Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: ChickenWing on October 10, 1999, 10:31:00 PM

Title: Audible speed clues
Post by: ChickenWing on October 10, 1999, 10:31:00 PM
Other than looking at the ASI, I get no
clues from sound effects as to my airspeed.  The engine/wind sound is the same at 400mph full throttle or 100mph full throttle. Wind sound seems tied directly to throttle setting, and goes silet when u kill the engine.  

PII/350/64meg/8meg 3D Blaster Voodoo2/Win98
(game runs smooth as silk)
Title: Audible speed clues
Post by: funked on October 10, 1999, 10:32:00 PM
We need a wind roar.  Every plane I've been in has this.  It should be a function of IAS only.

[This message has been edited by funked (edited 10-10-1999).]
Title: Audible speed clues
Post by: phaetn on October 11, 1999, 03:28:00 PM
I'm sure something will be developed, it is still early days, yet.

Indeed, it will help a lot with SA.  I don't know if it will be all wind based or engine based (with variable pitch and constant speed props engine RPM won't necessarily be a good indication of speed).

Cheers,
ph

------------------
phaetnAT
Aces High Alpha Tester
Title: Audible speed clues
Post by: 1776 on October 12, 1999, 11:33:00 AM
Me hopes we will have control over volume of the sounds in AH!!  I tested RW this morning with someone(me couldn't transmit), and the engine sound was overpowering,could hear the guy fine when(as per ususal) I was shot down and found myself back in the silent tower.

Volume sliders come to mind.
 (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)