Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Amsoil21 on September 19, 2008, 11:37:52 AM

Title: Explosions
Post by: Amsoil21 on September 19, 2008, 11:37:52 AM
well guys im not really 1 for complaining about this game because i like it a lot, but i would love to see better explosions. when you shoot down an enemy plane and blow it up you see a small ball of fire and then all disapears. i would like to see the plane explode into multiple burning peices with bright huge fire ball.

ocasionally planes do give off a exposion trail of black smoke but i would like more of this.

any way what does the rest of you guys think :rock
Title: Re: Explosions
Post by: trotter on September 19, 2008, 12:25:41 PM
My first recommendation to you is change your sounds.

"Huh?"
You probably don't realize, but the default sounds this game comes with are pretty weak. You especially want to change the default explosion sound. It sounds like a bug hitting a screen door. Members of the community have created a far more immersive sound experience. Do a search for Mitsu's, Twinboom's, or Ranger's sounds. They are downloadable with installation instructions. I recommend mixing your favorite sounds from all.

Use Mitsu's explosion sound.

The game reads Aces High II/Sounds/Explode4.wav as the sound it plays when a plane explodes in flight. Here is Mitsu's explode4

http://www.mediafire.com/?uyi0yc2tlxe

Download that file, and replace your default explosion sound. It SHOULD be explode4.wav, but I've installed so many soundpacks that maybe my directory is slightly off. In any case, browse through your explosion sounds until you find the familiar one, and replace it with Mitsu's.

While more visual explosions would be nice, I doubt it's going to happen. This is the next best thing.
Title: Re: Explosions
Post by: RATTFINK on September 19, 2008, 12:31:40 PM
I agree that adding a sound pack does improve the reality aspect.
Title: Re: Explosions
Post by: ebfd11 on September 19, 2008, 03:37:54 PM
i d/l tick tok's sound pac and rangers adn combined the 2 to make my own and i scared the bejesus outta my dog when i fired off the 8' guns on the ship. btw i have hooked my surround sound to comp and use 26"  HD tv for monitor.  :salute
Title: Re: Explosions
Post by: Amsoil21 on September 19, 2008, 05:31:05 PM
yer already have the sounds, would just like to see some decent exposive effects to go along with it. :devil
Title: Re: Explosions
Post by: 832725 on September 19, 2008, 05:50:39 PM
My first recommendation to you is change your sounds.

"Huh?"
You probably don't realize, but the default sounds this game comes with are pretty weak. You especially want to change the default explosion sound. It sounds like a bug hitting a screen door. Members of the community have created a far more immersive sound experience. Do a search for Mitsu's, Twinboom's, or Ranger's sounds. They are downloadable with installation instructions. I recommend mixing your favorite sounds from all.

Use Mitsu's explosion sound.

The game reads Aces High II/Sounds/Explode4.wav as the sound it plays when a plane explodes in flight. Here is Mitsu's explode4

http://www.mediafire.com/?uyi0yc2tlxe

Download that file, and replace your default explosion sound. It SHOULD be explode4.wav, but I've installed so many soundpacks that maybe my directory is slightly off. In any case, browse through your explosion sounds until you find the familiar one, and replace it with Mitsu's.

While more visual explosions would be nice, I doubt it's going to happen. This is the next best thing.
Bug hitting a screen door!!!!  :rofl
Title: Re: Explosions
Post by: SectorNine50 on September 22, 2008, 11:28:25 AM
I know what the OP means, some of the explosion animations are kind of... well, boring (bombs being dropped are very choppy animations as well).  However, there are some very cool aircraft explosions I've seen, as he stated.  Every once-in-a-while, an aircraft will blow up and burning debris will fall from the wreckage.  It would be cool if burning debris fell from exploded aircraft more often (if not every time), would add that extra bit to the visual aspect of the game. :aok
Title: Re: Explosions
Post by: Denholm on September 22, 2008, 11:39:30 AM
I'd definitely enjoy seeing more when something explodes. Perhaps a 12-30 second animation for bombs which includes fire, dirt flying, smoke, and perhaps the occasional remains from a sheep flying through the air ramming a plane destroying it.

