Aces High Bulletin Board
Help and Support Forums => Help and Training => Topic started by: humble on November 15, 2008, 03:34:34 PM
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I havent been in a 190D in a long long time. I grabbed on at TT and filmed it. Nothing spectacular but I do think it gives a general idea of "ACM" in a 190 I dont think i'm ever over 7 or 8k and I never extend vs a target (I do disengage a time or two). As expected my gunnery is poor and my feel for the plane somewhat limited. I engage multiple 109's spitiies and zekes as well as a ki-84 in a more or less furball type environment. In then end I get "bounced" by a 109 who I have no trouble evading and then get lit up (literally) by a ping from a spitty. I had doubled back to try and help a guy who chk 6'd me on the spitty (who bounced me after I reversed the 109). I had no problem countering the spitty and probably could have run pretty easily. At the end thats a tough call. 1 on 1 (and with a little gas) I'd have just reversed and killed the spitty but with the 109 there and little gas I was just scooting and the flamer was about only thing that would have gotten me...any other 1 ping would have been fine but such is life. Anyway this is a rought view of how I fly the 190D on the rare occasions I break it out. I'll fly a few more and see if I can get a few 1 on 1's vs turners for any interested...
http://www.az-dsl.com/snaphook/190%20hop.ahf
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Not dissimilar to how I fly the thing, although I will admit there are several places where you hit shots I wouldn't even attempt. I'd never hit'em in a million years. This might be a fundamental difference that leads to us having different perceptions of certain other issues.
It is a multi-bandit, you don't have the time to fly any real 1v1s. But that is okay, you play by the rules of the situation, it is a melee and following melee rules is appropriate, a situation where the D9 exhibits some very good qualities.
That point where you judge you have just enough E to sucker the Ki-84 and Zeke and rope them both...brilliant! How can you say such flying is not skillful or interesting?
"I hate the front views on this thing...."
Oh, so its not just me? :lol
I havent been in a 190D in a long long time. I grabbed on at TT and filmed it. Nothing spectacular but I do think it gives a general idea of "ACM" in a 190 I dont think i'm ever over 7 or 8k and I never extend vs a target (I do disengage a time or two). As expected my gunnery is poor and my feel for the plane somewhat limited. I engage multiple 109's spitiies and zekes as well as a ki-84 in a more or less furball type environment. In then end I get "bounced" by a 109 who I have no trouble evading and then get lit up (literally) by a ping from a spitty. I had doubled back to try and help a guy who chk 6'd me on the spitty (who bounced me after I reversed the 109). I had no problem countering the spitty and probably could have run pretty easily. At the end thats a tough call. 1 on 1 (and with a little gas) I'd have just reversed and killed the spitty but with the 109 there and little gas I was just scooting and the flamer was about only thing that would have gotten me...any other 1 ping would have been fine but such is life. Anyway this is a rought view of how I fly the 190D on the rare occasions I break it out. I'll fly a few more and see if I can get a few 1 on 1's vs turners for any interested...
http://www.az-dsl.com/snaphook/190%20hop.ahf
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http://www.az-dsl.com/snaphook/190andpony.ahf
Here is one more clip that might be helpful...
Bnzs, I actually started as a 190 driver back in AW a long long time ago and I'm actually pretty decent in it. I find the 190 boring because its a dominant plane. Basically I don't die in a 190 very often unless I get picked or bounced. To me the real challenge at this point is to explore the boundaries of a planes FM and turn an average or inferior plane into a reasonably formidable adversary. I had no negative comments for your flying at all just the generic comment that your only scratching the surface. You can get much more aggressive then you were. As long as you develop a reasonable understanding of lift vectors and their effect on flightpath windows you can force a fight and even ignore what look like overshoots but really aren't.
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To me the real challenge at this point is to explore the boundaries of a planes FM and turn an average or inferior plane into a reasonably formidable adversary.
You should explore the flight model of the KI-84 next.... nudge nudge :D
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PF, I'll be happy to fly a few hops and post em here for you....
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PF, I'll be happy to fly a few hops and post em here for you....
I would really appreciate that. I love my KI84, and would really love to see it in action in the hands of someone with a better grasp on how to handle her. :salute
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Those are some good films. What impresses me most is your nuanced throttle control. I've been trying to go lighter on the throttle more than I used to, but I'm nowhere near as confident as you are at reducing it in the middle of a fight. Care to comment on your throttle management?
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Those are some good films. What impresses me most is your nuanced throttle control. I've been trying to go lighter on the throttle more than I used to, but I'm nowhere near as confident as you are at reducing it in the middle of a fight. Care to comment on your throttle management?
