Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: BaldEagl on November 10, 2008, 11:45:15 AM
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I fully understand how the collision model works, the lag issue, etc. For the most part I'd say it does OK but here's the issue that I have with it:
In the days that I was running my old computer (PIII 600, 512K SRAM, 32 mb Ge-Force) when there was a co-collision, meaning that I and the other party both recived collision messages, I'd fly off about half the time without too much damage and likely score a kill on the guy who co-collided with me. The other half of the time I'd die giving him a kill.
Since I built my new computer in March (2.66 Ghz Core2Duo, 2 Gb DDR2 SDRAM, 512 mb 8800 GTS) I have died in EVERY SINGLE co-collision, giving my opponent the kill. I have not escaped without a death and without a kill being awarded to my enemy since March. NOT ONCE.
Since my Internet connection hasn't changed (I'm still using Comcast cable through the same router and modem) the only thing I can connect this phenomenon to is that my computer is processing the information faster, and combined with my cable connection, is getting the information back to the server faster than my opponent's computer/connection.
HT... for the love of god, please make it so that when two people collide with one another, that they both take damage and die awarding both (or neither) the kills, or that they both fly away, likely with some amount of damage. Since both are recieving collision messages, then there's no surprise.
I might go back to playing on my old PIII machine the way things work now.
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I still think there shouldn't be a collision recorded unless both front-ends see it.
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I still think there shouldn't be a collision recorded unless both front-ends see it.
You might as well argue that you think there shouldn't be collisions as that would be the effective result of your change.
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I still think there shouldn't be a collision recorded unless both front-ends see it.
Not a bad idea Saxman. I especially like it when the enemy collides with me while I dodge his BnZ pass. :rolleyes:
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You might as well argue that you think there shouldn't be collisions as that would be the effective result of your change.
Not at all. You know how frequently I see a friendly and enemy HO and both collide? Maybe once a sortie.
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What finally set me off was last night I was at a V base in an IL2. There was nothing happening so I climbed for some alt. Then a P-51D came in diving on the base. I dove down behind him and as he pulled up I was right on his six 400 out. I hesitated pulling the trigger and he started stick-stirring. He pulled out of my visual (looking through the windscreen) and I held my climb. Then I heard his engine getting closer and:
You have collided with ...
... has collided with you
You have been killed by ...
I never even saw it.
I jumped into the V Base tower and there he was... flying around attacking the base with not a scratch on his plane.
That's just wrong.
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What finally set me off was last night I was at a V base in an IL2. There was nothing happening so I climbed for some alt. Then a P-51D came in diving on the base. I dove down behind him and as he pulled up I was right on his six 400 out. I hesitated pulling the trigger and he started stick-stirring. He pulled out of my visual (looking through the windscreen) and I held my climb. Then I heard his engine getting closer and:
You have collided with ...
... has collided with you
You have been killed by ...
I never even saw it.
I jumped into the V Base tower and there he was... flying around attacking the base with not a scratch on his plane.
That's just wrong.
What message did you get? If it only said you collided with him and not that he collided with you as well, then the collision was only on your end. On his end he didn't hit you, so only you took the damage, which is exactly the way it's supposed to work.
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What message did you get? If it only said you collided with him and not that he collided with you as well, then the collision was only on your end. On his end he didn't hit you, so only you took the damage, which is exactly the way it's supposed to work.
I got both messages.
I collided with him
He collided with me
I was killed by him
Like I said, I get killed in this instance every single time. If it's just me colliding, I usually take damage and might be able to fly on. If it's just my opponent colliding, I usually don't take any damage and he usually does.
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I think we need to see some films of these one sided collisions where the person who doesn't collide takes damage.
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I think we need to see some films of these one sided collisions where the person who doesn't collide takes damage.
I never said that.
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Obviously a double collission. But the pony was not damaged.... lol I never worry about it. It all evens out in the long run.
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Obviously a double collission. But the pony was not damaged.... lol I never worry about it. It all evens out in the long run.
But it doesn't even out. In eight months it's all been one-sided in double collisions.
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My experience it evens out over time. But since yours is so one sided I hope I run in to you some time soon :)