was stating my opinion that I wish there was a way to fix that, but I know there isn't. I guess stating your opinion on the BBS isn't allowed.  :aok
Title: Re: Ramming
Post by: BnZ on August 19, 2008, 02:02:52 PM
I was stating my opinion that I wish there was a way to fix that,

Dude, you invent a way for us to send information to each other truly instaneously, you will become the world's wealthiest man. In fact, you will be the greatest scientist in history, because you will have broken the FTL barrier. In fact, you will probably be God, because tinkering around with the fundamental laws of the universe is probably the only way to do it.
Title: Re: Ramming
Post by: dkff49 on August 19, 2008, 02:03:18 PM
I dont' mind discussing it just when ppl try to say what kind of cartoon pilot I am, I should have the right to correct them since they feel they know what they are talking about.

I am trying to not post anything on the BBS b/c of the board nazi's, but when there is a post I want to put my opinion in I will.

I just looked back through the thread and did not notice where anybody talked about what kind of pilot that you were. The closest I came was where I asked you to imagine how mad you would be if you went down because someone elses computer detected a collision and yours showed a clear miss.

You are right though there is no way to fix that unless you make someone go down when there is no collision on their computer.

Expressing your opinion is fine but like others have said they will express theirs as well even when it disagrees with yours. I love to debate, sometimes to the point of being a little excessive, but love it none-the-less.

If I offended you I appoligize I was just trying to point out how bad things could get if they caused people to go down for collisions that never happened on their end.
Title: Re: Ramming
Post by: Damionte on August 19, 2008, 02:04:56 PM
Im biting my tongue and asking my wife to chain my hands to the chair so I cant type anym

Oh sure Lusche. I'm sure "that's" why you asked your wife to chain you down. /wink /wink /nudge /nudge
Title: Re: Ramming
Post by: SlapShot on August 19, 2008, 02:07:59 PM
If I was the one who stayed up b/c my comp didn't show a collision but the other planes did I do not think that is fair.

Well ... of all the posts that I have read on this topic over the past 6+ years, you are the first to say that if the other guy's FE detects a collision with your plane, and he suffers from that collision ... you don't think it's fair that you don't also suffer damage due to his ineptness.

Interesting ... if that were to occur, I could guarantee that HTC would be in big trouble, cause people would drop this game like a hot potato and I would be one of the first out the door.
Title: Re: Ramming
Post by: LCCajun on August 19, 2008, 02:08:17 PM
Dk u didn't offend me bro <S>.
Title: Re: Ramming
Post by: Motherland on August 19, 2008, 02:09:05 PM
Well ... of all the posts that I have read on this topic over the past 6+ years, you are the first to say that if the other guy's FE detects a collision with your plane, and he suffers from that collision ... you don't think it's fair that you don't also suffer damage due to his ineptness.

Interesting ... if that were to occur, I could guarantee that HTC would be in big trouble, cause people would drop this game like a hot potato and I would be one of the first out the door.
I'm fairly certain I would quit if the 'both ways no matter what' thing were implemented.
Title: Re: Ramming
Post by: Lusche on August 19, 2008, 02:13:27 PM
Oh sure Lusche. I'm sure "that's" why you asked your wife to chain you down. /wink /wink /nudge /nudge

 :rofl :aok
Title: Re: Ramming
Post by: LCCajun on August 19, 2008, 02:16:34 PM
Well <S> I am out of this post. Again I know there is not a way to fix the problem just wish there was b/c it is not fair that one goes down and the other stays up. That is my opinion the nazi's can have it from there.
Title: Re: Ramming
Post by: kvuo75 on August 19, 2008, 02:32:29 PM
there is the other occurrence, excuse me if someone already mentioned..  someone collides with you, (you don't get a "you have collided" message).. but he was shooting you as he rammed. you die. it appears you took damage from the collision but you actually got shot up.
Title: Re: Ramming
Post by: Cthulhu on August 19, 2008, 03:08:14 PM
there is the other occurrence, excuse me if someone already mentioned..  someone collides with you, (you don't get a "you have collided" message).. but he was shooting you as he rammed. you die. it appears you took damage from the collision but you actually got shot up.
Actually, I believe if you incur any damage from the other plane, you lose the collision. Hit the other guy with a single .30 round, and provided he misses you, you survive the head-on collision unscathed. He however, suffers massive damage.
Title: Re: Ramming
Post by: Motherland on August 19, 2008, 03:29:47 PM
What do you mean by 'lose' the collision? :confused:
Title: Re: Ramming
Post by: 1pLUs44 on August 19, 2008, 03:31:26 PM
Rams arent always just some idiot trying to hit you. A lot of the time it's just lag.