LoL! I wasn't going to watch these 190 films, simply because I don't enjoy flying the 190s. Only up a 190 when something on the ground needs blasted. But after reading your comments on throttle control, I decided to watch them. Throttle work is something that I have been working on personally.
I was amused to find myself in the 1st film. I was targeted several times, got pinged a bit and at one point took an oil hit. I did manage to survive Humble/Snaphook's passes and make it to a nearby VBase to land before losing my engine. Yay me! :D
EDIT TO ADD: I just watched the 2nd film, Doh! Apparently, I got labled as an ack hugger by LippyCH. Well, I probably was using the local ack to my advantage. Honestly, I don't feel guilty about it. It isn't like it was a 1vs1 or anything. It was a 3 way battle, all countries mixing it up in one spot. Apparently, I did manage to land three kills to end my sortie. Sorry LippyCH if I seemed like an ack hugger to you, I can honestly say that from my perspective I was simply surviving in a crazy enviroment. If I remeber correctly, LippyCH got me once or twice later anyway. :salute
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Care to comment on your throttle management?
I would REALLY like to get this discussion going. There seems to be more then one school of thought on throttle management. Watching your films and even Agent360's films, there is a great deal of throttle work. But watching Murdr's films, he very rarely pulls off the gas.
Personally, I have been working the throttle a lot and feel that it allows me to pull tighter turns and makes good use of the KI84's good acceleration to regain any speed I may have lost when chopping the throttle. But what the heck do I know?
But maybe I am giving too much E away by fiddling so much with the power... I posted a couple films from earlier today in the "Couple Films" thread if you want to look at what I have been doing.
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1st, PF you were a royal pain in the @#$ on both clips and should take the comments in the 2nd clip for what they are...a compliment. You were generally low slow and in the middle of Dodge for a prolonged period of time. To get noticed is a good thing :D As for ack hugging that was actually my comment and in that environment there really isn't anything wrong with it. You had headed in the direction of a V base (intentional or not. I had a spitty on me and lippy had the pony on him. I broke from you and he cleared the spit while I cleared the pony. The missing part was from you doubling back on me as I reversed back to help Lippy....all in all I thought your flying on both clips was good.
Throttle work is essential in all good ACM since it manages an important variable in your lift vector and your lift vector dictates the range of possibilities open to you. If you look at the SBD (or A-20) clips you'll see me managing my throttle all the time as well.
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There are very much two schools of thought here. In general energy = life in air combat. So within the context of air combat survivability giving up E is not to be done lightly...especially in a multi-con environment. If I had been flying to live or for score I wouldnt have forced that fight on solar10 for exactly the reasons you saw. I also wouldnt have ignored the P-39 when I initially saw him or after his 1st pass.
Now the flip side of the equation is that the overshoot and reversal are the source of a lot of ACM kills. So for a pilot flying an aggressor aircraft like the 190D (and the 109) managing your offense revolves around managing relative E state. Agent is an exceptional pilot, great student of the game and a true 109 sushi chef. He's not trying to "survive" He's intent on turning you into a rainbow roll. Throttle management is an indication of aggressive E fighting with immediate hostile intent.
As for Murdr, he's very capable of exactly the same stuff. The 38 is a different plane with different parameters and Murdr flies to a different motive. I'd put Murdr, Steve and SkatSr (among others) in the efficient killer class of game mentality. The mindset is one of I'm the baracuda and your all a bunch of minnows. I dont care which minnows I eat, its not personal but killing minnows is what I do so some of you will have to die. They fly a specific ride and are recognized for there mastery. Occasionally they are diminished because they are viewed as opportunists. However get them one on one and force the issue on them and they can and will "go sushi" with the best of them.
Guys like me on the other hand try and wade thru the minnows to find the other baracuda. Its a matter of viewpoint and intent.
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Ok, that's all fine, snaphook, but I want some specifics. ;) For example, why do you sometimes reduce your throttle while in the middle of a climbing maneuver, and with a bandit <800 yards behind you?
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I tend to play with the throttle a lot, probably a tad excessively. The one thing i love most in AH is creating overshoots so i tend to chop the throttle a lot.
For example, why do you sometimes reduce your throttle while in the middle of a climbing maneuver, and with a bandit <800 yards behind you?