As for plane explosions. I'd enjoy seeing perhaps a 12 second animation including the initial explosion, the large ball of fire afterward, and the small bits of debris aflame headed for the deck.
Title: Re: Explosions
Post by: Amsoil21 on September 22, 2008, 06:29:42 PM
yay well thank god im not the only 1,lol i was gonna hand myself in to the police because i was begining to think i was some kind of pyromaniac.lol
no but i really do think some tasty explosions would be awEsoME!!
Title: Re: Explosions
Post by: Latrobe on September 22, 2008, 06:39:27 PM
Get TwinBoom's sound pack, it's the best!  :aok
Title: Re: Explosions
Post by: Spikes on September 22, 2008, 06:41:30 PM
TB's soundpack owns!
Title: Re: Explosions
Post by: Amsoil21 on September 22, 2008, 06:49:09 PM
like i say, i alredy use sounds its more BURN i want lol :t
Title: Re: Explosions
Post by: Spikes on September 22, 2008, 07:28:41 PM
People are afraid it would hurt the frame rate, but croduh tested his explosions and said it did not affect the frame rate one bit.
Title: Re: Explosions
Post by: SectorNine50 on September 22, 2008, 09:39:47 PM
People are afraid it would hurt the frame rate, but croduh tested his explosions and said it did not affect the frame rate one bit.
I feel like everyone's main concern is about the framerate with every improvement of the game... :cry
Title: Re: Explosions
Post by: SD67 on September 22, 2008, 10:14:41 PM
The only time I've had FR issues id when I brought a new video card and suddenly they dropped to sideshow like performance, turns out my CPU couldn't keep up with it, so I ended up upgrading everything.
YES to nice big explosions!
I wanna blow something up gooood. :devil
Title: Re: Explosions
Post by: Odisseo on September 23, 2008, 06:10:02 AM
I would add the explosions of ground targets, we got already a nice animation of tanks explosions when the turret come out...but others are just a little "blam". For hangars, Town buildings ect...there's a total miss of explosion effect.


Greetz!
Title: Re: Explosions
Post by: Denholm on September 23, 2008, 08:55:10 AM
People are afraid it would hurt the frame rate, but croduh tested his explosions and said it did not affect the frame rate one bit.
I was about to release a new terrain with those effects in them when H2H closed down. Frame rates were not affected when the whole Vehicle base was aflame.
Title: Re: Explosions
Post by: Bruv119 on September 23, 2008, 09:11:37 AM
hummms   

"im a fire starter  twisted fire starter   YEAA!!!!


 :rock
Title: Re: Explosions
Post by: Amsoil21 on September 23, 2008, 03:44:44 PM
yer there are a lot of posts about fire / explosions so lets hope they will consider it :pray
Title: Re: Explosions
Post by: **CLONE155** on September 23, 2008, 05:32:09 PM
People are afraid it would hurt the frame rate, but croduh tested his explosions and said it did not affect the frame rate one bit.

Make it an option you can turn on or off  :aok
Title: Re: Explosions
Post by: StugIII on September 23, 2008, 09:43:02 PM
BOOM!
Title: Re: Explosions
Post by: SectorNine50 on September 24, 2008, 04:46:09 AM
BOOM!
WEEEEE!!! :D
Title: Re: Explosions
Post by: Denholm on September 24, 2008, 09:36:09 AM
yer there are a lot of posts about fire / explosions so lets hope they will consider it :pray
They have been for a while. About 1 1/2 years ago HTC updated the graphics we are now complaining about. :)
Title: Re: Explosions
Post by: Amsoil21 on September 24, 2008, 03:20:41 PM
yer but 1 and a half years is a long time ago :D especialy in the modern age.
Title: Re: Explosions
Post by: RTHolmes on September 26, 2008, 08:15:19 AM
ok just for comparison:

AH
(http://img206.imageshack.us/img206/6567/a20bwuo1.jpg)

and RL:
(http://img519.imageshack.us/img519/9480/a20rldv7.jpg)

actually makes the ground detail look pretty good :)
Title: Re: Explosions
Post by: Amsoil21 on September 26, 2008, 09:28:37 AM
yer give us a bit of that lol :)
Title: Re: Explosions
Post by: Odisseo on September 26, 2008, 10:09:54 AM
ok just for comparison:


.....


actually makes the ground detail look pretty good :)

Impressive comparison, wtg!  :D
Title: Re: Explosions
Post by: Denholm on September 26, 2008, 10:44:51 AM
ok just for comparison:

AH
(http://img206.imageshack.us/img206/6567/a20bwuo1.jpg)

and RL:
(http://img519.imageshack.us/img519/9480/a20rldv7.jpg)

actually makes the ground detail look pretty good :)

See.... That's the type of smoke, dust, and debris we need in AH. Not to mention a DirectX10 version of the game with more eye candy.

*Sits back waiting in anticipation of a tree where each leaf is rendered to move.* :)
Title: Re: Explosions
Post by: Amsoil21 on September 26, 2008, 05:32:38 PM
yer eye candy makes ya wanna play more because u cnt wait to blow something up again  :t
Title: Re: Explosions
Post by: SectorNine50 on September 27, 2008, 03:22:04 AM
I can see HiTech Creations cringing at the hopes and dreams in this post... :lol
Title: Re: Explosions
Post by: Amsoil21 on September 27, 2008, 04:04:02 AM
lets hope they can see where we are all coming from with this 1 :rock