Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Nath-BDP on December 21, 2000, 07:07:00 PM

Title: Poll - Immersion features.
Post by: Nath-BDP on December 21, 2000, 07:07:00 PM
Base your opinion on what feature you think we need the most, what would be the most practicle etc.

Please choose 3, in order from what you think we need the most.

A. Realistic gun jamming/overheating, barrel wear,included would be humidity modeling and temperatures at different altitudes that would effect how reliable the guns are.

B. Cloud layer. Some people don't understand what I mean by cloud layer so I'll explain what I'm thinking. Take a look at B17 II and you'll see a cloud layer. Or WB. Basically a layer of 2d clouds that covers large areas.

C. Ejecting brass.

D. Upgraded damage graphics/model which would show each bullet hit on the aircraft and the size of the damage would depend on the round fired. Also, bullet hits would afect lift and airflow over the airframe, for instance if you had alot of holes in your left or right wing this would affect your aircraft's ability to roll or cause it to drift.

E. Sun glare.

F. Random weather effects.

G. Realistic gun counters.

H. Non-invisible cockpit glass.

I. Smoke from guns firing.

J. More early war aircraft.

knew i forgot something
----------------
K. Contrails.

------------------
Nath_____
9./JG 54 "Grünherz"
   (http://www.angelfire.com/nt/regoch/sig.gif)  

"It felt as if an angel was pushing..."
-Reponse of Gen. Adolf Galland after flying the fourth prototype Me 262 in May 1943.

[This message has been edited by Nath-BDP (edited 12-21-2000).]

[This message has been edited by Nath-BDP (edited 12-21-2000).]

[This message has been edited by Nath-BDP (edited 12-21-2000).]
Title: Poll - Immersion features.
Post by: Dead Man Flying on December 21, 2000, 07:15:00 PM
I'd add contrails to that list.

In no particular order, I'd say (realistic) sun glare, cloud layer, and early war planes would top my list.

An updated damage model would be nice, but let's face it... AH already has a fantastic damage system, the best of any online flight sim of its type.  Improving this would be icing on the cake, but it's not a priority IMO.

Gun jamming would also be nice, but gathering hard data to support it could be difficult.  Given the potential subjectivity of jamming levels from gun to gun, I see a whole new world of whining developing.

-- Todd/DMF
Title: Poll - Immersion features.
Post by: SKurj on December 21, 2000, 07:34:00 PM
Cloud layer

More early war planes - tho this has ABSOLUTELY NOTHING to do with level of immersion

Contrails


AKskurj
Title: Poll - Immersion features.
Post by: flakbait on December 21, 2000, 07:38:00 PM
Contrails above 24k

Gun smoke for larger caliber weapons [37mm and up]

More early-war aircraft


-----------------------
Flakbait
Delta 6's Flight School (http://www.worldaccessnet.com/~delta6)
"With all due respect Chaplian, I don't think God wants to hear from me right now.
I'm gonna go out there and remove one of His creations from this universe.
And when I get back I'm gonna drink a bottle of Scotch like it was Chiggy von Richthofen's blood and celebrate his death."
Col. McQueen, Space: Above and Beyond

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Title: Poll - Immersion features.
Post by: Karnak on December 21, 2000, 07:40:00 PM
Cloud layer.
Weather, e.g. turbulance, rain and lightning.
Aircraft falling all the way to earth even after the pilot jumps.
Gun jams from overheating.
Contrails.

Sisu
-Karnak
Title: Poll - Immersion features.
Post by: SKurj on December 21, 2000, 07:59:00 PM
 
Quote
Originally posted by Karnak:
Cloud layer.
Weather, e.g. turbulance, rain and lightning.
Aircraft falling all the way to earth even after the pilot jumps.
Gun jams from overheating.
Contrails.

Sisu
-Karnak

Guns were more likely to jam from tryin to fire at hi g than overheat..

