Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: funked on December 30, 2000, 12:20:00 PM

Title: Turn Off In-Flight RADAR
Post by: funked on December 30, 2000, 12:20:00 PM
Pretty please!

You can leave the sector bars.   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
Title: Turn Off In-Flight RADAR
Post by: Staga on December 30, 2000, 12:58:00 PM
Naah better remove all data:
Dots in dar, sectorbars and also playercounter from roster. And heres the reason (http://www.kolumbus.fi/staga/gb.gif).
Edit: same map (http://www.kolumbus.fi/staga/gb2.gif) couple hours later.
If we could get rid of these maybe then we actually could have a real 3 sided war where all countries are attacking against each other.

[This message has been edited by Staga (edited 12-30-2000).]
Title: Turn Off In-Flight RADAR
Post by: Virage on December 30, 2000, 02:58:00 PM
... or add a fourth country.

  And while you're at it, change the names.  Rook?, Bishop? very low on the coolness meter. "Go Bishops!" now that has a ring to it! (not).  How about Hearts, Spades, Clubs, and Diamonds?  Or maybe Knights, Aces, Jokers, Jacks?  Names should be inspiring, promote team loyalty etc.  I don't think "Rooks" would be high on anyones "Cool name" list.  But thats my opinion.
Title: Turn Off In-Flight RADAR
Post by: SKurj on December 30, 2000, 03:21:00 PM
Remove enemy sector bars over territory your team doesn't influence.  (CV or base)

AC uppin from the carrier give it away every time

AKskurj
Title: Turn Off In-Flight RADAR
Post by: Zigrat on December 30, 2000, 03:42:00 PM
actually, i would rather HAVE in flight radar, but ditch the sector bars, or make sector bars for a sector disappear after the tower has been bombed as well.


Title: Turn Off In-Flight RADAR
Post by: Pongo on December 30, 2000, 04:17:00 PM
Funked
You do that you end up with especialy defensive pilots having less info then they may have had in WW2. Defending carriers only knowing that someone is arround? What is that.
Title: Turn Off In-Flight RADAR
Post by: lasse on December 30, 2000, 06:50:00 PM
I agree with Staga, remove all data, from the inflight map.

But while in tower we can have it the way it is now.

------------------
 (http://home.sol.no/~laerga/lassel.gif)  
The Wild Vikings
Commanding Officer
lasse-

[This message has been edited by lasse (edited 12-30-2000).]
Title: Turn Off In-Flight RADAR
Post by: pzvg on December 31, 2000, 07:39:00 AM
Actually since the inflight radar is a lashup to represent everything from radar to spotting reports to radio intercepts, it's something to keep, what needs to be changed is the certainty factor, when you look at dar right now, you get 100% accurate data,at real time interval. It needs to be fudged, say, make all contacts a nuetral shade (like gray) or build in a delay to the dar updates.
And while we are talking about it, ditch range info from the icons, if we need visual cues due to state-of-the-art, make the icons itself increase or decrease in size to a relative limit,no WW2 a/c carried a radar range computing gunsight, so let's inhibit this bit.
Don't flame,do comment.


------------------
pzvg- "5 years and I still can't shoot"
Title: Turn Off In-Flight RADAR
Post by: MiG Eater on December 31, 2000, 08:47:00 AM
Interesting suggestion with the grayed out contacts on radar.  I hadn't though of it much till I read pz's post, but all contacts can be identified as friendly or enemy far beyond visual identification range.  A gray contact would certainly add some ambiguity to a radar contact until visual range is reached.   Even well into Vietnam, visual ID was a must with the vagueries of radar technology, physics and early IFF systems.  Yet overall all, for gameplay issues, radar should stay.  The main arena "fun factor" goes way down when radar has been destroyed.

MiG
Title: Turn Off In-Flight RADAR
Post by: hblair on January 01, 2001, 12:55:00 AM
I'm against all in flight radar.

Having in-flight radar dimishes teamplay in my opinion.
Title: Turn Off In-Flight RADAR
Post by: Pappy on January 01, 2001, 01:36:00 AM
I agree the radar we have is taking away from a great sim not adding to it.
Title: Turn Off In-Flight RADAR
Post by: Citabria on January 01, 2001, 07:11:00 AM
in flight radar sucks
Title: Turn Off In-Flight RADAR
Post by: AKDejaVu on January 01, 2001, 10:40:00 AM
I like in-flight radar for base defense.  I think this is a decent comprimise to make up for no flight controlers.