Yesterday or the day before, we were in a storm and I 'warped' right into someone. I think it was Bubi or JunkyII. :rofl
Title: Re: Ramming
Post by: Motherland on August 19, 2008, 03:34:59 PM
It was me :)
I didn't take damage though.
Title: Re: Ramming
Post by: Cthulhu on August 19, 2008, 03:50:35 PM
What do you mean by 'lose' the collision? :confused:
Let me put it another way. I believe that given 2 planes and an imminent head-on collision, if one plane lands a single hit prior to the collision, that the plane who landed the hit will not incur any damage from the collision. However, the other plane will "lose the collision", i.e. suffer massive damage (a lot more than what a single bullet would produce). I've been on both sides of this scenario, and it always seems to be the case.
Title: Re: Ramming
Post by: Motherland on August 19, 2008, 04:00:51 PM
The only reason you will not incur any damage is if you don't hit the person in the first place. Shooting someone has nothing to do with it.
Title: Re: Ramming
Post by: BoilerDown on August 19, 2008, 04:15:34 PM
I have an idea.  We could turn AH2 into a turn-based game.  In the event of a collision, both players shall roll a D6 and the lowest roll takes the damage.  If both players roll the same number, both take damage, but if they both roll a 1, neither takes damage.  You guys can thank me later for the vast improvement this will make to the game.
Title: Re: Ramming
Post by: CAP1 on August 19, 2008, 04:25:49 PM
No, not me this time. Someone else please... 


ooooo c'mon lusche.....you KNOW you want to.......
Title: Re: Ramming
Post by: Cthulhu on August 19, 2008, 04:30:36 PM
The only reason you will not incur any damage is if you don't hit the person in the first place. Shooting someone has nothing to do with it.
Only the good folks at HTC, or someone who's actually seen this particular part of the code can make that statement with any certainty.
Given a large enough sampling over time, collision resolution should go about 50/50 you vs him. However, everytime I've taken hits in a HO, and not landed hits (too slow), the collision always seems to be resolved in the other guys favor. And it's obviously not damage due to gunfire. When the tables are reversed and I land hits and he doesn't , I survive the collision unscathed.


ooooo c'mon lusche.....you KNOW you want to.......
Yeah really Lusche, I remember reading an extensive explanation with screen shots from both planes that I believe you posted.
Title: Re: Ramming
Post by: Bronk on August 19, 2008, 04:31:29 PM
Well <S> I am out of this post. Again I know there is not a way to fix the problem just wish there was b/c it is not fair that one goes down and the other stays up. That is my opinion the nazi's can have it from there.
Yes it can be fixed. Just as soon as you develop a faster than light internet connection. Then none of us will have to explain how lag affects what you and your opponent see.
Title: Re: Ramming
Post by: Motherland on August 19, 2008, 04:34:46 PM
Only the good folks at HTC, or someone who's actually seen this particular part of the code can make that statement with any certainty.
Given a large enough sampling over time, collision resolution should go about 50/50 you vs him. However, everytime I've taken hits in a HO, and not landed hits (too slow), the collision always seems to be resolved in the other guys favor. And it's obviously not damage due to gunfire. When the tables are reversed and I land hits and he doesn't , I survive the collision unscathed.
Yeah really Lusche, I remember reading an extensive explanation with screen shots from both planes that I believe you posted.
This is probably due to the player who lands the hits seeing the pings, then pulling up. Since by the time he sees the hits he's probably very close to the other guy, fractions of a second away from hitting, lag on the other players screen shows the guy who landed hits not pulling up till later... thus the guy who landed hits doesn't take damage, and the guy who did take hits takes damage from the hits AND damage from the collision.
Title: Re: Ramming
Post by: Bosco123 on August 19, 2008, 04:40:33 PM
The only think that realy gets me mad, which is happening more and more, is the 10 or 20v1 that you have to put  up with. everywere u go, you have 10 guys that gang up on one guy; they HO pick, whatever they can do to get a kill.
We now even have more people in Hurri2C's going to 10K just to pick you. This game is getting to an ultimte low right now, not many people have the skill to take their cartoon plane and fight another cartoon plane, alone. They always have at least 10 squaddies that have to help against 1 F4U or somthing like that.
Title: Re: Ramming
Post by: CAP1 on August 19, 2008, 04:53:31 PM
The only think that realy gets me mad, which is happening more and more, is the 10 or 20v1 that you have to put  up with. everywere u go, you have 10 guys that gang up on one guy; they HO pick, whatever they can do to get a kill.
We now even have more people in Hurri2C's going to 10K just to pick you. This game is getting to an ultimte low right now, not many people have the skill to take their cartoon plane and fight another cartoon plane, alone. They always have at least 10 squaddies that have to help against 1 F4U or somthing like that.