AKskurj

Title: Poll - Immersion features.
Post by: Vermillion on December 21, 2000, 08:12:00 PM
Ok, to show that I can follow instructions  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

B.  Cloud Layers

D.  More Damage visualization

F.  Random weather effects

------------------
Vermillion
**MOL**, Men of Leisure
Title: Poll - Immersion features.
Post by: TheWobble on December 21, 2000, 08:19:00 PM
Bombs that actaully obey the laws of gravity/air resistance/movement

Title: Poll - Immersion features.
Post by: jato757 on December 21, 2000, 08:59:00 PM
well, my votedefenatly contrails and damage, that would be awsome

------------------
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[This message has been edited by jato757 (edited 12-21-2000).]
Title: Poll - Immersion features.
Post by: Nash on December 21, 2000, 09:03:00 PM
C. Ejecting brass

This might come in handy if the lead point getter/ship commander keeps beaching our boats.
Title: Poll - Immersion features.
Post by: Jigster on December 21, 2000, 09:15:00 PM
 
Quote
Originally posted by SKurj:
Guns were more likely to jam from tryin to fire at hi g than overheat..

AKskurj


No but cook-off would be nice. Trigger happy guys would have to replane after runs because of the burnt out barrels, re-arming with the same barrels would more then likely cause a catastrophic failure, and at the very least, kill accuracy.

btw
 1. Cloud layers
 2. sun glare
 3. accumulative G forces
 4. optional correct instrumentation for each plane
 5. optional (more complex) engine management
 such as start up procedures and mixture, with an auto mode like we have presently

also temp. would play a pretty big part on how the reliable some of the US guns are...it's not such a big deal on the .50s, but with the amount of lubrication the US used on the 20mm shells, the geling up of the oil/grease could cause serious problems at high altitude. There's no planes in the set right now that this would effect though, because gun heaters were already installed by that point.



[This message has been edited by Jigster (edited 12-21-2000).]
Title: Poll - Immersion features.
Post by: Westy on December 21, 2000, 09:55:00 PM
Burning, falling chutes.

-Westy
Title: Poll - Immersion features.
Post by: Jekyll on December 22, 2000, 01:39:00 AM
1.  Sun Glare
2.  20 second ack delay for 'below radar height' field attacks
3.  No icon range data within 2000 yds

 (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
Title: Poll - Immersion features.
Post by: danish on December 22, 2000, 03:16:00 AM
1) Clouds
2) Sun glare
3) Jamming guns from heat/maneuver
4) More effective engine management
5)

ups..only 3...

danish
Title: Poll - Immersion features.
Post by: Pepino on December 22, 2000, 03:58:00 AM
It is amazing when Nath quits bragging. I can even agree with you.

1.- Gun wear and tear. Gun jams.

2.- Engine management.

3.- Sun Glare.

4.- Weather. Overcasts, storms, rain, etc. Turbulences.


Pepe
Title: Poll - Immersion features.
Post by: snafu on December 22, 2000, 03:59:00 AM
Hi All,
 I'll go with Jekyll.

TTFN
snafu
Title: Poll - Immersion features.
Post by: Pepino on December 22, 2000, 04:00:00 AM
Almost forgot....

DEATH TO QUAKEGIRLS   (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
Title: Poll - Immersion features.
Post by: Pepino on December 22, 2000, 04:02:00 AM
YESS. Nr.1: No icon range below 2k. PLEASE. (thks Jekyll)


Pepe.
Title: Poll - Immersion features.
Post by: Hans on December 22, 2000, 04:35:00 AM
1.  Ground details.  Houses, roads, rivers, long 2D Treelines.
2.  Dead airplanes falling to earth, even blown up ones (just a wingless, tailless, fuselage).
3.  Supply lines of trucks, trains, and cargo ships going to and from factories to bases.

Hans.