Do you mean in his first 190 film when he does a few ropes. Personally, I would reduce throttle to make the reverse at the top of of the rope easier, but also to bleed my speed if neccessary so the con believes he is gaining on me in the climb. Sometimes you may need to cut throttle on my way down from a rope to allow the con to climb vert for longer- which i do if i've misjudged his E and he's still climbing up. For me throttle control is the key to trying to ensure a con is floundering when you rope him.
here's how an example of how i commonly rope people- http://www.4shared.com/file/71756154/761e3aa7/109ropeki84.html (http://www.4shared.com/file/71756154/761e3aa7/109ropeki84.html)
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because I want him 800 yards behind me...if I pull away then he might drop or I might be to far away when he does stall out...I've got 3 more clips here
This one is from last night. Krusty and I were trying to stem the tide a bit. I ended up locked in a defensive scissors with a Pony who turns out to be skat. I think vs a lesser pilot I had a chance. Even when I force the overshoot he slides up and pulls a sweet reverse that puts me right back in turdsville.
http://www.az-dsl.com/snaphook/me&skat.ahf
The other 2 clips are from this morning...
This one is me flying to some apparantly decent action. Then then it dried up and then our CV got sunk. It did give me a chance to play with the 190 a bit down and dirty in a T&B type environment.
http://www.az-dsl.com/snaphook/some%20190%20T&B.ahf
This has some more of the throttle work your so interested in. At one point you can see I go off the gas while the nikki is actually shooting at me...
The last on I'm heading up north looking for a 1 on 1 and find the enemy CV. Puffy has already taken out a gun and hit me 2-3 other times before I find the con I'm looking for and drag him out. you can see a lot of similarities to the fight with solar10 in how i'm flying the 190. I'm still relearning the thing and its got a lot of quirky FM characteristics that help or hinder you. In the end the puffy ack shoots me off my perch:)http://www.az-dsl.com/snaphook/puffyack.ahf
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Ok, that's all fine, snaphook, but I want some specifics. ;) For example, why do you sometimes reduce your throttle while in the middle of a climbing maneuver, and with a bandit <800 yards behind you?
I will usually close them up or hold separation by adjusting my flight path rather than reduce the throttle in that situation. There's always more than just one way.
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190D does okay vs most new pilot in turners. However, as you take the D-9 and run them up peeps like 50cals Saantana, bipolar etc you just almost got no chance in a D-9 TnB otd vs 109s and spitties. I've try so many times using every trick I know but I have yet to outfly a spit that knows what he's doing=/. I've come to the conclusion that in D-9 I just can't make it outmanuever a well flown spitty.
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Actually its the opposite. The 190D has total and complete control of the fight regardless of the opposing pilot. However as pointed out elsewhere its the Indian not the arrow that matters the most. The pilots you mentioned are formidable in any plane. The 190D has the advantage that it minimizes an opponents ability to take control of a fight. so the spitty (or 109) driver is left to a set of defensive trap options. the better the pilot the better the chance to successfully set a trap. But a spit driver in an inferior position vs a 190D (or pony, hog, 109K etc) is totally dependent on the relative ability, experience and patience of the 190 driver.
Your much more likely to find me fighting a spitty in an SBD then a 190 but the principles are the same. Your matching the Indian vs the arrow. When you happen to find an arrow with an Indian on board your generally in a world of hurt. but to me in a 190D a spitfire of any flavor (except the 14) is just another minnow.
Now a spitfire in a superior position is an exceptionally hard enemy to overcome....even more so with any of the exceptional pilots above.
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Are we talkin OTD TNB doing 100-150 knts here or are we talkin maintaining E and setting trap etc using that E? because it's a completely different story.
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Why would a 190 ever get that slow on the deck vs anything? Now can a 150 knt 190 out work a 100knt spitfire from a reasonable AOT sure since he can use the vertical. The goal of the 190 is to force the spitty to stall and use the verticals to hammer it till submission or bingo ammo. nothing more nothing less....its a rinse and repeat type of ride with some capability for trickery...but its not a pretty ACM type of bird.
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Actually its the opposite. The 190D has total and complete control of the fight regardless of the opposing pilot. However as pointed out elsewhere its the Indian not the arrow that matters the most. The pilots you mentioned are formidable in any plane. The 190D has the advantage that it minimizes an opponents ability to take control of a fight. so the spitty (or 109) driver is left to a set of defensive trap options. the better the pilot the better the chance to successfully set a trap. But a spit driver in an inferior position vs a 190D (or pony, hog, 109K etc) is totally dependent on the relative ability, experience and patience of the 190 driver.
Your much more likely to find me fighting a spitty in an SBD then a 190 but the principles are the same. Your matching the Indian vs the arrow. When you happen to find an arrow with an Indian on board your generally in a world of hurt. but to me in a 190D a spitfire of any flavor (except the 14) is just another minnow.
Now a spitfire in a superior position is an exceptionally hard enemy to overcome....even more so with any of the exceptional pilots above.
