Aces High Bulletin Board

Help and Support Forums => Technical Support => Topic started by: Bosco123 on September 19, 2008, 03:22:21 PM

Title: TeamSpeak and AH vox
Post by: Bosco123 on September 19, 2008, 03:22:21 PM
A squaddie of mine is having problems using TS, while playing AH. When he is logged on to AH and TeamSpeak, he sounds good on TeamSpeak. On the other hand, on AH vox, all that comes in is static.

Any reason why this could be doing this?
Title: Re: TeamSpeak and AH vox
Post by: Easyscor on September 19, 2008, 04:26:41 PM
I had the same problem until I switched to a lower quality codex in the TS options. The option doesn't stick for the next session btw.
Title: Re: TeamSpeak and AH vox
Post by: 475FG Savlan on September 20, 2008, 07:41:28 PM
The codec options in TS are for locally testing your voice quality as they would sound with the different codecs. The true codec you run is set by the host server. 

If I run a TS server at a Speex 12.3 codec, irregardless of what your settings are as a client you will be running the speex 12.3 codec if you join my server.

I have had a few squaddies have the same issue as Bosco, it was solved by having AH using wav sound, while you set TS to use Direct sound.

IF that dosnt work, then switch them, by unchecking the AH use wav box and setting TS to use wave sound. 

This has fixed every squaddie with the problem, we had quite a few.

Hope this helps,
<S>
Joe Savlan

Title: Re: TeamSpeak and AH vox
Post by: drdeathx on September 21, 2008, 01:27:07 AM
has nothing to do with codecs.. For some reason you have to switch in the options from direct sound to wave and choose input device. Next time you use both you have to do opposite wave to direct sound. Haven't researched why this happens maybe there is a conflict in the irq but anyhow this will work.
Title: Re: TeamSpeak and AH vox
Post by: dmdchief on September 21, 2008, 01:28:42 AM
This is probably a dumb question but why use two different voxs isn't that just using more band width and resources on your end?  Doesn't that hurt the game performance?
Title: Re: TeamSpeak and AH vox
Post by: Easyscor on September 21, 2008, 11:10:26 AM
For scenarios such as Rangoon, the command staff uses TS for coms with the Group Leaders.
It keeps the AH vox free for the group coms and the range channel clear.

For MA/AvA squad use, it's a way to kill the local range channel, but I've always thought that was a bad idea, and set the squad at odds with their countrymen.
Title: Re: TeamSpeak and AH vox
Post by: Bosco123 on September 22, 2008, 04:32:10 PM
Well wait a sec., if you check off "Use Wave in" on the prefrences in voice, would that do away with the constant buzzing?
Title: Re: TeamSpeak and AH vox
Post by: Skuzzy on September 22, 2008, 04:33:27 PM
It could.  That option is there so you can determine which sounds/owrks best.
Title: Re: TeamSpeak and AH vox
Post by: Bosco123 on September 22, 2008, 04:37:51 PM
I'll see what happens.
lol pretty happy about myself about this ingenious idea :D
Title: Re: TeamSpeak and AH vox
Post by: Krusty on September 23, 2008, 12:18:06 PM
For scenarios such as Rangoon, the command staff uses TS for coms with the Group Leaders.
It keeps the AH vox free for the group coms and the range channel clear.

For MA/AvA squad use, it's a way to kill the local range channel, but I've always thought that was a bad idea, and set the squad at odds with their countrymen.

IMO in scenarios it is not a good solution. Better to use in-game than to have problems with 2 in-game voxes mixing with 1 out-of-game vox, static/buzzing (I get a shriek from TS after a while in AH), and the overall talking-on-top-of-other-people-and-not-understanding-either, makes for a total mess.

If you ask me, it's far more useful AND effective to just manage your in-game vox better. You can monitor 5 channels of text and 2 of vox (one vox tunable) so it's not as if you NEED TS. All the folks you would normally have sitting on TS would be tuned into your text channel anyways. Knowing the vox of units you can channel hop to that squad and get a report, or send a text message to all commanders to report to vox xyz and give a status report, etc.