Aces High Bulletin Board

Special Events Forums => Friday Squad Operations => Topic started by: Saxman on October 10, 2008, 08:49:22 PM

Title: Random Thinking
Post by: Saxman on October 10, 2008, 08:49:22 PM
Currently in FSO, radar is off for all countries. The idea is it makes things harder not knowing where the enemy is, or even where your friends are. Thought has to go into patrolling, guessing the enemy's flight routes and planning accordingly. This I get. It's part of the challenge and fun, not knowing when and where you'll run into the enemy. You have to work for it.

However I WAS curious if as an experiment radar could be tried under these conditions:

1) Carriers: Carrier groups, especially late in the war, were seldom blind like they are in FSO.

2) Facilities that WOULD have had radar. I'm not talking ever airfield, vehicle base, or port. But if an airfield is located where a radar station would have been located historically, turn it on for THAT base only (this would particularly apply to BoB and other Western European setups where radar installations were active all across the coasts, and possibly if we run another PTO campaign over mainland Japan)

3) Allied aircraft ONLY appear in radar if they are within radar coverage. This would be more interesting if it could be set up so they only appear as a blip and not color coded Allied/Friendly (not sure if that's possible, tho).

So just as an example:

There's a PTO campaign set in the South Pacific of 1943/1944. Most of the facilities here were unfinished strips of dirt, coral and pierced steel planking. Their radar would be disabled (say, radar tower destroyed) by the CM. American and Japanese carriers operating in the region would have their radar on. Now, the campaign happens to be centered around the USAAF, USN and USMC raids on Rabaul. This was one of Japan's major bases in the area and would have been covered by radar, so while the smaller satellite fields have theirs disabled, the ports, V-bases and airfields representing Rabaul itself are left active.

New strategy introduced: As it stands, strikes must plan their flight plans based around whether or not flashing bases and factories is worthwhile en-route to target. Now the question is do they reveal themselves on radar?

I'll go slip into my asbestos overalls now.

 :salute
Title: Re: Random Thinking
Post by: trax1 on October 10, 2008, 09:32:33 PM
The only problem is in the current game I do believe that radar is either on or off, you can't just make this area have radar while another doesn't.
Title: Re: Random Thinking
Post by: Saxman on October 11, 2008, 12:23:25 AM
What about the CM setting a base's radar as "Destroyed" on their end?
Title: Re: Random Thinking
Post by: TUK on October 11, 2008, 01:05:32 AM
wow!,  that is pretty much all i can say.  Tuk151
Title: Re: Random Thinking
Post by: AKDogg on October 11, 2008, 08:28:05 AM
There no individual area setting for radar except for like u said, the radar at the base's have to be destroyed.  But I don't think strats have radar either.  They get there radar from nearby bases i think.  It will be very challenging task to do this because of all the bases.  A CM would have to go through and destroy every radar (talking 70+) individually to get what u want. 
Title: Re: Random Thinking
Post by: Saxman on October 11, 2008, 09:55:08 AM
So a hassle, but doable. It'd be interesting to at least try it out and see what sort of effect it has.
Title: Re: Random Thinking
Post by: RSLQK186 on October 11, 2008, 11:25:00 AM
The guy that designs it and the guy that sets it up are often not the same. I would think a designer would not want to drop that much work on a set up CM.
And what about last night. Mystic did a quick job of reset recovery. If he also had to destroy 70 towers?

Not saying it isn't an interesting twist. Just maybe something more suited for Scenarios.

As for suggestion #3: AFAIK friendly dot is all or nothing for the whole map. It represents ground controlers at HQ that keep track of where everyone is and not fixed radar towers.
Title: Re: Random Thinking
Post by: AKDogg on October 11, 2008, 02:47:33 PM
It may be doable but not feasable.  Some maps have 200 fields.  I don't know any CM who gonna take at least 1 hr to kill all the radar, and then still setup the arena for another hour.  If HTC comes out with a switch or something to do what u want, then yes.
Title: Re: Random Thinking
Post by: Hamltnblue on October 11, 2008, 04:55:29 PM
It's true that there was radar, but the map with plane locations was not available on aircraft.