know what's funny? i felt like that guy in the fso last week. i looked back, and there were sooo many bad people tryin to shoot my cartoon airplane. then they gave up as i bravely ran away, and went for a squadie. i came back, and they did it again.....but only gave up after i threw both of my wings, and some empanage parts, and a couple prop blades at em :rofl :rofl
Title: Re: Ramming
Post by: kvuo75 on August 19, 2008, 09:10:24 PM
Actually, I believe if you incur any damage from the other plane, you lose the collision. Hit the other guy with a single .30 round, and provided he misses you, you survive the head-on collision unscathed. He however, suffers massive damage.


nah.. that aint it.

Just because you lose a wing, tail, get blown up outright, etc. etc. and happen to see "xxxxxx collided with you" does not mean the collision itself caused the damage. If he was hitting you with guns before he "rammed" ya and took off your wing, tail, etc. etc., there ya go.  he probably ran into your warping gimpy fuselage.


oh yeah, my mistake.. if you did get exploded, there is no debris to crash into





Title: Re: Ramming
Post by: Chalenge on August 19, 2008, 11:15:03 PM
I love collision threads. Its like a review of your most recent kills in slow motion.
Title: Re: Ramming
Post by: abc123 on August 19, 2008, 11:32:24 PM
Oh man not this again.  Better hide this before steve see's it...

 :noid
Title: Re: Ramming
Post by: Yenny on August 19, 2008, 11:41:36 PM
I ram noobs in IL2 if they try to HO me. Acutally, no I'd try hoing people in IL2 because if they're gunna try to HO my IL2, then they probalby deserved it.
Title: Re: Ramming
Post by: smokey23 on August 20, 2008, 12:38:21 PM
Well excuse me for thinking this blows, but my mistake i forgot i was posting on the boards where everyone thinks they are a  computer genius and a MIT phisics professor. My appologies to all.
Title: Re: Ramming
Post by: Shamus on August 20, 2008, 12:46:03 PM
Yes it can be fixed. Just as soon as you develop a faster than light internet connection. Then none of us will have to explain how lag affects what you and your opponent see.

Simple to do, just start basing connections on the fifth dimension.

shamus 
Title: Re: Ramming
Post by: Motherland on August 20, 2008, 12:52:53 PM
Well excuse me for thinking this blows, but my mistake i forgot i was posting on the boards where everyone thinks they are a  computer genius and a MIT phisics professor. My appologies to all.
Well, you asked a question and you got an answer. Unfortunately, not everything can work perfectly with the series of tubes known as the internet.
Title: Re: Ramming
Post by: valdals on August 20, 2008, 01:00:54 PM
i think if two plane collide both should go down. ive been rammed by a zero when i was flying a f6f,  i go down and he is still flying. that blows big time.
Title: Re: Ramming
Post by: Motherland on August 20, 2008, 01:13:04 PM
i think if two plane collide both should go down. ive been rammed by a zero when i was flying a f6f,  i go down and he is still flying. that blows big time.
You didn't read this, did you? (http://trainers.hitechcreations.com/lag/lag.htm)
BTW, if on both players front ends you see a collision, you both take damage. :aok
Title: Re: Ramming
Post by: SlapShot on August 20, 2008, 02:07:00 PM
BTW, if on both players front ends you see a collision, you both take damage. :aok

