Aces High Bulletin Board
General Forums => Wishlist => Topic started by: Blade on November 14, 2008, 06:44:11 PM
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64bit native program
CUDA support
Vapor trail
Contrail
Neutrality Field(like Air Warrior)
More smart UI
Openable canopy
PAK(like man-ack)
Barrage balloon
Bomber drone increase(using perk point)
T-34 with Troops(Tank desant)
C-47 with Glider
K-14 Gyro Gun Sight(perk or P-51D etc. only)
E6B open default
ICON display range <1000 or 2000yards
No display distance
2byte code chat
Selectable Font
Histrical tanks gun sight
(http://www.armchairgeneral.com/wordpress/wp-content/features/strategy/ro/ro_hulldown1.jpg)
Fi-103(or Fi-103R)(Perk?)
Sorry, I'm not good at English. :pray
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and display Ctlr+I [Fighter mode] or [Attacker mode]
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The range on the icons are to make up with the inherent shortcomings of a 2D display to gauge distance.
ack-ack
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Nice ideas Blade, I see you've put a lot of effort into your post. <S>
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First, I'm not good at English.
We have optical gunsight with circle to ranging from wing span and human's eyes are not too accurate so long distance.
WW2 pilot's measurement of the distance was often mistaken to attack heavy bomber.
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Without icons we would be playing as fighter pilots who have vision so impaired that they could not get a drivers license.
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The distance is not displayed in almost racing games.
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The distance is not displayed in almost racing games.
The need to identify your opponent's attitude, altitude, energy and distance at moderate to long range is also, coincidentally, not needed in racing games.
Racing games also don't require you to be able to read street signs and the traffic signs they do require you to read are oversized.
Chasing dots is not fun. I've done it and it does not make for thrilling aerial combat, just boredom.
Of the things you listed, I do agree about the historical tank sights.