Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: iculus on June 04, 2001, 09:00:00 PM
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The current terrains are only slightly larger (<5%) than the Beta terrain, yet we have 4 times the players. (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) More space equals more spread for the planes, and you can make more interesting terrain features.
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Smaller terrains make for better fights.
Camo
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Camouflage
XO, Lentolaivue 34
www.muodos.fi/LLv34 (http://www.muodos.fi/LLv34)
Brewster into AH!
"The really good pilots use their superior judgement to keep them out of situations
where they might be required to demonstrate their superior skill."
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Originally posted by iculus:
The current terrains are only slightly larger (<5%) than the Beta terrain, yet we have 4 times the players. (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) More space equals more spread for the planes, and you can make more interesting terrain features.
Bigger terrains are NOT a good idea!!
Looking back on 8 years of AW experience, the BEST years
were those when we had the "medium" sized terrains.
It was a relatively short flight to most fights but there
was still plenty of room for buff types to ply their trade.
There are many of us that feel that the current giant AW terrains
were the beginning of the end for AW.
Bigger is NOT better...
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=GB=
Eat at Joe's!
KAW...KAW...KAW!
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How about 2 countries and a rectangular map, that would make it intense at the front and stagger the bases as you go deeper into injun country, with larger and more important industrial targets that penalize the country more.
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I'm for a bigger MA terain. Try it anyway. Last night the MA was just plain crowded. Every front line base for the knights was nothing but fur. No way at all to break out the majority of the time I was online.
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Once we get rotating terrains on reset, I'd actually like to see smaller terrains, and faster resets.
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Fatty, don't make me give you another 0 rating.