[This message has been edited by Hans (edited 12-22-2000).]
Title: Poll - Immersion features.
Post by: JG5_Jerry on December 22, 2000, 05:03:00 AM
Hey - Il-2 Sturmovik will have all of that stuff...
Title: Poll - Immersion features.
Post by: NUTTZ on December 22, 2000, 05:16:00 AM
Nath, you want immersion? then i think your looking up the wrong tree,,,, try this,,, host a head to head,, 1 team allied  1 team axis Turn ICONS off.. and enjoy your sweaty palms on the joystick (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
NUTTZ
Title: Poll - Immersion features.
Post by: Replicant on December 22, 2000, 06:20:00 AM
More Early Aircraft (don't think this actually fits in here somehow)

therefore - Cloud Layers

Random Weather Effects

Sun glare

Regards

Nexx
Title: Poll - Immersion features.
Post by: MrSiD on December 22, 2000, 06:50:00 AM
I'd like to see enhanced damage on planes, even if AH has the best damage model on the market, it isn't perfect..

Right now any damage inflicted to any main body part remains invisible untill it just snaps off your plane.. Not very realistic eh?

If you could actually see your wing bullet ridden and parts getting loose, it would be much scaryer to wait for it to break off, instead of flying with perfect wing and just get it snapped off by the next .50

Also, the damage caused by light caliber guns should be modeled more like as loss of lift, induced drag.. wing surfaces burning etc. Hurricane is a good example of an aircraft that set fire almost immediately on first hits and then eventually lost lift completely because of burned wing coating. With this model its wing would just snap off..

-MrSiD
Title: Poll - Immersion features.
Post by: sourkraut on December 22, 2000, 07:20:00 AM
A. Engine Overheating effects (including failure) due to things like continuous full throttle.
B. Improved damage model.
C. Delay for ACK to allow low level sneak attacks.
D. Elimination of OSTWIND - the most disruptive addition to the game (so far).

Sour
Title: Poll - Immersion features.
Post by: -ammo- on December 22, 2000, 07:32:00 AM
1) smoking, burning AC falling to the earth after the pilot is out/dead

2) those same smoking burning wrecks on the ground burning and smoking for a period of time.

3) personally, jammed guns, arbitrary engine problems....ect... I vote no. I can imagine myself in a heated dogfight, or clearing my wingman's 6 and this happening to me..ouch. None to happy.


 (http://home.nc.rr.com/ammo/public.html/unw_sig.jpg)  (http://www.jump.net/~cs3)
Title: Poll - Immersion features.
Post by: delta on December 22, 2000, 09:15:00 AM
1. Realistic engine overheating and damage  from continuous full throttle.

2. Elimination of OSTWIND.

3. More Early war aircraft, P-40, F4F, for example.


delta
Title: Poll - Immersion features.
Post by: Wlfgng on December 22, 2000, 09:39:00 AM
Aircraft falling to ground after pilot eject.

Windscreen damage, oil splatter, etc.

More small debris and damage effects.
    (http://www.nick-tucker.com/AH/_graphics/wlfgng.gif)     (http://www.cybrtyme.com/personal/hblair/mainpage.htm)
EMAIL    assassins@aceshighcs.com              
EMAIL    Wlfgng@aceshighcs.com    


[This message has been edited by Wlfgng (edited 12-22-2000).]

[This message has been edited by Wlfgng (edited 12-22-2000).]
Title: Poll - Immersion features.
Post by: Hangtime on December 22, 2000, 09:54:00 AM
h.) friendly big-titti USO shows

i.) a case of Old Crow fer each 5 kills

j.) an Ice box for the beer..

Screw the eye candy.  (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Title: Poll - Immersion features.
Post by: popeye on December 22, 2000, 10:06:00 AM
Sun glare.
Engine overheating.
Instrument/radio damage.
Title: Poll - Immersion features.
Post by: loser111 on December 22, 2000, 10:52:00 AM
AS i am primarily a buff pilot, i would love to see layering of clouds (yes even over targets), and weather affects.  Nothing would make me happier that circling around a clouded over target at 20k until i ran out of fuel and augered.  All this sun is giving me cancer scare.  A return to a day AND night arena would also be great.  


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Title: Poll - Immersion features.
Post by: Pollock on December 22, 2000, 12:16:00 PM
Weopon and engine management would make the game more immersive form.  The eye candy will kill framerate for the 1 year behind the curve guys.
Title: Poll - Immersion features.
Post by: Jack55 on December 22, 2000, 12:21:00 PM
How about debris flying up from the floor of the plane under negative g?
Title: Poll - Immersion features.
Post by: Westy on December 22, 2000, 12:27:00 PM
Slug?