However, I do believe that NOE flying should be entirely off the radar.  No sector bars.. no nothing.  Once you're in the air and at high alt over enemy territory, however, you are fair game for anything.

It seems the ack has been changed enough to make base destruction by just two fighters rather difficult these days.  Maybe that was the boost we needed to eliminate the low level sector display.

AKDejaVu
Title: Turn Off In-Flight RADAR
Post by: Zigrat on January 01, 2001, 10:47:00 AM
wow, the first time i ever agreed with deja on anything

i too think in flight is ok for base defense, within 15 miles of a friendly airfield

but for contacts under radar (500 feet agl) i dont think bars OR dots should show up.


also you should not get any info on the interior of an enemy's country.... unless it is within 25 miles of a friendly radar station


i DO think we need radar as a gameplay concession, but it should be limited to defensive situations, IMO


Title: Turn Off In-Flight RADAR
Post by: AKDejaVu on January 01, 2001, 10:57:00 AM
How about this idea.. the only way you can get sector bars in any enemy sector is if a friendly plane is inside the inner 2/3 of the sector.  I say inner 2/3 to prevent someone from flying circles at the intersection of 4 sectors to see all of them in a manner of seconds.

Outside of having a spotter in the area... or a CV... no enemy dar deflections at all.

Oh.. and sector bars for each sector adjacent to a carrier.

AKDejaVu
Title: Turn Off In-Flight RADAR
Post by: funked on January 01, 2001, 10:59:00 AM
Yeah I agree NOTHING for cons under 500 AGL - no bars, no dots, (hell no icons even).  Right now NOE is worthless in AH.   (http://bbs.hitechcreations.com/smf/Smileys/default/frown.gif)
Title: Turn Off In-Flight RADAR
Post by: Pongo on January 01, 2001, 12:07:00 PM
Sure would bring the battle down to the deck.
Title: Turn Off In-Flight RADAR
Post by: Yeager on January 01, 2001, 03:47:00 PM
I give this one to whoever wants it (or doesnt).

Radar on or off, sector bars on or off I dont care.

Yeager
Title: Turn Off In-Flight RADAR
Post by: Beurling on January 01, 2001, 10:14:00 PM
You want more suprise in the game drop the dar.

Give dar in the tower.

Have a key to press to get a text buffer message in degrees to the nearest red. Sort of like a ground control fix when inflight.

Add the sun. Why we have no sun to bounce guys out of is beyond me.


EYE
Title: Turn Off In-Flight RADAR
Post by: SKurj on January 01, 2001, 10:22:00 PM
With PAC its not such an issue, but no sector markers for anything under 500ft is ok, so long as there are sectro markers for GV's.  In RL there would be people able to report when a base was under attack.  In other sims a message is displayed by a base when its being attacked.  There is no such thing in place in AH, and until there is, i think sector markers have to stay around friendly bases.

AKskurj
Title: Turn Off In-Flight RADAR
Post by: SC-GreyBeard on January 02, 2001, 03:57:00 AM
I think sector bars should NOT be visible in the enemy interior (or at sea) unless your side has something, that can see the enemy dots to report it. (wether it be a base or in your controlled territory). For a base under attack by GV's perhaps a blinking sector bar, which would simulate the base screaming that they are being attacked. (GV's and bombardment only here, not planes since we have the dots close in..)

grey bars would represent old or unconfirmed contact info. (spotted once but not current, or possible contact, ala GV crosscountry, in base secors\own territory.)

The dot radar could still work as it is, since you'd have the limited range.

I think this would give us a LOT better strategic and tactical possibilities than we have now. Of course everyone would be screaming for those PBY's for scouting duty...

but we could also eliminate the LONG sector bars also. Usually if it's a big fight going on someone is reporting where it is...

As it is now everyone knows exactly where the CV groups are by the sector bars, regardless if that CV is launching aircraft etc.
Totally negates strategic and tactical movement of fleets.

[This message has been edited by SC-GreyBeard (edited 01-02-2001).]