Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Kitt18 on September 05, 2008, 07:20:08 AM
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I get the feeling that this is a "dead horse" issue, but I'm going to post anyway. Yesterday a guy repeatedly upped an M8 (14 times), then later at another base upped a T34 (12-15 times). The end result of each of his sorties was the same, death by camper. And of course the inevitable "you a camping a** sissy vs. "hey, you keep upping, i keep killing" argument ensued.
That being said, how about being able to choose which of the 3 hangers you can spawn from at a Vbase, just like choosing which airstrip to launch from at an airfield. Thus ending (or at least exponentially reducing) the ability to camp hangers.
Just a thought.
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Valid issue sadly a beating the dead horse one though.
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Yea, all the perk farmers who like to sneak into a VH wont like this one. I think it's a great idea. Chances are, the only really good people who would really like this would be Rondar/Dr7. They get where they are w/o Camping (for the most part ;) )
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Any map maker could fix the issue to some extent. The question is, "will skuzzy allow it?"
The simple fix is to place a vicinity spawn point on the V-base, since at the moment we can't place precise spawn points that will be accepted into the MA.
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Hello Kitt18,
This is a good idea that has been put out there before. Camping for the sake of camping should be made difficult, if not impossible. I support it.
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Yea, all the perk farmers who like to sneak into a VH wont like this one. I think it's a great idea. Chances are, the only really good people who would really like this would be Rondar/Dr7. They get where they are w/o Camping (for the most part ;) )
I've camped with and been camped by both those guys. Not saying they're not good. Just saying...
BTW, even a random spawn from any of the hangers that are still up would be good.
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This kind of fix is so obvious it's amazing that it has to be posted again and again.
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This kind of fix is so obvious it's amazing that it has to be posted again and again.
+1
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How about closing the rear door? At least then it would be even steven on startup.
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How about closing the rear door? At least then it would be even steven on startup.
I've seen people hide inside the hanger before, so that doesn't always work. :(
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I've seen people hide inside the hanger before, so that doesn't always work. :(
It'd eliminate most of the camping problems.
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I'll be the first to say, if I can get there, I'll camp it! At the same time, I've been plenty victim as well and think it's a good idea. But how does it get implemented? (http://trainers.hitechcreations.com/vehicles/spawnpoint2.gif) We'd need to re-org the spawns to have 3 that are "H"
That would be the biggest problem and main reason it isnt going to happen right?
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I'll be the first to say, if I can get there, I'll camp it! At the same time, I've been plenty victim as well and think it's a good idea. But how does it get implemented? (http://trainers.hitechcreations.com/vehicles/spawnpoint2.gif) We'd need to re-org the spawns to have 3 that are "H"
That would be the biggest problem and main reason it isnt going to happen right?
I don't think I've ever seen a V base with more than 3 exterior spawn points, so I don't think there would be much issue in making 3 "H" spawn points... Would there?
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I don't think I've ever seen a V base with more than 3 exterior spawn points, so I don't think there would be much issue in making 3 "H" spawn points... Would there?
Don't believe so. As long its a random spawn into each of the three hangers.
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How about closing the rear door? At least then it would be even steven on startup.
People sit at the side between the hedges, or opposite side in front of the black bldg (Myself included :D). Tank rolls out, boom, side kill shot. I'm thinking random spawn from one of the three hangers. I was thinking about it, everyone would spawn from maproom hanger roll and easy kill on troops, so the campers would set up there.
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another option to this is that say germans tanks up from hanger 1, russian tanks up from hanger 2 and the other tanks up from hanger 3.
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I camp and have been camped. The simple solution for a camper is the T34. It can traverse and get a shot away just as you appear on the campers' F.E. Unless they are in a Tiger they don't stand a chance.
I wouldn't mind the random spawn either. Then one can camp from a distance and still be pretty sure of nailing them before they start up anyway. :aok
I don't like the idea of taking the back door away. When enemy is on the field I sometimes reverse out of the VH and surprise them while they are waiting for me to drive out forwards.
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Yea, all the perk farmers who like to sneak into a VH wont like this one. I think it's a great idea. Chances are, the only really good people who would really like this would be Rondar/Dr7. They get where they are w/o Camping (for the most part ;) )
LOL I have killed Rondar camping a hanger. All those "uber gvers" die just like the rest of them.
But I like this idea and think it would a nice addition to the game.
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I'll be the first to say, if I can get there, I'll camp it! At the same time, I've been plenty victim as well and think it's a good idea. But how does it get implemented? (http://trainers.hitechcreations.com/vehicles/spawnpoint2.gif) We'd need to re-org the spawns to have 3 that are "H"
That would be the biggest problem and main reason it isnt going to happen right?
At the time being, your assumption is correct. As a terrain maker I know first-hand that only one spawn point can be the Hangar (H) spawn which is the precise spawn point. All other spawn points are random spawns within a certain radius of the actual spawn point location.
That is why I said earlier. The easy fix comes from the map makers (if allowed to do so by Skuzzy). We can place a random spawn on every Vehicle Base allowing people another choice when it comes to spawning at the base.