Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: bustr on September 27, 2008, 04:17:26 PM

Title: Updated 262 Seems to perform superior than previously.
Post by: bustr on September 27, 2008, 04:17:26 PM
I'm going to caveat this question about the 262 with I have spent the last month extensivly monitoring my system to reduce system bottlenecks. So I could be getting better aircraft performance as an illusion of better overall game performance on my PC>

Is the updated 262 in this release responding to flight controls much better and are you not ripping off your wings as often in G manuvering?

What prompted this observation is a 262 vs 262 fight I was in which I had fuel in my wings and pulled manuvers during the ongoing fight which previously would snap off my wings. The endgame manuver I snapped into a barrel roll over the con, pulled my nose out of it just past the top and rode the edge of the black out at the last moment to snap my nose down to lay a line of 30mm as the other 262 passed under me. Instead of loosing a wing I lost control for 500 feet as my nose came up and I stalled.

I don't fly the 262 enough to land more than 1 or 2 kills if I survive at all. So this 262 performance was a shock to me.
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: SD67 on September 27, 2008, 09:20:42 PM
Can't say I've flown the 262 since the update. I'll have to try it out since I usually end up landing on 2 wing stubs. I hope it's harder to break than it used to be.
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: Xasthur on September 27, 2008, 10:23:00 PM
There should be an additional audible warning before the wings pop.

As it is now we get a single sound of creaking, which to me just indicates high stress on the panels and whatnot. There should be a more extreme bending, stress sound that gives a better indication that you're doing wing-spar damage and you're about to shed some wing area.

Instead of "creak creak SNAP" it should be something like "creak, creak, groan, squeal, SNAP"  :aok
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: Motherland on September 27, 2008, 10:46:57 PM
That's actually kind of funny, I've seen others that have said that the wings are more fragile than before. I haven't noticed any difference but I'm extremely careful in any case.
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: glock89 on September 27, 2008, 11:08:03 PM
The il-2 seem to be more faster. Me 262 seem it could take some more hints you ask me.
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: Anaxogoras on September 28, 2008, 12:21:25 AM
My experience has been the opposite.  I had never snapped the wings off before the update, but I doubt anything has changed with the flight modeling.  On the other hand, the new 3d model seems to leave the pilot more exposed.  I've taken a lot more miracle bullets to the head from B-24s recently: tonight I made a head-on attack on a formation from high 12 o'clock, a text book attack, and took a bullet to the head doing 500mph.  Not to be deterred, I upped again and took another bullet to the head before any other damage from B-24s.
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: Adonai on September 28, 2008, 12:23:58 AM
Ah I think the 262 was quite fine before the patch, most superior plane in the game hence the ENY Value to it.
It takes serious skill to fly one, riding on the edge at 400+ mph using flaps to turn tigher.

No complains about losing wings its not built like a P-47 - totally different aircraft.
You wouldn't take a zero in a dive past 350 so why try turning a 262 like a zero?
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: Xasthur on September 28, 2008, 02:46:05 AM
My problem is that I've never read a single account of wing stress or failure on 262s.

Engine failures, definitely, but never structural failure of the wing.

If anyone has any information on this issue I would love to be enlightened but I am yet to come across anything of this nature in my Luftwaffe readings.

Title: Re: Updated 262 Seems to perform superior than previously.
Post by: SD67 on September 28, 2008, 04:44:32 AM
It's not so much the turning that does it but the serious over G when you pull up too hard at speed.
The 262 picks up speed very quickly in a dive.
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: Adonai on September 28, 2008, 06:35:02 AM
It's not so much the turning that does it but the serious over G when you pull up too hard at speed.
The 262 picks up speed very quickly in a dive.

I normally brought a 262 into a fight at 6k for the exact reason, 6k to 1k brought me close to 550 entering a furball so i never
worried about high stress, few snap shots and extend was way I learned to fly it. At times if I catch a lone plane around me,
I fly it same as a me109, the amazing climb, followed by dropping one notch flaps to throw yourself over, you get some speed up and can flap
turn with the best in the game. However any good turner will easily beat a 262, however I flew it like a p51, kept it around 400
and used one notch flaps to get my shot off and zoom on by.

Honestly 5-6 flights a week with it you can tame this beast, its a wonderful aircraft to fly, it handles quite nice except for any few dings you get
is probably serious engine trouble - oil hits is what I remember it losing almost garenteed from a buff attack run. I hated landing a 262
with 1 engine out, gave me more trouble then any other aircraft unless you belly flop it.
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: splitatom on September 28, 2008, 07:22:28 AM
i flew it once and i think it is weaker to 50 than the old one ether that or the person i attacked was a better shot than most
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: Anaxogoras on September 28, 2008, 08:11:32 AM
oil hits is what I remember it losing almost garenteed from a buff attack run.

That's more due to the amazing ability of the "n" key or "fire-all" that our bombers have.  The 262 can take some damage otherwise.
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: crockett on September 28, 2008, 10:08:40 PM
I hated landing a 262
with 1 engine out, gave me more trouble then any other aircraft unless you belly flop it.