????


-Westy
Title: Poll - Immersion features.
Post by: -ammo- on December 22, 2000, 01:49:00 PM
 
Quote
Originally posted by Jack55:
How about debris flying up from the floor of the plane under negative g?

its called FOD (forein object damage). It was part of the repflight inspection for the cockpit to be free of all tools, wire, whatever... (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif) Still is in the modern day AF.
Title: Poll - Immersion features.
Post by: Jekyll on December 22, 2000, 02:35:00 PM
Actually, I've changed my mind   (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

1.  Sun Glare
2.  Aircraft type only icons within 2000yds
3.  Pilot fatigue when continually pulling high G maneuvers

  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)

Now if you wanted my NEXT 7 features, they would be (in no particular order)

4.  20 second ack delay on 'below radar height' field attacks
5.  Variable size gunsights, keyed to opponent range.
6.  Alternative loadouts for C47 (mortar teams, field replenishment etc)
7.  Me-323 Gigant (do away with vehicle fields)
8.  Cloud layers and weather effects
9.  Gun barrel burnout/wear for the 'spray and prayers'  (http://bbs.hitechcreations.com/smf/Smileys/default/wink.gif)
10. Railroad network linked to all fields, with AI trains performing resupply when fields are attacked/damaged


[This message has been edited by Jekyll (edited 12-22-2000).]
Title: Poll - Immersion features.
Post by: NUTTZ on December 22, 2000, 07:37:00 PM
I think you also misses a very important part for immersion, that would be outside sounds.
Sofar no "other" outside sounds other than the Bomb blast and the constant  annoying "plink" plink" sound i hear just before i enter the tower again (http://bbs.hitechcreations.com/smf/Smileys/default/frown.gif)

NUTTZ
Title: Poll - Immersion features.
Post by: Replicant on December 23, 2000, 03:01:00 PM
HiTech said that 'falling' dead aircraft will be included at some stage... as will sunglare I think!    (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

Nexx

[This message has been edited by Replicant (edited 12-23-2000).]
Title: Poll - Immersion features.
Post by: CCRIDER on December 23, 2000, 04:05:00 PM
First I want to add a couple to the list from an OLD flight sim called Secret Weapons of the Luthwaffe. Oil on the windscreen when oil leaking, oil and smoke when more damaged, oil smoke and flames when close to blowing up. Form the original list I add to the above J,A,E,I,D,F,K,B,C,G,H. I would like to note we must be careful what we ask for we might get it. I think there a many real problems that these planes had we don't want to add. Here are two examples of many that I know of. First (I bet there are a few N1K1 haters that would like to add this one LOL) the late war production Japanese aircraft suffered tremendously from shortages of raw materials. Many of the planes just flat fell apart in the sky for lack of quality fasteners (bolts, rivets, etc). The designs were great but the material they had to work with was in very short supply. Second of way to many to list is the P-38. The P-38 suffered from a poor defroster system. The windscreen would frost up when it got cold. This would occur at the higher altitudes. They would literally be scraping the windscreens during a dogfight! I hope we don't add some of these realistic features. Hmmm how about a 10% chance of your "George" coming apart at any given time and a 20% chance under heavy cyclic loading.   (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)

[This message has been edited by CCRIDER (edited 12-23-2000).]
Title: Poll - Immersion features.
Post by: CCRIDER on December 23, 2000, 04:23:00 PM
I forgot to add that I don't think gun barrel problems would occur under most firing conditions. Maybe if you emptied the mag in a continuous burst near the end you might see a problem. At that point it wouldn't matter you'd be out of ammo.

[This message has been edited by CCRIDER (edited 12-23-2000).]

[This message has been edited by CCRIDER (edited 12-23-2000).]
Title: Poll - Immersion features.
Post by: Betown on December 23, 2000, 04:26:00 PM
In No order.

1) Weather.

2) Engine Management

3) Damage

I do think that damage is essental