Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: FDutchmn on November 08, 2001, 06:37:00 AM

Title: perk points for...
Post by: FDutchmn on November 08, 2001, 06:37:00 AM
Just an idea that came to mind when I was reading the post by Karnak (Changes that I would like to see to existing AH aircraft) over at the Aircraft and Vehicles forum...

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Me262A:
1: Have the R4M rockets as an option
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can we have weapons that costs perk points?  Just an idea...

Flying Dutchman
Title: perk points for...
Post by: Broes on November 09, 2001, 05:43:00 AM
B29 with A-Bomb... 500 perks, kills whole base... perk points wont be refunded  :)

Broes
Title: perk points for...
Post by: FDutchmn on November 09, 2001, 07:52:00 AM
LOLOL!!!

hmmm lets see... set the B29 for 200points... and the A-bomb for 500... one run will cost 700, of which only 200 is refundable... if a Me262 comes and blasts the B29 out of the sky, the 700 is lost.  I love it!!  :D

Flying Dutchman
Title: perk points for...
Post by: K West on November 09, 2001, 08:48:00 AM
B29 for 200 perks is ok but I'd say the A-bomb should cost 5,000 of them.  That way it would take a year for someone to save enough (or a squad to combine points for one use every few months) use one and we wouldn't see one go off every hour of every day in the MA.

 Westy

[ 11-09-2001: Message edited by: O'Westy ]
Title: perk points for...
Post by: Raubvogel on November 09, 2001, 01:46:00 PM
Hehehe...and make sure fallout is modeled so the base stays down for a day or so...that would be sweet.  :)
Title: perk points for...
Post by: SirLoin on November 10, 2001, 05:35:00 PM
How about incendiaries loadout for roasting towns?