Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: hblair on June 18, 2001, 02:42:00 PM

Title: NEWS
Post by: hblair on June 18, 2001, 02:42:00 PM
Pyro said:

 
Quote
A couple of new terrains for the main are getting close to completed. As soon as we're ready to go with them, we'll implement the new terrain rotation system that swaps out terrains when the war is won instead of every month.
Work on 1.08 is going well. We have the switchover to DX8 in beta. The purpose of that is to lay the foundation for a number of graphics improvements.

An entirely new terrain editor is being written. This runs as a separate Windows style app that will be easier to use and contain more functionality. Related to that is a new road/railroad system. As it sounds, that will allow us and terrain builders to put roads and trains into their terrains. We're going to focus on getting trains implemented first. Woo-woo.

The other new stuff for 1.08 we'll talk about once we get to working on it and can see where it stands.

--------------------

Doug "Pyro" Balmos
HiTech Creations


[/b]

[ 06-18-2001: Message edited by: hblair ]
Title: NEWS
Post by: popeye on June 18, 2001, 02:44:00 PM
Woo-woo!!!!

 :)
Title: NEWS
Post by: AKSWulfe on June 18, 2001, 02:46:00 PM
Damn dude... I could of sworn I already read that somewhere...
<scratches ass>

Oh yeah... in the NEWS, ANNOUNCEMENTS, & INFORMATION forum....


 (http://www.contrabandent.com/pez/otn/happy/thebirdman.gif)  

 (http://www.duhspot.com/users/smiley/s/otn/happy/stonedsmilie.gif)  
-SW
Title: NEWS
Post by: hblair on June 18, 2001, 02:47:00 PM
Train, Train, help me get outa this town!
I'm just a raggedy hobo! (or something like that)

Hey, could we have it where we throw guys like gunman26 be the engineer, while I strafe it in a P47? Now that'd rock!
Also, make it where I could be engineer and run over Swulfe a few times, dismemberment would be cool.

 :D
Title: NEWS
Post by: SFRT - Frenchy on June 18, 2001, 02:50:00 PM
Trains ... hehehe ...

Looks like a job for the 56th  :D  :D  :D

 (http://null)  (http://home.cfl.rr.com/rauns/sig-frenchy1.jpg)
Title: NEWS
Post by: AKSWulfe on June 18, 2001, 02:51:00 PM
Hblair, you'd never run me over with a train... you are too much of a flowa powa child  (http://www.contrabandent.com/pez/otn/happy/ylflower.gif)  

Screw you hippy!  (http://www.ihs4ever.com/~cwm/otn/happy/ylsmoke.gif)  

 (http://www.planettribes.com/hosed/smilies/s/s/otn/happy/hjbigeyes.gif)  
-SW
Title: NEWS
Post by: Eagler on June 18, 2001, 02:54:00 PM
Quote
Originally posted by hblair:
Train, Train, help me get outa this town!
I'm just a raggedy hobo! (or something like that)
  :D

Blackfoot
 http://www.co-acoustic.com/tab/name/new/Traintra.htm (http://www.co-acoustic.com/tab/name/new/Traintra.htm)

great song, sounds like a Molly Hatchet tune  :)

Eagler
Title: NEWS
Post by: Westy MOL on June 18, 2001, 03:02:00 PM
"  Related to that is a new road/railroad system.  As it sounds, that will allow us and terrain builders to put roads and trains into their terrains.  We're going to focus on getting trains implemented first.

 MAJOR WOODAGE!!!

oh.

sorry

<blush>

[ 06-18-2001: Message edited by: Westy MOL ]
Title: NEWS
Post by: mason22 on June 18, 2001, 03:08:00 PM
eww eww, and we could tie naked ....ahh , never mind.....

chugga chugga woo woooooooo!!
Title: NEWS
Post by: OHIO on June 18, 2001, 03:16:00 PM
Great! my penII 400 with the jolopy Rage card can barely keep the clowds from warpin!
  I need a new machine, whats that hobo song again?  :(
Title: NEWS
Post by: Sachs on June 18, 2001, 03:30:00 PM
Its a good thing people post that in here, damn it really is hard to find out the new toejam when it is posted.  This BBS is getting better by the week
Title: NEWS
Post by: AKSWulfe on June 18, 2001, 03:34:00 PM
Quote
Originally posted by Sachs:
Its a good thing people post that in here, damn it really is hard to find out the new toejam when it is posted.  This BBS is getting better by the week

