Aces High Bulletin Board
Help and Support Forums => Help and Training => Topic started by: gpwurzel on November 17, 2008, 08:15:06 AM
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Hi All,
I'm having a few problems with retention of e whilst looping over n over (aware that this will drop your e down anyway) - I kick flaps out at the top of the loops when it gets really low, but do I need to find a way to do this whilst I have more e, or - do I reduce the pull back on the way back down to maintain a bit more?
Would it be better to use high yo-yo's rather than loops?
Confused a bit,
Wurzel
*Edit - it may have helped had I said this was mostly for the spit 8 and the P38 huh *
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First, the subject begs the question- why are you looping over and over, and unless you're in a P-38, why are you doing it?
The P38 loves to loop, and absolutely adores any single plane that'll try to follow it. With its legendary low speed stability it can absolutely crush the highest performing a/c in the game. While they're tyring to keep their a/c from spinning and augerin', the 38 will pop over neat as you please and get a kill.
Loops have their place. However, 9 times out of 10, you're going to be coming out of it with *less* altitude then when you started.
I think what you need to consider is slicebacks, immelmans, and cubans. All are more beneficial e-wise, and they all serve the critical purpose of changing direction with an e-balance. The loop fails to change direction, so unless it performs spectacularly, there's no real reason to do it.
Back to having their place- if you're in a plane with decent smash, against a poor vertical performing opponent, it can be the king of the finishing moves..... if the other guy bites it hook line and sinker- a classic loop-rope is a beautiful thing.
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Thanks Rebel, went in the TA with Kazaa, who explained a few things to me....(Thanks Kaz <S>). Got the looping confused with rolling scissors (which is what I really meant doh :D)
Much clearer now thanks to me squaddie ...
<S>
Wurzel
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Was going to say, Vertical moves shouldn't drop your E, just change it from Speed to alt, and back.
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Still, as far as loops are concerned, I think you need to consider applying flaps only when you want to force chaser to tighten loop, but get off as soon as you start gaining speed after topping. The 38 is the best heavy turner one could hope for, but to regain expended energy quickly for second or third loop you need to be as clean as possible for as much of the loop as you can.
Just an opinion.