I always kill the engines and go full flaps. So if you have both engines working or just one it makes landing easier. It always seems like if I try to come in with the engines lit, even at idle I have a hell of a time getting it slowed down enough.
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: Xasthur on September 28, 2008, 10:24:49 PM
I never land under power in the 262, it has a fantastic glide slope. I leave the engines on if they're both working and turn them both off if one is damaged.

The forward view of the new 262 is a bit rough.... I've never noticed that the top of the armoured windscreen to come back into the cockpit so far...


(http://upload.wikimedia.org/wikipedia/commons/e/ef/Me262cockpit_color.jpg)

It certainly sticks out and this picture is nothing but a tease. I couldn't find anything that shows the top section.  :furious
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: Stoney on September 29, 2008, 12:39:27 AM
My problem is that I've never read a single account of wing stress or failure on 262s.

Engine failures, definitely, but never structural failure of the wing.

If anyone has any information on this issue I would love to be enlightened but I am yet to come across anything of this nature in my Luftwaffe readings.



What were the design loads for the Me 262 (i.e. limit and ultimate loads)?  That's where an objective analysis would begin.
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: Adonai on September 29, 2008, 06:26:37 AM
I always kill the engines and go full flaps. So if you have both engines working or just one it makes landing easier. It always seems like if I try to come in with the engines lit, even at idle I have a hell of a time getting it slowed down enough.

I tamed landing a 262 with one engine, like you said simply kill the remaining engine and go full flaps, going full flaps on one engine is seriously
a pain - believe Kill'em watched me go round and round once 4 times in a row tryin to put one down, ended up figuring out I could belly flop
on the large pad and would be ok, interesting enough about it - It was a 6k base that I over shot, stalled out, fell 4k - somehow had enough E in the dive
that I climbed back OVER the hill in a turn and flopped on the large pad.

I think zoozoo was there can't remember, was pretty funny how bad I was tryin to save my 262, but It did lose a left wingtip and right engine,
so yeah taking punishment and getting you home? yep why I believe its worth 200 perks.
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: crockett on September 29, 2008, 10:11:52 AM
Yea just kill your engines and drift in.. It's the best way IMO, even if both engines are working. Those planes will glide for a very long distance because they are going faster than they feel. I learned the hard way not to try and land them on one engine.

I was coming in for a landing but looked like I would be a little bit short. I hit the throttle to get a little more speed and went into a flat spin about 1k off the deck then crashed and burned. From that time on I just went to complete engine off landings and have never lost one since while landing.
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: shreck on September 29, 2008, 12:56:32 PM
I'm going to caveat this question about the 262 with I have spent the last month extensivly monitoring my system to reduce system bottlenecks. So I could be getting better aircraft performance as an illusion of better overall game performance on my PC>

Is the updated 262 in this release responding to flight controls much better and are you not ripping off your wings as often in G manuvering?

What prompted this observation is a 262 vs 262 fight I was in which I had fuel in my wings and pulled manuvers during the ongoing fight which previously would snap off my wings. The endgame manuver I snapped into a barrel roll over the con, pulled my nose out of it just past the top and rode the edge of the black out at the last moment to snap my nose down to lay a line of 30mm as the other 262 passed under me. Instead of loosing a wing I lost control for 500 feet as my nose came up and I stalled.

I don't fly the 262 enough to land more than 1 or 2 kills if I survive at all. So this 262 performance was a shock to me.

 262 seems the same to me !   :aok
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: whiteman on September 29, 2008, 01:42:37 PM
i broke a half a wing off without warning, didn't think i was doing anything crazy but sure effected the way i have been using it since.
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: Murdr on September 29, 2008, 05:51:27 PM
Unless they forgot to mention it, only the 3d model was updated.  Nothing was said about changing the physical properties or flight model.
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: Xasthur on September 30, 2008, 05:47:56 AM
HTC could put it in caps on the main page 'NO FLIGHT MODELS HAVE BEEN CHANGED' and people whould still swear black and blue that something turns better or worse etc etc  :lol
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: Overlag on September 30, 2008, 06:30:12 AM
i spent about an hour in offline mode testing it out, trying out hard turns on purpose to see if it had changed. Nope. Only thing is i cant see out the front of it anymore lol.
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: Adonai on September 30, 2008, 06:56:57 AM
I just tested the 262 out last night, no different at all then before. I did however from lack of flying it rip both my wingtips off doing 500
and tryin to turn inside a buff group, so yeah - NO different. Just a better view however.
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: SD67 on September 30, 2008, 06:58:19 AM
I just tested the 262 out last night, no different at all then before. I did however from lack of flying it rip both my wingtips off doing 500
and tryin to turn inside a buff group, so yeah - NO different. Just a better view however.
Cool, so I can watch my wingtips fluttering down for longer :D
Title: Re: Updated 262 Seems to perform superior than previously.
Post by: bustr on September 30, 2008, 06:45:55 PM
Thank you everyone for your posts. I will assume the monitoring for processing bottlenecks and removing those has improved my perception of the game play by reducing a bit of my systems generated lag. .. :pray