Until you better learn how to express sarcasm... you need to shut da hell up ya gimp! (http://www.duhspot.com/users/smiley/s/otn/funny/rolleyecrazy.gif)  
-SW
Title: NEWS
Post by: Staga on June 18, 2001, 04:09:00 PM
Tadaa:
 http://koti.mbnet.fi/~staga/scrshots/pzintracks.jpg (http://koti.mbnet.fi/~staga/scrshots/pzintracks.jpg)
 http://koti.mbnet.fi/~staga/scrshots/pzinbridge.jpg (http://koti.mbnet.fi/~staga/scrshots/pzinbridge.jpg)
 
Thought I would like to see trains too with mannable AA-wagons of course, maybe AH could do that first  :)

[ 06-18-2001: Message edited by: Staga ]
Title: NEWS
Post by: Pongo on June 18, 2001, 04:33:00 PM
Will the Bish be able to steal our trains?
Will there be a bar car?
Will there be hobos?
Title: NEWS
Post by: Hangtime on June 18, 2001, 04:48:00 PM
Two rooks, out walkin in the AH woods come across some tracks.

"Bear tracks" sez the MAG33 pilot.

"Deer tracks" sez the luftwhiner.

They were still arguing when the train hit 'em.

"Whooo Whoo!"
Title: NEWS
Post by: GRUNHERZ on June 18, 2001, 04:49:00 PM
I can see it now hordes of mannable AAA trains vulching an airbase....

I dont know yet how they'll do it, but Ill bet my bellybutton "they" will find out fast.   ;)
Title: NEWS
Post by: 10Bears on June 18, 2001, 05:09:00 PM
Do we get a rail gun?  :)
Title: NEWS
Post by: hblair on June 18, 2001, 05:16:00 PM
Perk the Big Boy!

 (http://www.steamlocomotive.com/bigboy/4019b.jpg)
 
Quote
one of the largest and most powerful types of steam locomotives ever built. Designed primarily to handle heavy freight traffic in the United States during World War II, 25 Big Boys were produced from 1941 to 1944 exclusively for the Union Pacific Railroad. They were gradually replaced by the diesel-electric locomotive; the last one was taken out of regular service in 1959.

The Big Boy along with its tender weighed about 604 tons and measured more than 40 m (132 feet) in length. It had a maximum power capacity of more than 6,000 horsepower and could exert 135,400 pounds of tractive force. The locomotive could haul a 3,600-ton train unassisted up a 1.14 percent grade, such as was found on a stretch of Union Pacific track in the Wasatch Mountains. It could achieve a speed of 112 km (70 miles) per hour pulling freight on level track.

The Big Boy had an articulated design; the frame of the front engine was hinge-connected to the rear engine under a single boiler. Its wheel arrangement was designated 4-8-8-4--i.e., a set of 4 pilot wheels led a set of 8 coupled driving wheels, which were compounded by another set of 8 coupled drivers, with 4 trailing wheels.

Now that would be some more 'splosion!
Title: NEWS
Post by: DmdNexus on June 18, 2001, 05:20:00 PM
Ok.. that's nice... but how many U.S Trains fought in WWII?

Nexus    :D
Title: NEWS
Post by: hblair on June 18, 2001, 05:22:00 PM
Nexus, please leave reason out of this. We need the big boy because, well, hmmm, Just look at that thing!  :D
Title: NEWS
Post by: Rifle on June 18, 2001, 05:28:00 PM
For what it's worth ...

  (http://members.home.net/rfortier1/pics/train_1.jpg)  

  (http://members.home.net/rfortier1/pics/train_2.jpg)  

  (http://members.home.net/rfortier1/pics/train_car1.jpg)  

  (http://members.home.net/rfortier1/pics/train_car2.jpg)  

  (http://members.home.net/rfortier1/pics/train_car3.jpg)  

  (http://members.home.net/rfortier1/pics/train_car4.jpg)  

Cheers,
    Rifle

[ 06-18-2001: Message edited by: Rifle ]
Title: NEWS
Post by: AKSWulfe on June 18, 2001, 05:29:00 PM
How many trains FOUGHT period?

  ;)
-SW
Title: NEWS
Post by: Rifle on June 18, 2001, 05:35:00 PM
Swulfe : Whermacht had over 300 armoured trains - mostly on Eastern Front.

Many more were used as travelling AA for high priority targets  - not just cars here whole trains.