Appreciate all the films..very enlightening. However, do you perhaps have any films of "high altitude" encounters, say above 20k. Tried my hand at combat in a ponyD vs ponyD at or around 23k..needless to say (but I'll say it anyway) lost a lot of vital aircraft parts rather quickly...person I was "humoring" probably thought he was messing with someone who had "Parkinson disease" . Seem at that altitude it's a little more difficult to stay within the correct flight envelope...at least it was for me...but I'll keep plugging away, as they say...nothing like O.J.T. :D
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That's what I mean by TnB, you're otd 100-150 rolling it out. But I guess that's just my definition of it. When I fly my D9 I usually avoid TnB, I'll rope and spiral climb a lot of other plane that hop on my tail all the time with ease. When a spit of so caught me down at 1-2k doing 200 knot. I gotta go into the tnb fight. Rarely happen cause I usually maintain 300 knts and about 5-7k alts. But it does happen and I do end up tnbing D9 OTD at 100 knts ish. It's fun I enjoy it a lot (when I win) that is =p. Usually most new pilots in Spit and other tnb plane I can duke it out otd at 100 knts np. But I just can't handle good pilots in it. That's what I mean by tnb otd.
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That's what I mean by TnB, you're otd 100-150 rolling it out. But I guess that's just my definition of it. When I fly my D9 I usually avoid TnB, I'll rope and spiral climb a lot of other plane that hop on my tail all the time with ease. When a spit of so caught me down at 1-2k doing 200 knot. I gotta go into the tnb fight. Rarely happen cause I usually maintain 300 knts and about 5-7k alts. But it does happen and I do end up tnbing D9 OTD at 100 knts ish. It's fun I enjoy it a lot (when I win) that is =p. Usually most new pilots in Spit and other tnb plane I can duke it out otd at 100 knts np. But I just can't handle good pilots in it. That's what I mean by tnb otd.
Your viewing a 3D puzzle along two planes. To me T&B refers to a sustained engagement with minimal separation. The idea to create constant pressure that forces a mistake. A plane like a 190 cant compete in the flat circle but can gain angular advantage thru the use of the verticals without much separation.
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Yea we just have different defintion of it that's all. I usually use the vert and rope + hammerhead in D9 to get rid of targets on my 6. If all else fail I'd have to go into a slow stall fight when all options exhausted.
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Yea we just have different defintion of it that's all. I usually use the vert and rope + hammerhead in D9 to get rid of targets on my 6. If all else fail I'd have to go into a slow stall fight when all options exhausted.
We don't have different definitions, we have a different level of understanding and a different level of aircraft handling. You dont ever have to engage in a stall fight with a spit and you dont ever have to run out of options ...only ammo. I dont fly much during the week but if you see me up anytime over the weekend just give me a shout if you want to got to the TA for a bit.
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You are defining "total control" as the ability to close the distance on most and run away from most.
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I'm referring to fights vs spitfires (or similiar) or planes in an inferior position that might have performance but cant gain E as quickly.
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I'm referring to fights vs spitfires (or similiar) or planes in an inferior position that might have performance but cant gain E as quickly.
Do you realize how much trouble the average AH player has getting a guns kill from any position OTHER than locked onto dead six at close range with little/no closure?
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Which is why the training corps and things like this BBS exist.
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Which is why the training corps and things like this BBS exist.
Gunnery is as much matter of repetitive practice+inherent talent rather imparted knowledge though.
My point in all of this is that if we are flying for our lives, the ability to engage and disengage at will would be the end-all be-all. But we are not, so other factors carry at least as much weight.
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I hate direct 6. hardest shot to make. I always go 4-8 high or 4-8 low. wingtip to wingtip nose to tail = HUGE target surface area=)
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Gunnery is as much matter of repetitive practice+inherent talent rather imparted knowledge though.
I think there is some level of fundemental knowledge which can be learned from the BBS/Trainers when it comes to gunnery. That said, once that info is assimilated, it's all about practice practice practice.
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Here's one of my D9 clip, just watch my angel of approach and my firing range. It's always 4-8 high 200-300 yards. Just watch how big the target is when I approach at that angel.
http://files.filefront.com/Airfield+Capping+2ahf/;11594440;/fileinfo.html
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I can BnZ also http://www.4shared.com/account/file/71600280/e04c3da3/BnZ_101_and_team_work_guess_star_Bruv119.html :aok
18 kills in a Tempest, all while out numbered, no runway picking and fantastic teamwork after the hotpad. Forgive some of those shocking misses, I didn't have my peds setup perfectly.
Hit Esc + F1 if the camera angles go all funny.