Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Anaxogoras on September 10, 2008, 10:35:59 AM

Title: Why is exiting from GV's such a coin toss?
Post by: Anaxogoras on September 10, 2008, 10:35:59 AM
Is it intentional?  I don't get it.  I'm trying to learn this whole tanking thing but I'm a little frustrated with how to "land" if I miraculously survive an engagement.
Title: Re: Why is exiting from GV's such a coin toss?
Post by: Dragon on September 10, 2008, 10:45:41 AM
Your best bet is to land on concrete on a friendly base
Title: Re: Why is exiting from GV's such a coin toss?
Post by: SmokinLoon on September 10, 2008, 10:46:45 AM
Two rules to remember and you'll always land:

1.  ALWAYS "land" on concrete.  Wether it be on a veh base, air base, or town.  Make sure you are on concrete and you will always make it, even when damaged.

2.  If the base you are at is not flashing, which includes the town at an airbase (it can flash alone if being attacked by a gv), you can "land" anywhere.  But make sure it isnt flashing.

On a side note, if you spawn into enemy territory and there are no enemies within X distance of you and you are on or still within X distance of the spawn point... you can "land" there as well.  X = ? distance.  I do not know the distances of approximation to enemy gv's on order to be safe or not.  

Hope this helps.  
Title: Re: Why is exiting from GV's such a coin toss?
Post by: Anaxogoras on September 10, 2008, 11:40:23 AM
On a side note, if you spawn into enemy territory and there are no enemies within X distance of you and you are on or still within X distance of the spawn point... you can "land" there as well.  X = ? distance.  I do not know the distances of approximation to enemy gv's on order to be safe or not.  

Hope this helps.  

Yes, I know that if I exit on concrete it's a landing no matter what.  That's obvious, and you should all know that's not what I'm asking about in the OP.  My question is about the above.  Some have advised me that so long as no enemy are in icon range, you can exit and get a landing.  Today I drove far enough from an enemy v-base so that even my friendlies were out of icon range, but I was captured.  Anyone know the rules for landing when you've spawned into enemy territory?  No one seems to know.
Title: Re: Why is exiting from GV's such a coin toss?
Post by: BaldEagl on September 10, 2008, 11:56:47 AM
Anyone know the rules for landing when you've spawned into enemy territory?  No one seems to know.

It's a coin toss.  Sometimes it's a safe landing, other times a capture.  There's no rhyme or reason to it but for sure you have to be over 6000 yards from any enemies.

Likewise, if your camping in your own territory, it will usually give you a safe landing but will sometimes arbitrarily give you a ditch.
Title: Re: Why is exiting from GV's such a coin toss?
Post by: Lusche on September 10, 2008, 11:58:19 AM

On a side note, if you spawn into enemy territory and there are no enemies within X distance of you and you are on or still within X distance of the spawn point... you can "land" there as well.  X = ? distance.  I do not know the distances of approximation to enemy gv's on order to be safe or not.  
 

The spawn point plays no role at all in landing GV's. You can land safely anywhere on the map, even deep in enemy territory or even on an enemy base if no enemy is around.

Plaease not that unlike mentioned in another posting, it's also not about a flashing base. An enemy GV can be close enough to your own position to prevent a successful landing, but still outside the range required to set off the base alarm (flashing)
Title: Re: Why is exiting from GV's such a coin toss?
Post by: Anaxogoras on September 10, 2008, 12:00:03 PM
The spawn point plays no role at all in landing GV's. You can land safely anywhere on the map, even deep in enemy territory or even on an enemy base if no enemy is around.

Ok, so how far away from enemies do you have to be in order not to be captured when you exit?  Enlighten me. :pray  And why didn't you answer the question straight away? :P
Title: Re: Why is exiting from GV's such a coin toss?
Post by: Lusche on September 10, 2008, 12:01:09 PM
Ok, so how far away from enemies do you have to be in order not to be captured when you exit?  Enlighten me. :pray  And why didn't you answer the question straight away? :P

If I knew the exact number, I would have told ;)
Title: Re: Why is exiting from GV's such a coin toss?
Post by: Anaxogoras on September 10, 2008, 12:06:57 PM
 :lol

See?  No one knows.  The figure is not published anywhere.  It's not on the help pages, or training pages...it can't be found.  I have a lot of respect and appreciation for the more-or-less free work trainers and others have put into this game to provide documentation, but the absence of such important information is rather surprising.
Title: Re: Why is exiting from GV's such a coin toss?
Post by: toonces3 on September 10, 2008, 12:08:08 PM
Agree wholeheartedly with this post.
Title: Re: Why is exiting from GV's such a coin toss?
Post by: Nilsen on September 10, 2008, 12:16:57 PM
Im able to land a gv anywere unless an enemy is within 6k. Not a cointoss at all, its just that if you get ditch or capture you can bet that a plane or gv is behind some mountains or trees out of view.
Title: Re: Why is exiting from GV's such a coin toss?
Post by: FireDragon on September 10, 2008, 12:34:03 PM
The magic number is 6.0k  Works every time... If No air land or sea cons within 6.0k......   YOu have to be stopped for it to work........ you can not tower while moving...     


The reason its a coin toss is because even if you think your 6.0 away you never know for sure unless you have a spotter..... Sonicblu normally does it for me if im not sure...
Title: Re: Why is exiting from GV's such a coin toss?
Post by: ImADot on September 10, 2008, 12:34:53 PM
The answer is:



It's the "fog of war".
 :noid
Title: Re: Why is exiting from GV's such a coin toss?
Post by: hitech on September 10, 2008, 12:45:35 PM
magic number is 5000 Yards.
You also must be stopped.
Title: Re: Why is exiting from GV's such a coin toss?
Post by: FireDragon on September 10, 2008, 12:50:02 PM
The Man the Myth the Legend........      Kewl i wont have to drive so far now. :devil
Title: Re: Why is exiting from GV's such a coin toss?
Post by: Anaxogoras on September 10, 2008, 01:34:42 PM
magic number is 5000 Yards.
You also must be stopped.