Cheers,
     Rifle
Title: NEWS
Post by: AKSWulfe on June 18, 2001, 05:38:00 PM
Okay, well I guess what should be defined here is "fought"...

To me, fighting would be an engagment or act of aggression between two objects. For example, a panzer is not fighting a Typhoon... it's crew is trying like hell not to get blown up. However, a Panzer would be fighting a T34.

That, and trains ran on tracks so they couldn't deviate to attack another train.   :)
-SW
Title: NEWS
Post by: Nomde on June 18, 2001, 06:22:00 PM
Quote
Looks like a job for the 56th

Locked, Cocked, and ready to Rock

Nomde
63rd FS/56th FG
"Zemke's Wolfpack"
 (http://members.theglobe.com/Nomdegurre/files/pictures/signature.jpg)

"God loves the 56th"
Title: NEWS
Post by: lasse on June 19, 2001, 01:04:00 AM
Hmm. Looks like WWIIonline should eat AH`s dust    :D

Because this baby is on the move  :)

   (http://home.online.no/~g-hanse/332.bmp)  
The 332 "VIKING" squadron
Lasse

[ 06-19-2001: Message edited by: lasse ]
Title: NEWS
Post by: Pei on June 19, 2001, 01:11:00 AM
Pardon me boys, is that the Chatanooga Choo-Choo?
Title: NEWS
Post by: JoeMud on June 19, 2001, 01:57:00 AM
<looks at AH> humm <looks at ww2OL> hummmmmm

<looks at prices>hummm

<looks at performance> hummm


IM SO CONFUSED!!!!!!
  :eek:
Title: NEWS
Post by: lasse on June 19, 2001, 02:23:00 AM
Let me help  :D

 
Quote
Originally posted by JoeMud:
<looks at AH> humm <looks at ww2OL> hummmmmm

<looks at prices>hummm

<looks at performance> hummm


IM SO CONFUSED!!!!!!
   :eek:

Looks at AH (Looks very good) +1 point
Looks at WWIIOnline (Looks pretty good)+.05 point
Looks at prices (WWIIOnline looks very good) +1 point
Looks at performance (AH looks very good)+ 1 point
Looks at performance (WWIIOnline looks very bad) -1 point

Sum: AH      2 Points
WWIIOnline 0.5 Points

Problem solved, AH Wins
  :D   :p   :cool:

 (http://home.online.no/~g-hanse/332.bmp)
The 332 "VIKING" squadron
Lasse
Title: NEWS
Post by: Betown on June 19, 2001, 03:49:00 AM
The thing is,
            My grandfather was a Typhoon Pilot. He once told me a story about when he and his wing went down on a railway line as there target. When they dived on the target they found that the sides droped of the side of 3 of the railway carts and out popped 6 aaa guns.... Needless to say that the stick went into his lap and up he went but either way this would be a really kewl feature to add if we had the chance.

Can't wait to have a squadron of Tiffys going down on a railroad target.....Ohhh What fun  :)
Title: NEWS
Post by: Staga on June 19, 2001, 03:57:00 AM
Lets see:

      Graph. Price  Perform.  Feel Stability
 AH      7       6      10       6      8
WWIIOL   8       8       7       9      9

AH______37
WWIIOL__41

Just my opinions, I don't have any problems to run WWIIOL but I'm afraid to take off with perkplanes in AH 'cause discoes and lockups.

Sunset in WWIIOL, Panzers Rolling West (http://koti.mbnet.fi/~staga/scrshots/sunset.jpg)
Title: NEWS
Post by: Lephturn on June 19, 2001, 07:39:00 AM
Oh "Feel" is a good one.  You are obviously not talking about the planes here.  LOL.  Hell, you can't stall the planes in WWIIOL... how's that for feel.

Stability?  You mean of the FE?  AH has it all over WWIIOL.  WWIIOL is still very raw and has lots of problems.

I would swap the numbers for "feel" between the two, and give AH a 9 for stability and WWIIOL a 5.  That's a bit more reasonable.

That said... they are really very different products.  WWIIOL is a very interesting "war" game, but purely as a flight game I find AH far superior.  I expect it will stay that way based on the relative focus of the two products.