Mother ... that is way too hard of a concept for some to absorb ... especially those who are card carrying aluminum hat holders.
Title: Re: Ramming
Post by: Chalenge on August 20, 2008, 03:10:03 PM
Two weeks ago I was in a rolling scissors fight with a Yak on the deck. A P47N is about 6k out and eyeing my pony as if its a nice pacman meal. I start easing the throttle back to help the Yak get out in front but somehow he finds the edge of the envelope first and I can see him going for a canopy shot on me. I reverse the roll and get out of his line of fire before snapping back into the scissor when the collision message comes in "XXXX has collided with you" but now I am so busy fighting the P47N that I cant answer the NOOBs PMs about how lame I am for forcing him to collide with me.  :rofl

BTW the jug overshot on his second pass and took it in the cockpit without whining.
Title: Re: Ramming
Post by: Yenny on August 20, 2008, 03:19:59 PM
Basically, if you diving into a HO w/ another plane that's climbin up to meet that HO. The person that's diving better break. Mainly because the guy that's climbing up is usually too slow to break and got nothing to lose. At the slower E state even if the climbing up plane break the diving plane still have a good angle shot because of the speed different.
Title: Re: Ramming
Post by: FireDragon on August 20, 2008, 03:22:37 PM
I have an idea.  We could turn AH2 into a turn-based game.  In the event of a collision, both players shall roll a D6 and the lowest roll takes the damage.  If both players roll the same number, both take damage, but if they both roll a 1, neither takes damage.  You guys can thank me later for the vast improvement this will make to the game.


Can I buy a Talisman with perks that will protect me from all cannon fire. :devil
Title: Re: Ramming
Post by: pluck on August 20, 2008, 04:24:25 PM
No, not me this time. Someone else please... 

lol, that is funny

ya, it does kind of stink that sometimes you collide with someone, yet they do not collide with you.  It is better than they collide with you, yet you don't collide with them, and you go down anyway.  Until every single person who plays this gets instantaneous connections between the server and their computer there will always be weird things that happen....which I can't imagine any technology delivering....maybe developing earthbound wormholes distorting time and space.  In affect, if you view AH as a reality, then your computer would be a parallel universe....with as many parallel universes as there are players.  There are very similar, except that specific realties slightly differ at times.  They happen in every single online game that relies on sending and recieving data between players.  you just notice them more when the game is pvp, and especially when collisions have serious affect on flight.
Title: Re: Ramming
Post by: dedalos on August 20, 2008, 04:46:20 PM
Internet smiternet  :rofl  You only get updates 4 times a second no matter how fast or slow your connection is (what ever that means since they all work at the speed of light, lol)

Mow, I am sure the 4 times a second was developed after some studies and might have been the optimal rate when it was developed, but I am wondering if it could change.  Would there be any benefit?  I think yes if the servers and FEs could handle it. 
Title: Re: Ramming
Post by: redman555 on August 20, 2008, 05:25:43 PM
[quote Because then you would go down even if you did avoid it. And that would suck. Hard.


How is that?

yea, but consider if U get rammed from somone, and U were the one trying 2 avoid it, and they get kill and fly away un harmed

-BigBOBCH
Title: Re: Ramming
Post by: Chalenge on August 20, 2008, 10:12:50 PM
Basically, if you diving into a HO w/ another plane that's climbin up to meet that HO. The person that's diving better break. Mainly because the guy that's climbing up is usually too slow to break and got nothing to lose. At the slower E state even if the climbing up plane break the diving plane still have a good angle shot because of the speed different.

You do realize that the plane in the dive could be so fast he cant move out of the way without snapping parts he needs?

I did just recenly post how to avoid a HO. Its really easy.
Title: Re: Ramming
Post by: Yenny on August 20, 2008, 10:30:31 PM
An average plane wont be diving too fast where he wont be able to control his maneuver though.