Thus spoketh the god-man hitech. :D
Title: Re: Why is exiting from GV's such a coin toss?
Post by: Bruv119 on September 10, 2008, 01:39:55 PM
was pretty chuffed i landed 7 kills in an enemy town the other day not on concrete tracked.

Guess no-one was on their field at all.   does being in a soft gun count as an enemy being within 5000 yards?

Title: Re: Why is exiting from GV's such a coin toss?
Post by: ROX on September 10, 2008, 02:33:30 PM
I was told you could safely land back on the spawn point, as long as no enemy gvs were within 6k.

I've tried dozens of times, and I always get "you have been captured".  Smooch Buh-Buy to those perkies if you took out a Tiger.

Any official word on "landing" back at the spawn point from whence you came from our esteemed HTC officials??


Thank you in advance.

PS...Rosie deserves a raise...cold pizza in the break room doesn't count.





ROX
Title: Re: Why is exiting from GV's such a coin toss?
Post by: smokey23 on September 10, 2008, 02:35:32 PM
outside of 6K from any enemy with engine off and GV in neutral is the only way i can land a gv not on concrete and not get a ditch
Title: Re: Why is exiting from GV's such a coin toss?
Post by: Spikes on September 10, 2008, 02:51:19 PM
magic number is 5000 Yards.
You also must be stopped.

Owned.
I wonder if ship guns count as an "enemy..." as they don't make the base flash.
Title: Re: Why is exiting from GV's such a coin toss?
Post by: WWhiskey on September 10, 2008, 04:10:48 PM
magic number is 5000 Yards.
You also must be stopped.

ok kool  :aok how about a good way to land pt boats?
Title: Re: Why is exiting from GV's such a coin toss?
Post by: crazyivan on September 10, 2008, 04:30:18 PM
was pretty chuffed i landed 7 kills in an enemy town the other day not on concrete tracked.

Guess no-one was on their field at all.   does being in a soft gun count as an enemy being within 5000 yards?


   I think the manned gun counts! and for pt boats worst landing of any vehicle  :uhoh hehe i just dont move  :rofl Tanks  i just go in a direction for 10 mins usually works..and i dont do that if i just have 2 kills :salute
Title: Re: Why is exiting from GV's such a coin toss?
Post by: Anaxogoras on September 10, 2008, 04:50:34 PM
If I were HT :D I'd place a "landing" pad at every terrestrial spawn, a buoy at the pt spawns, make both places count as landings and be done with all the confusion.
Title: Re: Why is exiting from GV's such a coin toss?
Post by: Big Rat on September 10, 2008, 07:33:34 PM
If I were HT :D I'd place a "landing" pad at every terrestrial spawn, a buoy at the pt spawns, make both places count as landings and be done with all the confusion.

I completely agree :aok

 :salute
BigRat
Title: Re: Why is exiting from GV's such a coin toss?
Post by: yanksfan on September 10, 2008, 07:44:40 PM
If I were HT :D I'd place a "landing" pad at every terrestrial spawn, a buoy at the pt spawns, make both places count as landings and be done with all the confusion.

Well, you would be landing on what would become known as the "pad of death" as every spawn camper would be waiting for you. And it would ruin an otherwise pleasant country meadow veiw :D
Title: Re: Why is exiting from GV's such a coin toss?
Post by: Anaxogoras on September 10, 2008, 07:49:13 PM
you wouldn't have to spawn directly on the pad.
Title: Re: Why is exiting from GV's such a coin toss?
Post by: Engine on September 10, 2008, 08:06:26 PM
If I were HT :D I'd place a "landing" pad at every terrestrial spawn, a buoy at the pt spawns, make both places count as landings and be done with all the confusion.
WINNER!
Title: Re: Why is exiting from GV's such a coin toss?
Post by: A8TOOL on September 10, 2008, 09:11:24 PM
I agree with both


buoy and parking pad
Title: Re: Why is exiting from GV's such a coin toss?
Post by: LLogann on September 10, 2008, 09:31:44 PM
Yes!   :salute
does being in a soft gun count as an enemy being within 5000 yards?


Title: Re: Why is exiting from GV's such a coin toss?
Post by: Newman5 on September 10, 2008, 11:01:30 PM
If I were HT :D I'd place a "landing" pad at every terrestrial spawn, a buoy at the pt spawns, make both places count as landings and be done with all the confusion.


Great Idea...Trying to land PT boats is ridiculous.  This is fantastic. 

I would also suggest putting these "landing" markers slightly off the spawn points.  Just slightly, otherwise the enemy would have an easier time finding the spawn point in order to camp it.  Thoughts?
Title: Re: Why is exiting from GV's such a coin toss?
Post by: Bruv119 on September 11, 2008, 08:32:24 AM
Had the PT boat dilemma one time,   we ended up taking the field we were attacking and our cv was long gone.

Myself and a squaddie decided the best course of action was to drive right at the runway (it was one of those fields right close to shore).

Did a bond style leap onto the runway and it flipped upside down and all around.  Ended up on the re-arm pad in between the little building and fuel tank.  It worked though   :D
Title: Re: Why is exiting from GV's such a coin toss?
Post by: Anaxogoras on September 11, 2008, 08:54:24 AM
 :lol
(http://shatterhand007.com/LiveAndLetMoore/LALMBoatJump.jpg)