Lephturn
Title: NEWS
Post by: AKSWulfe on June 19, 2001, 07:52:00 AM
      Graph.
 AH      7      
WWIIOL   8      


[/qb]<HR></BLOCKQUOTE>
 (http://koti.mbnet.fi/~staga/scrshots/sunset.jpg)
   (http://www.angelfire.com/de3/solas/images/yakwaitpos2.GIF)  

Uhm... yes... WW2Ol looks like a baby threw up into the video card and WW2Ol was the output.
-SW

[ 06-19-2001: Message edited by: SWulfe ]
Title: NEWS
Post by: MrRiplEy on June 19, 2001, 08:17:00 AM
It's too bad I've never seen WW2OL in action (haven't found anyone crazy enough to buy a copy yet) but from what I read on the boards there, AH simply outclasses it. With introduction of 1.08 probably also on land.
Title: NEWS
Post by: Ripsnort on June 19, 2001, 08:19:00 AM
Trains are cool, we've been asking for them since Beta, but this is by far the biggest news:

 
Quote
:An entirely new terrain editor is being written. This runs as a separate Windows style app that will be easier to use and contain more functionality. Related to that is a new road/railroad system. As it sounds, that will allow us and terrain builders to put roads and trains into their                      terrains.
[/i]

If I am not mistaken,this means the Trains are only a beginning for more infratructure, and strategic targets that can be hotwired to the overall strat engine via C ++
Title: NEWS
Post by: Eagler on June 19, 2001, 08:33:00 AM
trains...
In FA trains were the Ost's of the room, very hard to hit/kill and two pings and you were dead. As long as they are implemented as a stategic resource, it'll be worth the effort to kill them. Hope the guns are mannable and that they are implemented in a way which contributes to the rebuild/restore time of destroyed bases/factories etc..

Eagler
Title: NEWS
Post by: Staga on June 19, 2001, 09:55:00 AM
Leph do you have difficulties to read text I wrote ?

Okay, Here it is again:
"Just my opinions, I don't have any problems to run WWIIOL but I'm afraid to take off with perkplanes in AH 'cause discoes and lockups."


When taking off with Arado in AH only thing I'm concerned is will I get disco or hard lock-up. Last time I took off with Tempest I got a disconnection.

I don't know whats wrong in my system but WWIIOL has been really stable in my PC, even with CPU oc'd from 700Mhz to 933Mhz and vidcard from 175/183Mhz to 210/220Mhz.


Did you get my point now or should I paint you a pic ? (http://www.kolumbus.fi/staga/psyko.gif)
Title: NEWS
Post by: Staga on June 19, 2001, 10:00:00 AM
SW IMHO these pics looks better than that one...
 http://staga.users3.50megs.com/muut/acespics.htm (http://staga.users3.50megs.com/muut/acespics.htm)
Title: NEWS
Post by: Westy MOL on June 19, 2001, 10:31:00 AM
IMO the graphics of WW2O are just plain dull and old. It's on par with EAW and other 1997-98 games, at best. Panzer Elite makes WW2O look pale.  But just take a look at the Hawk in WW2O. Then look at the KI-61 in AH.   o contest at what so ever. The 109 looks pretty good. But that was done a long time ago when there was resources by the "millions". The Hawk looks rushed and slapped together, like alot of things, that got pushed fast for June 6th. The Spit looks like, well a Spit. It's just ok and nothing to drop your jaw over.

 The fm is a hoot. Get a 109 going flat out for a while then yank that joystick back hard and see how you circle fast on the head of a pin and notice how many times you can before you even startgraying/blacking out. Firewall a Stuka/109/Spit at a canyon cliff and yank that sucker verticle just before the impact! Climb away and rinse repeat. It honestly reminded me of the X wing craft from Descent.
 The Spitfire 'virtual' pilot and the cockpit with moving controls? Pure gimmick and a sorry waste of manpower and money resources. And since the Stuka, 109 and Hawk don't have it I guess someone at CRS finally thought so too.

 The sounds are nice.  The way vehicles drive  over the ground is nice but funny (as in ironic) how the controls in this "simulation" are as easy to use as AH "arcade" vehicles.

 WWIIO is rapodily earning a name for being a WW2 flavoured first person shooter. Although one rife with cheats and neo nazi's. And the aircraft are a side kick segment. It is the opposite of AH and that is why the two are literally imcomparable and not in competition.
 Anyone who complained about too restrictive/too liberal of a view, gun ammo, or slat deployment speeds for the 109 in AH while thinking the 109 in WW2O is not an arcade machine is loony...and even more so, a hypocrite. Imo of course   :)

  Westy

[ 06-19-2001: Message edited by: Westy MOL ]